Two things: for someone who has never animated before the AutoPosing and AutoPhysics really lets you use your imagination to get something serviceable pretty quickly once you understand the interface - and Animation UNBAKING lets someone who has animated before have ultimate control but work REALLY fast 🤯
Holy crap. I've had this installed for what feels like at least a couple years now. But never took the time to start learning it. This is insane. Looking forward to diving deeper into this program.
I would like a specific video just about fulcrum points, I've been using cascadeur for a long time, but I've always gotten stuck on this part. I would also like to know if it is possible to use the physics corrector but only for smooth and secondary movements, in the case of animations of flying characters and animations that involve non-real parameters with super powers. Overall I loved the new tools! Its amazing! Good job
Of course, there will soon be a separate video that will explain in more detail how the basic physical corrector works. But you can always switch off the main corrector and use the secondary motion and other physical filters separately! In the Physics settings/Autophysics tab there is a set of physics algorithms, and On/Off buttons next to each of them. The channel also has a separate video dedicated to auto physics sliders.
I had problems with rigging my vroid model for animations and the problem that my Pc would sometimes shut down while using Blender, but now I discovered this hidden gem! Making animations with it feels like taking a baby it's lolipop away; it's really easy and handy! I will use it for the character animations, and then I'll probably use Maya or Blender for the final touch (like working on the clothing physics and the wind physics...well I don't know how well it'll translate into blender again but I guess we'll see). A really great program!
they finally updated the thumbnail of the running model, the pose was off, giving the impression of an unfinished product, but this software is the future Now!
I sure will try this program, but just from watching this I hope some usefull blender commands will be implemented, like: ctrl+c / ctrl+shift+V copy pose to opposite limb(s)=fast mirror, or copy hand gesture etc. Also the ability to move/rotate joints without clicking on the gizmo. For example 'G' and just moving the mouse will translate the selected controller on the view plane. R+y will rotate on the y axis. y+y will rotate on the secondary y axis. for example single y rotates on local y, y+y will rotate on global y. These are very intuitive shortcuts.
In my animation journey, I have discovered this amazing software for the first time. It is ideal for animators, offering accuracy and ease of use. I hope you consider patenting this tool to prevent other 3D software companies from stealing it.
really great tutorial and I think this software would solve my animation problems. I have a little problem tho. I couldn't find the unbake button on mine while following along with the tutorial
I wish it wasn’t an annually paid program! Definitely a pain one though! It’s worth the money! but more like pay for the program once and possibly any updates.
Sorry for askng maybe such a obvious question, but I just a rookie dude and I want to know more about control-rig in this program. So, in Blender and Maya there are some rigs that have knee and elbow lock function, which allow you to lock knee/elbow in place, such as when character sitting around the table and have elbow on the table, you just lock elbow and continue to use IK control-rig while elbow is in on one place. Is this possible with this blue dots in Cascadeur control-rig? I see it like it does, but I just want to confirm it so I can start learning that program with my requirement to the control-rig (IK part).
Question: I just discovered this and am wondering if it can take a normal video; it recognizes the fulcrums, and then automatically turns it into an animated character I get to design myself? If so, then yes, this is what I need.
I got a few questions, i am using a 16 gb ram would it be safe to use cascadeur on it? I mean just for making 5-10 minutes longer videos with low quality assets?
6:11 The autoposing for the hands are just not the same with latest version (2024.1.2), and are .... less good ? Still Amazing software, cant wait to make more with it.
Mine is not working the same as you why is so ive installed the latest version free one. For example the offset between the hands is not happening in my character as yours in posing, body is not rotating when i apply secondary motion etc , help :(
I have a problem with the auto-physics. When I play after adding auto-physics, instead of pivoting like the video said, mine jumps REALLY high instead! I even put gravity 980, but it stills goes high. What did I do wrong?
I had the same issues: this how I sort of fixed. Click 10 on the timelines then add a keyframe, then go back to 0 on the timelines go to the object and select the whole model till all the points are orange then Ctrl C then go back to keyframe at 10 and press Ctrl V
The first thing I encountered was inputs. Was it really impossible to take standard controls? WASD EQ fly camera on RMB So in almost all games it is the same in UE. It's terrible!!! The controls should be intuitive and familiar. Make the control settings
Just go into rigging mode and immediately exit it back to animation mode. Your rig was made in a previous version of the programme, and this small operation is necessary for the rig to be updated.
Game dev brain, hey i want animations, Unreal engine yhea that is possible but you have to set EVERY key frame on your own. i dont want to do that? Unreal engine well then you are D*cked. Well i will watch on youtube how to do this easy. finds cascadeur, 2 hours in work finaly done lets export. Cascadeur Hey man we want your wallet for this one. No i cannot pay i do not have money cascadeur : you are lying bro we see you have $ 100,- in your pocket. Me : Well its mine not yours. 2 days later. Hey cascadeur? You know wat here you can get all my money i have :) Cascadeur : We are happy to provide you this service! Enjoy! me : Hey ? No information on how to export or use this methode? i was just trying to export one little jump animation. Cascadeur : Yhea we have it here. Sloppy tutorial...... Me : okay i will watch again.... youtube.... Finds this video.... Oh my god this program is amazing. i bought something good for the first time in my life but i do not know how to use it. Thank you for this video man, I am happy to now call my self a amateur animation provider. :) without you i probably wanted my money back .
Two things: for someone who has never animated before the AutoPosing and AutoPhysics really lets you use your imagination to get something serviceable pretty quickly once you understand the interface - and Animation UNBAKING lets someone who has animated before have ultimate control but work REALLY fast 🤯
Wow, this is amazing. Thank you so much; you have done a great job. As a 25-year 3dsMax user, this is the first time I have appreciated AI. 🥰
lol, this mentor become better and better at teaching after each video
Off course they're the developers
@@JKalit Thats good hopefully they keep pumping out free tutorials instead of monetizing it
Just downloaded the free version to learn this program looks like a game changer to a noob like me!
this is amazing, a dream of a program
Спасибо, что обновляете туториалы!
Thank you cascadeur, for helping me by creating useful software for beginners like me, I really appreciate your work 🥰
Holy crap. I've had this installed for what feels like at least a couple years now. But never took the time to start learning it. This is insane. Looking forward to diving deeper into this program.
amazing program, thank you 🙏
I would like a specific video just about fulcrum points, I've been using cascadeur for a long time, but I've always gotten stuck on this part. I would also like to know if it is possible to use the physics corrector but only for smooth and secondary movements, in the case of animations of flying characters and animations that involve non-real parameters with super powers. Overall I loved the new tools! Its amazing! Good job
Of course, there will soon be a separate video that will explain in more detail how the basic physical corrector works. But you can always switch off the main corrector and use the secondary motion and other physical filters separately! In the Physics settings/Autophysics tab there is a set of physics algorithms, and On/Off buttons next to each of them. The channel also has a separate video dedicated to auto physics sliders.
Time to learn this shit!
I hope it works well with custom non humanoid riggs aswell
I had problems with rigging my vroid model for animations and the problem that my Pc would sometimes shut down while using Blender, but now I discovered this hidden gem! Making animations with it feels like taking a baby it's lolipop away; it's really easy and handy! I will use it for the character animations, and then I'll probably use Maya or Blender for the final touch (like working on the clothing physics and the wind physics...well I don't know how well it'll translate into blender again but I guess we'll see). A really great program!
they finally updated the thumbnail of the running model, the pose was off, giving the impression of an unfinished product, but this software is the future Now!
I sure will try this program, but just from watching this I hope some usefull blender commands will be implemented, like: ctrl+c / ctrl+shift+V copy pose to opposite limb(s)=fast mirror, or copy hand gesture etc. Also the ability to move/rotate joints without clicking on the gizmo. For example 'G' and just moving the mouse will translate the selected controller on the view plane. R+y will rotate on the y axis. y+y will rotate on the secondary y axis. for example single y rotates on local y, y+y will rotate on global y. These are very intuitive shortcuts.
In my animation journey, I have discovered this amazing software for the first time. It is ideal for animators, offering accuracy and ease of use. I hope you consider patenting this tool to prevent other 3D software companies from stealing it.
I will give this another shot because I'm terrible at animating
really great tutorial and I think this software would solve my animation problems. I have a little problem tho. I couldn't find the unbake button on mine while following along with the tutorial
Sir, Can we animate every character in these platform and export to another sotfwarre?
I wish it wasn’t an annually paid program! Definitely a pain one though! It’s worth the money! but more like pay for the program once and possibly any updates.
it is perpetual licence if you cancel plan
Please what is the next video from this? I want to follow accordingly
Sorry for askng maybe such a obvious question, but I just a rookie dude and I want to know more about control-rig in this program. So, in Blender and Maya there are some rigs that have knee and elbow lock function, which allow you to lock knee/elbow in place, such as when character sitting around the table and have elbow on the table, you just lock elbow and continue to use IK control-rig while elbow is in on one place. Is this possible with this blue dots in Cascadeur control-rig? I see it like it does, but I just want to confirm it so I can start learning that program with my requirement to the control-rig (IK part).
wow its so cool
Question: I just discovered this and am wondering if it can take a normal video; it recognizes the fulcrums, and then automatically turns it into an animated character I get to design myself? If so, then yes, this is what I need.
Do I need to name my bones accordingly? Or I can use it no matter what are the names of my bones.
I got a few questions, i am using a 16 gb ram would it be safe to use cascadeur on it? I mean just for making 5-10 minutes longer videos with low quality assets?
after making a long animation over 150 keyfram the green ling of auto physics not covering all the frames how can I expand it
6:11 The autoposing for the hands are just not the same with latest version (2024.1.2), and are .... less good ? Still Amazing software, cant wait to make more with it.
I'm just waiting for Cascadeur features to be on par with NaturalMotion's Endorphin..
How can we trial the software on the free version if we cant export the animations to unreal for example in order to test?
Mine is not working the same as you why is so ive installed the latest version free one. For example the offset between the hands is not happening in my character as yours in posing, body is not rotating when i apply secondary motion etc , help :(
cascadeur is so cool, im gonna fake mocap data with it
Is this software free to use? If there's membership then how much for lifetime access?
LJ helped me sign in to that app...
I have a problem with the auto-physics. When I play after adding auto-physics, instead of pivoting like the video said, mine jumps REALLY high instead! I even put gravity 980, but it stills goes high. What did I do wrong?
You can change the gravity setting to your liking.
can not make the gif file to like this? or input the photo then that character follow that pose.
my autophysics is making my character jump upwards, instead of following the animation why ?
7:01 don´t work these combination keys. Help!
I had the same issues: this how I sort of fixed. Click 10 on the timelines then add a keyframe, then go back to 0 on the timelines go to the object and select the whole model till all the points are orange then Ctrl C then go back to keyframe at 10 and press Ctrl V
The first thing I encountered was inputs. Was it really impossible to take standard controls? WASD EQ fly camera on RMB So in almost all games it is the same in UE. It's terrible!!! The controls should be intuitive and familiar. Make the control settings
Please my pc has no middle mouse button 😢
this message appear when I clic on auto physics : priority frame is not set for center of mass object, try regenerate rig
Just go into rigging mode and immediately exit it back to animation mode. Your rig was made in a previous version of the programme, and this small operation is necessary for the rig to be updated.
@@elanovaia6455 sorry I just download this program for the first time, I never used it. I have not a previous version or animation
can it solve knee/elbow pop?
Just started yesteerday and already love it
Can i gift it t someone on android
work with a rig roblox R15?
How long did it take to make this animation in real time?
This animation can be done within 5 minutes
Oh wow. 😊
it was a bit hard to understand some parts...it was rather fast tutorial.
Can't pan why?
alt + middle mouse?
This can be online
BROO PLSS TURN THAT MUSIC DOWN , PUT SOMETHING SOOTHING LIKE JAZZ!!!!!
Game dev brain,
hey i want animations, Unreal engine yhea that is possible but you have to set EVERY key frame on your own.
i dont want to do that? Unreal engine well then you are D*cked.
Well i will watch on youtube how to do this easy.
finds cascadeur, 2 hours in work finaly done lets export.
Cascadeur Hey man we want your wallet for this one.
No i cannot pay i do not have money
cascadeur : you are lying bro we see you have $ 100,- in your pocket.
Me : Well its mine not yours.
2 days later.
Hey cascadeur? You know wat here you can get all my money i have :)
Cascadeur : We are happy to provide you this service! Enjoy!
me : Hey ? No information on how to export or use this methode? i was just trying to export one little jump animation.
Cascadeur : Yhea we have it here. Sloppy tutorial......
Me : okay i will watch again.... youtube....
Finds this video....
Oh my god this program is amazing. i bought something good for the first time in my life but i do not know how to use it.
Thank you for this video man, I am happy to now call my self a amateur animation provider. :) without you i probably wanted my money back .
WTF?🤯
This video opened 30 minutes after I knew and installed a program called Cascade, is this fate?
You installed the wrong program. This is Cascadeur, no Cascade
@@kekwayne🤣
And as usual, always that annoying bloody music in tutorials.
Man if you want to promote your software remove those crapy ads. You lost a potential customer here...