its just the nature of the colors LMAO i swear ow try hards are the most ND, adhd, savant group of gamers. i love the absolute information overload in this game
@@Shraene spilo Is using the traffic light term as he focuses on the tracers engagements, everytime he does bad, ok or good, he will rate that with the traffic light colour, my comment pin posted (the one 1 year ago) demonstrates how spilo was able to remember all of the engagements and remembered all the colours like 30 minutes after. I hope this helps brother.
You covered positioning and timing. What are some other broad categories / perspectives that you could take coming into a VOD review? I guess ability/ult usage, range..... deaths?
As rein: Shield management, focusing on blocking/landing shatter, use of cover, target prioritization, trying to be as unpredictable as possible with your shield timing in order to block shatter/sleep dart...
Please do a few more Juno reviews I feel I’ve been struggling with climbing with her and even when I use cover try to keep my distance and don’t die all the much I still will lose the game
Hello, idk if you're still reading comments on this but if you are - is the "diagnosis" review meant to be focused on just one thing, or, after I look through let's say my positioning and make conclusions, I'm supposed to roll it back and look at something else, like cd usage? Anyhow very helpful video, thanks!
Correct me if im wrong (im a new ow player) but checkup is to see how youre doing in the thing(s) youre focusing on and what you could do to further improve but diagnosis is to see what other thing youre struggling w or just want to shift focus to?
exactly, diagnosis is for people who don't know what they're doing wrong to begin with and need direction. Pick a category, review it, and if you deem it acceptable you look at something else until you find a problematic area of your gameplay, that way you have a clear and measurable goal to focus on instead of just "i need to get better." Check up is watching how you're performing in matches where you make your diagnosis your primary focus, so that you can apply what you've learned and see what works and what doesn't. "Oh I focused on intentionally shooting the tank here because I'm working on good target priority, did it work? No, why not? Both supports were still alive. Now I know I need to try and remove the supports before I start shooting the tank." (As a basic example)
ok, so this guy had 4/10 red for "timing" with Tracer Let's say tob become the nomber 1 tracer in the world you've to have 10 in all theses thing: Timing, Pulse usage, Position, Target Focus, Recall usage, blink usage. You said, at 1-2/10 you improved anough and you can stop check up for this aspect and move on for another one For example in months, this same guy will be : Timing: 1/10 reds Pulse usage: 2/10 reds Position: 0/10 reds Target focus: 2/10 reds Recall usage: 2/10 reds Blink Usage: 1/10 reds He gonna be GM or something. But to improve even more, it means that each mark "0/10" value will change, and for example he will look more closely and he will notice that on the 9/10 timings which were good, he can still improve this tiny thing and so it is again 8/10 (for example) which aren't good enough with this new "good timing model"? If yes, when you're master or even GM1, you can find content on TH-cam or even POV gameplay that show you what is a "good timing", but for contenders or OWL players, how do they get this info? Are they reviewing a lot more and try to understand alone how they could improve their timing? Or it is the goal of a coach because an OWL players wouldn't basically have the time to do this "search for the model of what is a perfect timing" job? Thanks in advance, love your content.
Hard to follow but, OWL I assume get their incredible timing and skill a lot from their constant playing. It's a full time job. They also play with roughly the same 5 people and they all practice together. So that really helps with the huge jump of skill from grandmaster to OWL.
@@exoticspoon6117 Yeah you're right. I used to play in high T3 team, and I struggled to see what I was doing wrong/Find what I could improve. So, according to you, more you're good, more it is worth it to play instead of reviewing games?
@@Tibiscuit_OW2 Maybe. I'd say it's more like an asymptote. Reviewing will always be good but the further skill you get the closer to "zero reviews needed" you get. You'll just never get to that "zero needed" yet find value from constant practice.
@@Tibiscuit_OW2 It's important to remember that as you climb the ranks you're going to play against better people. The opportunities and timings for openings are going to be fewer and father between by 100x. There's always reason to review games if you're looking to improve, there will always be something to study in your gameplay unless you are rank #1 by a considerable amount and don't have to try that hard to win anyways. A trick that worked in Gold probably won't work on a Champion 99% of the time. That's why it's so easy for T500 to destroy U2GM's. They're used to openings on enemies that are so small that only a handful of people can even make use of them to begin with; any mistake made by a lower rank player feels like they're holding a sign that says "please shoot me." 1/10 red X's in Gold could easily be 8/10 in Diamond, and 1/10 in Diamond could be 9/10 in T500
@@Tyler-V3NA Hey, thanks to have taken the time to reply. So, as the lvl of your enemies increase as yours, it's an infinite process, you always have something to improve and notice it while reviewing more and more? As there is no content on TH-cam to show you what a "better timing" than yours is, you've to figure out alone right?
Hey Spilo this is me in the video, just wanted to say thanks for the self coaching tips they helped me hit masters 4 yesterday!
Update?
I saw this thumbnail and almost made a car insurance deal, great video
This is one of my favorite comments I've seen.
@@theaverageman644 thank you champ
its just the nature of the colors LMAO i swear ow try hards are the most ND, adhd, savant group of gamers. i love the absolute information overload in this game
Thank you Spilo. It's really refreshing to have this kind of information available, instead of the sea of useless tip & tricks videos
This framework is awesome, I'll do a checkup VOD review at the start of my next session and see if I can get rid of a few Xs by the end of the session
38:27 you're not human I swear or you're a genius.
No genuinely, the average person can remember 7 digits minus or plus two. Bro is legit above average intelligence.
can you tell me what is he talking about? what is green red green red green what?
@@Shraene30:16 watch this, if this doesn't answer your question I'll tell you.
@@Gibraltar_tank i still don't get it
@@Shraene spilo Is using the traffic light term as he focuses on the tracers engagements, everytime he does bad, ok or good, he will rate that with the traffic light colour, my comment pin posted (the one 1 year ago) demonstrates how spilo was able to remember all of the engagements and remembered all the colours like 30 minutes after. I hope this helps brother.
You covered positioning and timing. What are some other broad categories / perspectives that you could take coming into a VOD review?
I guess ability/ult usage, range..... deaths?
As rein: Shield management, focusing on blocking/landing shatter, use of cover, target prioritization, trying to be as unpredictable as possible with your shield timing in order to block shatter/sleep dart...
yeah, deaths (how many deaths were from just stupid decisions), ult usage, abilities, general corner positioning, awareness of enemies/teammates, etc.
Thank you :)
Great stuff!
I can't believe I'm getting this for free
Please do a few more Juno reviews I feel I’ve been struggling with climbing with her and even when I use cover try to keep my distance and don’t die all the much I still will lose the game
Hello, idk if you're still reading comments on this but if you are - is the "diagnosis" review meant to be focused on just one thing, or, after I look through let's say my positioning and make conclusions, I'm supposed to roll it back and look at something else, like cd usage?
Anyhow very helpful video, thanks!
If you can handle looking at multiple things, it definitely generally leads to a more accurate diagnosis, just ends up being a bit slower!
16:45 It's the funniest thing ever xD
This guy's a genius though, good on you ^^
Great video
Is there somewhere i can go to find the overall categories of skills under micro and macro
Correct me if im wrong (im a new ow player) but checkup is to see how youre doing in the thing(s) youre focusing on and what you could do to further improve but diagnosis is to see what other thing youre struggling w or just want to shift focus to?
exactly, diagnosis is for people who don't know what they're doing wrong to begin with and need direction. Pick a category, review it, and if you deem it acceptable you look at something else until you find a problematic area of your gameplay, that way you have a clear and measurable goal to focus on instead of just "i need to get better."
Check up is watching how you're performing in matches where you make your diagnosis your primary focus, so that you can apply what you've learned and see what works and what doesn't. "Oh I focused on intentionally shooting the tank here because I'm working on good target priority, did it work? No, why not? Both supports were still alive. Now I know I need to try and remove the supports before I start shooting the tank." (As a basic example)
@@Tyler-V3NA tyty, Tyler! Ill screenshot this so i remember lol
Spilo
29:04 ok.
❤
ok, so this guy had 4/10 red for "timing" with Tracer
Let's say tob become the nomber 1 tracer in the world you've to have 10 in all theses thing: Timing, Pulse usage, Position, Target Focus, Recall usage, blink usage.
You said, at 1-2/10 you improved anough and you can stop check up for this aspect and move on for another one
For example in months, this same guy will be :
Timing: 1/10 reds
Pulse usage: 2/10 reds
Position: 0/10 reds
Target focus: 2/10 reds
Recall usage: 2/10 reds
Blink Usage: 1/10 reds
He gonna be GM or something.
But to improve even more, it means that each mark "0/10" value will change, and for example he will look more closely and he will notice that on the 9/10 timings which were good, he can still improve this tiny thing and so it is again 8/10 (for example) which aren't good enough with this new "good timing model"?
If yes, when you're master or even GM1, you can find content on TH-cam or even POV gameplay that show you what is a "good timing", but for contenders or OWL players, how do they get this info? Are they reviewing a lot more and try to understand alone how they could improve their timing? Or it is the goal of a coach because an OWL players wouldn't basically have the time to do this "search for the model of what is a perfect timing" job?
Thanks in advance, love your content.
Hard to follow but, OWL I assume get their incredible timing and skill a lot from their constant playing. It's a full time job. They also play with roughly the same 5 people and they all practice together. So that really helps with the huge jump of skill from grandmaster to OWL.
@@exoticspoon6117 Yeah you're right.
I used to play in high T3 team, and I struggled to see what I was doing wrong/Find what I could improve.
So, according to you, more you're good, more it is worth it to play instead of reviewing games?
@@Tibiscuit_OW2 Maybe. I'd say it's more like an asymptote. Reviewing will always be good but the further skill you get the closer to "zero reviews needed" you get. You'll just never get to that "zero needed" yet find value from constant practice.
@@Tibiscuit_OW2 It's important to remember that as you climb the ranks you're going to play against better people. The opportunities and timings for openings are going to be fewer and father between by 100x. There's always reason to review games if you're looking to improve, there will always be something to study in your gameplay unless you are rank #1 by a considerable amount and don't have to try that hard to win anyways. A trick that worked in Gold probably won't work on a Champion 99% of the time. That's why it's so easy for T500 to destroy U2GM's. They're used to openings on enemies that are so small that only a handful of people can even make use of them to begin with; any mistake made by a lower rank player feels like they're holding a sign that says "please shoot me." 1/10 red X's in Gold could easily be 8/10 in Diamond, and 1/10 in Diamond could be 9/10 in T500
@@Tyler-V3NA Hey, thanks to have taken the time to reply.
So, as the lvl of your enemies increase as yours, it's an infinite process, you always have something to improve and notice it while reviewing more and more?
As there is no content on TH-cam to show you what a "better timing" than yours is, you've to figure out alone right?
sPILO
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