Surprising Late Releases on the Super Nintendo

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  • เผยแพร่เมื่อ 16 มิ.ย. 2024
  • Let's take a look at some unexpected releases, both good and not so good, for the Super Nintendo.
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    Opening "Sega" jingle is from Astal for the Sega Saturn.
    Ending Music during the credits is from Batman for the Sega Genesis.
    SLX Logo
    By: Jan Neves
    TH-cam Page - / jan3d
    Intro by Evan S.
    portfolio.tsestudios.com/
    Outro Animation by Kevin Bhall
    TH-cam Page - / nigh11
    Episode Notes:
    1. Captured on the Analogue Super NT - except Kirby, which I used some old ZSNES footage I had. It's not emulated 100% correctly.
    2. I used the Japanese version of Super Mario RPG because that's the one I own.
    3. I always liked Final Fight but never considered it anywhere near as good as the Streets of Rage games. None of them.
    4. It still amazes me that some of these came out as late as they did. You expected it to an extent because the SNES was 2 years after the Genesis, but with the new generation started, Nintendo hung on to its 16-bit throne as long as it could.
    5. Check out the first Super Turrican as well. It's pretty good itself.
    6. Ken Griffey Jr's Winning Run has a nasty pitching AI. It does not make it easy, especially in the games with the better teams.
  • เกม

ความคิดเห็น • 759

  • @Lord_Deimos
    @Lord_Deimos 4 หลายเดือนก่อน +173

    Yoshi's Island still looks fresh, goes to show that a timeless art direction can't be beat.

    • @cjohnson9211
      @cjohnson9211 4 หลายเดือนก่อน +6

      Too bad the gameplay is so annoying

    • @yeahyeahwowman8099
      @yeahyeahwowman8099 4 หลายเดือนก่อน +25

      ​@@cjohnson9211so annoying how, yeah the baby cries when you get hit, which if you are good, you can retrieve baby mario in a matter of seconds after it happens. It has fantastic controls and good levels, no the gameplay isn't annoying

    • @kistar3460
      @kistar3460 4 หลายเดือนก่อน +11

      Yoshis Island is one of the best ”feel good” games ever made

    • @arcticridge
      @arcticridge 4 หลายเดือนก่อน +7

      WAA! WAA! WAA! WAA! WAA!

    • @nintendo1889x
      @nintendo1889x 4 หลายเดือนก่อน

      @@cjohnson9211 There's a ROM hack that removes the crying

  • @punchabunchabuttons
    @punchabunchabuttons 4 หลายเดือนก่อน +96

    Fun facts about SFA2 on the Snes. The pauses are not loadings... They have something to do with rushed and faulty audio programing. They recently fixed it with a patch over at Romhacking. After the fix, the game becomes a thing of beauty. Had they not botched it when releasing it, this version would have been the only home version without loadings. Something to think about.

    • @shadowopsairman1583
      @shadowopsairman1583 4 หลายเดือนก่อน +3

      Might as well play the arcade version at that rate

    • @thiagovidal6137
      @thiagovidal6137 4 หลายเดือนก่อน +8

      Yeah I watched it in MVG as well. 😂

    • @punchabunchabuttons
      @punchabunchabuttons 4 หลายเดือนก่อน +2

      @@thiagovidal6137 Yup. Love Dimitris' content.

    • @nekokonata
      @nekokonata 3 หลายเดือนก่อน +3

      @@shadowopsairman1583 You are missing the point

  • @thiagovidal6137
    @thiagovidal6137 4 หลายเดือนก่อน +42

    You forgot Megaman & Bass released on the SNES on 1998. That was insane.

    • @Apocalyptic_Sentinel
      @Apocalyptic_Sentinel 4 หลายเดือนก่อน +5

      I'm surprised it wasn't in the video either, the game was pretty well known bitd in the importing scene before the GBA version was released years later.

    • @Nikku4211
      @Nikku4211 4 หลายเดือนก่อน +5

      I assume he only wanted to cover games released in North America. Japanese systems are branded SFC after all.

    • @rajann44
      @rajann44 4 หลายเดือนก่อน

      Exactly ❤

  • @Carsonj13
    @Carsonj13 4 หลายเดือนก่อน +188

    "Why didn't Sega support their current consoles instead of rushing out follow-ups and addons" is a question many of us have asked... looking at what homebrew devs have done in recent years, i would have loved to have seen how things could have been pulled off on the genesis with larger rom carts among other things... oh well.

    • @jahdorose8659
      @jahdorose8659 4 หลายเดือนก่อน +17

      They were too busy trying to be better with better hardware it's unfortunately failed at going against Nintendo and turbo graphics 16 and Sony etc

    • @Jolly-Green-Steve
      @Jolly-Green-Steve 4 หลายเดือนก่อน +8

      The lure of digital video was too much for Sega of Japan's Hitachi San that he approved the doomed project. (Japanese voice) 64 on screen colors at 120i resolution!!.... Subaru!!!

    • @Johnlmooring
      @Johnlmooring 4 หลายเดือนก่อน +33

      I think Sega really hurt themselves releasing the 32X and Sega CD. Those 2 devices were pointless. The Saturn was good but when people saw the terrible quality of the 32X and Sega CD, I think that discouraged them from buying a Saturn and Dreamcast (Both terrific systems).

    • @EJHilt
      @EJHilt 4 หลายเดือนก่อน +8

      I thought this many years myself. If they supported the master system games more closely with the power base converter. Then convert budget title games aka the Sega CD to only do 2D games to the sega Saturn and then 3D full price games also in the Saturn with the hardware redone for better more easy writing / third party friendly software. Then have the Dreamcast with dual analog sticks with a DVD player. Then Sega would have been better off. Just simple changes that would save that company from heartache.

    • @jahdorose8659
      @jahdorose8659 4 หลายเดือนก่อน +7

      @@Johnlmooring definitely 32x not having good games and was already working on the Saturn

  • @n0isyturtle
    @n0isyturtle 4 หลายเดือนก่อน +52

    Late-era SNES releases remind me of early NES days when their Seal Of Quality actually meant something.

    • @Capcomgirl25
      @Capcomgirl25 4 หลายเดือนก่อน +9

      Actually the Seal of Quality simply meant the game would work on the hardware and not whether or not the game was good. I can see people are still using misconceptions from Wii's days to downplay why Nintendo didn't go third party. Truly odd.

    • @alanlee67
      @alanlee67 4 หลายเดือนก่อน +9

      ​@Capcomgirl25 what it really did was limit the number of games a publisher could release. So you couldn't just heap endless shovelware onto Nintendo consoles like they did with atari. So it did lead to better games.

    • @CMSonYT
      @CMSonYT 10 วันที่ผ่านมา

      @@alanlee67 In practice it was very easy for a decent sized publisher to get around.

  • @willrobinson7599
    @willrobinson7599 4 หลายเดือนก่อน +44

    For me megadrive and snes was the best time to be a gamer, loved what the delvepers got these systems to do in the later years

    • @Adamtendo_player_1
      @Adamtendo_player_1 4 หลายเดือนก่อน +6

      It really was the best timing gaming and for me right now. Modern gaming sucks and Nintendo still being around and being an Nintendo switch owner is the one shining bright light in gaming today.

    • @Asfgxff
      @Asfgxff 4 หลายเดือนก่อน +1

      @@Adamtendo_player_1that and if you have good retro gaming stores where you live.

    • @LG-ro5le
      @LG-ro5le 4 หลายเดือนก่อน +2

      @@Adamtendo_player_1agreed without the switch gaming wouldnt even be relevant today, nintendo are the masters

    • @turtleanton6539
      @turtleanton6539 4 หลายเดือนก่อน

      ​@@LG-ro5leyes indeed😊

    • @VashStarwind
      @VashStarwind 2 หลายเดือนก่อน +1

      @@LG-ro5leIdk PC gaming is pretty awesome these days, just cause the amount of old games you can buy and play, and how cheap they are on sale a lot of the time.. But modern PC games for the most part suck. Were lucky to get one good one a year now

  • @morganmedrano920
    @morganmedrano920 4 หลายเดือนก่อน +57

    Something that I feel is often glossed over when it comes to both the NES and the SNES. Nintendo didn't need console add-ons, they just upgraded the cartridges. It's chips get better and cheaper with time. Developing an addition to existing hardware is expensive. So SNES just upgraded games that needed the boost.

    • @lutherheggs451
      @lutherheggs451 4 หลายเดือนก่อน +12

      No different than people seem to ignore that the Genesis came out in 1989, the SNES didn't come out until 1991 so its really not that shocking that Sega would have to do something about the Genesis long before Nintendo needed to move on from the SNES. Even with both using older hardware, the Genesis would have had older hardware than the SNES

    • @shenglongisback4688
      @shenglongisback4688 4 หลายเดือนก่อน +5

      Sega american made that mistake instead of put extra chips in the cartridges, but instead wasted money on add ons.
      Don't get wrong me wrong love the 32x and CD are awesome from a historically view point but since it uses the Megadrive as the base.

    • @llpBR
      @llpBR 4 หลายเดือนก่อน +9

      But Sega did created special chips for their cartridges also, like Sega Virtua Processor and the Lock-On was incredible and opened lots of opportunities that nobody used... But they were doing right things and wrong things at the same time

    • @AFourEyedGeek
      @AFourEyedGeek 4 หลายเดือนก่อน +4

      @@lutherheggs451 ​ Mega Drive was released in 1988 and the SNES was released in 1990, they are Japanese hardware and released there first. SNES games had additional hardware performance upgrades in their cartridges before the Mega Drive released their add-ons, in fact Nintendo had one in a game 30 days after the SNES released with Pilotwings (Dec 1990) to help with its Mode 7 rotation. Sega simply focused on add-on hardware rather than enhancement chips, its age had nothing to do with it.

    • @opaljk4835
      @opaljk4835 4 หลายเดือนก่อน +3

      They sure tried to. Satelliview, famicom disc system, super gameboy…don’t forget that Nintendo invested time and money with Sony on their own CD drive, it just never came out. And then another with Panasonic.

  • @jaredwhite200
    @jaredwhite200 4 หลายเดือนก่อน +67

    I’m so glad I had both the SNES & Sega Genesis as a kid cause I got to enjoy the best of both Consoles. They are two of my favorite consoles ever

    • @kaneofnod
      @kaneofnod 4 หลายเดือนก่อน +7

      Same. People who choose one or the other today are dumb and just missing out. Of course if you couldn't afford it back then that's another story and completely understandable.

    • @elgatofelix8917
      @elgatofelix8917 4 หลายเดือนก่อน +2

      I had both consoles back then as well, including SegaCD. Unfortunately I wouldn't say I got to enjoy "the best" of both consoles since I missed out on some of the best games from both platforms. That's not to saying didn't own any good games. I had some excellent games. But looking back there were so many amazing games I either never could afford to get or just plain didn't know existed. Still, I have great memories of that time period and the great games I did play.

    • @kaneofnod
      @kaneofnod 4 หลายเดือนก่อน +1

      @@elgatofelix8917 absolutely. Same thing with the Sega CD, though the only games I remember on it were Sonic CD and Sewer Shark. But, yes, if the game wasn't advertised in the Sears Christmas catalogues I probably didn't know about it! Anyway, happy gaming!

    • @Computerguy81
      @Computerguy81 4 หลายเดือนก่อน +4

      Indeed. You needed BOTH systems to fully enjoy the 16-bit era.

    • @Ian-Omega
      @Ian-Omega 4 หลายเดือนก่อน +2

      Yeah most of us had to make do with one console. When I wanted a new one I had to sell the old one. The only kids I knew who had multiple consoles were the ones with divorced parents.

  • @PotbellyPunch
    @PotbellyPunch 4 หลายเดือนก่อน +14

    In Japan, the final super famicom game was released after the ps2 had released in the US. It wasn't a physical release, it was for the Nintendo power re-writable cartridge system, but still

    • @G.L.999
      @G.L.999 3 หลายเดือนก่อน +1

      I believe that was a 2000 release. Which is ironic because 2000 was also the last year the Sega Saturn saw any support from 3rd parties in Japan too!

  • @chrislaustin
    @chrislaustin 4 หลายเดือนก่อน +18

    I've been gaming since the late 70's, early 80's and the SNES is my favorite console of all time, and some of these late released games are part of the reason why. Some of these games I missed out on at the time as well, because they came along so late, but many of these are some of the best games the system had to offer. Thanks to the SNES installed base, many developers took the risk of releasing games later, in the hopes of making more with and established system(than fighting for peanuts with the next gen and a super small base).

  • @DarDarBinks1986
    @DarDarBinks1986 4 หลายเดือนก่อน +15

    I was a Sega kid primarily, but I still took in some SNES goodness whenever I could. The Genesis and SNES both had great games and you can't go wrong either way.

  • @zanychelly
    @zanychelly 4 หลายเดือนก่อน +12

    I really like the DKC games, I get a Christmas vibe from them… very nostalgic to me. I miss that time.

    • @andresdigi25
      @andresdigi25 4 หลายเดือนก่อน +2

      i have the sane feeling. I was 15 when i got DKC 1 for Christmas. A fantastic game for a fantastic period of my life. I have a good life now, but i can not see or play games with the same eyes and enjoyment of those days. I guess that is nostalgic

  • @TacoDiceCosas
    @TacoDiceCosas 4 หลายเดือนก่อน +75

    I love your attitude about video games. You have your favorite company, but you're not here to engage in lame console wars of the past. You apreciate videogames as a whole and I really respect that. I grew up with the SNES, but I admire the Genesis and all the arcade games that Sega provided that generation. Amazing time for videogames.

    • @EthanMondy
      @EthanMondy 4 หลายเดือนก่อน +3

      Great video

    • @INFERNO95
      @INFERNO95 4 หลายเดือนก่อน +2

      It call growing up.

  • @roberthanthonymartinezrive7383
    @roberthanthonymartinezrive7383 4 หลายเดือนก่อน +14

    i really do wish the Sega Genesis used enhancement chips more often to prolong its life like how the Super Nintendo did. The Genesis still had much to give like the SNES...

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 4 หลายเดือนก่อน +1

      They literally couldn't afford to. Nintendo got sweetheart deals on bulk ROM/chip purchases, while Sega struggled to even turn a profit on games like Virtua Racing or even regular carts like Phantasy Star IV...

    • @roberthanthonymartinezrive7383
      @roberthanthonymartinezrive7383 4 หลายเดือนก่อน +2

      @@juststatedtheobvious9633 At least it would have been better options than releasing another add-on when they had the Sega CD. Hell, there was a planned but unreleased Sega Genesis port of Wing Commander which was going to use the same chip ASIC chip that allowed the Mega CD to scale and rotate sprites.

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 4 หลายเดือนก่อน

      @@roberthanthonymartinezrive7383 You should look into Sega of America's financial records. Late Genesis titles weren't selling, and due to utterly insane retail contracts they had to both fill store orders in bulk and buy back unsold stock. Their record profits were wiped out in a blood bath.

    • @Adamtendo_player_1
      @Adamtendo_player_1 4 หลายเดือนก่อน +2

      As much as I am a Sega fan, the genesis was simply too outdated at the time. The super Nintendo was coming into its own and the advantages of its technology really began to show and Sega’s decisions came back to bite them in the ass, why use only 64 on screen colours, and why have backwards compatibility with a system that was a failure with an awful sound chip and no I’m not talking about the WM 2612. I’m talking about the Texas instruments SN76489 inside of the master system.

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 4 หลายเดือนก่อน +3

      @@roberthanthonymartinezrive7383 Sega of America's financial records reveal late Genesis titles weren't selling, and they had to buy back all unsold merchandise. It was like Atari, except it was the retailers who overestimated demand this time. They had a contract which forced Sega to manufacture the numbers they requested, and protect them from financial loss in the event anything went wrong.

  • @bryansteele832
    @bryansteele832 4 หลายเดือนก่อน +9

    The 16 bit era is just fascinating. New tech and new ideas were just exploding left and right.

    • @tokenblack7983
      @tokenblack7983 4 หลายเดือนก่อน

      It was the wild Wild West. You never knew what was coming

  • @danielkocher9409
    @danielkocher9409 4 หลายเดือนก่อน +9

    Terranigma should also be mentioned which was released in late 1996 and is among SNES top RPGs.

    • @G.L.999
      @G.L.999 4 หลายเดือนก่อน +3

      I wish it could've been release in NA.

    • @danielkocher9409
      @danielkocher9409 4 หลายเดือนก่อน +3

      @@G.L.999 That's true. In Europe we had to suffer because we didn't get to play Super Mario RPG.

    • @G.L.999
      @G.L.999 2 หลายเดือนก่อน +2

      @@danielkocher9409 I know I'm late replying back, but trust me if Terrnigma had seen release here in NA, you bet it would've been on practically every North American TH-cam Channel's best SNES games list to this very day(maybe in an alternate timeline I suppose; as well as an alternate timeline where you guys got to experience SMRPG during that time too).
      A friend of mine modded my SNES mini to include the U.K. version of Terranigma and it's one solid gaming experience I wish I could've had when I was still a child during the 90's. Glad I got to experience it now rather than never!

  • @McDuders
    @McDuders 4 หลายเดือนก่อน +23

    There were so many amazing late releases! Kirby's Dream Land 3 is super underrated and looks fantastic even today, and Yoshi's Island is rightly crowned one of the most amazing platformers out there.

    • @superdaveozy7863
      @superdaveozy7863 3 หลายเดือนก่อน

      KDL3 is a comfort game for me.

  • @Justforvisit
    @Justforvisit 4 หลายเดือนก่อน +6

    Street Fighter Alpha 2 and DOOM where not only really fun games to play on the SNES but nothing short of a techical miracle.
    The guys that coded them for that system must have been programming wizards.

    • @SomeOrangeCat
      @SomeOrangeCat 4 หลายเดือนก่อน +5

      Randy Linden who coded the SNES port of Doom also ported Dragon's Lair to the Amiga, the Quake engine to the GBA and is responsible for the retail PS1 emulator Bleem/Bleemcast.

    • @Prizrak-hv6qk
      @Prizrak-hv6qk 4 หลายเดือนก่อน +1

      Doom was barely even a SNES game. Most of it was handles by the FX2 with it's 32-bit RISK CPU, with base SNES only doing the HUD. Very similar to how the 32X games worked.

    • @SomeOrangeCat
      @SomeOrangeCat 4 หลายเดือนก่อน +1

      @@Prizrak-hv6qk I'm sure you know better than Randy Linden.

  • @kalvinravn8431
    @kalvinravn8431 4 หลายเดือนก่อน +25

    Never knew Turracan 2 looked so great. Thank for bringing these games to our attention!

    • @greensun1334
      @greensun1334 4 หลายเดือนก่อน +3

      Indeed, it's a great game, with killer atmosphere.

    • @Thor-Orion
      @Thor-Orion 4 หลายเดือนก่อน +1

      The Turrican games are fantastic! I love the whole series. The Sega Genesis Mega Turrican is awesome too. The game shown in this video is Super Turrican 2, not to be confused with Turrican 2: The Final Fight.
      You really can’t go wrong with any of the Turrican games, though.

  • @ImWithTeamTrinity
    @ImWithTeamTrinity 4 หลายเดือนก่อน +25

    I had never heard of Doom before the SNES version. PCs were expensive and we didnt have one, when I saw this in Compucenter , I asked for it for Christmas and got it. Its still my all time favorite SNES game. Not only was it fully 3d with massive environments, but it seemed to go on forever, took me a very long time to beat. Yes, for someone with a PC back then, this port would have been the worst playing. But from the perspective of someone who had never seen it before, or anything else like it, it was incredible, and I still remember turning off the lights in my room and sitting right close to the tv so I could explore the levels and gun down everything that moved. For me, back then, it was 9/10.

    • @JB9000x
      @JB9000x 4 หลายเดือนก่อน +2

      I didn't know there was a SNES version. But watching this I was surprised by how bad he said it is. I played the GBA port quite a lot and that was great

    • @NigelXW
      @NigelXW 4 หลายเดือนก่อน

      Even the worst version of Doom is still Doom@@JB9000x

    • @memitim171
      @memitim171 3 หลายเดือนก่อน +1

      I tried for ages to convince my parents to get a PC because I had played Doom but y'know £1000 is a lot of money...the SNES was £99 when Doom dropped so it was a much easier sell and it was way better than not playing it at all. Also you have to remember that most PCs at the time were shit, I'd play it on the SNES before I'd play it on an SX-33 with the window reduced to the size of a postage stamp to get 15 FPS... 🤣

  • @noble_wine
    @noble_wine 4 หลายเดือนก่อน +9

    I see Yoshi Island ❤
    That was my favorite game during my teenager years. A wonderful game and excellent soundtrack.

    • @MaxOakland
      @MaxOakland 4 หลายเดือนก่อน +1

      That’s my favorite game ever! Huge inspiration to me for the world they built

  • @BPMusic06
    @BPMusic06 4 หลายเดือนก่อน +16

    Ken Griffey Jr. on SNES is classic. Very tight gameplay for the time, but super hard

    • @Healthy_Toki
      @Healthy_Toki 4 หลายเดือนก่อน +1

      sick graphics too

    • @KlingonCaptain
      @KlingonCaptain 3 หลายเดือนก่อน

      K.G.Jr's N64 entry was pretty awesome as well.

  • @UltimateGamerCC
    @UltimateGamerCC 4 หลายเดือนก่อน +10

    i dont feel anger that you dont like DKC, what i feel is sheer befuddlement. all 3 DKC games play EXTREMELY well and the Soundtrack is one of the best that Nintendo ever had.

    • @polycube868
      @polycube868 4 หลายเดือนก่อน +1

      Yeah, but then again he also doesn't like Smash Bros either

    • @UltimateGamerCC
      @UltimateGamerCC 4 หลายเดือนก่อน

      that just leaves me more befuddled...@@polycube868

    • @Prizrak-hv6qk
      @Prizrak-hv6qk 4 หลายเดือนก่อน +1

      They looked and sounded great but the gameplay was the biggest generic platformer cliché collection ever.

  • @gnocchidokie
    @gnocchidokie 4 หลายเดือนก่อน +12

    All fair points about Doom, but by golly none of that stopped me from loving that I could finally play it on hardware that I already owned. 3D graphics at home was such a novelty in the 16-bit era, I was happy that it worked at all! My tastes have developed over the years and it's hard to play the snes version with so many other ways to play, but as a relic of its time, it's still a treat to see it.

    • @fernandomartinez4486
      @fernandomartinez4486 4 หลายเดือนก่อน +5

      The first time i played Doom, was this port. I never ever thought it was poorly done. The hard to see enemies, I just thought they were hiding or something, the slowness or low frame rate, I just thought that was simply how Doom Guy walked. If it wasnt smooth fluid, I just took it like that was how the game was (we were used to slowdowns in NES and Snes games). Seriously, I never ever thought the game was poorly made. And so I beat the game, and thought it was great.
      It was until late 2000's that i started to learn that it was a "bad" port... because of YT and other people's opinion. Yes, if you compare it to PC it is obvious whats wrong with the snes port. But my point is, my ignorance was a bless, I actually enjoyed and loved the game for what it was, before other more knowledgeable people came to say the game was bad.

    • @HeathenDance
      @HeathenDance 4 หลายเดือนก่อน +1

      I'm a Doom fanatic, I have all the playable versions of the original game, from PS1 and Jaguar to 32x. I have to be honest: SNES Doom is a guilty pleasure of mine, and it's quite enjoyable, specially with that soundtrack, and how the SNES controller fits the game perfectly. What sucks about the game is that you have to play it from start to finish, just like that. No saving states, and no passwords. Does anyone know why a password option was not included?

    • @HeathenDance
      @HeathenDance 4 หลายเดือนก่อน +1

      @@fernandomartinez4486 It's not bad. It's a good port. SNES Doom is actually one of the last versions of the game that I bought, in 2017 already. In the 90's, I had the PC version, and then got the PS1. I was very pleased with SNES Doom, specially given the bad rep it has. But I've seen a couple of TH-camrs/Gamers giving it a more proper and fair review. Even doing a longplay of the game.

    • @jonathanvarnado6694
      @jonathanvarnado6694 4 หลายเดือนก่อน +1

      This was my first experience with Doom. I loved it. I remember being so excited about that red cartridge.

  • @nicholascooney
    @nicholascooney 4 หลายเดือนก่อน +4

    Mega Man & Bass (Rockman & Forte Japan only back then) came out as late as 1998 and was awesome. Very difficult, but impressive how similar it looks to the quality of Mega Man 8

  • @phychmasher
    @phychmasher 4 หลายเดือนก่อน +17

    As a Sega kid, I was absolutely green with envy when my SNES friends could play Alpha 2.

    • @DarthSchum
      @DarthSchum 4 หลายเดือนก่อน +1

      And the wait for SF2... but at least we got a special SF2' version. And it was a good port. But we had to buy new joypads, those with a screwable stick. Memories. Btw, just bought an Anbernic RC ARC-D to be able to play fighting games with the same button configuration.

    • @TheTrueBro
      @TheTrueBro 4 หลายเดือนก่อน +1

      I had that port and I regretted having it lol. At times it was unplayable because the control has lag issues (and sometimes the commands don't respond at all), and the music... eh

    • @phychmasher
      @phychmasher 4 หลายเดือนก่อน

      @@TheTrueBro I had supreme FOMO because Alpha 2 was pretty much the hottest competitive game in what would come to be known as the FGC, and I just didn't see how I was possibly going to get better at it if I could only play it in the arcade!

    • @TheTrueBro
      @TheTrueBro 4 หลายเดือนก่อน

      @@phychmasher i dunno, playing Zero 2 in my country was easy and very affordable, so going to the arcades was a viable option for me.

  • @rummyraisin
    @rummyraisin 4 หลายเดือนก่อน +7

    Late era SNES is my personal favorite, with Kirby's Dream Land 3 as the absolute cherry on top. Besides being great games and looking fantastic, these were also the ones that I actually have memories of seeing in stores as a kid, and playing at friends' houses.

  • @sidneyvandykeii3169
    @sidneyvandykeii3169 4 หลายเดือนก่อน +3

    I fondly remember my SNES. I graduated High School in 1987. Moved out of my parents house in 1988 and only had the SNES and some old games for many years.
    After meeting my wife in 1996 together we made enough money to buy some of the later SNES games and Yoshi's Island was our favorite.
    I was so excited when my wife (girlfriend at the time) and I bought a PS1. That was a great joint Christmas present we bought ourselves.

  • @stevel935
    @stevel935 4 หลายเดือนก่อน +5

    The late release that always stood out to me was Breath of Fire 2. It showed up after the heavy censorship era and expressed both religious and super-evil themes unfiltered. SNES was previously super strict on that.

  • @celestialroad
    @celestialroad 4 หลายเดือนก่อน +1

    1:40 Ken Griffey Jr. Presents Major League Baseball
    3:23 Super Mario Brother's Yoshi's Island
    4:53 Donkey Kong Country 3: Dixie Kong's Double Trouble!
    6:40 DOOM
    8:27 Street Fighter Alpha 2
    10:04 Ninja Gaiden Trilogy
    11:50 Kirby's Dreamland 3
    13:45 Super Mario RPG
    15:33 Final Fight 3
    17:33 Super Turrican

  • @yeahyeahwowman8099
    @yeahyeahwowman8099 4 หลายเดือนก่อน +10

    Super Nintendo controller was basically the blueprint for so many controllers going forward. Going on record, as far as add ons go, Super Gameboy was amazing.

    • @LG-ro5le
      @LG-ro5le 4 หลายเดือนก่อน

      Going forward going backwards and going sideways

  • @joezep
    @joezep 4 หลายเดือนก่อน +3

    Seeing that Ken Griffey Jr.'s Winning Run really takes me back. My dad's never really gotten video games, but as a kid I could get him to play that with me. We loved just running the players into the walls cause the OOF noise they made cracked us up. That and Super Black Bass were about all I could get him into but I love those memories. Fun list, and cool idea for a vid, would be interesting to see early line ups as well for the SNES, and other consoles going forward. Have a good one boss.

  • @Supersayainpikmin
    @Supersayainpikmin 4 หลายเดือนก่อน +6

    Yoshi's Island makes me wish we got more 2D platformers on the PlayStation and Saturn.
    EDIT: This is my first time seeing Super Turrican 2 outside of the first level, and holy crap, this game looks and runs better on its own than a lot of games that use helper chips.

    • @MaxOakland
      @MaxOakland 4 หลายเดือนก่อน +1

      And Nintendo 64! It’s like they took performers to a whole new level and then gave up. Ray man is an example of how great platformers could look in that era

  • @tommiefunk2099
    @tommiefunk2099 4 หลายเดือนก่อน +19

    Threw me off. I saw the title of the video, clicked on it, and swore I was going to hear SNESDrunk.

    • @tokenblack7983
      @tokenblack7983 4 หลายเดือนก่อน

      That’s funny dude but understandable 😂

  • @jamesmoss3424
    @jamesmoss3424 4 หลายเดือนก่อน +5

    Kirby's Dream Land 3, Street Fighter Alpha 2, Super Mario World 2 Yoshi's Island, and more are great late release on the SNES.😀👍🎮

  • @mrnicktoyou
    @mrnicktoyou 4 หลายเดือนก่อน +3

    Thinking back, I think I liked the Mega Drive more because I always liked the underdog. The Snes had more colours on screen and mode 7, and I knew that even back then, but I still liked to see Sega show them up with games that pushed their hardware more.

  • @chazmaru9583
    @chazmaru9583 4 หลายเดือนก่อน +5

    Very interesting topic. If you look at hardware sales, the 32-bit generation did not really take off until 1997, and the PlayStation truly exploded during Christmas 1997 and all through 1998 (ironically just when Dreamcast launched in Japan). On the other hand, 16-bit software sales crashed as soon as 1995, especially on the Mega Drive / Genesis. In recently found documents, we have internal discussion of SOA staff lamenting the sudden collapse of Genesis software in the USA. Nintendo software on the SNES were a clear exception to this trend thanks to DKC and Super FX games. In Japan, the Super Famicom led in software sales all the way until late 1995 (basically until VF2 came out on the Saturn). Things started going south from 1996.

    • @supersexysega
      @supersexysega 4 หลายเดือนก่อน +2

      Genesis software outsold Snes software in the U.S. from October to November 1995 51% to 49%. Hardware sales were 50.5% Snes 49.5% Genesis. Considering Nintendo was all in on the Snes at that point, it was extremely impressive Genesis competed so well late in the game.
      Lots of Genesis software in late 1994 into 1995 saw dissapointing sales numbers. 32x console sales cutting into Genesis software sales I wonder 🤔. This wasn't a Sega specific problem, though.
      Other than Donkey Kong, it was an industry wide disappointment for 16-bit sales. Tons of Nintendo, Capcom, Konami, and Acclaim software releases under performed at retail.

    • @chazmaru9583
      @chazmaru9583 4 หลายเดือนก่อน

      @@supersexysega Right, I didn’t mean to imply it was Sega’s own games specifically tanking: I remember one of the Sega e-mails being from a very concerned Konami rep complaining about software sales.

    • @sc3ku
      @sc3ku 4 หลายเดือนก่อน

      During Christmas 1997, I was too busy playing Diddy Kong Racing to think twice about this new PlayStation whatchamacallit

    • @Bklyn93
      @Bklyn93 4 หลายเดือนก่อน

      @@chazmaru9583Software sales were lowering, but overall console sales of the Genesis were strong in 1995. They sold very well for the holiday season of 1995 in the US, but SoJ cutting support for the system that year undermined sales. Kalinske felt they could’ve easily shipped around 500,000 extra units for Christmas 1995. Regardless if you look up NA sales, the SNES was #1 for 1995, Sega Genesis was #2, and the PS1 was #3. Below that were the Sega Saturn and the rest of the consoles then available

    • @Bklyn93
      @Bklyn93 4 หลายเดือนก่อน

      @@chazmaru9583According to Sega’s internals, the Genesis sold 1.3 million units as of 12/13/1994 for the fiscal year of 1995. That is really not that bad when you consider it was a 7 year old system that had basically been dropped. Their internals say that in October and November 1995, the Genesis had 49.5% total market share.

  • @MoonSarito
    @MoonSarito 4 หลายเดือนก่อน +1

    It's surprising that the Super Nintendo was still going strong in 1996, but for me it's kinda insane to think that in 1998 (two years after the release of the Nintendo 64) it received an exclusive game like MegaMan and Bass that even used sprites and gameplay of MegaMan 8 of the PS1/Sega Saturn, I really take my hat off to Nintendo supporting it for so long, this is something I wish I had seen Sega do with the Sega Genesis/Mega Drive.
    And now that I stop to think, the Nintendo Switch is already 7 years old, I wonder if it will be able to surpass the Super Nintendo in this aspect.

  • @mattb6522
    @mattb6522 4 หลายเดือนก่อน +6

    Good video! I only had a Genesis growing up, so I missed out on a lot of SNES games until years later. I only got the chance to play some of these games at friends' houses. I still loved the Genesis but the SNES also just had such a solid library of games! It is wild that many Genesis and SNES games still hold up beautifully to this day! I will have to check out some of the games I haven't yet played from this video like Super Turrican 2.

  • @infernal_monkey
    @infernal_monkey 4 หลายเดือนก่อน +3

    The sunset years of the SNES were amazing, especially for PAL regions where we were suddenly getting RPGs like Terranigma and Lufia 2 localised in 1997 after basically missing out on that entire genre.

    • @lancebaylis3169
      @lancebaylis3169 4 หลายเดือนก่อน

      Terranigma was :chef's kiss:

    • @G.L.999
      @G.L.999 3 หลายเดือนก่อน

      Trust me, Terranigma definitely would've been on practically every best list of the best SNES released on American Channels. But sadly, we never got that game.
      Which only begs the question, why aren't their any European TH-cam Channels making a best SNES games list covering Terranigma!?

  • @balaam_7087
    @balaam_7087 4 หลายเดือนก่อน +3

    Imagine how much better the state of the gaming landscape would be today if the Big 3 were Nintendo, Sega and PlayStation.

    • @HeathenDance
      @HeathenDance 4 หลายเดือนก่อน +1

      No Playstation. Sony is what ruined the game. No irony intended. A greedy outsider with plenty of cash to burn with insane marketing. lowered console prices, and what not. But Nintendo still delivers creativity and quality, so it seems. GameCube is the youngest of my systems.

    • @SomeOrangeCat
      @SomeOrangeCat 4 หลายเดือนก่อน +1

      It would have become stagnant with just Japanese companies calling all the shots.

  • @LITTLE1994
    @LITTLE1994 4 หลายเดือนก่อน +2

    1995 isn't that darn late. Now, if it is 1996 onwards, absolutely, because that's when the N64 came to light.

    • @michaeloffgrid
      @michaeloffgrid 4 หลายเดือนก่อน +1

      Agreed. The SNES didn't even turn five until 96.

    • @SegaLordX
      @SegaLordX  4 หลายเดือนก่อน +3

      It's relative to what you were exposed to. I followed the Super Famicom since 1990 and started playing 32-bit consoles games in 1993. 5 years into the lifecycle was late to me, especially after playing 3DO for 2 years at that point.

  • @benn1181
    @benn1181 4 หลายเดือนก่อน +2

    I like how passionate you are for these classic games and hardware

  • @JeremyRiley
    @JeremyRiley 4 หลายเดือนก่อน +1

    Thanks for highlighting Turrican 2 on the SNES, I had no idea it was so different! I'll add it to my Games to Play list

  • @nontalkativeguy3606
    @nontalkativeguy3606 4 หลายเดือนก่อน +4

    Final Fight 3 is one my favorite beat them up game.They put many improvements to that game. Great special arts, combos, and improved graphics. U should reconsider it.

    • @Apocalyptic_Sentinel
      @Apocalyptic_Sentinel 4 หลายเดือนก่อน +1

      I agree with you, I loved the 3rd game as a kid and still consider it the pinnacle of the Final Fight series. I'll take Final Fight 3 any day over 1 and 2 so I really don't agree with Sega Lord saying it was average. It would be nice if Capcom would release a Final Fight collection on the current systems, there's enough different releases to have a pretty good collection with the different versions of 1, Mighty Final Fight on nes and 2,3 as well.

  • @briangarvin8867
    @briangarvin8867 4 หลายเดือนก่อน

    Happy New Year man, exceptional episode as always, thank you!

  • @ComicConScott
    @ComicConScott 4 หลายเดือนก่อน

    Your videos always open my eyes to games I don't remember and can now play. Thank you!

  • @cliffchampion5501
    @cliffchampion5501 4 หลายเดือนก่อน +30

    As a kid I preferred the superior graphics and sound of the SNES. The Genesis has games I definitely loved. But Super Nintendo was in my opinion the better of the two. I appreciate they both existed.

    • @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
      @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 4 หลายเดือนก่อน

      what is a shigeru and who is kirby?

    • @shanelee80
      @shanelee80 4 หลายเดือนก่อน +1

      ​@@DJ_POOP_IT_OUT_FEAT_LIL_WiiWiiwhat and who is dj poop it out .that's right 10 year old with a phone

    • @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
      @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 4 หลายเดือนก่อน

      @@shanelee80 he is world reknown DJ

    • @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
      @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 4 หลายเดือนก่อน

      @@shanelee80 is there like a club where they all know what is a shigeru and keep it secret?

  • @MagisterHamid
    @MagisterHamid 4 หลายเดือนก่อน +4

    You forgot to mention Rendering Ranger. Too bad it was only released in Japan but it’s the closest you can get to a Neo Geo on the SNES.

    • @SegaLordX
      @SegaLordX  4 หลายเดือนก่อน +2

      Never was impressed with that one.

    • @MagisterHamid
      @MagisterHamid 4 หลายเดือนก่อน +2

      @@SegaLordX the shmup stages are amazing advanced

    • @wussup12345
      @wussup12345 4 หลายเดือนก่อน

      @@MagisterHamidf that overrated garbage

  • @GameDadGrant
    @GameDadGrant 4 หลายเดือนก่อน +1

    Castlevania: Dracula X (released late 1995) was another odd one. Who would have thought a "port" of Rondo of Blood would randomly show up on SNES at that time?

  • @bryan.t777
    @bryan.t777 4 หลายเดือนก่อน +2

    Speaking of Doom of SNES. It was done by Randy Linden of Bleem! (PSX emulator) fame. He also managed to get Dragon's Layer running on the Amiga.

  • @joaogabrielgama4925
    @joaogabrielgama4925 4 หลายเดือนก่อน +4

    I had never taken a chance on Super Mario World 2: Yoshi's Island. I'm 2 secret levels away from getting 100 points in all. It's been quite a journey. Great game!

    • @BuggritHall
      @BuggritHall 4 หลายเดือนก่อน

      Still to this day I am one level off 100%. That level right at the end where it continually moves right where there's three posts to stomp to get the last red coins.

    • @joaogabrielgama4925
      @joaogabrielgama4925 4 หลายเดือนก่อน +1

      ​@@BuggritHall This was the second hardest of all. The most difficult was 5-Extra. I've done with everything now. My tip is to use a camera on your phone to do the 4th world bonus quickly and easily. I don't know if you remember what bonus this is. It's a memory game. It guarantees you 10 lives. Do this 2 or 3 times. You will quickly have more lives than you need. And it won't take long for you to reach the last checkpoint. This may take a while, but you will get it done.

  • @Oysterblade84
    @Oysterblade84 4 หลายเดือนก่อน +1

    Great video SLX. There were a few late releases on the Sega Mega Drive/Genesis in late 1996 and early 1997 well into the Saturn's lifespan. You'll probably do one on late releases on the Genesis too at some point i'm assuming.

  • @tumppigo
    @tumppigo 4 หลายเดือนก่อน +2

    Tbh, the best thing wirh Sega Lord X videos is the AWESOME COMMENTARY ❤

  • @kistar3460
    @kistar3460 4 หลายเดือนก่อน +1

    Yoshi’s Islands Bowser fight is epic, a fight you didnt see coming. Love that game!

  • @KannX
    @KannX 4 หลายเดือนก่อน +3

    You forgot Gundam Endless Duel. Insanely good looking and well playing 1on1 fighter from 1996.

    • @JetWolfEX
      @JetWolfEX 4 หลายเดือนก่อน

      He's talking about Super Nintendo, so only US and PAL stuff
      When you get into Japan only it would add so many good games from 96 onward, too much to cover for a video like this

  • @DDRUTOU
    @DDRUTOU 4 หลายเดือนก่อน +2

    Are you kidding about Final Fight 3???? This game was EVERYTHING!!!

  • @pablocasas5906
    @pablocasas5906 4 หลายเดือนก่อน +1

    There's something I really like about video games released in a console's last years. It's like the developers know how to push the console's hardware to its limits. That's why I love seeing homebrew projects for consoles like the Genesis and Game Boy

  • @thiagovidal6137
    @thiagovidal6137 4 หลายเดือนก่อน +2

    Nothing disappointed me more than having a N64 at the time Street Fighter Alpha 2 came out on the SNES. I was constantly playing that on arcades and wondering why the hell wasn't Capcom porting those games to N64, given that they ported a bunch of SF2 versions to SNES. I was angry to no end. They definitely should have released a N64 version as well. Later it became obvious Capcom wasn't very interested on the N64 and only released 2 games on it very later on.

  • @Ysmir_The_Ancient
    @Ysmir_The_Ancient 4 หลายเดือนก่อน +2

    That Griffey game was really cool, does everyone remember the Griffey code!!?? Side note, I was playing the SNES version.

  • @mrlaidback83
    @mrlaidback83 4 หลายเดือนก่อน +3

    I've been lucky to own both consoles so I personally never cared about the console wars and both Sega Genesis and SNES had bangers that I enjoyed playing. With that said, I just loved the Genesis so much more.

  • @Choralone422
    @Choralone422 4 หลายเดือนก่อน +6

    Late era SNES games like these and many more made me proud to stick with the SNES as my primary console through the majority of the 90s. Nintendo, unlike Sega, has a long history of staying the course on products that work and fairly quickly shelving things that don't work. I think that's one big reason why they're still around doing both consoles and games, while Sega nearly died over 20 years ago.
    I think some of the execs within Sega of Japan were always stuck in the mindset through the 80's and 90's of approaching the console market in a similar way as the arcade market with technology. In the arcade market it's easier to adopt new tech with a new crop of games developed specifically with that new tech in order to try and stay one step ahead of the competition. In the console world you can't do that with add-ons or premature console releases unless you want to fragment your customer base. Look into Sega's history with the SG-1000 series in Japan and it's add-ons and changes. They tried to do nearly the same thing in the 16-bit and early 32-bit generations worldwide and it largely didn't pan out well.

    • @Prizrak-hv6qk
      @Prizrak-hv6qk 4 หลายเดือนก่อน

      Nintendo also has a long history of illegal market monopolizing practices, which killed the Master System and the Mega Drive in Japan before they could take off.

  • @shocked1991
    @shocked1991 4 หลายเดือนก่อน +2

    Wow Turrican 2 looks really amazing… I like to speculate what if video game progress had stopped with the SNES? Games like this are so far ahead of what people thought you could do with the SNES in 1990 that it’s cool to imagine all kinds of awesome games would have been released as people became more and more proficient with maximizing its potential.

  • @fazares
    @fazares 4 หลายเดือนก่อน +3

    cool stuff...the final years of the snes were loaded with amazing feats, indeed

  • @Leahi84
    @Leahi84 4 หลายเดือนก่อน +2

    Yoshi's Island is my favorite Mario game. I still play it regularly to this day.

  • @-Evil-Genius-
    @-Evil-Genius- 4 หลายเดือนก่อน +1

    🎯 Key Takeaways for quick navigation:
    00:01 🕹️ *Super Nintendo vs. Sega Genesis Late Years*
    - Overview of how Super Nintendo and Sega Genesis were handled in their final years.
    - Nintendo's commitment to the Super Nintendo platform throughout 1994-1996.
    - Comparison with Sega's approach and the competitive status of the Super Nintendo.
    01:30 ⚾ *Ken Griffey Jr.'s Winning Run*
    - Introduction of Ken Griffey Jr.'s Winning Run in June 1996.
    - Praise for the game's visual details, animation, and gameplay improvements.
    - Mention of the game's only drawback, lacking player licenses, but overall considered a winner.
    03:03 🦕 *Yoshi's Island and Super FX2*
    - Discussion of Yoshi's Island as a surprising late release in 1995.
    - Highlighting Yoshi's unique abilities, transformations, and the impressive Super FX2-powered visuals.
    - Acknowledgment of Yoshi's Island as one of the favorite Super Nintendo games.
    05:10 🦍 *Dixie Kong's Double Trouble*
    - Reflection on the Donkey Kong Country series and personal opinions on its visuals and gameplay.
    - Surprise and admiration for Nintendo releasing Dixie Kong's Double Trouble in November 1996.
    - Appreciation for Nintendo's dedication to iterating and expanding successful game series.
    06:48 🎮 *Doom on Super Nintendo*
    - Surprise and admiration for the technical achievement of having Doom on the Super Nintendo.
    - Acknowledgment of the game's performance issues, low resolution, and missing elements.
    - Recognition of the game's shocking presence on the Super Nintendo platform.
    08:27 👊 *Street Fighter Alpha 2 on Super Nintendo*
    - Expressing astonishment at Capcom's release of Street Fighter Alpha 2 on the Super Nintendo in October 1996.
    - Acknowledgment of the use of a special chip for decompression, leading to impressive visuals.
    - Comparison with the original Street Fighter 2 and appreciation for the advancements made.
    10:09 🗡️ *Ninja Gaiden Trilogy Remake*
    - Discussion of the Ninja Gaiden Trilogy compilation in 1995, remaking the NES titles.
    - Comments on mixed reactions to the improved colors and new sound, with a focus on high-pitched sound effects.
    - Recognition of the enjoyable experience despite the criticisms.
    11:30 🌈 *Kirby's Dreamland 3 in 1997*
    - Initial skepticism and personal bias against Kirby games.
    - Positive revelation about Kirby's Dreamland 3, praising gameplay variety, graphics, and music.
    - Highlighting the game's release in 1997, emphasizing its quality among Super Nintendo titles.
    13:30 🌟 *Super Mario RPG in 1996*
    - Recognition of the Super Nintendo's RPG library and the impact on personal enjoyment of the genre.
    - Praise for Super Mario RPG's collaboration between Square and Nintendo, including pre-rendered graphics and interactive battles.
    - Acknowledgment of Nintendo's dedication to producing quality titles, even with the Nintendo 64's focus.
    15:29 👊 *Final Fight 3 in 1996*
    - Reflection on the release of Final Fight 3 in 1996, noting Capcom's attempt despite the decline of the beat 'em up genre.
    - Acknowledgment of the game's middling experience, lack of innovation, and comparison with Streets of Rage.
    - Contribution to the discussion on why beat 'em up games started disappearing in the mid-1990s.
    17:06 🔫 *Super Turrican 2 in 1995*
    - Appreciation for Factor 5's ability to maximize hardware capabilities on the Super Nintendo.
    - Positive surprise at the quality of Super Turrican 2 in terms of graphics, gameplay, and Dolby soundtrack.
    - Critique of Super Nintendo fans favoring RPGs and overlooking gems like Super Turrican 2.
    19:44 🎮 *Super Nintendo's Late Releases (1995-1997)*
    - Reflection on Nintendo's successful strategy of extending the life of the Super Nintendo in the mid-1990s.
    - Acknowledgment of the variety of quality releases between 1995 and 1997.
    - Speculation on how things might have been different if Nintendo embraced CD technology.
    Made with HARPA AI

  • @2Plus2isChicken2013
    @2Plus2isChicken2013 4 หลายเดือนก่อน +2

    The Donkey Kong Country games were always the best looking 16-bit titles to me, and they still look good. The sound and gameplay are about as good as it gets for the time, too. I consider the first two to be some of the finest games ever made. I can think of some digitized games of the time that I don’t think aged well, and those aren’t on that list.

  • @hotdoggington6962
    @hotdoggington6962 4 หลายเดือนก่อน +1

    I actually love that Winning Run has fake characters. Idk many real players from then, so I’m more likely to remember “Blaster Brown” and stuff

  • @MrMatthias
    @MrMatthias 4 หลายเดือนก่อน +2

    It took me way to long to realize you were not showing us video of the NES version of Ninja Gaiden.
    Kirby Dreamland 3 is my favorite Kirby game next to Air Ride

  • @producerevan88
    @producerevan88 4 หลายเดือนก่อน +4

    NINTENDO Lord X, my man!!

    • @Metal-Josh
      @Metal-Josh 4 หลายเดือนก่อน

      …I get it 😂

  • @michaeloffgrid
    @michaeloffgrid 4 หลายเดือนก่อน +1

    It's funny what people consider to be a late release. Doom came out for the SNES in September 1995, just after the console's fourth birthday (in NA). Imagine calling a Genesis game released in 1993 a "late release." Going by this metric, Sega absolutely did support the Genesis for a long time.

    • @SegaLordX
      @SegaLordX  4 หลายเดือนก่อน +2

      It's late because the 16-bit generation had run into 32-bit generation full steam. In 1995, there were 5 new generation consoles on the market. And since the SFC had been dropped in 1990 in Japan, this console was still 5 years old when Doom released.

  • @kennymichaelalanya7134
    @kennymichaelalanya7134 4 หลายเดือนก่อน

    I remember watching the Donkey Kong 3 trailer TV Commmercial when it first came out and I was in complete awe. Nowadays, we get spoilers like it's nothing. There are not enough surprises anymore. Miss that

  • @UZiBLASTER7
    @UZiBLASTER7 4 หลายเดือนก่อน

    Shin Kidou Senki Gundam Wing: Endless Duel
    That game came out really late in the SNES life (1996) and only in Japan. I remember playing on emulator and the opening blew my mind. Really pushes the console.

  • @auronsin69
    @auronsin69 4 หลายเดือนก่อน +1

    I like how if you wait to long to do something in Winning Run the umpire will stand up knock on the tv screen and say "Play the game kid!" So awesome!

  • @mjdf122
    @mjdf122 4 หลายเดือนก่อน +2

    Late Releases On Super Nintendo
    Final Fight 3 Breath of Fire 2 Mega Man X3 Super Mario RPG Ultimate Mortal Kombat 3 Lufia 2 Kirby Superstars Street Fighter Alpha 2 Marvel Super Heroes War of Gems Donkey Kong Country 3 Kirby Dreamland 3

  • @jasonking3182
    @jasonking3182 4 หลายเดือนก่อน +1

    Getting Super Mario rpg and Mario 64 in the same year was amazing

  • @megamarsonic
    @megamarsonic 4 หลายเดือนก่อน +1

    Sega Lord X: “(Ken Griffey Jr’s Winning Run) is an incredibly good game and a huge improvement over the first Super Nintendo Ken Griffey title. The vis-“ *suddenly, a hole gets put through a nearby wall* “What the-?!”
    SNES Drunk: *pokes head through the wall hole* “Are you sure about that?”

  • @fiskburk2908
    @fiskburk2908 4 หลายเดือนก่อน

    even though I have been playing SNES for a long time I did not know a lot of these were late releases, great video, very fascinating

  • @_zoinks2554
    @_zoinks2554 4 หลายเดือนก่อน +2

    Bro, is this SEGA Lord X or SNES Lord X? Just kidding. Keep up the quality content brother!

  • @adamjeremycapps
    @adamjeremycapps 4 หลายเดือนก่อน +1

    I missed so many late generation games. I never even came to know about them until roms & emulators. I'd already moved onto newer systems & their games.

  • @BuzzsawGaming
    @BuzzsawGaming 4 หลายเดือนก่อน +2

    Love the late snes late releases. Even with their limitations. Doom and Super Street Fighter Alpha 2! 🎉

  • @nfugitt89
    @nfugitt89 4 หลายเดือนก่อน +1

    The Ultra 64 WAS originally supposed to be out in 1995...and then early 1996 so they were originally planning on transitioning earlier. But the fact remains that they didn't take the foot off the gas with the SNES. Can you imagine if they had decided to transition to developing for the N64 in 93-94 and got caught with their pants down in 95? Rough.

    • @G.L.999
      @G.L.999 หลายเดือนก่อน

      The hardware itself was ready back then; the software launch titles(Super MArio 64, Pilot Wings, and Starwars: Shadow Squadron(in the PAL territories)) were not. You can't sell hardware without software! That was Nintendo's way of thinking at least.

  • @MaxOakland
    @MaxOakland 4 หลายเดือนก่อน +2

    Nintendo DID enter the 3D war, they just did it differently by including the 3D chip in the cartridge, not as an add on. Yoshi’s Island and Starfox couldn’t exist without the SuperFX chip

    • @SegaLordX
      @SegaLordX  4 หลายเดือนก่อน +1

      There were polygon games during the entire run of the 16-bit generation. The vast majority of which had no extra chips in them. There's a difference between the odd release having polygons and releasing a dedicated platform for it.

    • @MaxOakland
      @MaxOakland 4 หลายเดือนก่อน

      Not really @@SegaLordX

  • @DarthSchum
    @DarthSchum 4 หลายเดือนก่อน +1

    I had a Megadrive, my best friend had a Super Nintendo, so many discussions and comparisons in the playground. Otherwise, I think it is to be appreciated that Nintendo supported the SNES so late, but also that the N64 could have used a better starting line-up. There was often this dilemma when there was a change of generation. I remember Sony releasing Gran Turismo 6 on PS3 and not PS4 in 2013. Supporting the installed generation allowed to make more money, at the cost of not supporting the coming one. Nowadays, the games in this case can be cross-gen, for technical reasons, so it does not happen anymore.

  • @Crono_Triggered
    @Crono_Triggered 4 หลายเดือนก่อน

    Awesome video as usual man! Keep it up!

  • @michaelcorrigan6577
    @michaelcorrigan6577 4 หลายเดือนก่อน

    Never seen turican that looks sick? Great vid

  • @deathdoor
    @deathdoor 4 หลายเดือนก่อน +1

    That first baseball game looks incredible!

  • @ActuallySanFrancisco
    @ActuallySanFrancisco 4 หลายเดือนก่อน +1

    this is possibly my favorite SNES video on youtube. the super nintendo late in its life was putting out a lot of games (doom not included) that honestly looked *better* than a lot of 1st gen playstation titles did.

  • @Vulpas
    @Vulpas 4 หลายเดือนก่อน +2

    I can't believe you don't think DKC plays well. DKC2 in particular is nigh impeccable.

  • @capgorski
    @capgorski 4 หลายเดือนก่อน

    Great vid. I have the same attitude that you expressed during your conclusion, just the inverse. I have always been a Nintendo guy, but loved seeing what was available on Sega devices. I feel like this video needs a part two!

  • @roberto1519
    @roberto1519 4 หลายเดือนก่อน +4

    Late SNES games such as the ones mentioned here, highlighting SFA2, DOOM and DK3, even the usual suspects such as UMK3 were huge at the time. Personally, I think DOOM plays well enough, specially for the sacrifices that had to be made. I really enjoy both SFA2 and SNES DOOM to this day, it`s nostalgia, yes, but still impressive to see. I also recall that Spawn was a late release, maybe 1995 or so.
    There are demos on the Mega Drive for SFA2, Metal Slug and even KOF98, they are IMPRESSIVE, SFA2 uses the same sprites as the arcade original, the Genesis could have reached new heights with bigger ROM carts and if SEGA did what Nintendid, which was actually support their consoles until the end of their life cycle.
    Here in Brazil, it was very common to see SNES consoles all over, International Super Star Soccer Deluxe was huge, I also remember enjoying NBA JAM a lot against our colleagues at the time.

    • @SomeOrangeCat
      @SomeOrangeCat 4 หลายเดือนก่อน +2

      Coulda-woulda-shoulda should have been Sega's slogan.

  • @Retrorevelations
    @Retrorevelations 3 หลายเดือนก่อน +1

    The SF Alpha II port, being 16bit, is actually really good. Which makes me boggle at why they didn't release games like Darkstalkers and SFA 1 for SNES earlier. But also why they didn't release such games on N64, where they would have been arcade perfect ports, with NO loading limitations unlike Playstation.

    • @wargameboy72
      @wargameboy72 2 หลายเดือนก่อน

      That's a good point.. Also I would have loved to see Darkstalkers on the SNES!!! 🤩👍❤️

  • @hngdman
    @hngdman 4 หลายเดือนก่อน

    I assume it was beyond the scope of this episode since it's a Japan only release but a game that deeply impressed me was Gundam Wing: Endless Duel (1996). Incredible visuals and plays like these airdashers that became common after Guilty Gear X.

  • @graysonpeddie
    @graysonpeddie 4 หลายเดือนก่อน +1

    I am surprised that Secret of Evermore isn't in the list, but maybe it's because the game does not take advantage of the SuperFX chip.

  • @jayvee5686
    @jayvee5686 4 หลายเดือนก่อน +1

    The SNES had its best games towards the end of it's life. If only Sega took note, committed long term to the Genesis system that we all already owned

  • @kevintappminville195
    @kevintappminville195 4 หลายเดือนก่อน +2

    Yeah. Feel that...
    DKC looks good for a 16bit title, it makes for weird hitbox and plateform... It doesn't control super well either.

  • @lancebaylis3169
    @lancebaylis3169 4 หลายเดือนก่อน +1

    As a non-US SNES player at this time, it always saddened me seeing a lot of these titles didn't get localized in my territory - it'd be a few years before I could afford a N64, and seeing all these American only new games in magazines was sad. Yoshi's Island and the DKC games were great, but not being able to play Super Mario RPG was a bummer.

    • @G.L.999
      @G.L.999 3 หลายเดือนก่อน

      If you're from any of the PAL country, at least you guys got Terranigma. We never got that game. But if we did, you can bet it would on every list from U.S. Channels best SNES video that exist on TH-cam a long time ago by this point in time. A friend of mine modded my SNES mini to include Terranigma and it was one of the best SNES games I've played. I feel saddened we never got it, but at least I have it in some form!

    • @wargameboy72
      @wargameboy72 2 หลายเดือนก่อน +1

      Also the PAL territories got a ton of Shoot em ups we never got in the United States..

  • @parazels83
    @parazels83 4 หลายเดือนก่อน +1

    Unfortunately I was young and stupid in 90s. After the 3d revolution I considered 2d games outdated and low quality by default, so I hadn't touched them at all for a long time.

    • @wargameboy72
      @wargameboy72 2 หลายเดือนก่อน

      You and me both!!! I think we all temporarily cought the 3D fever back then.. 😍

  • @lap456
    @lap456 4 หลายเดือนก่อน

    Most late 16bit system releases I passed up do the fact I had alredy moved to Windows 95 before about 95% of games listed was even relessed. The Gaming Historian's videos on Super Mario RPG and The BatterUp Bat are just few of the videos I reman any one that grew up in that time to view. That being side he needs to work with The Gaming Historian on an video about The SEGA Channel, it was Mettel's Palycable; Atari's game line, X-Band, Satellaview, and TranDirect Home Banking System are just some of the thing's that came 1st to the 16bit systems that we can't live without today. X-Band and The TranDirect Home Banking System for many was popoles 1st e-mail address and on-line news system.

  • @f.k.b.16
    @f.k.b.16 4 หลายเดือนก่อน +7

    What happened to Haggar!? His character went from looking like a terrifying pissed off power house to a Walk at Home grandpa.

    • @dilbertfish
      @dilbertfish 4 หลายเดือนก่อน +3

      Age comes to us all.

    • @f.k.b.16
      @f.k.b.16 4 หลายเดือนก่อน

      @@dilbertfish lol! 😂