the idea itself is pretty good but wouldn't it be limited to certain places like, Floor 1 or 2? (IF there is a fusion between a kyrsgarder brutus or the white one)
@@beanbena7728 that's not the point, since you could easily go to ethiron and farm him over and over untill you even get something good from the loot pool, my point here is, the fact that mutated mobs like the bounder-owl or the sniper-brutusgarder would be just too limited to certain areas, something like a mutated mudskipper could be possible though, for not only new progression ideas, but to also just stop going to bosses over and over or just go to hive yada yada, the fact that mutated mobs could have such potential of having UNIQUE loot too would be a great idea, but the issue isn't just where the mobs are, the issue is how the ai is going to be made and how new players could deal w them
what im saying in short : mutated mobs could potentially change progression and could have unique loot/loot pools too to not just resort to ethiron/diluvian or any boss related thing, it just makes a lot more limited to get a crypt blade for example
This guy has the best ideas
Fr bro deep owl final boss
the power 3 deepbound freshie: 😨😨😨😨😨😨😨😨
Nah, I’d win.
Imagine that jumping on you, that'd be horrific
Id be so excited
Ikr I'm just gonna log off if I've been jumped on this thing
The art looks crazy good
It isnt mine! but they did a very good job
@@beanbena7728 my compliments to the chef, he cooked 💯💯🔥🔥🔥
fr fr@@IamPepe1234SMGOAT
this could be a boss of some sorts
the idea itself is pretty good but wouldn't it be limited to certain places like, Floor 1 or 2? (IF there is a fusion between a kyrsgarder brutus or the white one)
Higher rewards for killing them maybe?
@@beanbena7728 that's not the point, since you could easily go to ethiron and farm him over and over untill you even get something good from the loot pool, my point here is, the fact that mutated mobs like the bounder-owl or the sniper-brutusgarder would be just too limited to certain areas, something like a mutated mudskipper could be possible though, for not only new progression ideas, but to also just stop going to bosses over and over or just go to hive yada yada, the fact that mutated mobs could have such potential of having UNIQUE loot too would be a great idea, but the issue isn't just where the mobs are, the issue is how the ai is going to be made and how new players could deal w them
what im saying in short : mutated mobs could potentially change progression and could have unique loot/loot pools too to not just resort to ethiron/diluvian or any boss related thing, it just makes a lot more limited to get a crypt blade for example
and the problem here is, there isn't many mobs to be mutated with
I love the verses at the start
ethiron x mudskipper w combo tbh
HEHEHEHEHE
Drowned God with a mudskipper, right…