Probably the best of these remixes yet! Can't wait to see what Toxic Seahorse, Gravity Beetle and Volt Catfish may have to offer since they're my personal favourite tracks in the game.
Oh, man, please do the whole soundtrack so we can have this songs into a rom hack (feat. full playable Zero!) I love this so much, it makes my heart cry in nostalgia wishing to revisit those simple days of childhood...
Probably not the SNES version, due to the sheer AMOUNT OF NOISE GOING ON AT ONCE. If they did, literally no other sounds would be present. But the PS2 version is fair game, once it's all finished. In fact, I bet someone's already working on it.
Yay this sounds great! Nothing like the ol' Dracula9AntiChapel. Dude, it's been years, if you do believe me, i took a screenshot of almost any of your remixes of snes from megaman, like lumine and Sigma from megaman x7! Now that i try to search they back they are gone...well..was good idea to have them on my wall! Thank you! Keep it up!
Please tell me there's a way to import these versions into the real game. If not, I'm gonna be really sad but hopeful that someday we can figure it out. But not as sad but hopeful as the day the Maverick Wars began and X took down Sigma.
I went and listened to some of the other remixes you did, as well, trying to figure out what it was that felt so off about them. I love Megaman X3...and, when I heard these, it felt like you tried too hard. Unneeded notes, somewhat of an overextension of what the piece should be. While people may try and attack this comment with the thought that I'm biased based on my nostalgia, it's not that. Musically, they are very cluttered remixes. Some parts fit just fine, but, for the majority of the time, the brain has to sort through the malarkey to find what made these tracks great to begin with. You've got skill, but it's always worth improving. Complicating things doesn't always make a song better.
"i just can't find what made the originals so great in there" is the very definition of nostalgia bias due to explicitly holding the originals to a default "superior" standard when comparing, just so i'm on record with my thoughts on that sorry to say, i can't really see much conveyed in this comment beyond "i don't agree with the fundamental reasoning behind the creator's intent, therefore it must be bad", despite what is a clear effort to express discontent respectfully -- because really, Blast Hornet is the only one of these so far I can give a serious technical look at and say to myself "yeah, there's not really anything substantial in prog additions there," and I knew from starting this that that track would be one of the problem ones (for various reasons that don't really matter in this conversation) i've seen a pretty clear trend (on the site and elsewhere) of the major backlash/critical response on this project to be almost exclusively from the portion of the fanbase who don't share the sentiment that X3's soundtrack is almost entirely an exercise in boring melodies and lackluster progs and a shining example of why rushing the composers is a bad idea (as Kinuyo is by no stretch a poor composer in any respect), and that portion of the fanbase will likely never find merit or enjoyment in these as they fundamentally disagree or don't even _see_ the rationale behind why those of us in the opposite camp don't like X3's music, as they don't see anything wrong with the original tracks in the first place also i'm not sure if it was deliberate, but that second-to-last sentence is an exceedingly backhanded compliment and comes off more snobbish than complimentary
@@Dracula9AntiChapel While viewable as a bias toward the originals, based on the words there (I'm sure I could have worded that better, in hindsight), my main point is this. The original had a certain charm, with its simplicity (and certain tracks were FAR better than others in the original), but it is certainly not my favorite. I did find the original bland, yes, but it had a soul about it. While it was certainly not as technically sound as X1 or X4 (in comparison, X2/3's music are lacking in the depth of those before and after such), it did have a grit about it that goes well with the areas it was meaning to bring forth. I suppose that my main point in leaving the comment was to note that the original track, while not necessarily as complex as other intro stages, let alone other songs in general, didn't need additions to notes in any sense. Coming from a background of both game composition and professional engineering, it made it sound cluttered and clunky. To address the compliment, it can come across as snobby, but I see it this way...skilled, though you may, no one is perfect. I'm certainly not. You can take that how you want, but, it was certainly not intended to sound like an underlying insult. It was meant to say that you are skilled. Whether you've just started out or not, we all can improve. Everyone out there. It's meant to be encouraging, but, again, take it as you will. If we don't want to improve, we stagnate, yes?
@@SinnedKnight i still take it as a bit backhanded, since the phrasing has an underlying interpretation as "you don't want to improve and you need to," which comes as a bit of a slap in the face considering in the eleven years i've been doing this (let's be generous and say that only the last like five or so have really been any "good") there are a half-dozen 50+ track projects i've outright killed and redone from the ground up multiple times for that very reason; for despite what anyone on here thinks, not a single one of you is or will ever be a bigger critic of my work than i am -- surely you've noticed there's considerable time between uploads for the X3 project, and that's no accident as i spend days if not weeks fiddling with them until i get them to a place i feel at least adequate enough to publicize again, presumably not the intent, but i don't get the impression (could be wrong, hard to keep track of every individual among 14,000) that you've "been here" for a considerable length of time and feel like there are a lot of assumptions at play in the assessment i'm by no means saying i'm perfect or beyond need for improvement, of course, but when i'm sitting here spending hours at a time reworking these and trying to complement what _I_ consider "good" or memorable of the originals, it seems a bit overblown to be told i'm "failing" at complementing the originals on what literally boils down to a difference of opinion ON what was good about the originals like, the original intent was gonna be to completely remix them from the ground up, and i decided against that _specifically_ because i don't find the entire original soundtrack without its redeeming factors so i'm damned if i do and damned if i don't, is how it feels and again, "they didn't need X" is wholly subjective and your phrasing keep coming across as though you're painting it as an absolute -- and as you've mentioned the intro stage twice now, it's literally just a blend of the original and PSX melodies with a couple of minor transitional flourishes added in, so i'm not sure where exactly it becomes my "fault," per se
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I agree with you The Sinned Knight. I feel they are overproduced, I think that would be the right word. It doesn't really need that many embellishments, arpeggios, harmonies so close and tightly spaced to each other all the time. Music needs to breathe.
@ you guys do understand i'm taking a heavy progrock-inspired approach to these, right? and the massive variety in different types of progrock allow for all kinds of style and element fusion, which is what i've been doing -- knowing full well it was guaranteed to rub a bunch of people the wrong way who happen to find a certain charm in the basic catchiness of the original's prevalent 30-second chord loop tracks obviously i don't agree with the idea that that charm of OG X3 is without flaw or need for improvement, so i took to doing just that in the way that seemed most appropriate to me (given kinuyo and -- let's be honest, MOST -- other japanese game composers at the time being legendarily influenced by progrock trends), and let's continue being honest here and just lay it out there that as far as progrock inspired stuff goes, this project isn't anywhere _near_ as busy melodically as i could have made it (even i have limits on how busy is too busy) said difference of opinion is totes fine, and i welcome it, hearing other perspectives on something i may not particularly enjoy is interesting, but for me there's a bit of a line draw in trying to make some kind of objective statement about it (e.g. "this is trying too hard" or "music needs to breathe" over what is fundamentally a difference of personal preference and not anything near that universal) as if me doing something you guys don't personally jive with is somehow an affront to the art of music though in all due course of respect, you definitely worded your stance a hell of a lot clearer and...i guess less backhanded than knight, so it's definitely helpful in possibly seeing what they were originally talking about without the abrasiveness getting in the way of me understanding it better so thanks for the more direct affirmation, lends better to understanding both of you on the other side of this fence
I like how it combines the SNES and PSX versions.
@Caiden Damian You forgot to remind everyone to put "reddit" at the end so everyone would be able to out your obvious scam
Now both SNES and PSX fans can agreed, this is the best mix...!!
Out-fuckin-standing! Probably the best version I've heard thus far.
Now all i have to do is to wait for the TerminalMontage fans to come out when he makes a "Something About Megaman X3" Animation.
Currently I'm waiting for something about mega man x2, especially when you hear flame stag's theme......
Still waiting haha
F**k no...
Yo. This song is really good.
-Terminalmontage X
Probably the best of these remixes yet! Can't wait to see what Toxic Seahorse, Gravity Beetle and Volt Catfish may have to offer since they're my personal favourite tracks in the game.
When the newest console port of a classic game decides to prove how advanced it is
Definitely the best remix of this song.
Great work man!
Oh, man, please do the whole soundtrack so we can have this songs into a rom hack (feat. full playable Zero!)
I love this so much, it makes my heart cry in nostalgia wishing to revisit those simple days of childhood...
Zero Project with these remixes. That would be great ☺️
I'd love to see a rom hack incorporating your music in the game, that'd be awesome
Probably not the SNES version, due to the sheer AMOUNT OF NOISE GOING ON AT ONCE. If they did, literally no other sounds would be present.
But the PS2 version is fair game, once it's all finished. In fact, I bet someone's already working on it.
@@boxecomp1374 Uh, MSU-1 Hacks are a thing. They add CD Quality Audio and FMVs to SNES games
@@DarkLink1996. Wow, I didn't even know that was possible. Thanks for correcting me on that!
@@boxecomp1374 th-cam.com/video/8AKSoDFUSKA/w-d-xo.html
@@DarkLink1996. I'd pay for that
This is one of my favorite songs from X3, so I had to leave a like!
These expanded remixes you're doing are great, keep up the good work, dude!
"But with 130% more melodies and possibly a toy in the box".
(T )u(T )
Imagine if this was the final stage music before fighting sigma.....
*slams hand on table* wonderful
Gracias por esta combinación, siempre quise escuchar la versión del PSX con el soundfont del X3 xd
Snes and psx in one magnificient
god DAMN
GET EQUIPPED WITH: ROSE-TINTED NOSTALGIA VISOR OF ACOUSTIC EXCELLENCE
Cutman's bad scissors day?
Oh brother
This is seriously well-made!! Great job!!
Divine!
I WAS WAITING FOR THIS!!
Yay this sounds great!
Nothing like the ol' Dracula9AntiChapel.
Dude, it's been years, if you do believe me, i took a screenshot of almost any of your remixes of snes from megaman, like lumine and Sigma from megaman x7!
Now that i try to search they back they are gone...well..was good idea to have them on my wall! Thank you! Keep it up!
imgur.com/a/LmIHYI9
there's every one i still have
Dracula9AntiChapel cool, thank you! i'm your idol :b since years i've been listening to your nice music, wish you a good year
We need some more MegaMan X themes, love coming back to these amazing tracks even years later!
This song has been an earworm like few others, ever! Outstanding job!
It's lovely.
I didn't think it was possible to combine the SNES and Saturn version, and make them sound great.
Mega Man X++ hype
I love this so damn much.
sensacional ... sem palavras like ...
realmente ficou muito bom
qualidade
Ah Here it Is! OwO
and it was worth the wait!!
Another grand delivery.
mah boy is back, my ears are happy once more
The Best Sound.
This is so good it's not "Rockman X3 Expanded", it is "Rockman X3 Refactored".
This is fantastic! A real hit out of the park so to speak. Great job!
This is just perfect.
You have improved immensely
キミは行方不明になっていたマックじゃないか。
The SNES original used to give me a headache, now this doesn't, thank you.
This soundtrack is shaping up to be something good.
Fascinante....
AWESOME!😊
Mac and Little Mac on their Macs eating Mac and cheese
Now that's an opening right there!
Nice remix !
I love it , good job and keep 'em coming :D!
Nice remix it goes good with the PlayStation
God tier remix ❤❤
Yo what the fuck
How dare you make a remix so good that it's better than the original???
Megaman X Synthwave
Now this is amazing !!!!!!
Sensasiconal
Interesting, awesome work.
best remix ever
Dreaming about a Neon Tiger expanded, it's my favorite
Stick with GNR's My Michelle. ;)
why this soundtrack isn't on my legacy collection?
its so good....
Rocking.
X and Zero rushes to 1980x21XX
Hell, yes!!!
dis amazing OwO
love this!
YOOOOOO
Mustaine be proud
that's some good shit right there
this would be an awesome hack for the PC version :D
epic
Thought the intro was mmii air man for a second
oh yes
Holy shit
Another one already????
This is amazing! If only this was the actual version played in the game.
Is there a MIDI to this, by the way?
can you make a fixed version of the original ost? so it dosnt sound dry and uses something else than the same 4 guitars
x 1.25 ❤👌
MegaMan X-Panded OST
should've been how the ps1 version sounded.
Please tell me there's a way to import these versions into the real game. If not, I'm gonna be really sad but hopeful that someday we can figure it out.
But not as sad but hopeful as the day the Maverick Wars began and X took down Sigma.
If you hacked the ps1 version and swapped the audio maybe but I'm almost certain these can't be in the SNES version
@@awakndzer6913 Actually with the MSU-1 it's entirely possible to put these in the game.
Did u take any inspiration from the Overclocked remix of this song? It seems too familiar to be a coincidence.
never heard it but it wouldn't be the first time i've come up with similar ideas to someone else by sheer chance
Dracula9AntiChapel I am mistaken then. Nonetheless this song is fantastic
MegaMan X3 OST... but with steroids.
Do I hear mm7 samples?
No
1 hour or I eat cardboard. 🤪
I went and listened to some of the other remixes you did, as well, trying to figure out what it was that felt so off about them.
I love Megaman X3...and, when I heard these, it felt like you tried too hard. Unneeded notes, somewhat of an overextension of what the piece should be.
While people may try and attack this comment with the thought that I'm biased based on my nostalgia, it's not that. Musically, they are very cluttered remixes. Some parts fit just fine, but, for the majority of the time, the brain has to sort through the malarkey to find what made these tracks great to begin with.
You've got skill, but it's always worth improving. Complicating things doesn't always make a song better.
"i just can't find what made the originals so great in there" is the very definition of nostalgia bias due to explicitly holding the originals to a default "superior" standard when comparing, just so i'm on record with my thoughts on that
sorry to say, i can't really see much conveyed in this comment beyond "i don't agree with the fundamental reasoning behind the creator's intent, therefore it must be bad", despite what is a clear effort to express discontent respectfully -- because really, Blast Hornet is the only one of these so far I can give a serious technical look at and say to myself "yeah, there's not really anything substantial in prog additions there," and I knew from starting this that that track would be one of the problem ones (for various reasons that don't really matter in this conversation)
i've seen a pretty clear trend (on the site and elsewhere) of the major backlash/critical response on this project to be almost exclusively from the portion of the fanbase who don't share the sentiment that X3's soundtrack is almost entirely an exercise in boring melodies and lackluster progs and a shining example of why rushing the composers is a bad idea (as Kinuyo is by no stretch a poor composer in any respect), and that portion of the fanbase will likely never find merit or enjoyment in these as they fundamentally disagree or don't even _see_ the rationale behind why those of us in the opposite camp don't like X3's music, as they don't see anything wrong with the original tracks in the first place
also i'm not sure if it was deliberate, but that second-to-last sentence is an exceedingly backhanded compliment and comes off more snobbish than complimentary
@@Dracula9AntiChapel While viewable as a bias toward the originals, based on the words there (I'm sure I could have worded that better, in hindsight), my main point is this. The original had a certain charm, with its simplicity (and certain tracks were FAR better than others in the original), but it is certainly not my favorite.
I did find the original bland, yes, but it had a soul about it. While it was certainly not as technically sound as X1 or X4 (in comparison, X2/3's music are lacking in the depth of those before and after such), it did have a grit about it that goes well with the areas it was meaning to bring forth.
I suppose that my main point in leaving the comment was to note that the original track, while not necessarily as complex as other intro stages, let alone other songs in general, didn't need additions to notes in any sense. Coming from a background of both game composition and professional engineering, it made it sound cluttered and clunky.
To address the compliment, it can come across as snobby, but I see it this way...skilled, though you may, no one is perfect. I'm certainly not. You can take that how you want, but, it was certainly not intended to sound like an underlying insult. It was meant to say that you are skilled. Whether you've just started out or not, we all can improve. Everyone out there. It's meant to be encouraging, but, again, take it as you will. If we don't want to improve, we stagnate, yes?
@@SinnedKnight i still take it as a bit backhanded, since the phrasing has an underlying interpretation as "you don't want to improve and you need to," which comes as a bit of a slap in the face considering in the eleven years i've been doing this (let's be generous and say that only the last like five or so have really been any "good") there are a half-dozen 50+ track projects i've outright killed and redone from the ground up multiple times for that very reason; for despite what anyone on here thinks, not a single one of you is or will ever be a bigger critic of my work than i am -- surely you've noticed there's considerable time between uploads for the X3 project, and that's no accident as i spend days if not weeks fiddling with them until i get them to a place i feel at least adequate enough to publicize
again, presumably not the intent, but i don't get the impression (could be wrong, hard to keep track of every individual among 14,000) that you've "been here" for a considerable length of time and feel like there are a lot of assumptions at play in the assessment
i'm by no means saying i'm perfect or beyond need for improvement, of course, but when i'm sitting here spending hours at a time reworking these and trying to complement what _I_ consider "good" or memorable of the originals, it seems a bit overblown to be told i'm "failing" at complementing the originals on what literally boils down to a difference of opinion ON what was good about the originals
like, the original intent was gonna be to completely remix them from the ground up, and i decided against that _specifically_ because i don't find the entire original soundtrack without its redeeming factors
so i'm damned if i do and damned if i don't, is how it feels
and again, "they didn't need X" is wholly subjective and your phrasing keep coming across as though you're painting it as an absolute -- and as you've mentioned the intro stage twice now, it's literally just a blend of the original and PSX melodies with a couple of minor transitional flourishes added in, so i'm not sure where exactly it becomes my "fault," per se
I agree with you The Sinned Knight. I feel they are overproduced, I think that would be the right word. It doesn't really need that many embellishments, arpeggios, harmonies so close and tightly spaced to each other all the time. Music needs to breathe.
@ you guys do understand i'm taking a heavy progrock-inspired approach to these, right?
and the massive variety in different types of progrock allow for all kinds of style and element fusion, which is what i've been doing -- knowing full well it was guaranteed to rub a bunch of people the wrong way who happen to find a certain charm in the basic catchiness of the original's prevalent 30-second chord loop tracks
obviously i don't agree with the idea that that charm of OG X3 is without flaw or need for improvement, so i took to doing just that in the way that seemed most appropriate to me (given kinuyo and -- let's be honest, MOST -- other japanese game composers at the time being legendarily influenced by progrock trends), and let's continue being honest here and just lay it out there that as far as progrock inspired stuff goes, this project isn't anywhere _near_ as busy melodically as i could have made it (even i have limits on how busy is too busy)
said difference of opinion is totes fine, and i welcome it, hearing other perspectives on something i may not particularly enjoy is interesting, but for me there's a bit of a line draw in trying to make some kind of objective statement about it (e.g. "this is trying too hard" or "music needs to breathe" over what is fundamentally a difference of personal preference and not anything near that universal) as if me doing something you guys don't personally jive with is somehow an affront to the art of music
though in all due course of respect, you definitely worded your stance a hell of a lot clearer and...i guess less backhanded than knight, so it's definitely helpful in possibly seeing what they were originally talking about without the abrasiveness getting in the way of me understanding it better
so thanks for the more direct affirmation, lends better to understanding both of you on the other side of this fence
What a wonderful sound,good to hear that you maintained the original beat a little