Ayyyy! Welcome back to the saddle my man. Always loved how you and Foolish have your distinct signature weapons. Glad the axe is back in business. Trivia Time! The eyeball enemies that you fight are called 'Eidolons', which are a type of Ancient Greek ghost-like entity that serves as a duplicate of their actual spirit, a kind of ghostly doppelgänger that shares their likeness but is not their own mind. A famous example of this usage was the claim that Helen of Sparta/Helen of Troy was never physically present in Troy, and that Paris had merely abducted a ghostly image of her created by Hera while the real Helen was spirited away to Egypt by Hermes and held in safety by the local king Proteus. This was usually done when people wanted to make Helen a protagonist of a story, though sometimes they'd also write about Odysseus' wife Penelope having to fight off the ghosts of her more villainous female counterparts Helen and Clytemnestra (a scheming murderer married to King Agamemnon) while waiting for Odysseus to come home. The idea was never very popular in Greece overall, though, so it's more of a way for authors to do alternate takes on popular subjects without contradicting the most famous accounts directly. A plot device for fanfiction writers, basically. Here in Hades 2 the enemy name is more of a pun than anything. The ghosts don't show any resemblance to a human from the mythos or the Hades story continuity, instead resembling a different famous mythological monster more. Argus Panoptes was a servant of Hera's that she set to watch over the nymph Io because Zeus had a thing for her. Argus was a primordial giant descended from Gaia and one of several fathers of limited mythical importance, who drew Hera's attention by slaying a rampaging giant bull near Arcadia, a giant serpent monster and several petty criminals including a pair of murderers and a Satyr brigand who was famous for cattle-rustling. Hera set him to watch Io because of his incredible observational skill--he was said to never fall asleep and never miss movement, even out of his peripheral vision. Later accounts became increasingly literal, taking him to be a hundred-eyed giant whose different eyes slept at different intervals. This more monstrous version of Argus is depicted just like the Eidolon in this game, albeit with eyes all over its body instead of just the one eye that splits into many in the center of its forehead. But the huge rippling muscles, pale skin and spiked body parts are all common tropes for this particular version of the character. When Hera set Argus to watch over Io, Zeus instructed Hermes to go and free her. He did this by lulling all of Argus' hundred eyes to sleep using flute music, then cutting off his head with a sword when the last of the hundred eyes finally fell asleep. Hera was heartbroken by the loss of such a talented and loyal servant, so to remember him she set his hundred eyes within the tail of her sacred bird, the peacock as a way to always remember him. In Hades 2 her peacock motif is very evident, and builds involving her cast can ironically use the _real_ Argus Panoptes' powers to kill off these cheap knock-offs and their many exploding eyes that Chronos is sending against you.
Amazing stuff! FYI not sure if you're aware or it's a habit but there's no timer in the first Olympus room even though you fight a small number of enemies so you can take your time there and you don't have to pause. I like the 40% projectile speed from Medea because I normally play with +40% enemy speed, which is weird because it looks like they're going in slow motion but really the projectiles are now "normal" speed.
Side note for Heracles, you can open the god menu and he'll still leave if you picked your boon too quick. Minor thing but helpful if you care about time
lets fkn goooooooo 50 fear ggs!!! as always pot count: yuh: 10 nuh: 6 there were 3 whole pots in the biome entrance boaty >:( but given the circumstances ur doing gd
I've always been scared that the hard target type effects would make all the projectiles last longer on my screen and I'd get hit more often while trying to I-frame something else. 乁( ⁰͡ Ĺ̯ ⁰͡ ) ㄏ dunno
Ayyyy! Welcome back to the saddle my man. Always loved how you and Foolish have your distinct signature weapons. Glad the axe is back in business.
Trivia Time!
The eyeball enemies that you fight are called 'Eidolons', which are a type of Ancient Greek ghost-like entity that serves as a duplicate of their actual spirit, a kind of ghostly doppelgänger that shares their likeness but is not their own mind. A famous example of this usage was the claim that Helen of Sparta/Helen of Troy was never physically present in Troy, and that Paris had merely abducted a ghostly image of her created by Hera while the real Helen was spirited away to Egypt by Hermes and held in safety by the local king Proteus.
This was usually done when people wanted to make Helen a protagonist of a story, though sometimes they'd also write about Odysseus' wife Penelope having to fight off the ghosts of her more villainous female counterparts Helen and Clytemnestra (a scheming murderer married to King Agamemnon) while waiting for Odysseus to come home. The idea was never very popular in Greece overall, though, so it's more of a way for authors to do alternate takes on popular subjects without contradicting the most famous accounts directly. A plot device for fanfiction writers, basically.
Here in Hades 2 the enemy name is more of a pun than anything. The ghosts don't show any resemblance to a human from the mythos or the Hades story continuity, instead resembling a different famous mythological monster more. Argus Panoptes was a servant of Hera's that she set to watch over the nymph Io because Zeus had a thing for her. Argus was a primordial giant descended from Gaia and one of several fathers of limited mythical importance, who drew Hera's attention by slaying a rampaging giant bull near Arcadia, a giant serpent monster and several petty criminals including a pair of murderers and a Satyr brigand who was famous for cattle-rustling. Hera set him to watch Io because of his incredible observational skill--he was said to never fall asleep and never miss movement, even out of his peripheral vision. Later accounts became increasingly literal, taking him to be a hundred-eyed giant whose different eyes slept at different intervals.
This more monstrous version of Argus is depicted just like the Eidolon in this game, albeit with eyes all over its body instead of just the one eye that splits into many in the center of its forehead. But the huge rippling muscles, pale skin and spiked body parts are all common tropes for this particular version of the character. When Hera set Argus to watch over Io, Zeus instructed Hermes to go and free her. He did this by lulling all of Argus' hundred eyes to sleep using flute music, then cutting off his head with a sword when the last of the hundred eyes finally fell asleep. Hera was heartbroken by the loss of such a talented and loyal servant, so to remember him she set his hundred eyes within the tail of her sacred bird, the peacock as a way to always remember him. In Hades 2 her peacock motif is very evident, and builds involving her cast can ironically use the _real_ Argus Panoptes' powers to kill off these cheap knock-offs and their many exploding eyes that Chronos is sending against you.
I don’t even vibrate with the axe that much, I just vibrate with everything else less so it’s my default
That Eris kill has teuly demonstrated the hilarity of mental block. You just get to hit the win button XD
Truly
I love how the Vow called "Void" has a brain for the icon.
2 min prometheus fight is terrifying ngl. guys got a chunky health bar 0_o
Do we live in a reality where mental block is the best Athena boon now, and not divine dash?
We do
@Boat3d
Is it the cast based factor that makes it better? Or the fact that we only have a single dash thus divine dash is less useful?
Tanking Chronos like rupe wishes she could
Amazing stuff! FYI not sure if you're aware or it's a habit but there's no timer in the first Olympus room even though you fight a small number of enemies so you can take your time there and you don't have to pause. I like the 40% projectile speed from Medea because I normally play with +40% enemy speed, which is weird because it looks like they're going in slow motion but really the projectiles are now "normal" speed.
That’s sick
20:42 Why the fk can Talos do the dracon's move of fire trail ?
Great question
big ups on the dub my goat 🙏
Side note for Heracles, you can open the god menu and he'll still leave if you picked your boon too quick. Minor thing but helpful if you care about time
Good comms!!
Damn you got that first try. You're so good at the game.
Mental block is good at the game
Brother just did 50 fear on surface like it was nothing.. WTF? I guess some people are just good.
thank you :D
lets fkn goooooooo 50 fear ggs!!! as always pot count:
yuh: 10
nuh: 6
there were 3 whole pots in the biome entrance boaty >:( but given the circumstances ur doing gd
I hate gold pots!!
I too am a mental block convert
It’s very silly!
You can run aphro into frog :o
Yes yes
I thought you still had to dash to deflect with mental block, might start picking it now👍
No just click the funny button and you deflect we woo
Wtf boated you are TOO good at this game
Thank you
I've always been scared that the hard target type effects would make all the projectiles last longer on my screen and I'd get hit more often while trying to I-frame something else. 乁( ⁰͡ Ĺ̯ ⁰͡ ) ㄏ dunno
This is how I feel in the underworld, but the projectiles in Olympus are such a threat I like using hard target
GG
Geeee geeee