I believe most medical professionals and biologist will tell you this game has been a long time coming. Most of us have thought this would come along eventually, or least some of us wanted something akin to this. It's pretty accurate representation of what is going on inside of you body, the words may be complicated but you are naming things that exist inside you this very second and are in indeed a part of a self automated system working inside your body right now.
I remember thinking years ago that a "city builder" was too specific a term for a gaming genre and didn't mean you had to build a city. Honestly, I was expecting something like SimCity 4 where all the chemicals flow through veins and were abstracted away as just part counts per time rather than simulating every particle like Cities Skylines. Seems LifeCraft is closer to Factorio's game loop though. Still good, though different than what I was imagining.
I would love to see a weird Bio-Chem elective taught using this game as an aide alongside shorter excerpts which explain what the structures in this game really look like, how they really function, some additional functions and how they're constructed, etc. Basically using this game as a "landing point" to get the base ideas familiar, but they using supplements and lectures to expand on it. I remember back in High School when I took AP Human Geography I was playing Tropico 4 at the time. I *SUCKED* at that game, couldn't beat it, kept putting it down for a few weeks then coming back until I lost all control again. I also wasn't fully getting most of the concepts in my class. What was weird was that I was getting further and further into the game each time, and I thought it was just me getting better at the game. I was also getting better and better scores on my tests, but just thought I was studying harder. It wasn't until I saw the different zone models for settlements (like... the 2nd-to-last Unit for the year) that it all *clicked*. I realized that class was all the stuff from the game but in theory, and the game was all the stuff from the class but simulated. Ended up going from a B- in the class to an A by time I finished (and aced the AP exam) and I literally beat the campaign the week of the final because I was using it to study. *Tl;Dr...* Games are super valuable study tools if they are based on facts/research and are used as supplements for the material. I lived through it accidentally and think this game would be perfect for a college-level elective in Bio-Chem.
"everything crawls along microtubules and (almost) nothing diffuses" is very weird but most/all of the recipes are real chemical reactions!! And yeah I've felt like this has been a long time coming. Not a professional, just a nerd who reads into things out of interest.
That unintended pun in the beginning. LoL... Right after you said yellow sub units are made of amino acids. You follow up with " let me break it down for you" ... 😂
-ase suffix is really common in biology, it's used to mean it either makes or breaks down the thing it's a suffix for. For example, 37:20 Protease breaks down proteins back into amino acids.
Cyto - "Cell" Stom(e) - "Mouth" or "Mouthlike Parts" Your inside-out-thingie is a cell mouth, which totally fits if you ask me. The Latin they use for medical stuff fascinates me. They're like lego blocks that you put together to describe stuff.
At 32:00 notice the stone-like texture over the picker? That is oxidation. Your picker has worn out and needs to be replaced. That's why it stopped working; it wasn't a direction issue. Just like a real cell, parts are constantly wearing out and needing to be replaced. If you look in the description, every building displays the limited number of cycles it will do before needing replacement.
Just a heads up - *they are not belts.* They are *tubes* which means they have a beginning and an end, and you can't add anything in the middle like you could with a belt - you can only add items at the beginning. At 23:50 you can see that your red tube assembler stopped working for the rest of the playthrough, because you can't join tubes like that.
15:45 Technically, it's *all flesh* (kinda) in the sense that it's all happening in your cells right now actively to some extent and we lump it all together and call it our "flesh" even though they can be separated into discrete parts. So... it's not that the tunnel is going *through* flesh as much as it is that it *is* flesh (just a tunnel made of flesh... kinda). Biochem is fun like that :)
Great to see you finally tackle this :) The latest version actually allows you to choose to play with an avatar instead of as a hand of god if you want some extra masochism :P
I used to work with scientists and did A level Biology so from the naming of stuff not so hardcore. The game looks fun but not sure I will pick this up
I’m confused, do you not learn these names on 2 mid grade biology class? Or is there different words in different languages? Oof that is gotta be confusing, English is my 3rd language and I only know science in English 😅 obviously wouknow everything but ectoplasm and ribosome? Yes glucose is a type of sugar😊
No idea what a vimentin is but would be funny if there’s another episode for this game and potato just learn how to pronounce and what everything is for ; for that video😂😂
@@ryuuzumakiwolfno mitochondria are in this game. In game terms it's a specialized terrain, and you build an electron transport chain and atp synthase in there. It's cool.
It looks interesting, although the names of the buildings will probably make people not understand it. Maybe it would be nice to have an alternative naming options where things are named in terms people understand, like "belt" or "inserter"...
I think the crux of the problem is that these are the actual names of the objects. Biology was founded using latin, and was not developed with "ease of use" in mind. It's very clear that this game is meant to gamify the functions of biology, to make them significantly more accessible to the average person. Changing the names of the objects just because they are hard to pronounce and scary for some people to look at isn't going to anyone any favors. That said, I could see a kind of sub-label, for objects in a particular class, which should help with the confusion.
But a tube is not a belt. If you're not interested in what's going on that you'd prefer wrong names then why would you play this? Just to chug through another automation game? It's better to just play modded factorio if that's the case
It certainly takes a while to get the automation fully online. They actually added a lot more early game automation options over time, but while they are powerful in their simplicity, they're really just band-aids to give you a bit more chance to focus elsewhere.
I believe most medical professionals and biologist will tell you this game has been a long time coming. Most of us have thought this would come along eventually, or least some of us wanted something akin to this. It's pretty accurate representation of what is going on inside of you body, the words may be complicated but you are naming things that exist inside you this very second and are in indeed a part of a self automated system working inside your body right now.
I remember thinking years ago that a "city builder" was too specific a term for a gaming genre and didn't mean you had to build a city. Honestly, I was expecting something like SimCity 4 where all the chemicals flow through veins and were abstracted away as just part counts per time rather than simulating every particle like Cities Skylines. Seems LifeCraft is closer to Factorio's game loop though. Still good, though different than what I was imagining.
I love it
I would love to see a weird Bio-Chem elective taught using this game as an aide alongside shorter excerpts which explain what the structures in this game really look like, how they really function, some additional functions and how they're constructed, etc. Basically using this game as a "landing point" to get the base ideas familiar, but they using supplements and lectures to expand on it.
I remember back in High School when I took AP Human Geography I was playing Tropico 4 at the time. I *SUCKED* at that game, couldn't beat it, kept putting it down for a few weeks then coming back until I lost all control again. I also wasn't fully getting most of the concepts in my class. What was weird was that I was getting further and further into the game each time, and I thought it was just me getting better at the game. I was also getting better and better scores on my tests, but just thought I was studying harder. It wasn't until I saw the different zone models for settlements (like... the 2nd-to-last Unit for the year) that it all *clicked*. I realized that class was all the stuff from the game but in theory, and the game was all the stuff from the class but simulated. Ended up going from a B- in the class to an A by time I finished (and aced the AP exam) and I literally beat the campaign the week of the final because I was using it to study.
*Tl;Dr...* Games are super valuable study tools if they are based on facts/research and are used as supplements for the material. I lived through it accidentally and think this game would be perfect for a college-level elective in Bio-Chem.
"everything crawls along microtubules and (almost) nothing diffuses" is very weird but most/all of the recipes are real chemical reactions!! And yeah I've felt like this has been a long time coming.
Not a professional, just a nerd who reads into things out of interest.
That unintended pun in the beginning. LoL... Right after you said yellow sub units are made of amino acids. You follow up with " let me break it down for you" ... 😂
-ase suffix is really common in biology, it's used to mean it either makes or breaks down the thing it's a suffix for. For example, 37:20 Protease breaks down proteins back into amino acids.
Cyto - "Cell"
Stom(e) - "Mouth" or "Mouthlike Parts"
Your inside-out-thingie is a cell mouth, which totally fits if you ask me. The Latin they use for medical stuff fascinates me. They're like lego blocks that you put together to describe stuff.
At 32:00 notice the stone-like texture over the picker? That is oxidation. Your picker has worn out and needs to be replaced. That's why it stopped working; it wasn't a direction issue.
Just like a real cell, parts are constantly wearing out and needing to be replaced. If you look in the description, every building displays the limited number of cycles it will do before needing replacement.
The mitochondria is the powerhouse of the cell
bio degree holder who loves factory builders ... yes plz
Just a heads up - *they are not belts.* They are *tubes* which means they have a beginning and an end, and you can't add anything in the middle like you could with a belt - you can only add items at the beginning. At 23:50 you can see that your red tube assembler stopped working for the rest of the playthrough, because you can't join tubes like that.
This is incredibly useful to know, thanks!
@@archerkid02 There is a tech that needs to be researched. It unlocks a thing a called Kicker that will allow adding items to a tube in the middle.
@@TitoRigatoni So it works exactly like a belt, you need a splitter to feed multiple belts.
_That tech tree needs some love to it, it's presented very basically! I'm interested in this game._
If I had this game in university biochem, I wonder if my marks would have been better... or worse... :-)
15:45 Technically, it's *all flesh* (kinda) in the sense that it's all happening in your cells right now actively to some extent and we lump it all together and call it our "flesh" even though they can be separated into discrete parts. So... it's not that the tunnel is going *through* flesh as much as it is that it *is* flesh (just a tunnel made of flesh... kinda). Biochem is fun like that :)
Finally a game for scientists :) My friend would love this...
Yess! Studying freakin biochem and microbio is finally paying off
Great to see you finally tackle this :)
The latest version actually allows you to choose to play with an avatar instead of as a hand of god if you want some extra masochism :P
As a biologist, this game makes complete sense to me.
Biochemistry + factory builder = life builder
I would love to see how viruses are added in the game as a factories going rogue and randomly messing with production.
Highschool biology is really coming in handy
Yeah and very easy to remember if you think of a cell as a city for what all the parts do.
looks like there are cells at work
Yeayy! Videogames!🎉🎉
I used to work with scientists and did A level Biology so from the naming of stuff not so hardcore. The game looks fun but not sure I will pick this up
Your biology teacher in school failed you
im glad i found this video new game to play for hours
Wishlisted.
What on earth have you done to my brain man. 3 hrs after seeing this and getting beta access I am a mental wreck. lol
I’m confused, do you not learn these names on 2 mid grade biology class? Or is there different words in different languages? Oof that is gotta be confusing, English is my 3rd language and I only know science in English 😅 obviously wouknow everything but ectoplasm and ribosome? Yes glucose is a type of sugar😊
“Tunnelling through flesh, wouldn’t that be painful?” My head thinking about the veins and muscle spasm… yea sometimes
I’m surprised as a game that is build like a cell there is no “powerhouse of the cell” 😂
No idea what a vimentin is but would be funny if there’s another episode for this game and potato just learn how to pronounce and what everything is for ; for that video😂😂
@@ryuuzumakiwolfno mitochondria are in this game. In game terms it's a specialized terrain, and you build an electron transport chain and atp synthase in there. It's cool.
The main menu looks like my desktop
I was my high school biology champ and i dont know what a plasmid is either.
Well eukaryotes don't do plasmids generally so unless your highschool biology class went into "crazy things bacteria do" that's understandable
@@GyroCoder oh, the game itself is boring. Refunded.
I'm in
And another game we can not buy yet.....
It looks interesting, although the names of the buildings will probably make people not understand it. Maybe it would be nice to have an alternative naming options where things are named in terms people understand, like "belt" or "inserter"...
I think the crux of the problem is that these are the actual names of the objects. Biology was founded using latin, and was not developed with "ease of use" in mind. It's very clear that this game is meant to gamify the functions of biology, to make them significantly more accessible to the average person. Changing the names of the objects just because they are hard to pronounce and scary for some people to look at isn't going to anyone any favors.
That said, I could see a kind of sub-label, for objects in a particular class, which should help with the confusion.
They should take a basic biology class
But a tube is not a belt. If you're not interested in what's going on that you'd prefer wrong names then why would you play this? Just to chug through another automation game? It's better to just play modded factorio if that's the case
Ya. Let's stupefy a Game based on science because people have no education. Perfect solution.
Rye bo zone
Omg, you butchered it so much! Looooool
I watched for 4 minutes and you said nothing, which was impressive from how much you repeated yourself...
My god how can people stand this shit.
Wow, this game looks really tedious.
Life is really tedious.
@@LordDragox412 _That's deep. It's only 2nd Jan._
It certainly takes a while to get the automation fully online. They actually added a lot more early game automation options over time, but while they are powerful in their simplicity, they're really just band-aids to give you a bit more chance to focus elsewhere.