Hello everyone! If you have trouble with the outer mesh changing back to previous textures, make sure to add the outer mesh name in the script section of the entity. You can see how it's done in this image: i.imgur.com/KVSo8Bo.png
The ambient noise in the background combined with your soft voice is amazing, if my teachers spoke like you I wouldn't have failed school. Your tutorials are top notch, thanks for the help
Your videos are soo helpful for a first time map "builder" (im terrible) like me, thank you for putting time into these videos sectioning them out and editing them. Keep being the best! :)
Could you go over world map creation? Having some troubles figuring out where to start myself, as far as i can tell others seem to be accomplishing their map conversions fairly quickly
hey so I have another question about the mod (sorry) will you be using entirely custom scenes or will you be mixing the scenes your team makes with those that are in native bannerlord?
For some reason i can't properly save my maps. Appearently the Navigation mesh for the map is missing. Can somebody tell me whats up with that and how to fix it?
I will the following videos will be: navmesh spawnpoints for SP and custom battles How to test your map in custom battles How to make a siege scene (might be in several parts)
I really like what you guys are doing! Id like to leave a little suggestion for a future mod that I thought about, something like a “honorable battle mod” in wich every unit MELEE unit will find another unit and battle it alone, that way instead of having 10 legionaries fighting me i can actually have fun battles like 1 legionary fighting 1 of my units and having like actually huge battles but like spread out around the map, archers in the other hand would just shoot while the enemies are charging and keep shooting while the fight is ongoing but if a melee unit is free it will attack archers or in case your army is made of 20 people and the enemy army is made of 40 then units would be spread out in 2v1 and like that, do you understand what i mean? And is this even posible? To summarize battles would be like in real life, in which each soldier finds an enemy and battles him to death and of course if there is a disadvantage in numbers multiple enemies fight one guy but never like 10 v 1 even tho the number of soldiers are even..
hey thanks for the great tutorials! I am making a city scene with the scene editor, do you know how to export the scene I made to test inside the game, instead of only testing it inside the editor? thanks!
Hello, i have been messing around with the editor but recently i have been unable to load my file that i was working on. I don't know if other people have had this issue. But upon loading the scene the tool just crashes.
did it happen after you added a navmesh or edited it? In that case you can find the navmesh file and delete it, then it should load - worked for me at least.
@@MacbethofGondor thanks for the reply but i had not yet messed with navmesh yet. it was just basic landscaping and placing entities. Didn't lose to much but still something i want to evade
@@MacbethofGondor not a big loss, im an amateur haha. Just wanted to have some fun and see how the tool works. I can however load other scenes. Just not the one i was working on... Maybe corrupted, i did send the failure report as maybe the devs find the issue and can help the real modders prevent it
I might just be dumb but how do you play on your map in custom matches?(with a army, not testing) i don't see the map but that might just be difference in version. Thanks!
@@MacbethofGondor ok great was just makein sure you would cover it ive been workin on a map my self following along with your vids so thank u for doing this bro
Hello everyone!
If you have trouble with the outer mesh changing back to previous textures, make sure to add the outer mesh name in the script section of the entity. You can see how it's done in this image:
i.imgur.com/KVSo8Bo.png
Thanks a lot !
Ah, another glorious episode of "The Joy of Modding". :D
Its especially fun to make backgrounds in desert maps cause you can use almost all of them, except the snowy ones.
The ambient noise in the background combined with your soft voice is amazing, if my teachers spoke like you I wouldn't have failed school. Your tutorials are top notch, thanks for the help
Your videos are soo helpful for a first time map "builder" (im terrible) like me, thank you for putting time into these videos sectioning them out and editing them. Keep being the best! :)
Haha thanks it's appreciated, I'm glad if they can help people - I really like being creative in the editor :D
I was just thinking about an outer mesh last night and you make this. What a chad.
asked about this on your other vid, this is the video i was looking for, glad someone is making these, subbed
I hope it helped you out ;)
What you do is so nice, you bring new dreamy people into modding sector with your tutorials. Keep up the good work!
Thanks a lot :)
Your doing God's work friend, thank you
Love going to bed and being surprised with a video from ASMRMacbeth
WOW AWESOME
I better start promoting you to official commenter XD
I did'nt realise it's possible to change outher mesh textures :o Great video once again!
haha thx
Keep up the great work!
thanks, appreciated
You sound like Boromir... love it
That thumbnail tho lol Perfekt!
Great vid, thanks!
Love the tumbler its almost good as the video it self hear hear.
Could you go over world map creation? Having some troubles figuring out where to start myself, as far as i can tell others seem to be accomplishing their map conversions fairly quickly
look at the link in the description
What are the names soundtracks that play in the video?
Somnia II - Reed Mathis
Dream Escape - The Tides
Pure Potentiality - Benjamin Martins
Seclusion - The Tides
Peaceful Mind - Astron
@@MacbethofGondor ❣ спасибо)
hey so I have another question about the mod (sorry) will you be using entirely custom scenes or will you be mixing the scenes your team makes with those that are in native bannerlord?
We will mainly only use our own, but perhaps some of the battle terrains can be used a few places, but no villages and such
@@MacbethofGondor awesome, thanks for the reply
Thanks!!
Can we get a guide on campaign map making soon?
Edit: just got to the bit in the video where he talks about this whoops
lol - Use the link in the description - should help you out
How can add a new model with texture in scene(for ex download from 3dwearhouse sketchup format)?
can we create a new town in a copy of a town ?
i m tired about similar towns scenes ;S
For some reason i can't properly save my maps. Appearently the Navigation mesh for the map is missing. Can somebody tell me whats up with that and how to fix it?
Are you planning to make a how to add swords or armors tutorial
No that's not really waht I dod for the mod, but I can ask John if he wants to make a tutorial about it
@@MacbethofGondor thanks for your reply
show how to set spawn point, siege tower point etc too pls
I will the following videos will be:
navmesh
spawnpoints for SP and custom battles
How to test your map in custom battles
How to make a siege scene (might be in several parts)
Can you make A video: how to make A Village scene. I worked with the Guide from tailwolds but failed to navigate villagers and animals
yeah I will probably continue with that when a basic battle terrain is finished here :)
I really like what you guys are doing! Id like to leave a little suggestion for a future mod that I thought about, something like a “honorable battle mod” in wich every unit MELEE unit will find another unit and battle it alone, that way instead of having 10 legionaries fighting me i can actually have fun battles like 1 legionary fighting 1 of my units and having like actually huge battles but like spread out around the map, archers in the other hand would just shoot while the enemies are charging and keep shooting while the fight is ongoing but if a melee unit is free it will attack archers or in case your army is made of 20 people and the enemy army is made of 40 then units would be spread out in 2v1 and like that, do you understand what i mean? And is this even posible?
To summarize battles would be like in real life, in which each soldier finds an enemy and battles him to death and of course if there is a disadvantage in numbers multiple enemies fight one guy but never like 10 v 1 even tho the number of soldiers are even..
hey thanks for the great tutorials! I am making a city scene with the scene editor, do you know how to export the scene I made to test inside the game, instead of only testing it inside the editor? thanks!
yeah I do, but it's a little complicated so I will cover it in a video eventually
@@MacbethofGondor great hope u can cover it in the next video! 👍
@@Luke-ur5xk it's gonna take a few more videos - haven't covered navmesh yet, which is the most important stuff
@@MacbethofGondor thanks for that👍👏
Hello, i have been messing around with the editor but recently i have been unable to load my file that i was working on. I don't know if other people have had this issue. But upon loading the scene the tool just crashes.
did it happen after you added a navmesh or edited it? In that case you can find the navmesh file and delete it, then it should load - worked for me at least.
@@MacbethofGondor thanks for the reply but i had not yet messed with navmesh yet. it was just basic landscaping and placing entities. Didn't lose to much but still something i want to evade
@@aegis2061 Hmmm there should be some backup version in the folder of the same name I think (not sure though).
It might simply be lost ;/
@@MacbethofGondor not a big loss, im an amateur haha. Just wanted to have some fun and see how the tool works. I can however load other scenes. Just not the one i was working on... Maybe corrupted, i did send the failure report as maybe the devs find the issue and can help the real modders prevent it
@@aegis2061 yeah let's hope
I might just be dumb but how do you play on your map in custom matches?(with a army, not testing) i don't see the map but that might just be difference in version. Thanks!
I'll cover it eventually, but you need quite some stuff before you get to that point
@@MacbethofGondor i was afraid of that
is there anyway u can show us how to add the scene to our game? great vid btw!!
yeah I will :) but some of the important stuff is still missing
@@MacbethofGondor ok great was just makein sure you would cover it ive been workin on a map my self following along with your vids so thank u for doing this bro
@@boominrandy2807 no problem, glad if I can help
Show us update on KOA mod.
there was a video that came out just 4 days ago
Goat!
I love u
Campaign map pls
look at the link in the description
Sauron didn't like this video