I think you went the whole video thinking that Food Fight did one less damage than it does. The first one shocks, not pings, so a lot of the trades weren't needed and the Geth didn't change the math during the last game.
yep, the entire video not noticing all the 2's appearing, then at the end the 3's when he had 2 food fights. I mean I suppose Crim did say "I will be misplaying more than usual" meant, he didn't read food fight, and it was in fact better than he even knew.
@bread2988 for sure. I feel like when experienced players are used to reading cards, they tend to associate effects with other effects and maybe read them like other effects because of the similarities. I have done it many times. I've been playing for 26 years, and it feels like I misread cards more often now rather than when I first started playing more than just casually.
Thanks for the Syr Ginger Oni-Anvil Synergy. Gone right in my Oni Deck. God I love anvil so much. I really needed another bit of removal bait as otherwise my Ob Nixilis Kingpin was too much of a show off. Weeny blockers, that I can pull out of the way to stop life-gainers connecting just feels so rude/amazing. Syr ginger, Ob Nixilis Kingpin and Anvil makes a beautiful machine. Oh and Atsushi making treasure feeds Syr Ginger very nicely.
Fleshgorger with 2 flying testies and then hearing that quote about it eating the flesh made me realize thats a whole situation/thought i never thought would happen
There is an even better Food Fight deck in Jeskai now. Hall of Tasgin plays REALLY well with Food Fight. You get a bunch of powerstones, Caretaker's Talent and Simulacrum Synthesizer to churn through your deck, wipe the board if you're nervous, and attrition out the game. The powerstones are the biggest clutch moment here, though. They basically reduce the cost of food Fight by 1 for each stone you have, and they feed it too. The end result is a massive turn of blowing your opponent off the board. The fact that the powerstones also feed the talent is nice as well.
I made a Food Fight deck that's actually a Rocco, Street Chef deck. So, the idea is to make a lot of food by casting stuff from exile, and then... well, there are options. And my options are interesting because I'm newish to arena so my wildcards are limited. But I adore this deck. Initially I wanted to use lots of of Adventure cards (that I could afford, anyway) but few of the new ones actually help much. I still have 2 Virtue of Strength, because I'm running mostly basics and Cabaretti Courtyards, and so the Adventure brings back a Courtyard or a dead creature, and if I actually land the Virtue then it's nuts... more on that later. I also have a couple Stomkeld Giants to kill artifacts and enchantments, and the Giant is nice if I really need it. I tried Questing Druid but the adventure is too limited (lasting only until next end step, not end of next turn) and the Druid itself is meh when I'm getting way more counters from other sources, so they're out and Wrenn's Resolves are in (and are way better). Naturally the main creatures are Gingerbrutes, and Tough Cookies. Gingerbrute is good, Tough Cookie is a house. 2/2 make a food, is itself a food, would already be great for this deck, but it took me a while to get used to it's other ability. Being able to make a 4/4 body out of nowhere, especially for blocking, is stupid good. And all this food means Welcome to Sweettooth's step 3 can get out of hand early. Two recent revelations to me have been Feldon, Ronom Excavator, and Yotia Declares War. Feldon is just a hasty bastard that they don't want to waste removal or blockers on and give me a card... but inevitably they will (and if they're gonna use exile or murders on it, hell yeah that effectively protects future Roccos)(and if I do get a card, it's in exile lol). Yotia makes me a flying blocker that is an artifact, lets me tap as many artifacts as I want to zap something (this + Food Fight is fun), then gives another 4/4 body for a turn. Rocco or Sweettooth can chuck a bunch of counters on the flyer to make it a real threat. Rocco is still the star of the show. Consistent card draw, constantly producing food and +1/+1 counters; and either my opponents play their exiled stuff and help me out, or they lose cards. The newest addition to my deck, which has turned out to be entirely worth spending my precious Rare wildcards on, is Invasion of Gobakhan; I get to look at opponents hand, exile a card - which they can still play, fueling Rocco! - then I can flip it to keep up the counter generation and save my board if need be. Finally, of course, is Food Fights. This card is so much fun and between the food tokens, the Gingerbrutes, and the Tough Cookies, I get a stupid amount of options assuming I have the mana to throw the food around.... and that's where Night of the Sweet's Revenge comes in. Oh, and Virtue of Strength, of course. Currently some Bushwhacks, Ossifications, and Stonesplitter Bolts round the deck out as generally useful cards. I want to try with Soul Cauldron at some point, and possibly some Brotherhoods Ends because dealing with large boards can be tricky without Food Fight + Sweets Revenge or Virtue (and a bunch of food). This is a midrange value deck but it can be not-quite-mono-red-aggro-but-close with the Gingerbrutes, Tough Cookies, Sweettooths, and Feldons, and it can play the long game in to Night of the Sweets Revenge and Virtue of Strength. It can get blown out of course, but the amount of games I've pulled it back from the brink with foods and so many options, I love playing it. I also feel like there's potential for a slow combo kill kind of deck that makes a lot of foods and just tries to survive, eventually Night of the Sweets Revenge and two or three (let alone four) Food Fights let you hit face for 20ish. Or more Jund, sacrificy kind of thing like what you're doing (though Sheoldred and the Fleshgorger is just not in the spirit man, come on lol)
I've been trying to make a viable food fight deck for a while. I like your version a lot. I never thought to use the Oni-Cult Anvil. It's really solid.
It's a crazy idea but i personally enjoy reading the cards before i play them. I know i know who would want to know what cards they play do but i'm just that quirky guy.
Hey bro, hold on, its me, the you tube comments, I'mma be pissed. Like not actually, but love your content man keep it up, can always use the sensible chuckle
the youtube comment I see under your video are usualy pretty wholesome. Probably a case of negativity bias you remember negative comment more that positive one
@@shapied Yeah, but it exiles and that's sometimes more important than one card draw. Also... Sheoldred and Orcish Bowmasters exist and it's less of a downside. I've done a few 2 for 1s with it considering that synergy.
It's so painful watching crim think food fight, the card his deck is built around, does only 1 damage. You also miss the mishra meld at 17:19. sack it with food fight and then unearth!
Magic is getting more and more boring to me by the day, every single deck I see or face, it's all about removal every single turn. Poor Crim facing those decks, while normally he'd be the one trying to keep the opponent's field small.
im sorry but i cant, brother its 1 + the number of food fights you control, so if you have 1 food fight its gonna be a shock, 2 food fights its bolt, and 3 is 4 damage, you could have killed so many creatures if you realised it
I think you went the whole video thinking that Food Fight did one less damage than it does. The first one shocks, not pings, so a lot of the trades weren't needed and the Geth didn't change the math during the last game.
I did the same thing when I first read food fight.
yep, the entire video not noticing all the 2's appearing, then at the end the 3's when he had 2 food fights. I mean I suppose Crim did say "I will be misplaying more than usual" meant, he didn't read food fight, and it was in fact better than he even knew.
@bread2988 for sure. I feel like when experienced players are used to reading cards, they tend to associate effects with other effects and maybe read them like other effects because of the similarities. I have done it many times. I've been playing for 26 years, and it feels like I misread cards more often now rather than when I first started playing more than just casually.
@@qlethsbagofdecks4959 Same here! At first I was a bit confused why they upshifted makeshift munitions to rare until I realized the difference.
Say it with me! Reading the card explains the card!
I enjoy watching Crim play because he consistently forgets what cards he has or what they even do.
hes just like me FR
adhd brain goes brrrr
What are cards????
These opponents' decks were wild, I wish I ran into more creative jank while playing
I imagine Crim loses a lot of games making meme decks, so his MMR probably gets pretty low at points.
Thanks for the Syr Ginger Oni-Anvil Synergy. Gone right in my Oni Deck. God I love anvil so much. I really needed another bit of removal bait as otherwise my Ob Nixilis Kingpin was too much of a show off.
Weeny blockers, that I can pull out of the way to stop life-gainers connecting just feels so rude/amazing.
Syr ginger, Ob Nixilis Kingpin and Anvil makes a beautiful machine. Oh and Atsushi making treasure feeds Syr Ginger very nicely.
Fleshgorger with 2 flying testies and then hearing that quote about it eating the flesh made me realize thats a whole situation/thought i never thought would happen
There is an even better Food Fight deck in Jeskai now. Hall of Tasgin plays REALLY well with Food Fight. You get a bunch of powerstones, Caretaker's Talent and Simulacrum Synthesizer to churn through your deck, wipe the board if you're nervous, and attrition out the game. The powerstones are the biggest clutch moment here, though. They basically reduce the cost of food Fight by 1 for each stone you have, and they feed it too. The end result is a massive turn of blowing your opponent off the board. The fact that the powerstones also feed the talent is nice as well.
I made a Food Fight deck that's actually a Rocco, Street Chef deck. So, the idea is to make a lot of food by casting stuff from exile, and then... well, there are options. And my options are interesting because I'm newish to arena so my wildcards are limited. But I adore this deck.
Initially I wanted to use lots of of Adventure cards (that I could afford, anyway) but few of the new ones actually help much. I still have 2 Virtue of Strength, because I'm running mostly basics and Cabaretti Courtyards, and so the Adventure brings back a Courtyard or a dead creature, and if I actually land the Virtue then it's nuts... more on that later. I also have a couple Stomkeld Giants to kill artifacts and enchantments, and the Giant is nice if I really need it. I tried Questing Druid but the adventure is too limited (lasting only until next end step, not end of next turn) and the Druid itself is meh when I'm getting way more counters from other sources, so they're out and Wrenn's Resolves are in (and are way better).
Naturally the main creatures are Gingerbrutes, and Tough Cookies. Gingerbrute is good, Tough Cookie is a house. 2/2 make a food, is itself a food, would already be great for this deck, but it took me a while to get used to it's other ability. Being able to make a 4/4 body out of nowhere, especially for blocking, is stupid good. And all this food means Welcome to Sweettooth's step 3 can get out of hand early.
Two recent revelations to me have been Feldon, Ronom Excavator, and Yotia Declares War. Feldon is just a hasty bastard that they don't want to waste removal or blockers on and give me a card... but inevitably they will (and if they're gonna use exile or murders on it, hell yeah that effectively protects future Roccos)(and if I do get a card, it's in exile lol). Yotia makes me a flying blocker that is an artifact, lets me tap as many artifacts as I want to zap something (this + Food Fight is fun), then gives another 4/4 body for a turn. Rocco or Sweettooth can chuck a bunch of counters on the flyer to make it a real threat.
Rocco is still the star of the show. Consistent card draw, constantly producing food and +1/+1 counters; and either my opponents play their exiled stuff and help me out, or they lose cards. The newest addition to my deck, which has turned out to be entirely worth spending my precious Rare wildcards on, is Invasion of Gobakhan; I get to look at opponents hand, exile a card - which they can still play, fueling Rocco! - then I can flip it to keep up the counter generation and save my board if need be.
Finally, of course, is Food Fights. This card is so much fun and between the food tokens, the Gingerbrutes, and the Tough Cookies, I get a stupid amount of options assuming I have the mana to throw the food around.... and that's where Night of the Sweet's Revenge comes in. Oh, and Virtue of Strength, of course.
Currently some Bushwhacks, Ossifications, and Stonesplitter Bolts round the deck out as generally useful cards. I want to try with Soul Cauldron at some point, and possibly some Brotherhoods Ends because dealing with large boards can be tricky without Food Fight + Sweets Revenge or Virtue (and a bunch of food).
This is a midrange value deck but it can be not-quite-mono-red-aggro-but-close with the Gingerbrutes, Tough Cookies, Sweettooths, and Feldons, and it can play the long game in to Night of the Sweets Revenge and Virtue of Strength. It can get blown out of course, but the amount of games I've pulled it back from the brink with foods and so many options, I love playing it.
I also feel like there's potential for a slow combo kill kind of deck that makes a lot of foods and just tries to survive, eventually Night of the Sweets Revenge and two or three (let alone four) Food Fights let you hit face for 20ish. Or more Jund, sacrificy kind of thing like what you're doing (though Sheoldred and the Fleshgorger is just not in the spirit man, come on lol)
We need to play Overcooked in history/alchemy with food fight!
They “buffed” food fight with “overcooked” or was it “over grilled”
In this episode, man plays with cards without reading them.
I've been trying to make a viable food fight deck for a while. I like your version a lot. I never thought to use the Oni-Cult Anvil. It's really solid.
It's a crazy idea but i personally enjoy reading the cards before i play them. I know i know who would want to know what cards they play do but i'm just that quirky guy.
7:37 this is literally how i react whenever my opponent casts a spell
This video takes place in a standard meta that doesnt exist
Hey bro, hold on, its me, the you tube comments, I'mma be pissed. Like not actually, but love your content man keep it up, can always use the sensible chuckle
This looks like an interesting one for Agatha’s soul cauldron
I CAME HERE FOR THE YELLING
What was that music at the beginning? I know i know it from somewhere.
Crim has been playing a suspicious amount of green lately
Ive come to accept that crim doesnt read his cards (see invoke despair 😂)
Ive bwen meaning to make a food fight deck with the blue ONE enchantment that makes everything into artifacts.
Gotta shout out the jawbreaker shirt ♥️
the youtube comment I see under your video are usualy pretty wholesome. Probably a case of negativity bias you remember negative comment more that positive one
Can confirm I regularly do the oopsie daisy
Man, haven't started this video yet, but Crim better not sac his Oni Cult Anvil by accident halfway through or I'm gonna be so fucking mad
Alright but serious question: I'm 20 minutes in now. At what point does Crim realize 1 Food Fight deals 2 damage per sacrificed artifact, not 1?
The food fight thing was actually tilting me so much xD
Food fight!😂
Is there a world where we slow these videos down? Or slow down gameplay?
Was hoping this was with the new alchemy food fight card.
So why do people use Go For The Throat and other "restricted" 2cc removal spells when Baleful Mastery exists?
It draws your opponent a card, which is a downside.
Baleful mastery isn't in standard
@@evanreign9344 it's rhetorical... i realize it's not in standard. But it is in historic and i watch a fair amount of historic videos too.
@@shapied Yeah, but it exiles and that's sometimes more important than one card draw. Also... Sheoldred and Orcish Bowmasters exist and it's less of a downside. I've done a few 2 for 1s with it considering that synergy.
@@shapied Also, the other 2cc removal spells have pretty bad drawbacks of being dead cards sometimes.
i am here to complain about you saccing the anvil for the engagement.
It's so painful watching crim think food fight, the card his deck is built around, does only 1 damage.
You also miss the mishra meld at 17:19. sack it with food fight and then unearth!
Magic is getting more and more boring to me by the day, every single deck I see or face, it's all about removal every single turn. Poor Crim facing those decks, while normally he'd be the one trying to keep the opponent's field small.
#1 Crim sausage rider here to defend milord's adhd brain, let's gooooooooooooo
15:35 you joke about engagement, but sometimes I feel like MonoBlackMagic intentionally punts :(
No need to call an Anvil a Wok when it can be a Flatiron grill.
im sorry but i cant, brother its 1 + the number of food fights you control, so if you have 1 food fight its gonna be a shock, 2 food fights its bolt, and 3 is 4 damage, you could have killed so many creatures if you realised it
Mechanized Warfare acts as additional copies of Food Fight, hmm
How is that possible? Because deck matchmaking ruins mtg
I’m allergic to food. 😢
So close to being demonetized
First! Love me some food😊
Somehow my video with 2.4k views got more comments than this video...maybe I should make more videos calling cards bad
Hello
Thought this might be fun to watch. Saw sheoldred...big sad
shirt is 100