The Gepard did not get its AHEAD ammo because it is modeled after the pre 1990 version... while it has the guns of the modern version. But the fucking PGZ gets the round? Gaijin clearly being incompetent again
@@snepping1885 we already have the A2 variant with stinger... which should have AHEAD... it never served without AHEAD in that version as far as I can tell even tho it tecvhnically launched prior to receiving the AHEAD mod. But there is a reason why the Gepard using AHEAD never received a new designation despite techically using an upgraded gun which would necessitate a name change
The two spall liner panels that don’t even cover the whole front of the turret (nor do they cover anywhere else) is going to have a huge impact on its playability?
@@Iden_in_the_RainDo you know how to read? Not even being rude genuinely curious if you got past middle school he said that it has the small patches but that it should be all around the hull increasing its effectiveness but as usual with anything U.S gaijin has to nerf it somehow
this is just worse . If you can manually load that means you have a shell ready while you repair. Otherwise, you need to repair, and then load a shell so thats almost 2x the duration.
The Ju 87 cockpits are nice, and even better, they are finally two different ones: One for the early B & R variants, and one for the late D & G variants
1:52 I can't unheard it every time I hear or see "AHEAD" it's always "Highly effective Oerlikon Ahead Ammunition Technology" - Rheinmetall guy runs inside my head XD
@@MaxMTTpm it would absorb spall created from the penetrator. But it is also entirely possible to have it create more spall and do more damage. It’s too early to see right now.
Coming from an abrams player it must be nice to have at all they act like we don’t have one because it’s put into our composite armor not like liner in the hull
@@p_filippouz Yeah that’s the point why would the Ariete and most other mbt’s have them but they act like there’s no way the abrams would have one it’s a completely unrealistic take
@@nickkozak4763 I know but they could realize they are idiots and at least give it the mobility back, I'm not talking about the stabilizer I'm not sure if it is supposed to have it or not but I've just read a book (reliable source) where it's clearly stated numerous times that all T25 variants had superior mobility to T26/M26.
@@HarveyAndToddTheWraith"they could realize they are idiots" Oh. Oh my sweet summer child... There is a higher probability of undomesticated equines emerging at a full gallop from my virgin anus than there is of that happening, my friend 🥲
Timed fuses are pretty useless in game. They need to add a leading calculation to it or something as currently, by the time you've set the fuse and the shell reaches the range the plane has already moved out of the danger zone.
Just a reminder that SIDAM 25 still stands at the same BR of radar AA with better protection and offensive belts... and now china is getting he-vt too...
@@MrEsphoenix what the hell are you talking about? sidam main belt is explosive only, secondary apds belt has only 15 rounds per gun and most of the times its not enough for a single tank
@@MrEsphoenix no rudeness intended but falcon has really no similarities, its a ground destroyer with inadeguate anti-air capacity for the BR it has now, sidam could work almost fine if it only had some kind of offensive belt like everyone else
To my recollection, Ground Forces only go to br 11.7. I predict that putting one of these br 13.0 aircraft into your Ground lineup, to be CAS, is going to cause some issues for the matchmaker.
Nah it wont. Its already been like this with 12.7 planes. There is 2 types of top tier matches, 11.7 and 12.7. If you are an 11.7 player and you get uptiered to 12.7 youre basically finished. All the giga chads with their jets just obliterate your whole team. So it wont really change anything but it is nice now that there wont be as much of that because 11.7 cant get uptiered to 13.0 so there wont be as much getting uptiered and obliterated
@@vittoriovenetov9655 That just brings me back to the suggestion I have been making for years: that the matchmaker only considers a plus/minus of a single battle rating step, not a while battle rating in either direction. Example: a br 5.3 lineup would potentially fight enemies from br 5.0 to 5.7 not br 4.3 to 6.3.
wow, they just keep ruining naval by making it easier. sure having your controls taken out sucks... know what else sucks? having your gun disabled in ground battles. so are they going to change ground battles so that people can't disable each others guns?
Difference being ships can still work without a bridge, as the rudder and engines can be controlled directly from the engine room. Besides, your analogy doesn't work as ships already have guns that don't work when disabled. This is more like being able to drive your tank despite the drivers view port being taken out.
Most likely doesn’t have it since it’s a single engine fighter, so if the engine catches on fire you’re dead anyway. Think of it as a lower repair cost i guess.
Hmmm yes, because the super hellcat was a problem… literally never see people using them at all. And why the fuck are we removing horsepower! It has the exact same as the god dam hellcat! Holy fuck, gaijin needs to go to a special class.
Pretty tired of hearing ariete players cry, the tanks are genuinely worse irl than they are in war thunder shoulda done your research you made the mistake if you chose to main that nation
@@Krokoszhe did a couple of live streams where he went over things then cut it up into individual videos. I know because I joined part way in and got confused why he did an out to then kept going lol
The autoloader thing is totally off - you can manually reload any of the T series tanks in case of a destroyed/damaged/malfunctioning autoloader. The fact that at the moment it looks like you cant is inaccurate and honestly very bad balance decision.
you can...if you leave the vehicle, get the round and then load... the manual reload only works if the autoloader can turn... otherwise you can not physically reach the ammunition in the loader to load it manually. so unless they model both the turntable, electrical and manual drive of the turntable and loading arm seperately it can never be accurately modeled. if they do it would be sth like this: Truntable damaged? no manual loading electrical drive damaged? manual drive works manual loading possible. manual drive damaged? welp it was backup anyways both manual and electrical drive damaged? welp no manual loading possible
@@AlphaHorstthis guy spitting facts But dont forget that if the carousel is damaged and you can still reload its gonna make russian mbt even more overpowered then they are wich they souldnt be already
@@pointer1829 I donˋt think having a 20s+ reload while the carousel is damaged is a buff... not being able to reload at all is just so annoying... imagine you loose the gun, breech, autoloader (as the arm is right behind the breech) and you are now stuck with repairing gun and breech for 45s and then another 20s for the autoloader on top of that... there is a reason why I was against the new modules. Having no parts will be pure hell and you will spend your entire match repairing stuff
@1996Horst the carousel being stuck is a rare thing, and honestly at that stage the crew has either left the tank or is dead. Even then, the crew can still manually reach some of the shells and pull them manually.
it's pretty realistic and possible. If anything, it should be faster with a fatigue factor. along that fact, russian autoloaders should be taking longer based on the position of the selected shell
@@blud5333 The game just assumes ever tank has a fresh 18 year old recruit in it. Well not really but at top tier pretty much everyone has max level crews.
Not true at all. The faster reload was proven multiple times back when it was slower with tonnes of real life footage and documentation. You can literally look up videos of them shooting as fast, if not faster, on TH-cam.
@@jaroslavdudas7227 you can't just claim you've seen it so it must be true. If you have evidence then submit it on the forums like we had to for western tanks, but they're pretty hot on the heels when it comes to buffing Russian tanks so I'd be surprised if you've seen something they haven't.
being so critical over the he shells when they are a simple multiplier fix, idk why you spend the energy to harp on that for so long especially being the dev server
There is no way I said no way gaijin would nerf a American vehicle and make a Russian vehicle better that’s got to be bull shit no way thay would do that 😂😂😂 if thay ever made tanks planes half of what thay are sopost to be in America the win rate would be somewhere in the 85% American win rate facts!!!!!!
Such a shame I enjoyed the game so much but as long as they have Israel in the game I will not return to it. Gaijin should not be promoting Israeli armed forces in their game
The Gepard did not get its AHEAD ammo because it is modeled after the pre 1990 version... while it has the guns of the modern version. But the fucking PGZ gets the round? Gaijin clearly being incompetent again
vehicle modernizations should be an upgrade instead of a new vehicle ngl
@@snepping1885 we already have the A2 variant with stinger... which should have AHEAD... it never served without AHEAD in that version as far as I can tell even tho it tecvhnically launched prior to receiving the AHEAD mod. But there is a reason why the Gepard using AHEAD never received a new designation despite techically using an upgraded gun which would necessitate a name change
@@snepping1885 and there should be more respawns to compensate
@@RagexPrince683 so we could have someone with like 8 respawns, x2 for the 2nd respawn, and we get 16 respawns per match.
china/russia bias
Spall Liner on the Ariete turret is huge. Since literally everything can pen it maybe now won't die to a single shot every damn time.
You should see the Bradley spall liner, irl that thing is everywhere inside, in game, 3 tiny squares
The two spall liner panels that don’t even cover the whole front of the turret (nor do they cover anywhere else) is going to have a huge impact on its playability?
@@Iden_in_the_RainDo you know how to read? Not even being rude genuinely curious if you got past middle school he said that it has the small patches but that it should be all around the hull increasing its effectiveness but as usual with anything U.S gaijin has to nerf it somehow
@@blackout-yr6zv it doesn’t matter what it should be, Gaijin decided to add them in tiny patches that do nothing. So my point still stands.
as an Italy main, I see this as an absolute win
Bulpupnikov said , if autoloader is busted u have only 1 option is to repair it , cause it takes same time to load the shell as repairing it
this is just worse . If you can manually load that means you have a shell ready while you repair. Otherwise, you need to repair, and then load a shell so thats almost 2x the duration.
Can't wait for the russian tanks to go down in BR because there efficiency will be lowered by this smh
@@blackjack8697 their efficiency won't really go down since if u get hit in the autoloader the ammo is prolly going to explode either way and kill u
The Ju 87 cockpits are nice, and even better, they are finally two different ones: One for the early B & R variants, and one for the late D & G variants
1:52 I can't unheard it
every time I hear or see "AHEAD"
it's always "Highly effective Oerlikon Ahead Ammunition Technology" - Rheinmetall guy runs inside my head XD
2:02 **neurons activated**
Dear god brothers we must stay focused
The T80s do have the auto loaders now.
AMX-50 Foch and Surbaisse also received a nice sight zoom buff.
Finally, you can use gunner sight to actually aim.
@@alexturnbackthearmy1907oh nice, I'm currently grinding for the amx50
The physical auto loader is cool, but it will probably act like a big spall liner protecting the ammo and crew of Soviet T series tanks.
No it’s just gonna make your rounds disappear and not even stop the autoloader from cycling
atleast now i have another excuse to why their ammo doesn’t go kaboom.
Now why would (Or even how) that be the case?
@@MaxMTTpm it would absorb spall created from the penetrator. But it is also entirely possible to have it create more spall and do more damage. It’s too early to see right now.
thats such a sad amount of spall liner being given to the arietes, pretty much borderline useless
Coming from an abrams player it must be nice to have at all they act like we don’t have one because it’s put into our composite armor not like liner in the hull
Imagine complaining about a positive change just cause its not good enough.
Cant stand italian mains, its all they know how to do.
@@blackout-yr6zv my brother in Christ the Abrams is much better than the ariete.
@@p_filippouz Yeah that’s the point why would the Ariete and most other mbt’s have them but they act like there’s no way the abrams would have one it’s a completely unrealistic take
@@blackout-yr6zvtypical murica player complaining that their tanks are shit lol
so gepard AHEAD when
I just hope they will fix the mobility of T25 so it would be actually nice vehicle, because T25 should be way faster than M26
they intentionally nerfed it FYI a while ago.
@@nickkozak4763 I know but they could realize they are idiots and at least give it the mobility back, I'm not talking about the stabilizer I'm not sure if it is supposed to have it or not but I've just read a book (reliable source) where it's clearly stated numerous times that all T25 variants had superior mobility to T26/M26.
I still just want the 90mm T33 APC to perform correctly.
@@HarveyAndToddTheWraith"they could realize they are idiots"
Oh. Oh my sweet summer child...
There is a higher probability of undomesticated equines emerging at a full gallop from my virgin anus than there is of that happening, my friend 🥲
They gave PGZ a shrapnel round, (not) interesting... But will they remember that they have tracked aa guns with time fuze he?
Timed fuses are pretty useless in game. They need to add a leading calculation to it or something as currently, by the time you've set the fuse and the shell reaches the range the plane has already moved out of the danger zone.
Nice addind the autoloader, that a nice nerf !
The nerf: autoloader broken, crew reloading at 3 seconds
why do they nerf the su-22, YOU CAN LITERALLY SEE THE SPO-15 IN THE COCKPIT
Because it's copied from the su17 maybe? Export variants usually have worse avionics anyway
@@rickdubbink no dude you can literally see the spo-15 in real life on the su-22
@@lightningstrike5024 hm jnteresting then that they nerfed it
Just a reminder that SIDAM 25 still stands at the same BR of radar AA with better protection and offensive belts... and now china is getting he-vt too...
not only that everything else has much better tracking than the SIDAM and everything has 2x more APDS
@@MrEsphoenix what the hell are you talking about? sidam main belt is explosive only, secondary apds belt has only 15 rounds per gun and most of the times its not enough for a single tank
@@MrEsphoenix no rudeness intended but falcon has really no similarities, its a ground destroyer with inadeguate anti-air capacity for the BR it has now, sidam could work almost fine if it only had some kind of offensive belt like everyone else
One more step to fix the Ariete so happy
The buccaneers flaps has been properly modeled for awhile now
But now it affects the fm
@@TheEuropeanCanadian oh sweet
Hispano SAP buff is pretty cool. Hopefully the air targets belt is the killer it used to be in the past!
IKR, makes me wish we had belts with more SAP in 'em! 😋🤤
That the ahead doesn't have a tracer is a big plus, cause cas cant see the shots
So t-72s and t-80s gonna unable to reload when the autoloader broken ??
Tbh if the autoloader is broken that usually means your turret is in space anyway lol
I'm sure if they add this system, the Chinese will suffer as much
So Russias tank's still become satellites wonderful such a needed thing nobody asked for
Crews manually reload when you run of battery power so Gaijin will probably just have it switch to that when the auto loader breaks.
Does that meant hey fix the fuse system on puma also?
Because the Pumas fuse also should explode at the range of the plane, but it just doesnt...
oh thank god i thought i was crazy.
For the ship bridge thing, why not add the secondary bridge? That way you don't get stuck
Lmao, like we ain't wasting enough time repairing these damn vehicles
Has the Hunter or any British vehicles got drop tanks added??
The lightning with the over wing drop tanks are what we really need
@@MrEsphoenix give the hunters that first then lightning definitely two planes in dyer need of them
11am upload 🔛🔝
finally my 5.7 bridge is safe from HE spam
Same - Pretty much sealed my decision to buy HMS Belfast, that =D
At 9:50 you missed the opportunity to say “the missile knows where it is and where it isn’t” meme
Why did this video get a copyright strike originally?
No thermal and rangefinder for the Vextra 105
Is the Tigershark getting fuel tanks too??
To my recollection, Ground Forces only go to br 11.7.
I predict that putting one of these br 13.0 aircraft into your Ground lineup, to be CAS, is going to cause some issues for the matchmaker.
Nah it wont. Its already been like this with 12.7 planes. There is 2 types of top tier matches, 11.7 and 12.7. If you are an 11.7 player and you get uptiered to 12.7 youre basically finished. All the giga chads with their jets just obliterate your whole team. So it wont really change anything but it is nice now that there wont be as much of that because 11.7 cant get uptiered to 13.0 so there wont be as much getting uptiered and obliterated
@@vittoriovenetov9655 That just brings me back to the suggestion I have been making for years: that the matchmaker only considers a plus/minus of a single battle rating step, not a while battle rating in either direction.
Example: a br 5.3 lineup would potentially fight enemies from br 5.0 to 5.7 not br 4.3 to 6.3.
5am upload.👍
7pm upload 💯
Stuks new cockpit? Meaningggg bombers finally get cockpits?????
DESTROY Dev Server
7pm upload
They need to stop nerffing the USA tech tree it's becoming unplayable unless you play air or navy
Bru imaging onky giving the germans a huge update to air tracking and no one else for naval what a joke
Nerfing premium vehicles after they sold a ton of them should be illegal and considered crime against humanity
That's how they always do, make something attractive and OP and nerf it afterwards ...
just play the game instead of wasting money
I cannot understand - tt hellcat has a buffed engine but all premium hellcats has an old ones, makes no sense to me, but scam devs are a scam devs
Womp womp, cry about it lil bro
unless its a 2S38, then its okay
wow, they just keep ruining naval by making it easier.
sure having your controls taken out sucks... know what else sucks? having your gun disabled in ground battles.
so are they going to change ground battles so that people can't disable each others guns?
Difference being ships can still work without a bridge, as the rudder and engines can be controlled directly from the engine room.
Besides, your analogy doesn't work as ships already have guns that don't work when disabled. This is more like being able to drive your tank despite the drivers view port being taken out.
how to get all these golden eagles and sl on a dev server?????
2pm Upload?!
Why did the remove the efs on the U.S F16's?
Most likely doesn’t have it since it’s a single engine fighter, so if the engine catches on fire you’re dead anyway.
Think of it as a lower repair cost i guess.
@@esooGrMmost likely it doesn’t have it???
12pm upload.
Hmmm yes, because the super hellcat was a problem… literally never see people using them at all. And why the fuck are we removing horsepower! It has the exact same as the god dam hellcat! Holy fuck, gaijin needs to go to a special class.
Probably got sent some documents about it. It'll say why in the patch notes
Yak 141 r77 when?
Or at least R-73
@@dzban02 I wouldn't mind it being 12.7 with r77 and r73. It only has 4 pylons which is the yaks biggest weakness and has a shitty top speed
3AM upload 🎉
did any japanese fighters have an efs system? That doesn't seem realistic at all
N1K2's
6am upload
Pretty tired of hearing ariete players cry, the tanks are genuinely worse irl than they are in war thunder shoulda done your research you made the mistake if you chose to main that nation
Even if you don't main it you have to see how bad of a position it's been in
Soon as the shell works, they will nerf it. So...meh.
a 17 minute tec video? just put it on 2 times speed
TEC DO YOU EVEN SLEEP ?
Pretty sure he lives in Britain so his last three vids were posted this morning
@@pyrenees2695 nah he is in PST time this is just a scheduled upload
@@DawgIVLife Should be the Canadian European then lol
@@pyrenees2695 last three okay what about other eleven
@@Krokoszhe did a couple of live streams where he went over things then cut it up into individual videos. I know because I joined part way in and got confused why he did an out to then kept going lol
The autoloader thing is totally off - you can manually reload any of the T series tanks in case of a destroyed/damaged/malfunctioning autoloader. The fact that at the moment it looks like you cant is inaccurate and honestly very bad balance decision.
you can...if you leave the vehicle, get the round and then load... the manual reload only works if the autoloader can turn... otherwise you can not physically reach the ammunition in the loader to load it manually. so unless they model both the turntable, electrical and manual drive of the turntable and loading arm seperately it can never be accurately modeled.
if they do it would be sth like this:
Truntable damaged? no manual loading
electrical drive damaged? manual drive works manual loading possible.
manual drive damaged? welp it was backup anyways
both manual and electrical drive damaged? welp no manual loading possible
@@AlphaHorstthis guy spitting facts
But dont forget that if the carousel is damaged and you can still reload its gonna make russian mbt even more overpowered then they are wich they souldnt be already
@@pointer1829 I donˋt think having a 20s+ reload while the carousel is damaged is a buff... not being able to reload at all is just so annoying... imagine you loose the gun, breech, autoloader (as the arm is right behind the breech) and you are now stuck with repairing gun and breech for 45s and then another 20s for the autoloader on top of that...
there is a reason why I was against the new modules. Having no parts will be pure hell and you will spend your entire match repairing stuff
@@pointer1829 it'd still be a net nerf to autoloading vehicles compared to the current situation
@1996Horst the carousel being stuck is a rare thing, and honestly at that stage the crew has either left the tank or is dead.
Even then, the crew can still manually reach some of the shells and pull them manually.
I hope they place the tiger 2 and 1 variants down in BR, theyre kinda in an unfair spot now.
I hope they fix westers tanks reload speed. It's too fast and not realistic.
it's pretty realistic and possible. If anything, it should be faster with a fatigue factor. along that fact, russian autoloaders should be taking longer based on the position of the selected shell
@@blud5333 The game just assumes ever tank has a fresh 18 year old recruit in it. Well not really but at top tier pretty much everyone has max level crews.
Not true at all. The faster reload was proven multiple times back when it was slower with tonnes of real life footage and documentation. You can literally look up videos of them shooting as fast, if not faster, on TH-cam.
@@MrEsphoenix Then fix russian autoloaders. I saw video of T-72 reloading in 5 seconds.
@@jaroslavdudas7227 you can't just claim you've seen it so it must be true. If you have evidence then submit it on the forums like we had to for western tanks, but they're pretty hot on the heels when it comes to buffing Russian tanks so I'd be surprised if you've seen something they haven't.
Man im just waiting for Yugoslavian tech tree to come :(
11:45
No that is not cool, Spall Liners make gameplay worse, all spall liners should be removed from the game.
They’re turret liners, you’ll hit the crew anyway. These won’t help at all.
They should add the Russian turtle tanks who driving around in ukraine
being so critical over the he shells when they are a simple multiplier fix, idk why you spend the energy to harp on that for so long especially being the dev server
Gayjinn is butchering their game more and more
There is no way I said no way gaijin would nerf a American vehicle and make a Russian vehicle better that’s got to be bull shit no way thay would do that 😂😂😂 if thay ever made tanks planes half of what thay are sopost to be in America the win rate would be somewhere in the 85% American win rate facts!!!!!!
Uhuhhh sure bud
Such a shame I enjoyed the game so much but as long as they have Israel in the game I will not return to it. Gaijin should not be promoting Israeli armed forces in their game
Bye lol
Keep mad over a game.
What did u smoke?
They don't promote anything with that.
Also it is in the game longer than the current conflict
Wont be missed
Nah