Every Minecraft Far Lands, Ever.

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 มี.ค. 2024
  • This is the deepest dive into the Minecraft Far Lands I've ever done! ;)
    » Experiments Playlist - • Minecraft Experiments
    » Get 25% Off a Minecraft Server - mcph.to/AntVenom
    The Far Lands are a phenomenon of Minecraft world generation that occur 12 and a half million blocks away from spawn. There's the Minecraft Far Lands, the Minecraft Farther Lands, the Minecraft Fartherer Lands... and the Minecraft Farthest Lands, along with corner variations for all of them, and they all occur for distinctly different, but similar reasons. Today, we're gonna check them out!
    RVH's InfDev 2010-03-13 Mod
    » github.com/rvhproductions/fil...
    Co-Writer
    » Furx
    MUSIC
    » TH-cam Audio Library (Air Hockey Saloon, Far The Days Come)
    » Epidemic Sound (Back to Business, Pumping Veins, Hard Heart, Partners in Crime, Mars Adventure, Drowned Night)
  • เกม

ความคิดเห็น • 1.1K

  • @iDeactivateMC
    @iDeactivateMC หลายเดือนก่อน +2141

    First

    • @notreallyNat
      @notreallyNat หลายเดือนก่อน +42

      Real

    • @meplayroblox1117
      @meplayroblox1117 หลายเดือนก่อน +21

      No me buy one second

    • @Blue-zf2rh
      @Blue-zf2rh หลายเดือนก่อน +42

      nobody cares if you are first

    • @gdminervm
      @gdminervm หลายเดือนก่อน +8

      second

    • @AntVenom
      @AntVenom  หลายเดือนก่อน +517

      how tf did you actually manage to be first Anthony lmao

  • @xavvvvxd
    @xavvvvxd หลายเดือนก่อน +2371

    "hello, it's tom scott, today we're here at the 32-bit integer limit"
    "cave johnson here, i'm at the 32-bit integer limit. the lab boys tell me if i go any further i'll loop back to the other side of the map due to integer overflow. whatever that means"

    • @SethbotStar
      @SethbotStar หลายเดือนก่อน +117

      That would have actually been a really cool way of handling that. It would be hell to render though

    • @Twiddle_things
      @Twiddle_things หลายเดือนก่อน +57

      ​@@SethbotStar like when you go a certain depth (8000m I believe?) in Subnautica and warp back to the safe shallows

    • @TheSilentPr0tag0nist
      @TheSilentPr0tag0nist หลายเดือนก่อน +36

      I didn't know cave Johnson was a Minecraft gamer!

    • @SOPH-cw7gw
      @SOPH-cw7gw หลายเดือนก่อน +11

      Portal!

    • @daemonspudguy
      @daemonspudguy หลายเดือนก่อน +15

      That does sound like something Tom Scott would do.

  • @SalC1
    @SalC1 หลายเดือนก่อน +1455

    Finally, after all this time someone ACTUALLY explained how and WHY the far lands generate. That visual with the cubic chunks mod helped me make sense of it the most! Awesome video.

    • @denontown
      @denontown หลายเดือนก่อน +5

      @NumberOneRated1997SPAMTON G SPAMPTON??????

    • @JoBot__
      @JoBot__ หลายเดือนก่อน +1

      @@denontown FROM DELTARUNE???? 🤯

    • @jeffchee4714
      @jeffchee4714 หลายเดือนก่อน +1

      @NumberOneRated1997 omg sand from nude dealer 2

    • @tristantheoofer2
      @tristantheoofer2 หลายเดือนก่อน +2

      seriously and i properly understand the math too. same with the power of 5 thing (which when it overflows 2^1024 terrain stops entirely but before a shit ton of other stuff happens)

    • @salthunterjharnanath
      @salthunterjharnanath หลายเดือนก่อน

      ​@@tristantheoofer2 yo tristan

  • @nathanielcutajar
    @nathanielcutajar หลายเดือนก่อน +535

    My Bacherlor thesis was literally called 'Procedural Generation Using Perlin Noise with User Preferences', and my love and respect for Minecraft (and especially the generation) actually started with this study. And the fact that I am watching this video and see how all the studies I have done are applied in this video, it feels so rewarding

    • @doufmech4323
      @doufmech4323 หลายเดือนก่อน +17

      Nice. You studied Computer Science?

    • @DentedFrontalLobe
      @DentedFrontalLobe หลายเดือนก่อน +4

      ​@@doufmech4323I am studying computer science right here ☝️
      I'm gonna be that "Marcus Zergingham"
      A joke of Mark Zuckerberg

    • @nathanielcutajar
      @nathanielcutajar 17 วันที่ผ่านมา +1

      @@doufmech4323 Sorry for the late reply. Yes I graduated as BsC in Computer Science :)

    • @ichibear4395
      @ichibear4395 12 วันที่ผ่านมา

      ​@@nathanielcutajar🎉🎉 nice bro

    • @k90v85
      @k90v85 5 วันที่ผ่านมา

      ​@@nathanielcutajarcongrats, im going into computer science too, hope you find a good job, gl out there mate 👍

  • @NickAndriadze
    @NickAndriadze หลายเดือนก่อน +699

    The Far Lands are genuinely one of, if not *THE* most interesting phenomenon in the history of Minecraft. Nothing really comes close in terms of how iconic, timeless and _weird_ of a ''bug'' it is. I could listen to trivia facts about these bizarre accidental creations for hours, and that's why I love Ant's channel so much.

    • @NickAndriadze
      @NickAndriadze หลายเดือนก่อน +11

      @@Faizan29353 Oh that is very true. By accidental I moreso meant ''they weren't supposed to be in the game,'' bad wording from my end.

    • @flameofthephoenix8395
      @flameofthephoenix8395 หลายเดือนก่อน

      @@Faizan29353 In a game like Subway Surfers it is completely avoidable.

    • @manelneedsaname1773
      @manelneedsaname1773 หลายเดือนก่อน +5

      It's so cool looking, wish it was an actual thing in game

    • @justind4615
      @justind4615 หลายเดือนก่อน +1

      @@Faizan29353 what if just make integer unsigned? so it becomes 0 after it reaches limit

    • @justind4615
      @justind4615 หลายเดือนก่อน

      @@Faizan29353 just make 64 bit unsigned integer, its extremely long so it will take too much time and once it overflows it automaticly sets to 0 u dont have to do anything, and if it repeats its actually kinda cool

  • @notlistening6499
    @notlistening6499 หลายเดือนก่อน +2094

    I love the part where he is yelling. You get the comedic effect of him yelling, but you don't get the earsplittingly loud increase in volume that absolutely RIPs headphone users. It's details like that which AntVenom seems to nail every single time.

    • @Kiephie
      @Kiephie หลายเดือนก่อน +32

      Haha

    • @AntVenom
      @AntVenom  หลายเดือนก่อน +577

      Aww, I appreciate that.
      And yeah, I hate it when a video can't be passively enjoyed due to some kind of ear-splitting edit. To me, it's just not considerate. Volume can always be adjusted without losing the effect.

    • @kr1v
      @kr1v หลายเดือนก่อน +39

      ​@@AntVenom as martincopants once said, if you feel like you're too loud, just back up a lil, and do it again

    • @skibidip123
      @skibidip123 หลายเดือนก่อน +14

      Ant there is a 1.3.2 mod that allows generation till the 1024 bit limit and lets you see all of these limits in their true positions (even the fringelands) but normally the mod uses the module patch from beta 1.8 but you can get rid of that and also merge the comb artifacts of the fringeland and other stuff but you need to install it the old way in the base luncher but i just used multimc add to jar button and you can get this mod at allam a video titled BREAKING THE (64bit number) LIMIT AGAIN​@AntVenom
      You can also find the jvm arguments for the fringelands ,normal farlands pos and the stripelands fix and other stuff with the 64bit person generator but you can find it in a comment

    • @StarshadowMelody
      @StarshadowMelody หลายเดือนก่อน +6

      It felt like _Distance._

  • @randnew2900
    @randnew2900 หลายเดือนก่อน +433

    Of all the TH-camrs I've watched, you made the reasoning behind the farlands glitch the easiest to understand

    • @tristantheoofer2
      @tristantheoofer2 หลายเดือนก่อน +9

      seriously i didnt properly understand it until this video but now i do

  • @Pirlo926
    @Pirlo926 หลายเดือนก่อน +333

    Fun fact: The farlands also exist on the old console editions! The same exact patch for them is there, but because worlds are limited size, you can never see them if you unpatch the farlands. By forcing the scale of worldgen to be insanely small, it actually generates not only the farlands, but also the sky farlands!
    I have a proper override that forces the farlands to generate past a certain chunk distance from spawn. It works, but the farlands are capped to y=128. It's pretty cool how they're identical to java's, since the worldgen code is mostly 1:1 (set the biome scale to large before making the world, and then it's identical to java 1.13!).

    • @Twiddle_things
      @Twiddle_things หลายเดือนก่อน +7

      I wonder if the 3DS edition of MC counts as Legacy edition, and if it also has the farlands 🤔 easily one of my favourite versions because of how lonely and uncanny it was. The thick fog and lack of mobs... was so disappointed when they added hostie mob spawns. Zombies ruined my island's atmosphere :(

    • @1unar_eclipse
      @1unar_eclipse หลายเดือนก่อน +16

      ​@@Twiddle_thingsThe 3DS version is closer to Bedrock than Java. Not that it's without Far Lands - on mobile devices, you can still see them to this day, as far as I know!

    • @cornbreadbutcringey5723
      @cornbreadbutcringey5723 หลายเดือนก่อน +6

      @@Twiddle_things3DS edition was not developed by 4J studios, and i'm pretty sure it was even based on the bedrock codebase, so it would not count as a legacy console edition. however, this might mean the far lands could theoretically still exist on 3DS if worlds generated out far enough, but i couldn't manage to find anything on the subject in the five minutes i was willing to dedicate to this youtube comment reply. it's also possible they were patched out regardless for some reason

    • @__Monke__
      @__Monke__ หลายเดือนก่อน +4

      ​@@cornbreadbutcringey5723it was based on pocket edition. bedrock edition pre 1.2.x.

    • @TheAbsol7448
      @TheAbsol7448 หลายเดือนก่อน +6

      RIP Switch Legacy. Entirely impossible to get legally now.

  • @domoslomo1
    @domoslomo1 หลายเดือนก่อน +398

    I would certainly not be opposed to Mojang re-adding the Farlands to the game. They’re so mysterious and beautiful. Waaaay cooler than the current world border.

    • @remor698
      @remor698 หลายเดือนก่อน +70

      If I understand this video correctly, it wouldn't even be that hard to do either. Just tell Minecraft's world gen code to break itself for the last like 100k blocks out from the vanilla world border and you presumably would have this bug turned into an unintrusive, but really cool feature.

    • @danang5
      @danang5 หลายเดือนก่อน +73

      ​@@remor698or actually make it an actual biome that only shows up that far off the center rather than intentionally breaking generation

    • @Verchiel_
      @Verchiel_ หลายเดือนก่อน +9

      Farlands dimension.

    • @grandmasteryoda6717
      @grandmasteryoda6717 หลายเดือนก่อน +7

      They still exist in Bedrock.

    • @Dabazuka
      @Dabazuka หลายเดือนก่อน +6

      Anarchy server players will riot

  • @holyknighthodrick5223
    @holyknighthodrick5223 หลายเดือนก่อน +135

    Ngl in the past few days I started to miss your far lands content and was re watching your old videos on them..perfect timing

    • @nf7283
      @nf7283 หลายเดือนก่อน +10

      seems like a lot of people including myself have felt that way, weird

  • @justhaku9240
    @justhaku9240 หลายเดือนก่อน +463

    7:08 "Well, if youve kept up with me thus far"
    Meanwhile me: Uhhh yeah, math! I think?

    • @moonyl5341
      @moonyl5341 หลายเดือนก่อน +5

      ok

    • @Painter_VR.
      @Painter_VR. หลายเดือนก่อน +2

      ok

    • @SF124-gy7hk
      @SF124-gy7hk หลายเดือนก่อน +8

      Your going to hate me when I tell you that I understood it

    • @irdc
      @irdc หลายเดือนก่อน

      ​@SF124-gy7hk you're*

    • @justhaku9240
      @justhaku9240 หลายเดือนก่อน +16

      Just to be clear this is indeed what we'd call a joke, man this isnt rocket science it ain't that hard to understand I just thought it was funny throwing out numbers in the billions and doing math to understand why the *minecraft farlands* exist ahahaha

  • @jozefkudrys1681
    @jozefkudrys1681 หลายเดือนก่อน +81

    One note. Minecraft is using 3d perin noises, not 2d. Just, the higher you get, the more of it is "cut". 2D perlin noise is unable to generate things like hanging cliffs, overhangs, arches etc. because it give you no depth value, just height. Henrik Kniberg a former minecraft dev is describing it in his "Minecraft terrain generation in a nutshell" video. Another proof of that can be seen at 3:38 min of the video. Look at the "selector noise:". Below 3 variables are shown, Period, Period Y, Period Z - 2D perlin noise is taking only 2 dimensions as the input, and is returning 3rd one. 3D perlin noise on the other hand is taking 3 dimensions, and is returning 4th one. This 4th dimension is threated differently than 3rd dimension in 2d perlin noise. It doesn't show you how "high" on the 4th dimension you should generate terrain, it just show you where blocks should be, so e.g. values below 0 are air, and above or equeal to 0 are stone. World generation shown at the graph above, again at 3:38, as well as the farlands terrain is impossible to generate with just 2d perlin noise

    • @vibaj16
      @vibaj16 หลายเดือนก่อน +15

      So does Infdev use 2D perlin noise, and that's why the farlands there are just solid stone (height value is huge, so everything is "deep underground", and there are no holes because 2D perlin noise only gives a height)?

    • @jozefkudrys1681
      @jozefkudrys1681 หลายเดือนก่อน +5

      @@vibaj16 Its of high probability

  • @UCgx7OseCrundqkE8oEVeobg
    @UCgx7OseCrundqkE8oEVeobg หลายเดือนก่อน +167

    I feel like having some kind of notation for different kinds of Far Lands would make naming them easier. There could be 4 levels:
    • 1 - Far Lands;
    • 2 - Farther Lands;
    • 3 - Fartherer Lands;
    • 4 - Farthest Lands.
    Additionally, there could be 4 designators:
    • E - Edge Far Lands;
    • T - Sky (Top) Far Lands;
    • B - Void (Bottom) Far Lands;
    • C - Corner Far Lands;
    -• V - Vertex Far Lands.-
    A pair of edge designators of the same level give the corner designator: E2E2 becomes C2.
    -A pair of corner and sky/void designators of the same level give the vertex designator. The void designator prepends a minus sign to the V level: C4T4 becomes V4, C4B4 becomes V−4, E4B4 stays the same.-
    Example usage:
    • E1 - Edge Far Lands;
    • B2 - Void Farther Lands;
    • E2E1 - Edge Farthest Edge Far Lands;
    • E1B1 - Edge Far Void Far Lands;
    • E2B1 - Edge Farther Void Far Lands;
    • E1T1 - Edge Far Sky Far Lands;
    • E2T1 - Edge Farther Sky Far Lands;
    • E2T2 - Edge Farther Sky Farther Lands;
    • C3 or E3E3 - Corner Fartherer Lands;
    • -V−1 or- C1B1 or E1E1B1 - Corner Far Void Far Lands;
    • -V1 or- C1T1 or E1E1T1 - Corner Far Sky Far Lands;
    • E1T4 - Edge Far Sky Farthest Lands.

    • @ScrawnyTreeDemon
      @ScrawnyTreeDemon หลายเดือนก่อน +7

      Great idea! Truncates the long, cumbersome titling while still being clear as to what varient we're referring to :)

    • @andrewpinedo1883
      @andrewpinedo1883 หลายเดือนก่อน +7

      I approve of this notation.
      However, I'd remove the V designator entirely, because the V designator doesn't really need to exist (V1 could be expressed as C1B1). Also, "vertex" isn't currently a part of the Farlands naming convention: if V was removed, the notation would have the benefit of having a direct correlation between notation and naming.

    • @UCgx7OseCrundqkE8oEVeobg
      @UCgx7OseCrundqkE8oEVeobg หลายเดือนก่อน +1

      ​@@andrewpinedo1883 yeah, I was not sure if the V designator was a good idea, it seems like it makes things more complicated.

    • @equilibrum999
      @equilibrum999 หลายเดือนก่อน +2

      2B2T: i guess i am Farther Lands of Sky and of Void

    • @EnigmaticGentleman
      @EnigmaticGentleman หลายเดือนก่อน +1

      What about the fringe far lands? Granted Ant hasnt talked about those yet since you literally need a 128 bit mod to get there.

  • @glowiak3430
    @glowiak3430 หลายเดือนก่อน +68

    Allam A. has confirmed last year, that the Fartherer and the Farthest lands are not true FL interations, but rather structures that break down back into the Farther Lands after several thousand blocks. And there is the infinity bit mod that actually confirms that.

    • @unnamed7430
      @unnamed7430 หลายเดือนก่อน +2

      ANTVENOM MUST SEE THIS!!!!!

    • @tristantheoofer2
      @tristantheoofer2 หลายเดือนก่อน +5

      yep i was gonna say this. actually i think the fartherer and farthestlands actually are what that repeating terrain is in that 64 bit mod where it doesnt properly generate anymore. its also why it makes perfect sense where it starts where it does imo

    • @user-hs7hw6hq7w
      @user-hs7hw6hq7w หลายเดือนก่อน

      So it's more of: far, farther, fartherer, farthest, far, ..., right?

    • @tristantheoofer2
      @tristantheoofer2 หลายเดือนก่อน +6

      @@user-hs7hw6hq7w nope. it goes far, farther, fringe (for 3 stages of degrading idk why those aint called the fartherer/farthest), skygrid, nothing.

    • @glowiak3430
      @glowiak3430 หลายเดือนก่อน

      @@user-hs7hw6hq7w No. It's: Far -> Farther -> Fringe

  • @knickohr01
    @knickohr01 หลายเดือนก่อน +53

    It's kinda funny how often AntVenom talks about the Far Lands, while the bug that causes them in the first place was fixed about ten years ago.

    • @Alanboss777
      @Alanboss777 หลายเดือนก่อน +12

      It was not fixed, but pushed back

    • @unspokencookie8644
      @unspokencookie8644 7 วันที่ผ่านมา

      @@Alanboss777how far back? Currently trying to get there

  • @StuffandThings_
    @StuffandThings_ หลายเดือนก่อน +86

    I love how mysterious, weird, and exclusive the early days of Minecraft are. The early happenings of Minecraft have like a nearly mythical status.

  • @brodin3096
    @brodin3096 หลายเดือนก่อน +31

    I have a mod that goes beyond the 64 bit integer limit to explore the farlands and see the ways in which the terrain falls apart at extreme distances. I love the farlands.

    • @the_man_of_birch
      @the_man_of_birch หลายเดือนก่อน

      i bet that mod is on 1.3.2

    • @user-hs7hw6hq7w
      @user-hs7hw6hq7w หลายเดือนก่อน +4

      So you have 128 bit mod? Pretty cool ngl

    • @Bruh-zx2mc
      @Bruh-zx2mc 7 วันที่ผ่านมา

      Source: "trust me"

    • @user-hs7hw6hq7w
      @user-hs7hw6hq7w 7 วันที่ผ่านมา

      @@Bruh-zx2mc why dismiss it? The 128 bit mod exists

  • @NuruddinPlays
    @NuruddinPlays หลายเดือนก่อน +45

    Whoa... This is just fascinating to learn... This video blew my mind, just like back then, in 2017-2018, when I first started watching your Breaking Minecraft series and learning about the farlands for the first time... And I want to say thank you for bringing me into this side of Minecraft all those years ago :)

  • @Krzysztof-Panda
    @Krzysztof-Panda หลายเดือนก่อน +94

    I love far lands

    • @rayansaqr6146
      @rayansaqr6146 หลายเดือนก่อน +1

      i love farther lands

    • @zyrenfall
      @zyrenfall หลายเดือนก่อน +1

      I love farther-er lands

    • @ungageable2987
      @ungageable2987 หลายเดือนก่อน

      There gone in bedrock

    • @rayansaqr6146
      @rayansaqr6146 หลายเดือนก่อน

      i love farthererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererererer lands

    • @rayansaqr6146
      @rayansaqr6146 หลายเดือนก่อน

      real

  • @geo3106
    @geo3106 หลายเดือนก่อน +130

    Welp, it’s time for the 69,420th AntVenom video about Minecraft’s limits. 😮🍿

    • @retinasw
      @retinasw หลายเดือนก่อน +15

      🤓 um akshually antvenom only has 2 thousand videos you're wrong-

    • @commander3494
      @commander3494 หลายเดือนก่อน +5

      Thankfully! That's what im subscribed for, i love this

    • @Alex169o
      @Alex169o หลายเดือนก่อน +2

      Bruh. ​@@retinasw

    • @retinasw
      @retinasw หลายเดือนก่อน +3

      @@Alex169o it's a joke comment can you not see the humor?

    • @Alex169o
      @Alex169o หลายเดือนก่อน +4

      @@retinasw is the most humorless joke i ever seen.

  • @YiatCraft
    @YiatCraft หลายเดือนก่อน +22

    The only thing that is hard to remember is the extremely long names of some of those farlands variants.

  • @l9m241
    @l9m241 หลายเดือนก่อน +13

    I'm curious to know how this would look in the Nether and the End dimension. I can just only imagine End Sky Farlands.
    So for those wondering: You can actually generate the Sky Far Lands in a vanilla world. If you take the Y-Scale for the noise map and multiply it by an extremly high value you can actualy see them in-game! So it is a true thing that doesn't require the cubic chunks mod and that's just insane.

  • @iBridgee
    @iBridgee หลายเดือนก่อน +10

    Imagine walking to the Far Lands in Minecraft, then realizing it's just an endless void of glitchiness 😂

  • @kennyholmes5196
    @kennyholmes5196 หลายเดือนก่อน +24

    I would recommend, for clarity's sake, calling the vertical far land categories as "high" and "deep" instead of "far".
    So the above-normal sky far lands of the topmost level would be the "Highest Sky", the level below that would be the "Higher Sky", the layer below that would be the "High Sky", and the layer just above the normal terrain generation would be just the normal "Sky Lands".
    Likewise, the void lands, going from outermost to innermost would be "Deepest Void", "Deeper Void", "Deep Void", and "Void", respectively.
    So, how you would mark the lands that were in the corner two out and three up would be the "Corner farther higher sky lands".

    • @AntVenom
      @AntVenom  หลายเดือนก่อน +9

      I honestly think the way I named them is better, because specifically naming them in this manner means there's really never any confusion. Edge Farther Sky Far Lands implies a very specific and easy to understand section of the Minecraft world. It's on either the X or Z Farther plane, and on the Far plane on the Y axis. Changing up the wording, IMO, will cause more confusion.

    • @xavvvvxd
      @xavvvvxd หลายเดือนก่อน +9

      @@AntVenom I had a little trouble following the "Edge Fartherer Sky Far Lands" type names in the video. I think the High/Deep naming scheme that OP suggested would add extra clarity.

  • @0geflev407
    @0geflev407 หลายเดือนก่อน +65

    If you go so far, you might find the missing Father Land

    • @theunderstatement6842
      @theunderstatement6842 หลายเดือนก่อน +16

      legends say the rivers and streams of the father land flow with milk, and cigarettes sprour from the ground like blades of grass

    • @JoBot__
      @JoBot__ หลายเดือนก่อน +4

      I traveled so far my Minecraft character exited my computer and visited every place on Earth and I still didn't find it. It's probably a myth.

    • @tobithesergal
      @tobithesergal หลายเดือนก่อน +3

      This can either be a germany joke or a ur dad left joke

    • @equilibrum999
      @equilibrum999 หลายเดือนก่อน

      + if you venture into the center of the spawn far enought so cords are -1000000000 0 -1000000000, you may also find the Mother Land.

    • @tobithesergal
      @tobithesergal หลายเดือนก่อน

      @@equilibrum999 IN TO THE MOTHERLAND THE GERMAN ARMY MARCH

  • @-aid4084
    @-aid4084 หลายเดือนก่อน +9

    This feels like an existential video, it's so far out of reach for a normal player that someone without cheats or mods could never comprehend it.

  • @physrune
    @physrune หลายเดือนก่อน +8

    Even though it's all pre-calculated, I still get the same feeling of dread and wonder that I do when learning about deep space.
    Very well researched video!

  • @Zorokthegreat
    @Zorokthegreat หลายเดือนก่อน +16

    glad your still making content, here is to another decade my friend.

  • @thenightskyeofficial
    @thenightskyeofficial หลายเดือนก่อน +5

    Absolutely insane video. Loved every second of it and I love how much passion and dedication you have for breaking Minecraft. I first started watching your videos back in 2011 in your original coverage of the Far Lands. It's crazy how much to this silly little block game there is. As always great video and I cannot wait for your next one! Of course don't overwork yourself/burn yourself out either. Your health matters too.

  • @MikolajMNK19
    @MikolajMNK19 หลายเดือนก่อน +6

    14:27 I love the way the corner sky far lands look, the terrain kind of looks normal but is broken up and mystical at the same time

    • @xiphosura413
      @xiphosura413 หลายเดือนก่อน +1

      Brutalist world generation, would be cool to see in a normal world.

  • @coolokayyeah
    @coolokayyeah หลายเดือนก่อน +8

    This is one of my favorite parts of Minecraft, I’m glad it’s being covered again!

  • @YeetgamingYeet
    @YeetgamingYeet หลายเดือนก่อน +7

    AntVenom has some of the most technical, yet messy deconstruction and destruction of the game I’ve seen, love it!

  • @pdlbackup
    @pdlbackup หลายเดือนก่อน +4

    Great Video! I like your explanation. I really liked the use of music during the math sections and when you showed the graph blowing up.

  • @Taigs_
    @Taigs_ หลายเดือนก่อน +3

    I truly miss rewatching the old far land videos but THIS VIDEO has made my interest for this weird terrain generation has spiked even more.. thanks Ant Venom, this series, even if it is one is just so perfect to me.!

  • @ravonna_
    @ravonna_ หลายเดือนก่อน +4

    Always lovely to see a new Ant upload on my recommended! Hope you’re doing well!

  • @BrackenStrike
    @BrackenStrike 28 วันที่ผ่านมา +1

    I'm a huge worldgen geek but I've always wondered what had to happen to make the terrain go so crazy in the farlands. Thank you so much for going into the math behind this.

  • @qSavv
    @qSavv หลายเดือนก่อน +60

    As a farlands walker, I approve

    • @nat_cat2923
      @nat_cat2923 หลายเดือนก่อน +1

      legend!!!!

    • @StuffandThings_
      @StuffandThings_ หลายเดือนก่อน

      You should try to make it to the void or sky farlands in Cubic Chunks!

    • @johnjolin3157
      @johnjolin3157 หลายเดือนก่อน

      hi sav

    • @celestialgaze
      @celestialgaze หลายเดือนก่อน

      hi sav

    • @SomeRandomGerman
      @SomeRandomGerman หลายเดือนก่อน +1

      the greeting to the youngest farlands walker called sav
      hi

  • @danielypark
    @danielypark หลายเดือนก่อน +5

    Man, seeing you post is a hit of nostalgia. Would watch your videos everyday when I was a kid 😂

    • @beedslolkuntus2070
      @beedslolkuntus2070 หลายเดือนก่อน

      Really. Nothing has even changed. Same style. Missed these types of videos.

  • @agentredactedvr
    @agentredactedvr หลายเดือนก่อน +5

    I've always absolutely loved how you explain things! you make topics even normally ones that'd be boring really interesting to listen too!

    • @AntVenom
      @AntVenom  หลายเดือนก่อน +1

      Yooo tysm!

    • @Cameraman_arkerman
      @Cameraman_arkerman 2 วันที่ผ่านมา

      ​@@AntVenomI love your breaking Minecraft vids I subbed!

    • @Cameraman_arkerman
      @Cameraman_arkerman 2 วันที่ผ่านมา

      ​@@AntVenomsuch a shame there no farlands in bedrock edition....

  • @aratictvAlt
    @aratictvAlt หลายเดือนก่อน +1

    This is my favorite video you made so far in your TH-cam career. It’s just insane how far the farlands truly go, and who knows, maybe there’s something else more daunting to be be discovered…

  • @aratictvAlt
    @aratictvAlt หลายเดือนก่อน +2

    I love that your starting to upload consistently again, also the videos have been amazing! Great job Ant!

  • @SemiHypercube
    @SemiHypercube หลายเดือนก่อน +10

    is there a mod that allows for the Far Lands generation to happen throughout the entire world instead of only at the edges? I feel like this could be interesting for more wild and difficult world generation

    • @cornbreadbutcringey5723
      @cornbreadbutcringey5723 หลายเดือนก่อน +4

      i think the mod ant uses to add them back actually allows for this as an option

  • @WFly101
    @WFly101 หลายเดือนก่อน +7

    I just watched a dramatic 15 minute video about a block game and I'm not upset about it

  • @ComplexButSimple
    @ComplexButSimple หลายเดือนก่อน +2

    you're an absolute legend in this community, im glad that i grew up with this game and i appreciate all the og youtubers. really well made vid!!
    -old fan

  • @johnvalle0130
    @johnvalle0130 หลายเดือนก่อน

    Man I have been waiting for another farlands video for so long!! They are always intriguing!!

  • @SamiTheAnxiousBean
    @SamiTheAnxiousBean หลายเดือนก่อน +5

    I raise to rename "FarthererLands" to just "FurtherLands"
    Normal game - Farlands - FartherLands - FurtherLands - FarthestLands

  • @jug-eun
    @jug-eun หลายเดือนก่อน +22

    I really wish they would embrace the Farlands and add it into the game instead of removing it. It could've been a more interesting border than the one we have right now, perhaps in a normal Minecraft world they could've made it so the final 1000 blocks before the border could be Farlands that you can actually enter and interact with, and then after those 1000 you get the border we have right now.
    It would give players a reason to try and traverse such a long distance just like how they did long time ago and they would also play along with such a historical phenomenon.
    Honestly a missed opportunity in my opinion.

  • @derekott8919
    @derekott8919 หลายเดือนก่อน +1

    This was so in depth with detail it was like sensory overload. I never knew that these types of far lands existed thank you so much.

  • @thisdudenamedz3699
    @thisdudenamedz3699 23 วันที่ผ่านมา

    I’m gonna cry, you were my childhood. I’m 24 now and I can’t tell you how grateful I am that you’re still making videos. Thankyou antvenom, ive got a few years of videos to catch-up on

  • @adamnapolitano432
    @adamnapolitano432 หลายเดือนก่อน +4

    The farthest lands of the far lands starts to feel like that scene from 2001 A Space Odyssey.

  • @kvxtr
    @kvxtr หลายเดือนก่อน +3

    This is what i watch this channel for
    Happy to see you creating something related to Minecraft
    (Hope to see you cover DistantHorizon mod)

    • @justvictorgd
      @justvictorgd หลายเดือนก่อน +1

      Oh right. Imagine the far lands but you can see them all the way from 10,000 blocks away. Would be cool.

    • @kvxtr
      @kvxtr หลายเดือนก่อน +1

      @@justvictorgd Yeah Exactly

  • @dominiccalcei3339
    @dominiccalcei3339 หลายเดือนก่อน

    I just randomly clicked on this minecraft video for some nostalgia, and to my surprise its one of the most og minecrafters to date. Its been years since Ive seen a vid from antvenom and im so glad that you're still making videos. The old gen still remembers and loves you buddy

  • @cobaltbluesky2276
    @cobaltbluesky2276 หลายเดือนก่อน +1

    i could watch a several hour long video about this stuff its just so fascinating to me. also the yelling part is hilarious

  • @TrideGD
    @TrideGD หลายเดือนก่อน +3

    A small part of my brain was expecting a smosh sketch

    • @SeaGlowingPro
      @SeaGlowingPro หลายเดือนก่อน

      What if you buff-date Kratos so it’s harder than Tidal Wave or Aeternus xD

    • @Xnoob545
      @Xnoob545 หลายเดือนก่อน

      yoooo Tride

  • @victorwindahl4903
    @victorwindahl4903 หลายเดือนก่อน +7

    You have no idea how many university-students who drunkly watch this

  • @ZigZagZion
    @ZigZagZion หลายเดือนก่อน +1

    I never knew that I needed this until I watched this, great video!

  • @theodoros_1234
    @theodoros_1234 หลายเดือนก่อน

    After so many years, I still find this stuff really fascinating. Thank you for this video!

  • @Chordata7
    @Chordata7 หลายเดือนก่อน +4

    The far lands freaked me out as a kid. Just unsettling and alien. Somehow minecraft capture how non Euclidean geometry from lovecraft better than any horror game.

  • @rex_ink
    @rex_ink หลายเดือนก่อน +6

    YOOOOOOOOOOOO A CONTINUATION!!

  • @juke37024
    @juke37024 หลายเดือนก่อน +2

    The void far lands being submerged in water truly gives me that "abyssal" feel. You dont gotta worry about falling forever because theres a medium to swim in... but that medium to swim in goes down forever.

  • @MrIvonJr
    @MrIvonJr หลายเดือนก่อน

    I love that 10 years later even though everything in my life has changed I still find joy in watching ant venoms content

  • @tristantheoofer2
    @tristantheoofer2 หลายเดือนก่อน +4

    this is actually the first video that i watched that i can properly understand for reasons why the farlands happen oh my god thank you
    edit: btw the fartherer and farthestlands are actually artifacts of terrain gen breakdown likely being the bug that affects the farlands in the 64 bit farlands mod where terrain just repeats itself to a point

    • @NuruddinPlays
      @NuruddinPlays หลายเดือนก่อน

      Oh hey there! Still waiting for that video wink wink
      Anyways, yeah, this is some really fantastic stuff to learn... Wow... This just blew my mind, just like back then when I first learned about the farlands from Ant's video

    • @brodin3096
      @brodin3096 หลายเดือนก่อน

      now i know what the farlands really are

    • @tristantheoofer2
      @tristantheoofer2 หลายเดือนก่อน

      @@NuruddinPlays same here. and then i learned about the fringelands a couple years ago from allam a. i actually singlehandedly credit ant and allam for getting me way into computer science as a whole and breaking games too. its great
      also yeah the video im making is probably gonna be out by like april 14th or so. atleast i hope lmao

    • @tristantheoofer2
      @tristantheoofer2 หลายเดือนก่อน

      @@brodin3096 same here

    • @tristantheoofer2
      @tristantheoofer2 หลายเดือนก่อน

      @@brodin3096 i knew what they are originally but i finally learned properly WHY they happen

  • @Thiesal-4
    @Thiesal-4 หลายเดือนก่อน +5

    Theory: there could be another set of farlands after the farthestlands that occur 18,521,747,076,623,449,917,835,399,680 blocks away from center of the world. I’ll call them the fartherererlands.

    • @user-vh9mk5rm8g
      @user-vh9mk5rm8g หลายเดือนก่อน

      Um actually it would occur 8624860615516759664 blocks away from spawn and there would also be another set of Farthererlands at double its distance

    • @Thiesal-4
      @Thiesal-4 หลายเดือนก่อน

      @@user-vh9mk5rm8g he said that they are the multiples of 4.2 billion

    • @TheRepublicOfDixionconderoga
      @TheRepublicOfDixionconderoga 14 วันที่ผ่านมา

      Nah. But, at 55 septillion blocks on the corner, and 9*10^48 blocks on the edge, there’s another one that hasn’t been that deeply explained. The edge has to do with the 4th or 5th root of (2^1024/171.103), I think.

  • @JakeRileyDavies
    @JakeRileyDavies หลายเดือนก่อน

    AntVenom still providing the most introspective Minecraft content on the platform in a fun, detailed but easy to understand format
    Always get excited when I see a new upload!

  • @kjn1217
    @kjn1217 หลายเดือนก่อน

    Bro your content was my whole childhood, glad to see you’re still going at it!! Be good my man

  • @66dan77
    @66dan77 หลายเดือนก่อน +4

    Do you think a video of the history of the bedrock farlands would be good? Good video thou

  • @TheeFlashbackMan
    @TheeFlashbackMan หลายเดือนก่อน +3

    i like to occasionally travel to farther west edge sky farthest land tbh

  • @Barteks2x
    @Barteks2x หลายเดือนก่อน +2

    For a naming scheme I propose borrowing ideas from chemistry and have names like (optionally with positive/negative before X/Y/Z to specify direction):
    X-farlands - regular farlands on +-x
    Y-farlands - vertical farlands
    XZ-farlands - regular corner (?) farlands
    X-far-Z-fartherlands - regular farlands on X coordinate, fartherlands on Z coordinate
    X-far-Y-farthest-Z-fartherlands -regular farlands range on X, farthestlands on Y, and fartherlands on Z coordinate
    XYZ-farthestlands - farthestlands in all directions
    Etc..
    Or maybe even avoid the somewhat silly farther, fartherer and farthest as names and do something like:
    X4Y2Z-farlands - corresponding to X-far-Y-farthest-Z-fartherlands, though that would be very uno virus what it even means when someone doesn't know such naming scheme

  • @zoomstrikegaming
    @zoomstrikegaming หลายเดือนก่อน

    The man, the myth, the legend, has returned. Amazing explanation on farlands generation! Very well done!

  • @quiteafancyemerald
    @quiteafancyemerald หลายเดือนก่อน +5

    Peak Minecraft video essay production time once more 🗿

  • @cian.photography
    @cian.photography หลายเดือนก่อน

    Absolutely insane. Quality content, man!

  • @Rainbowww_
    @Rainbowww_ หลายเดือนก่อน

    I HAVE BEEN WAITING FOR A VIDEO ON THIS FOR SO LONG THIS IS AWESOME

  • @photonic083
    @photonic083 หลายเดือนก่อน

    This is the explanation I was looking for! This has been bothering me for years! THANK YOU!!
    Seriously, I hate how everybody just touched on the integer limit thing, and that's it, then they just started showing off the effects of getting closer to the world border and reaching the far lands, but never gave an actual technical explanation.

  • @arthurroenne7232
    @arthurroenne7232 หลายเดือนก่อน +1

    I love Your video’s. All The effort you put into Them is amazing, respect man, keep up The amazing work 👍

  • @rebekahjoysasser8971
    @rebekahjoysasser8971 หลายเดือนก่อน +1

    Nice education on the Far Lands, Void Far Lands, and Sky Far Lands. I’ve been curious about them for years.

  • @thefallenprince9929
    @thefallenprince9929 หลายเดือนก่อน +2

    I always wanted someone to bring the Far Lands back - as a biome. One that only appears at significant (but still humanly achievable) distances from spawn. maybe with the Alpha grass colors and some other additions to make it feel less like a bug and more like a mythical landmass type. And probably increased enderman spawn rates.

  • @C_Corpze
    @C_Corpze หลายเดือนก่อน +1

    Minecraft's farlands is one of the reasons why I love algorithms and math in programming.
    Fascinating how algorithms for world generation can sometimes do crazy things when it reaches some kind of limit or unexpected condition.

  • @user-nj4ft7yf5o
    @user-nj4ft7yf5o หลายเดือนก่อน

    Yes a new Aunt venom video! I love your content on the far lands.

  • @AustinTheWeenieTickler
    @AustinTheWeenieTickler หลายเดือนก่อน

    I came back to this channel after randomly remembering the farlands existed after years and I can’t believe he’s still making videos about them to this day. Nice

  • @NotedGaming
    @NotedGaming หลายเดือนก่อน +2

    I love the far lands series it’s so interesting and reminds me of a time before modern TH-cam

  • @goober6412
    @goober6412 หลายเดือนก่อน

    why do i really like to hear this guy talking about bugs and glicthes. Its just so good!!!

  • @craycraywolf6726
    @craycraywolf6726 หลายเดือนก่อน +2

    I apologize for being late to the party but this is absolutely fascinating thank you! I also love that we now have more answers and a better understanding of the Far Lands 😁

    • @craycraywolf6726
      @craycraywolf6726 หลายเดือนก่อน +2

      All those the Far Lands variations are just absolutely stunning. Like literally, I can't even say anything that describes how I'm feeling looking at them!

  • @midnightflare9879
    @midnightflare9879 หลายเดือนก่อน +1

    Stuff like this is why Minecraft has managed to bring the art and tech people together. There's enough for both groups and more.

  • @minccinoRocker
    @minccinoRocker หลายเดือนก่อน +1

    13:41 For as long as I have known about minecraft, the far lands phenomenon has always had me very very intrigued, and even moreso the more I dive into coding and general computer science stuff. Ant, I beg you PLEASE make that video

  • @touhouguyII
    @touhouguyII หลายเดือนก่อน +1

    It's been SO long since we had a video like this!

  • @PrismBlock
    @PrismBlock หลายเดือนก่อน

    Great video man! I remember watching your videos growing up

  • @zero-z4551
    @zero-z4551 หลายเดือนก่อน +1

    Here we go again
    Another nice documentary video

  • @francoxp64
    @francoxp64 หลายเดือนก่อน +1

    For someone who has been in the Far Lands, this video is very awesome! I didnt know all of this, guess I will see your other videos ablut the topic!

  • @beanburrito4405
    @beanburrito4405 หลายเดือนก่อน +1

    Hey! Just commenting to say that you are the last Minecraft channel that I still watch from that early 2010s era of the Internet. Love you lots! ❤❤

  • @ProjectAOTD
    @ProjectAOTD หลายเดือนก่อน

    YOOOOOOO ANTVENOM. I didn't even realize you were still uploading bro! I used to watch you on the weekends with my cousin! Good flippin times man 😊

  • @GamesWithArty
    @GamesWithArty หลายเดือนก่อน

    How many years later and you're still uncovering new information about the Far Lands, great video

  • @boiiodyep
    @boiiodyep หลายเดือนก่อน +1

    The names of all the far lands variants broke me. Edge Far Sky Farther Lands doesn't even sound like anything without any context and I love it.

  • @paulgherghel1106
    @paulgherghel1106 26 วันที่ผ่านมา

    Been playing Minecraft since I was a kid and its always helped me visualize principles I learned in school. Now that I'm finishing up a software engineering undergrad its interesting to look back on this phenomena to see the visual representation of the edge limitations of higher-level languages.

  • @Christmasprancer
    @Christmasprancer หลายเดือนก่อน

    So glad your back antvenom

  • @stickmanproductions2828
    @stickmanproductions2828 หลายเดือนก่อน +2

    you know. i would love to watch a 1 hour+ documentary on everything about he Farlands, Voidlands, and Skylands.

  • @Kyro8254
    @Kyro8254 หลายเดือนก่อน

    I remember seeing this on the stream im so excited that it’s finally out

  • @Verlisify
    @Verlisify หลายเดือนก่อน +2

    This video is absolutely incredible

  • @adamhayes4691
    @adamhayes4691 หลายเดือนก่อน +2

    And then there’s bedrock: a few million blocks out (I’m not sure how many exactly), the terrain generates as normal, but all entities cease to collide with blocks. From there onwards, the further you go in that direction, the more difficult it is to travel perpendicular to the farlands. At around 12.55 million blocks, you reach the farlands. I’m not sure what’s in between, but at thirty million blocks out, you can literally only move parallel to the farlands, and vertically. All blocks now appear two blocks long, and every second block doesn’t exist visually. Also it is impossible to travel beyond this point by any means, even teleportation. As for vertical farlands, I’ve never known of a mod that generates them in bedrock, but I do know that many thousand blocks up, you hit an invisible ceiling which cannot be passed by any means, even commands. And downwards, there’s an invisible floor forty blocks into the void that you can just walk around on in creative or if you survive long enough in survival. You can teleport beyond that, but I’ve never checked what happens if you keep going down there.

  • @BaccarWozat
    @BaccarWozat หลายเดือนก่อน +1

    You've cracked the code!
    It is fortunate that most of us play in the near lands, however, or else the far lands would become commonplace and uninteresting and we would pine for normalcy.

  • @CNMNGAMING
    @CNMNGAMING หลายเดือนก่อน

    This is amazing its incredible that minecraft can generate like this without any incredible game changing mods my favorite has to be the corner sky farlands they look so crazy that it doesn’t look naturally generated at all but it is!