thank you for the video, does it have good muscle deformation, like when you shoulder move when the hands up ? Ive been looking for months now for a good rigged model to use it as art reference ... there are a lot of the deformations are not realistic maybe good for animations but not for reference.
@@aimarocain I find it to be very faithful to real anatomy, as long as you actually move it within the real range of motion that a human would have. Chris did come out with a muscle system as well which I don't have yet, but I do trust him to make it as close to 100% realistic as possible.
thank you for the video, does it have good muscle deformation, like when you shoulder move when the hands up ? Ive been looking for months now for a good rigged model to use it as art reference ... there are a lot of the deformations are not realistic maybe good for animations but not for reference.
@@aimarocain I find it to be very faithful to real anatomy, as long as you actually move it within the real range of motion that a human would have. Chris did come out with a muscle system as well which I don't have yet, but I do trust him to make it as close to 100% realistic as possible.
@@BuzzKirill3D he surly is a genius , thank you
My question is how do you apply this rigging to your character? Can you make a video about it?
And can you explain a little bit about how can such a low poly be so smooth when rigging?
@@Feefunn hi, this video is about a custom rig that's sold by Chris Jones. Look up his videos (just type Chris Jones 3D on YT), you'll be amazed.