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Exploiting Blueprints to an EDGE in Satisfactory
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- เผยแพร่เมื่อ 3 ส.ค. 2024
- Blueprint driven Satisfactory Update 8 Megaproject for personal storage aka store or supermarket. Full build is made entirely from 4x4 blueprint modules in vanilla Satisfactory. Tips and tricks inside.
part 2 with all the electronics:
• Satisfactory Devs are ...
part 3 with endgame items:
• Making ENDGAME Super E...
00:00 - 2:53 - Premise
2:53 - 6:40 - Bio-waste Processor
6:40 - 10:10 - Basic and Advanced function explained
10:10 - 11:47 - Apartments
11:47 - 17:28 - Steel and Iron Blueprint dissection
17:28 - 21:21 - Schematic and Alternative Recipes explained
Hey, this is part 1 of my modular storage, here is the part 2 with all the electronics:
th-cam.com/video/z8nT853sF-U/w-d-xo.html
part 3 with endgame items:
th-cam.com/video/6wjuBPKOSVo/w-d-xo.html
part 4 every ammo type:
th-cam.com/video/6wjuBPKOSVo/w-d-xo.html
*FULL PACK:*
drive.google.com/file/d/1HrArMquB4sjEuGlyi_RwdVvvyzBxTrAX/view?usp=sharing
Turbo fuel cant melt steel beams! lol
*claps*
I am in my 70,s and always played for hours daily on the pc various games. I have always been amazed not only that players would share what has taken them hours to build but also do it freely. At my age to fully enjoy the features of games like this means by using bp,s like this I have more time and at my age that is precious so for myself and on behalf of others like me a sincere Thank you. Keep safe and all the best for this year and the future. Jim.
Thank you for the kind words!
The building itself has such a beautiful design !
Well, these are the best layouts I ever saw.
love the blueprints and mega storage bro, keep it up
holey smokes this was a wild journey. i learned so much and cant wait to ttry some new things in my playthrough
Beautiful blueprints.
as always, love your work
feng shui af!!!!;w; big ups lad and thanks a bunch 4 the files :*
Хорошее видео. Спасибо. Смотрю ещё со времён ksp
I learned so many things I am seriously considering just starting over so I can implement them from the very start.
_looks nervously on the half a dozen of own re-fresh starts_
Depends how far you in progression. If you've unlocked most coupon items don't restart
it looks really cool
definitely subscribing this was so good
thanks for the sub xD
Your Iron Encabulator literally made me delete and start a new save because it was so mind blowing. I was hoping you and teach us how to make something same for steel.
Actually have Steel Encabulator, but in single 4x4 production ratios for steel and encased beams are just to low, let alone there is no way making HMF with everything else. This video is partially the result xD
@@Yakez42 I mean just a steel beam and rod output should be good enough
Because tbh anything after that should have its own blueprint
Yeah but my steel factory was also handling rotors, stators and copper sheets aside steel pipes + beams >.
Thanks!
amazing
That looks really amazing and all inside this relatively small package, awesome. I have one question though, are there more modules to it and will you share those too in an upcoming video? Cheers
Yep this is the idea. I am yet to make them. Nailing the exterior took the best part of the day and each stack takes some time to plan, make and test. So it took like 3 days to make in the game xD Already have schematics for electronics and copper/caterium items in module C. Then next one to nail is computers, cry oscillators, supercomputers, radio units and aluminum.
Wow…just Wow!!!….🍺🍺🍺
10:37 I like this XD
Love your sign design! The celimg light color is just perfect! I tried to recreate the signs on the container but having trouble snapping them on the container just like you do. I've managed to put sign on the both side. Front side is where the problem is, no matter how I tried the sign always too forward or too backward. Pray tell how to do it.
Painted beams... they are always the answer. I do not remember was it half nudge or not. Nudge tool is accessible with H key, and if you hold Ctrl while in this mode you can push things half-steps. So I just aimed beam in front of container, pushed it with nudge to desirable position, built it and slapped 3 signs before deleting the beam.
You're the best! I made it!
I didn't know I can even push thing half step in nudge mode XD
Thank you Thank you!
Sweet blueprint! How early can this blueprint be used?
Hey man, really appreciated the video! I'm just getting started and while I had all this, it didn't look nearly as good or compact. I got the blueprints set up on my game; however, on the iron/steel side I cannot for the life of me snap in the conveyor belt lifts. The bottom or top will snap, but the other end won't snap to the connector. Any idea what I am doing wrong here? Also, does it matter if the belt is going reversed or default? Hard to figure out which direction goes where. Not sure if the N/A mode on will auto figure that out or not. Either way though, I cannot get them to snap in.
I am having the same problem. To me it seems like the lifts are switching to different mk. Like one place it looks to me as a mk.4 lift on one level and then it's a mk. 1 lift on the next level. It is the storage module B I run into these problems.
@@lovejoydk838 I was able to get everything working by just ripping out all the belts on the side and placing my own. It’s not ideal because some come outta the build now but at least it all works. Took forever to know what was up and down lol. Prob easier with the jet pack but I don’t even have that yet.
Hey I am improving this particular blueprint connections when I release second video on Friday. Rule of thumb is to build all the lifts from down to up. This way you will have all the connections in correct direction. They do wary a lot and you can only follow them up by having proper starting point. And just use mk4 belts everywhere, everything below and inbetween does not matter for connections.
@@Yakez42 I love your videos. Have subscribed, so looking forward to your next video.
@@Yakez42 Been looking around a little. Seems lift floor holes are not working well in blueprints. Not tested it yet, since I build the modules far from my homebase. But replacing the floor holes might be a solution.
Do the colour cartridges have any use? I mean... you can simply colour everything by pressing the... Was it "X" or "Y"/"Z" (Y for german, Z for english keyboard)?
They were useful in color gun days, but these days color Cartridges are used only to apply patterns. Also you can use them as fuel for vehicles xD
@@Yakez42 Oh, those were some thing I didn't know. Thank you ^^
I really love the build. Just wish the designer was a bit bigger. I want my factories to be walkable, you loose this most of the times you put something in 4x4.
I think if the goal is to make walkable factory in blueprint form it can be done. Only you will loose ~1/3 of density compared to my blueprints. It is just the matter of taking out 1 floor out of 3 xD And well not a lot of vertical blueprint stacks. But horizontal stacks are even easier to connect to each other! Check out my computer and HMF blueprints on this channel.
Excuses me, how can you fly like in this clip in update 8? My previous "just fly" cannot use now.
Vanilla game now has an advanced game settings that include this functionality. Although you need to convert your saves to advanced state first.
How should I apply the blue print file to my Satisfactory?
There is readme file inside zip. In short they are in the same place where are your saves, but have extra folder.
C:\Users\USERNAME\AppData\Local\FactoryGame\Saved\SaveGames\blueprints\SESSIONNAME
If there is no session folder inside blueprints\ you need to unlock blueprints in the session progression first, then save any blueprint inside of the game. Session folder for blueprints would be created.
where are the inputs for the ores
Underneath the outer "skirt" on the left side if you face blueprint. In the same place where storage containers have their inputs connected. They are conveyor lift holes labeled with bright white LCDs.