Procedural Nature Growth with Cinema 4D and Octane Scatter

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  • เผยแพร่เมื่อ 5 มิ.ย. 2024
  • ➤LINKS - linktr.ee/sketchyfx
    ⏱️Timecodes
    0:00 - 3:08 - Choosing Assets
    3:08 - 9:14 - Scene Setup
    9:14 - 18:10 - Lighting & Texturing
    18:10 - 21:15 - Making Tweaks
    21:15 - 35:09 - Foliage Basics
    35:09 - 43:35 - Stacking Assets For Complexity
    43:35 - 47:35 - Mass Controller

ความคิดเห็น • 71

  • @JeromeLove
    @JeromeLove 2 ปีที่แล้ว +12

    Very excite to see you back making videos and dropping knowledge! Go at it at your own pace and keep the fire under you growing! I'm rooting for you to build yourself up to beyond your own dreams!😊

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว

      Really appreciate those words man! Much love

  • @MrNiceGuy412
    @MrNiceGuy412 2 ปีที่แล้ว

    Sweet ❤️ I love mega scans , will be using on my own octane materials , thanks for the time and new video

  • @xodn08
    @xodn08 2 ปีที่แล้ว +1

    Awesome tutorial !! this is what i wanted😍

  • @drbolick
    @drbolick ปีที่แล้ว

    Thank you! I've been a pro octane use for years and learned quite a bit! cheers!

  • @mnvshr
    @mnvshr 2 ปีที่แล้ว +1

    Thank you so much for sharing your knowledge ☺️

  • @mdhafiz00
    @mdhafiz00 ปีที่แล้ว

    awesome tut! thanks for sharing

  • @dfa_evans
    @dfa_evans 2 ปีที่แล้ว

    This has been a super informative tutorial thank you! Learnt a lot about Octane scatter using this

  • @mohamedsayed-je2ou
    @mohamedsayed-je2ou ปีที่แล้ว

    Thanks Bro for this tutorial, it's really amazing and add value for my work

  • @boomcreative9004
    @boomcreative9004 8 หลายเดือนก่อน

    hey ! really nice the lights tips :) and a really nice work ! thanks Bro :)

  • @FabiVFX
    @FabiVFX 2 ปีที่แล้ว

    It's super nice that you're back!!!!

  • @muhammadmunir7271
    @muhammadmunir7271 2 ปีที่แล้ว

    i'm just happy to see you back man, it's been a while!

  • @xXWillyxWonkaXx
    @xXWillyxWonkaXx 2 ปีที่แล้ว +1

    It's really good. I love this. Respect for your showcasing your talent with the world.

  • @maubonetto1
    @maubonetto1 ปีที่แล้ว

    awesome video Sketchy!! loving it, the way of you explain its easy to follow!! thanks for this tutorial!! i have one question, why u put off the ivy? iveen trying to make growth with the plain effector but cant for now :(

  • @Kyrik
    @Kyrik 2 ปีที่แล้ว

    welcome back!!

  • @jesseechevarria1190
    @jesseechevarria1190 2 ปีที่แล้ว

    Great Tutorial!!!

  • @cia5374
    @cia5374 2 ปีที่แล้ว

    Love this. ✌🏻

  • @Sketchyvisuals
    @Sketchyvisuals  2 ปีที่แล้ว +11

    Here are the timecodes for those who have deadlines! ⏱
    Apologies the audio is muddy in the beginning.
    I recorded the intro about half a year ago and can't remember what effects I added. :/
    0:00 - 3:08 - Choosing Assets
    3:08 - 9:14 - Scene Setup
    9:14 - 18:10 - Lighting & Texturing
    18:10 - 21:15 - Making Tweaks
    21:15 - 35:09 - Foliage Basics
    35:09 - 43:35 - Stacking Assets For Complexity
    43:35 - 47:35 - Mass Controller

  • @Isaacriches
    @Isaacriches 2 ปีที่แล้ว +3

    Loved the video, just a suggestion - you might as well create instances of the model if you want to save a bunch of different rotations.
    You can also place those instances in a cloner, set the clone count to 1 and animate the offset. That way you can render out as many different angles as you want in one go

  • @lucaspellicer
    @lucaspellicer 2 ปีที่แล้ว

    You're such a great teacher my man!

  • @ThePuka
    @ThePuka 2 ปีที่แล้ว

    Thanks, nice tut

  • @mickey1574
    @mickey1574 2 ปีที่แล้ว +1

    Welcome back man!

  • @aspizak
    @aspizak 2 ปีที่แล้ว +2

    Good stuff. 3D Bonfire has an interesting take on something similar by using animated noise made in AE (for more control). I've used it recently - it's pretty dope for the animated growth esp. Another good way is to have different growth speeds for different plants to make it feel less "uniformed". (having larger foliage grow slower than the smaller foliage).

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว

      Thanks man!
      That is good! I have actually used that method before on a project, definitely good for complex animation. Although I do remember it acting up a bit in the viewport & live viewer once I had more than a couple of instances of Octane Scatter, it struggled referencing the JPG sequence and I would have to reload it constantly. I am not sure at this point if using noise fields might replicate it well enough.

    • @aspizak
      @aspizak 2 ปีที่แล้ว

      @@Sketchyvisuals def had some issues as well when loading the image sequences with shader effector. Had to project the textures via c4d projection (octane projection didn't work) and you need a texture hidden on an object. It def get a bit cluster-f at times to manage 6 textures that often don't refresh correctly between viewport vs octane window. I was able to get it into 6-7 scatters with different speeds (for my current Formula E project).

  • @user-jl5mt7gx4d
    @user-jl5mt7gx4d 2 ปีที่แล้ว

    thank you for sharing。thumb up!

  • @savajames3774
    @savajames3774 2 ปีที่แล้ว +1

    I think a good place to be in terms of shortcuts or more basic knowledge:
    Perhaps instead of basic commands or shortcuts, as these can be found in any intro video or tutorial for C4D, do the more advanced ones or ones that may not be featured in those kinds of videos.
    I'm not a newbie to the program but there are some bits that i miss watching your vids because i may not have come across that particular shortcut before.
    Other than that love your stuff! Also bought a few bits from your site and its some of the highest quality stuff i've come across, keep it up :)

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว +1

      Appreciate that a bunch man truly!
      That is definitely always a tricky thing to get around, I have tried to adapt and work a bit slower in tutorials. And narrate shortcuts where I feel they're needed.
      I think a more advanced tutorial covering those things would be hugely beneficial, as a reference point at the least. I will look into that! As it can be a bit impractical to micro-teach every shortcut I use in a tutorial set on something completely different.
      I think tutorials based on a result and tutorials based on learning the software are two completely different things. I have thought about introducing some form of difficulty warning, as to how quick I will work or calling out shortcuts. But I feel like that could over complicate my process a lot which is already pretty complex.
      Never the less I think you are onto something, there is a lack of sheer workflow tutorials to picking up a speed in the software, maybe I will do a series on it! Thanks again for the love

  • @SaucisseMasquee7
    @SaucisseMasquee7 2 ปีที่แล้ว

    Great content thanks a lot ! If i may make a minor improvement suggestion : you might want to try to get rid of the loud mouth noises your microphone picks up during you recording. To some people, this can be really triggering.
    cheers !

  • @chrees8521
    @chrees8521 2 ปีที่แล้ว +1

    Missed your videos man

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว

      Thanks bro! Missed making them :)

  • @nikolm9767
    @nikolm9767 2 ปีที่แล้ว

    Such an amazing tutorial!
    Thank you very much
    Btw do you know about ACES?

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว

      A little bit but I work in sRGB I don't see the point in using other color spaces it doesn't alter my work and it's still a lot of faffing about

  • @EZZYLAND
    @EZZYLAND 2 ปีที่แล้ว

    missed you bro

  • @AshkonMedalla
    @AshkonMedalla ปีที่แล้ว

    Love this tutorial mate! Do you also use OCIO/ACES? Or only HDR/RGB?

    • @Sketchyvisuals
      @Sketchyvisuals  ปีที่แล้ว

      Just use SRGB, Don't fall into the trap that using those color spaces will transform your renders, it wont!

  • @adrianschwartz1990
    @adrianschwartz1990 ปีที่แล้ว

    Love it! Does anyone tried to do it in Redshift?

  • @sepehrtavakoli8053
    @sepehrtavakoli8053 2 ปีที่แล้ว +1

    hey is there a way to make them move aswell? like a wind effect?

  • @MRMAN5551
    @MRMAN5551 2 ปีที่แล้ว

    Just a idea, if you don't want to have to re-explain each shortcut or tool you're using maybe just redirect to another video in the description on that stuff or something so you don't have to say "press this to use this tool" each tutorial you can just say "I'm using the *** tool check out my other video on more in-depth tutorial" or something like that. Great tutorial mate cheers!

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว +1

      That's exactly my plan! Thanks a lot for the feedback and kind words

  • @Botttl
    @Botttl 2 ปีที่แล้ว

    Can you plzz upload just the full screen recordings of your projects

  • @delizade
    @delizade 2 ปีที่แล้ว

    what do you think about current octane node system(c4d basic) versus c4d new node system? octain said "there is no any problem" about their current node system and they said they wont change anything.

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว

      I think I prefer octane cause of the workflow I have in it, that being said there is things I'd improve. It does get irritating at times, they should just reference Houdini's... I am quicker in that than any Node system and I use Houdini now and then lol.

  • @MathieuD
    @MathieuD ปีที่แล้ว +1

    Thank you, your videos and tuto are awesome ! 🔥
    However, here i am blocked at 43:41 when you add the plain effector to the grass scatter. My mouse cursor change as a forbidden sign when i hover it. So i cannot add the plain effector to the scatter. i didn't find anything on internet.
    Do you have any idea?
    Best,

    • @MathieuD
      @MathieuD ปีที่แล้ว +1

      Ok, i had to copy paste everything in a new doc where the plain effector is working.
      Weird bug.
      Cheers,

  • @crystalmethvfx
    @crystalmethvfx 7 หลายเดือนก่อน

    Hi hru?nice job! i have a question, i dont know what happend with my animation Created with scatter and shaded, I work in the interface I see it in the interface, at the render of the window of Octane also works, but when I render to export the animation does not works i see my other animation but the animation with scatter not, does anyone know why this happens?

  • @hofieldshin9708
    @hofieldshin9708 2 ปีที่แล้ว

    How did you change the material to octane immediately when you sent it to c4d?

    • @chrees8521
      @chrees8521 2 ปีที่แล้ว

      change the render settings to octane before u export

  • @jinleung3994
    @jinleung3994 ปีที่แล้ว

    is it possible to make it in redshift?

  • @hasancaskurlu906
    @hasancaskurlu906 2 ปีที่แล้ว

    13:04 the best skill

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว

      Edited that out lol, what I get for recording being sick🥲

    • @hasancaskurlu906
      @hasancaskurlu906 2 ปีที่แล้ว

      @@Sketchyvisuals haha :) its not problem dude. your tutorial is awesome...

  • @hasancaskurlu906
    @hasancaskurlu906 2 ปีที่แล้ว

    13:35 why you turn off one of 3080?

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว

      The bottom one gets loud and hot lol

  • @YourCurryFN
    @YourCurryFN 2 ปีที่แล้ว

    could this work without ocane?

    • @Sketchyvisuals
      @Sketchyvisuals  2 ปีที่แล้ว

      Absolutely, it's just scattering that could be difficult. Forester's multicloner is a good competitor

  • @vogulz
    @vogulz 10 หลายเดือนก่อน

    Do you have a discord?

  • @renderinginprogress
    @renderinginprogress ปีที่แล้ว

    I wish C4D had an option like in Unreal to add wind settings, for still renders its fine, but for animations its pretty unusable

    • @Sketchyvisuals
      @Sketchyvisuals  ปีที่แล้ว

      Yeah deffo... Unreal bodies Cinema in things like that. Same with volumetrics and fog. It can be really unusable in cinema at times.
      Although if you use Forester Hyperwind and cache it, it will still work in the scatter. Just ditch the random effector and add in rotation variants to the scatter object yourself and it should work.

  • @NojsGraphics
    @NojsGraphics 2 ปีที่แล้ว

    31:20 lol

  • @user-fu6rj8nr7l
    @user-fu6rj8nr7l ปีที่แล้ว

    How old the cinema4d's version😂

  • @MotionDesigner009
    @MotionDesigner009 ปีที่แล้ว

    bro I swear you are so much good with the work but bad with teaching, haha sorry. I did learn alot but had to go through 30 minutes of lecture xD

  • @mrCetus
    @mrCetus 2 ปีที่แล้ว

    Sweet ❤️ I love mega scans , will be using on my own octane materials , thanks for the time and new video