Blender Modeling Concorde, Supersonic Passenger Airliner - Part 3

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • Blender Modeling Concorde, Supersonic Passenger Airliner - Part 3
    #blender #blender3d #eeveerender #blendercycles #cycles #cyclesrender #modeling
    #concorde #3dmodeling #plane #supersonicjet #concordeaircraft #aircraft
    www.artstation.com/irasnarob
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ความคิดเห็น • 2

  • @bbkorp
    @bbkorp 2 หลายเดือนก่อน +2

    good !! bravo, doors are well done. Question : about tri and Ngon, what's your philosophy about it ? Tolerance : high ? low ? zero ?

    • @irasnarob
      @irasnarob  หลายเดือนก่อน

      Thank you. The important thing for me is to make the closest to the real vehicle or model. I use "Ngon" a lot. Sometimes it is necessary. But triangle is also necessary for a healthy modeling. I don't have any restrictions. The first goal for me is to be very similar. 😊