How I make Point Cloud Videos - Blender 3.5 Geometry Nodes Tutorial

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  • เผยแพร่เมื่อ 4 ม.ค. 2025

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  • @chrisbonnie5464
    @chrisbonnie5464 3 หลายเดือนก่อน +4

    For anyone who does not have their color still showing here s a solution. In your geometry nodes setup, after your "Mesh to points " node add a "Set Material node after it" Choose the material you have created that has the "Attribute -> Col" connected to Emission / Principled BSDF, after doing this the color will display correctly. This is the workflow for 3.5 upwards. Thanks to the author of this video. helped me a lot!!

  • @RobertWildling
    @RobertWildling ปีที่แล้ว +1

    Beautiful Videos you make! Very unique, very "catching" (meaning: I can't get away from them)! Thanks for sharing!

  • @super_jo_nathan
    @super_jo_nathan ปีที่แล้ว +9

    Thank you for mentioning the new importer at the start of the video! I'm happy to say that the new importer has been merged with blender 3.6 alpha and is available for download!

    • @KeirCB
      @KeirCB  ปีที่แล้ว

      Thank you so much for developing it! I've tested it with some big files and it's so fast! How much work do you estimate there is to implement point normals? I'm so excited to rebuild my entire library with it. Thank you again

    • @super_jo_nathan
      @super_jo_nathan ปีที่แล้ว +1

      @@KeirCB great to hear that it's working well for you! The importer already writes the vertrex normals internally, but Blender does not fully support them yet. Once it does, it should just work. Sadly I don't know how long that would take since I'm not working on that.

    • @KeirCB
      @KeirCB  ปีที่แล้ว +1

      @@super_jo_nathan interesting, thanks again

  • @supremenanner524
    @supremenanner524 ปีที่แล้ว

    Ive just began to dable in photogrammetry and self teaching point clouds. The sheer level that you take this to is absolutely mind blowing and shows me how far things can really go. Phenomenal demonstration.

  • @stagrei8233
    @stagrei8233 ปีที่แล้ว +1

    Great work and great tutorial. Thanks for sharing.

  • @anastasiatsk6613
    @anastasiatsk6613 ปีที่แล้ว +1

    You are amazing, thank you!

  • @ScottFrake
    @ScottFrake ปีที่แล้ว +2

    Your videos are absolutely stunning and amazing! I'm hoping you'll do a tutorial on point cloud disintegration/dissolve effects - as shown (quickly) with the gas pumps (@ 3:30 in the tutorial). I'm struggling with the node tree. Thanks for your videos! Cheers.

    • @KeirCB
      @KeirCB  ปีที่แล้ว +1

      With geometry nodes my methods are changing quite fast, I find new ways of experimenting with the points with new nodes / updates. Simple particle simulation in geometry nodes are easy expand to have complex looks, I'd really recommend persevering with geo nodes. Good luck

    • @ScottFrake
      @ScottFrake ปีที่แล้ว

      @@KeirCB Thanks, I'll keep working on it! I look forward to seeing more of your videos - they are fantastic - amazing work!

  • @bogdanelin
    @bogdanelin หลายเดือนก่อน +1

    Hi Keir!
    Do you think you could make a short VFX with point cloud for one video project?

  • @victordemartrin
    @victordemartrin ปีที่แล้ว

    Hey man, thanks for the Tutorial. I cant convert my .ply to Point Clouds ? I installed the plugin and I tried on 3.4.1 and 3.5, but i cant see the option in the Menu.

    • @KeirCB
      @KeirCB  ปีที่แล้ว

      I don't really know what would cause that, select your object and convert to point cloud should work, try searching for the operator in f3

    • @victordemartrin
      @victordemartrin ปีที่แล้ว +1

      @@KeirCB Thanks man actually I figured out, we actually need the very last Blender Alpha at the time we do this, so today it's 3.6. It won't work on 3.5 :)

    • @RobertWildling
      @RobertWildling ปีที่แล้ว

      @@victordemartrin I use 3.6.7 and there is no "Layout => Object => Convert => Point cloud" option available... is that a function that comes with the custom importer? Because in Blender 4.0.2 there is no such convert option available neither...

    • @KeirCB
      @KeirCB  ปีที่แล้ว

      Try the beta

    • @RobertWildling
      @RobertWildling ปีที่แล้ว

      @@KeirCB It's (still) there in 4.1.0 alpha...

  • @TraceMistDump
    @TraceMistDump 3 หลายเดือนก่อน +2

    Nice background music

  • @OKEdits
    @OKEdits ปีที่แล้ว +1

    That cell division sim is insane!

    • @KeirCB
      @KeirCB  ปีที่แล้ว +1

      Check out the tutorial! th-cam.com/video/HVbmw3XZpU4/w-d-xo.html

    • @OKEdits
      @OKEdits ปีที่แล้ว

      @@KeirCB you legend 🙏🙏

  • @nonprofit7163
    @nonprofit7163 ปีที่แล้ว +5

    why cant I convert it into a point cloud?

  • @Miner3dBurns
    @Miner3dBurns ปีที่แล้ว

    After playing with MAYA, this seems like the way to go, cheers

  • @mathieudeblois3734
    @mathieudeblois3734 3 หลายเดือนก่อน

    hey Keir, any ideas on how to export the modified .ply as .obj with spheres instead of the points ? cheers!

    • @KeirCB
      @KeirCB  3 หลายเดือนก่อน

      Using a geometry nodes modified to instance spheres and apply that

    • @mathieudeblois3734
      @mathieudeblois3734 3 หลายเดือนก่อน

      @@KeirCB Group input > Instance on Points > Group Output ? Theres no instance spheres node.

    • @KeirCB
      @KeirCB  3 หลายเดือนก่อน

      @@mathieudeblois3734 this is a pretty simple geometry nodes task, i would recommend getting to the point where simple operations like instancing are easy for you, have a play around and figure out the fundamentals, the rest should be easy

  • @romainalbers
    @romainalbers ปีที่แล้ว

    the effect right at 3:54 looks amazing, anyone any idea on how to make that?

  • @albertcallejoamat7837
    @albertcallejoamat7837 7 หลายเดือนก่อน +3

    Hi I don't find the io_mesh_ply folder in blender 4 and 4.1 directories, have you some update for that?

    • @TheMurkinator
      @TheMurkinator 7 หลายเดือนก่อน

      same

    • @KeirCB
      @KeirCB  7 หลายเดือนก่อน

      In 4.1 the importer should work, if not definitely in 4.2. you don't need to do anything

  • @prwurech
    @prwurech ปีที่แล้ว

    Many thanks for sharing. Is there a way of rendering the points as semi-transparent?

    • @KeirCB
      @KeirCB  ปีที่แล้ว +1

      Just adjust the alpha in the shader nodes

  • @dawei886
    @dawei886 ปีที่แล้ว

    Thank you so much for this tutorial, very inspiring!
    I'm wondering is there a way to change some of the points to different shapes? For instance, if I wanna change 30% of the points to triangles. How to achieve that? Cheers!

    • @KeirCB
      @KeirCB  ปีที่แล้ว

      Use a separate node, random value into it's selection socket set at .3. then instance on points. You'll probably want to keep the pc as a mesh

  • @lukeransfield
    @lukeransfield ปีที่แล้ว +1

    Amazing work Keir, thanks for sharing with us 👍maybe slightly tangential, but have you looked into using Touch Designer at all?

    • @KeirCB
      @KeirCB  ปีที่แล้ว +5

      I have, but blender is free and open source, it makes me feel good to contribute to the community:)

  • @rubenortiz7735
    @rubenortiz7735 ปีที่แล้ว

    Really beautiful stuff. Looking forward to seeing more content great work. Could you also share the song used in this video?

  • @GregMaslin
    @GregMaslin ปีที่แล้ว

    Hey man I absolutely love this work. I would love to chat about this stuff. I've been playing around this past week and can't get enough of it

    • @KeirCB
      @KeirCB  ปีที่แล้ว

      Amazing! Give us a email if you're interested in talking more!

  • @jonnygrown22
    @jonnygrown22 ปีที่แล้ว

    you should try this with neural radiance fields

    • @KeirCB
      @KeirCB  ปีที่แล้ว +1

      I have, but cannot find a way to export the volume data to import it into blender for actual CGI work to be done

  • @carlas1720
    @carlas1720 8 หลายเดือนก่อน

    I`ve been working with this plugin quite some time now but since I need to export a 4k stereoscopic video of my scene blender gives me CUDA errors. Did you ever experience these while using the plugin and visualising big point cloud objects?

  • @andreeailiescu2220
    @andreeailiescu2220 ปีที่แล้ว +2

    I tried adding the Col Attribute, but my Point Cloud still won't be displayed in colour. Any thoughts why? Thanks!

    • @adityamanoj5742
      @adityamanoj5742 7 หลายเดือนก่อน

      did you check the name of your color attribute in the object properties ?

  • @dimazykov_
    @dimazykov_ ปีที่แล้ว

    Thank you. When I convert to mesh I lose all colours. Where is my mistake? (And my lights dont work at scene)

  • @iCamSkiEz
    @iCamSkiEz ปีที่แล้ว

    Hey man, I'm just getting into this point cloud stuff and I've captured some footage and exported as a TIFF sequence like some other videos suggested.
    What are you doing to turn your sequence to pointcloud, Metashape? My version won't seem to let me export a PLY without upgrading to paid version.

    • @KeirCB
      @KeirCB  ปีที่แล้ว

      I use colmap, using the command line interface gives you the most control, but colmap or mve if you don't have a cuda gpu

  • @alexbender220
    @alexbender220 ปีที่แล้ว

    Hey Keir, I would love to chat to you about this process. It would be great to see more about your data capture process, how you take video and transform it into this type of date. I would love to start experimenting with this sort of image making, but I'm total novice in all things 3D and computing. I'm a cinematographer and wanting to incorporate 3D point cloud environments into some of upcoming projects - any help would be appreciated.

    • @KeirCB
      @KeirCB  ปีที่แล้ว

      Happy to do a few sessions of training in blender depending on how much knowledge you already have. Content my on my email find in the about section of youre interested

  • @duppi_xd
    @duppi_xd ปีที่แล้ว

    missing tab convert to point cloud. Tell me what to do( blender 3.5)

    • @KeirCB
      @KeirCB  ปีที่แล้ว

      Try the latest 3.6 alpha, it was only available in the alpha

  • @G1NJO
    @G1NJO ปีที่แล้ว

    well its doesnt work on animated abc files :/

    • @KeirCB
      @KeirCB  ปีที่แล้ว +1

      It does, just use geo nodes

  • @FieldTeam-s3i
    @FieldTeam-s3i 4 หลายเดือนก่อน

    how to remove unnecessary point clouds

    • @KeirCB
      @KeirCB  4 หลายเดือนก่อน

      Convert to mesh and use the standard tools or Use a boolean modifier or vertex attributes with geometry nodes. Many options more as well

  • @tomasyaconis7030
    @tomasyaconis7030 ปีที่แล้ว +2

    my blender 3.5 dont have the "convert to point cloud" :C , any help?

    • @KeirCB
      @KeirCB  ปีที่แล้ว +1

      I think it was in 3.5 while it was in alpha, so try the newest 3.6 release and it should work

    • @matchdance
      @matchdance ปีที่แล้ว

      @@KeirCB 3.6 didn't have it either :(

    • @artemskiy3910
      @artemskiy3910 ปีที่แล้ว

      same problem here, I don't have "Convert to point cloud" option available

    • @KeirCB
      @KeirCB  ปีที่แล้ว +1

      Ignore it if you can't find it, the mesh to points node does the same or the points node