For those wondering, the "infinite HP" is a hack done through cheat engine. However, if you notice your attacks still stun them, they dont actually have infinite HP, they just have so much the game cant display the health bar correctly. There are a few ways you can combat this situation. 1. As you saw Sarge do here, gravity is your best friend. Make em fall and let the most powerful force in the game do the rest lol. 2. Bleed. If you can cause a bleed proc on them 4-5 times, they will explode and lose all their health at once. This is very satisfying, but harder to pull off especially if they are not alone. 3. Deathblight. This doesn't fit on every build, but if you can do it, itll get the job done. Just can be tough to build up if they are being covered in a gank. The more you know!
co invades are so peak, except when you get a traitor red. everyone asking for 6 player limit, i'd be even fine with 5 player limit if i could manually co invade with a friend
Co invading would be nearly impossible to pull off with the souls system. You would need yourself and your friend within the same invasion level range and the same weapon range and have a host that has 2 summons that is not already invaded and especially in Elden ring, you would need the host randomly walking around the map as opposed to just running to the boss fog, then summoning their friends for the fight. I would say there needs to be more incentive to use taunters tongue like increased rune acquisition and item discovery. Both very strong buffs but at the cost of potentially being solo invaded. I’m dark souls 3 the reward for dried fingers was an extra summon but invaders also got an extra invader.
80 is a cool level bc of the organic invasion you get, with honest coopers. And don’t worry sgt because of the editing on your other video, it’s not an easy task to make constant TH-cam videos and content, so don’t be too hard on yourself!
What i liked about the last invasion is that if you hesitated and stayed up there on the roof, you would’ve died with the other red. It’s cool how these seemingly small decisions decide if you win or not
Leyndell is my favorite area to both invade and co-op. so many different sub-areas, like the sewers, the omen near the church, the roundtable hold, the backstreets near the ulcerated tree, the other back streets near the crucible knight, the area with the misbegotten, and what i like to call death road with the 2 knights, like 6 soldiers, and the lion and perfumer at the end. If i'm doing co-op i always make it a point to hit at least the tree avatar, the ulcerated, the crucible knight, and the omen while there is an invader. Both to give myself a challenge and create a good memorable invasion for the red. however your average host never goes past 30 vigor, sssooo, yea.
I've been singing praise about RL80 for a good long while now, until someone suggested trying 77. And I don't know why, but those three levels less actually made a big difference in activity - no joke, 77 is a fair bit more active and you get even more honest to god coopers, it's great. Again, I have no idea why those three levels make such a big difference, but I'm having a damn BLAST there.
Ah yes let me do my move swap glitch to put death blight on my serpent's spear becuase that's somehow Not as bad as a glitch less combat session. @@glatykoffi6672
I always build an 80 to try stuff and just leave it at 80 half the time. I have a cold sorcery/weapon samurai theme build(Ice Spear Naga go brrrr) thats a lotta fun. The spells especially Ice Storm are super satisfying and i still get staple bullshit like slicer, piercer(i expect a cold reskin in the dlc) and mist. Also, i can Moonveil with the worst of them.
I totally dig lvl80 invasions; everything you said is true. But sometimes I just want to have some quick duels, and there's just no activity in the arena. I guess when you're just playing to get through the game, you don't want to spend a lot of time grab-assing. :/
Just hit 80 a couple days ago. Invading at 20 & 40 for so long it’s definitely a lot more challenging but in a good way. I’ll probably stick here until the DLC then jump to 125
What is the most active PvP level range for invasions today? I'm starting fresh for the DLC on a PS coming from the miserable PC experience from 1 year ago, and unfortunately i don't really have the time to fill all my character slots with wacky PvP builds.
Well since you are playing for dlc, 80-100 is still populated and way more fun, and it will also most likely resemble the rl expected to play through the dlc too
For those wondering, the "infinite HP" is a hack done through cheat engine. However, if you notice your attacks still stun them, they dont actually have infinite HP, they just have so much the game cant display the health bar correctly. There are a few ways you can combat this situation. 1. As you saw Sarge do here, gravity is your best friend. Make em fall and let the most powerful force in the game do the rest lol. 2. Bleed. If you can cause a bleed proc on them 4-5 times, they will explode and lose all their health at once. This is very satisfying, but harder to pull off especially if they are not alone. 3. Deathblight. This doesn't fit on every build, but if you can do it, itll get the job done. Just can be tough to build up if they are being covered in a gank. The more you know!
co invades are so peak, except when you get a traitor red. everyone asking for 6 player limit, i'd be even fine with 5 player limit if i could manually co invade with a friend
Agreeg
Co invading would be nearly impossible to pull off with the souls system. You would need yourself and your friend within the same invasion level range and the same weapon range and have a host that has 2 summons that is not already invaded and especially in Elden ring, you would need the host randomly walking around the map as opposed to just running to the boss fog, then summoning their friends for the fight.
I would say there needs to be more incentive to use taunters tongue like increased rune acquisition and item discovery. Both very strong buffs but at the cost of potentially being solo invaded.
I’m dark souls 3 the reward for dried fingers was an extra summon but invaders also got an extra invader.
Fight at the end was fantastic. As a fellow invader who walks the lonely road, I would love for more consistent double invades.
80 is a cool level bc of the organic invasion you get, with honest coopers. And don’t worry sgt because of the editing on your other video, it’s not an easy task to make constant TH-cam videos and content, so don’t be too hard on yourself!
Big agree and thanks gaston
What i liked about the last invasion is that if you hesitated and stayed up there on the roof, you would’ve died with the other red. It’s cool how these seemingly small decisions decide if you win or not
Leyndell is my favorite area to both invade and co-op. so many different sub-areas, like the sewers, the omen near the church, the roundtable hold, the backstreets near the ulcerated tree, the other back streets near the crucible knight, the area with the misbegotten, and what i like to call death road with the 2 knights, like 6 soldiers, and the lion and perfumer at the end. If i'm doing co-op i always make it a point to hit at least the tree avatar, the ulcerated, the crucible knight, and the omen while there is an invader. Both to give myself a challenge and create a good memorable invasion for the red. however your average host never goes past 30 vigor, sssooo, yea.
Yeah it's so sad that one of the best pvp areas gets utterly destroyed after Maliketh. So bs
Just 30? Nah every host goes for that nine vigor meta.
PREACH! RL80 has been my favourite since first patches. I always tell peeps to try it out who haven't.
Contents great got a sub from me✅️
I've been singing praise about RL80 for a good long while now, until someone suggested trying 77. And I don't know why, but those three levels less actually made a big difference in activity - no joke, 77 is a fair bit more active and you get even more honest to god coopers, it's great. Again, I have no idea why those three levels make such a big difference, but I'm having a damn BLAST there.
That is so weird, what weapon levels?
@@SgtJager00 17/7
Enjoyed the commentary. The last invasion was clutch
Ty man and yeah, almost got cooked by the mogh aow lol
4:32 Oh shit I was there for that. Ggs! Sniping's a good job!
We're you the blue?
@@SgtJager00 Nah I was in stream, caught that snipe live
SL80 is my favorite level for PVP
minimal cheese
minimal L2 spam
more skill based encounters
Minimal Cheese, the dudes using a tek "aka uninteded exploit" Ied love to get some of what hes smoking as its for sure stronger than my stash.
@@SassyTheSasquatch96 Reduce er to it's glitches and suddendly it got 80% less cheesy. Base game is legit worse.
Ah yes let me do my move swap glitch to put death blight on my serpent's spear becuase that's somehow Not as bad as a glitch less combat session. @@glatykoffi6672
Subscribed. Thanks for the cool video /commentary
I always build an 80 to try stuff and just leave it at 80 half the time. I have a cold sorcery/weapon samurai theme build(Ice Spear Naga go brrrr) thats a lotta fun. The spells especially Ice Storm are super satisfying and i still get staple bullshit like slicer, piercer(i expect a cold reskin in the dlc) and mist.
Also, i can Moonveil with the worst of them.
All 10 of my characters are lvl 80 and I love the game like this most of all
I totally dig lvl80 invasions; everything you said is true. But sometimes I just want to have some quick duels, and there's just no activity in the arena. I guess when you're just playing to get through the game, you don't want to spend a lot of time grab-assing. :/
I once encountered a phantom who was doing that infinite hp glitch too. No idea how its done though.
Just hit 80 a couple days ago. Invading at 20 & 40 for so long it’s definitely a lot more challenging but in a good way. I’ll probably stick here until the DLC then jump to 125
80 is where your buil shines or dissolves.
Level 80 and 90 are the 2 best invasion bracket imo
thanks for bringing it to light gonna set up a lvl 80 for the dlc do you think this range stays the same with the addition of the dlc
Great video dude! I prefer 60 myself, but 80 and 90 are really good imo too
what upgrade level? i get alot at 80 +13
+18 and +7
What’s the weapon level? I’ve been having it at +15/+6 but I’ve heard others do different levels
@@sirvilhelm3569 I do 18 and 7
looks balanced, lvl 90 is my favorite to have some fun, have yet to try lower rune levels
btw whats the stats of this build ?
What is the most active PvP level range for invasions today? I'm starting fresh for the DLC on a PS coming from the miserable PC experience from 1 year ago, and unfortunately i don't really have the time to fill all my character slots with wacky PvP builds.
Probably level 20 to 25 with between +0 & +3 weapons
I gotta disagree. If you come up against any leveled phantoms they won't be scaled right and you'll get one shot
@@TheFondalizer I know that, he asked for most active though, not the highest quality invasions. Ig that for the dlc it's a bad answer though
Well since you are playing for dlc, 80-100 is still populated and way more fun, and it will also most likely resemble the rl expected to play through the dlc too
Thanks men. I guess 80-100 it is then. Should be easy enough to quickly make a second build at 20-25 for low level areas without extreme twinking.
Cool stuff.
Honestly bro i love max level invasions i love being able to use every single weapon in the game also the max lvl gamers r so cute they make me laugh😆
alright im sold, making a level 80 char
I am puzzled why devs havent killed spear powerstance meta, it is so prevalent since release. And it looks dumb as fuck.
I played meta level the other day, shit was toxic as fuck. Glitchers, tryhards, and first step campers.
I don’t know why you like that level
Yea lvl 60 for some reason down scaling sucks especially the build up on bleed builds wtf fromsoft
AINT nobody is accepting me, SOMONE LET UUT, WORLD EATER JOIN YOUR GAME BRUH