Turrets benefit from Kinetick tag (213% damage) same as Sniper rifle and also from items.Only Sugar Rush and Coffe do not work on this ability. Actualy turrets get a lot of damage from your Kinetick build and items choose 🙂
@kingpharaoh84 of course yes if ability have tag. Its main game mechanic in 0.7. And its realy easy to see . On toxic ability as example. they start create a clouds or how explosions became bigger, or Chain ligthning zap,or White enemy insted of blue from frost. If ability/weapon have 2 tags (Evolutions usualy) =>benefit from both tags. Thats why 0.7 is a game changer.
Yeah man even though the card said 6 it starts off at 4 magazine size. That's fine and all but the magazine size should go up by +2 every upgrade it's like they completely ignored that part of the weapon.
definitely a shame this was done before the update and u only get 6 items. i wonder if pocket watch would work in tandem with the killing spree on boss kill Edit: i see you wondered the same
This video was recorded be for the new patch came out.
i noticed that the sniper bullet pierced and then another bullet split off the one that pierced and did a ricochet in another direction
OMG... that BOSS at 33:02 stuck in the turrets was having a great time... :))
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Turrets benefit from Kinetick tag (213% damage) same as Sniper rifle and also from items.Only Sugar Rush and Coffe do not work on this ability. Actualy turrets get a lot of damage from your Kinetick build and items choose 🙂
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@kingpharaoh84 of course yes if ability have tag. Its main game mechanic in 0.7. And its realy easy to see . On toxic ability as example. they start create a clouds or how explosions became bigger, or Chain ligthning zap,or White enemy insted of blue from frost. If ability/weapon have 2 tags (Evolutions usualy) =>benefit from both tags. Thats why 0.7 is a game changer.
love the thumbnail
Yeah man even though the card said 6 it starts off at 4 magazine size. That's fine and all but the magazine size should go up by +2 every upgrade it's like they completely ignored that part of the weapon.
It might be fixed in the new patch update, I’ll have to check.
Regarding the sniper, it said 6 but when you picked it up it fired 4. But maybe it was fixed with the new patch?
I hope it was. I’ll check next time I run it.
2:15 try running sniper with fireman and ghost...
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definitely a shame this was done before the update and u only get 6 items. i wonder if pocket watch would work in tandem with the killing spree on boss kill
Edit: i see you wondered the same
The problem with recording ahead of time haha. I’ll revisit some of these once the update is live, and things have settled a bit.