1+2 is an attack that should always be cancelled into hitman, crouch cancel df4 pick up is only possible if u dont transition into hitman from 1+2. I think the cc df4 pick up does slightly more dmg but considering the fact that u trade frames on block while recovering at ws state for a possibility of a minimally better combo on ch makes it not worth it.
@@ChlebTheTalisman1+2 without HMS transition is very effective and useful as you can step after it. the max damage is CH 1+2 dash 3 b33f b2f ws24 dash f4:1 bb4 ff3
Didn't Lee do more damage when T8 came out? Now it feels like he does less damage. The execution with Lee is always tough, but not always super rewarding. But we play him because he's just excellent.
When I first started I thought I was too slow in sway but actually I was trying to do that too fast and that was the reason for failing them. Then I realised lee is more like a tempo/rhythm character rather than a fast input character. Maybe that helps
@@MrBephelgor This is true, after picking up Lee, i struggled and then i realized you have to actually input his moves instead of mash. Same goes for his just frames moves.
Hey all, trying to pick up lee and having trouble with the f,f,4 combo. Specifically with landing the f4,1 tornado. Is it just a timing thing or is there some tech
With landing the f4,1 tornado u need to sort of dash into the opponent until you feel like you push him, you need to run until you are close to him and input the f4,1. Practice it and you will understand how to time it.
@@ChlebTheTalisman heat dashing after ff4 or hms u3, I didn't see you use bb4 in neither except when extending from wr 23, Imma check the video again to see if I wasn't trippin Edit: I wasn't trippin, you used 4 u3 twice as you heat dash combo route always
@@ChlebTheTalisman I hope they buff kazuyas wall combo. It feels wrong that his little brother does way more damage than him even if the combos are harder. Kazuya dmg in neutral is bad too since he can not poke. I am enjoying lee's poking and strong lows
@@AbdulAziz-c1m7u Well when you look at the character going from one game to another u need to take the whole and complete image of the character into consideration. Kazuya's combo damage in tekken 8 is not as big as in tekken 7 because he gained a lot of stuff in t8 such as demon paw, d1+2, stronger oki and absurd wall pressure and many more. Kazuya mains arent really used to seeing his combo damage lower than in tekken 7 because they were stuck with seeing such damage for years and eventually got used to it and I understand that. However with the changes that included new tools and improvements going from tekken 7 to tekken 8, kazuya does not really need very high combo damage because his neutral truly evolved. He is a great character, I play him as well (got him to raijin) and Its so cool to play with him. You still have very high combo dmg possible if you can do 3 ewgf combos or pewgfs. I would want his combo damage to be higher only if neutral would be toned down. When it comes to Lee, he doesnt really have good lows. Db3, db3+4, d4444 and most painfuly slide (major nerf to Lee's lows) got completely hammered. The only good lows are d3, b33f and counter hit d4n44:4. Lee's neutral got nerfed so he got his combo damage buffed. The opposite to what happened to kaz.
@@ChlebTheTalisman How is kazuyas neutral good. Ss left beats everything he does. Demon paw is something lee has too and with arguebly way better tracking range than kaz. And also pushback
We are blessed with this goldmine of a video
Chleb is just the best right or am I right
The 2nd preset outfit of lee is so aaa 🥹 ngl i dig the background music as well 🦅
Most liked comment will get a guide on Lee's Specific Combos for that stage.
Elegant Palace
Midnight Siege
Sanctum
Into The Stratosphere
😮😮
The video I've been waiting for since I subscribed from my favourite Lee player. We'll have to play again sometime 😎🔥🌹. Marvelous
Thanks i'm still struggle with b 1 2 then b n 2 1 😢
Very good, we need time stamps.
@@brickbabulick9325 in the description ^^
Thank you so much. You are a combo master
Btw why no df4 pickup from 1+2 counter hit ? Does it do less dmg
1+2 is an attack that should always be cancelled into hitman, crouch cancel df4 pick up is only possible if u dont transition into hitman from 1+2. I think the cc df4 pick up does slightly more dmg but considering the fact that u trade frames on block while recovering at ws state for a possibility of a minimally better combo on ch makes it not worth it.
@@ChlebTheTalisman 😀 i see thank you
@@ChlebTheTalisman1+2 without HMS transition is very effective and useful as you can step after it. the max damage is CH 1+2 dash 3 b33f b2f ws24 dash f4:1 bb4 ff3
Didn't Lee do more damage when T8 came out? Now it feels like he does less damage. The execution with Lee is always tough, but not always super rewarding. But we play him because he's just excellent.
The poor boy needs some buffs NGL 😞💔
Tekken 7 just hits
Lee mains after smoking some mentholated cigarettes: 🗿🤫🧏
Bro ur alive. Why dont u check our chat on psn. Bruh do u have discord.
@ChlebTheTalisman Yeah bro I am actually alive hahaha again so bro how are you my friend
@ChlebTheTalisman Bro my Big brother took my Ps4 😭
@ChlebTheTalisman But now comes the best!
I'll get an ps5 on Christmas tadaaa
Give me ur discord, if u dont have one then create one and give me ur nickname
im just starting to learn lee for my 2nd charater well my first is hwo an im having a difficult time with the sway its gonna take me a moment T_T
When I first started I thought I was too slow in sway but actually I was trying to do that too fast and that was the reason for failing them. Then I realised lee is more like a tempo/rhythm character rather than a fast input character. Maybe that helps
@MrBephelgor that actually will help cause I feel like I'm doing the input to fast as well do I'll definitely give it a try an slow my self down
Lee is way harder than the character i used before too.
@@MrBephelgor This is true, after picking up Lee, i struggled and then i realized you have to actually input his moves instead of mash. Same goes for his just frames moves.
Upsi don't mention Hwo infront of Chleb 🤣🤣
Hey all, trying to pick up lee and having trouble with the f,f,4 combo. Specifically with landing the f4,1 tornado. Is it just a timing thing or is there some tech
With landing the f4,1 tornado u need to sort of dash into the opponent until you feel like you push him, you need to run until you are close to him and input the f4,1. Practice it and you will understand how to time it.
@@ChlebTheTalisman thank you!
jest dobrze brakuje mi b+1:1,f > n staple powiedzmy :
df2 > 4u3 > b2f > b1:1f > ws1,2 > ws2,3
df2 > 4u3 > b2,4,3 > dash df4,4 > (wallcombo)
moze ze cos przegapilem
No bb4 after heatdash?
I know is strict but you just have to input buffer, very well done video tho
What combo are you talking about?
@@ChlebTheTalisman heat dashing after ff4 or hms u3, I didn't see you use bb4 in neither except when extending from wr 23, Imma check the video again to see if I wasn't trippin
Edit: I wasn't trippin, you used 4 u3 twice as you heat dash combo route always
Thats the only route I thought about for these
@@ChlebTheTalisman fair enough
Wow wtf lee damage is kinda broken. I just reached the wall section
Its not broken, its above average. There is enough data out there to prove it. It looks broken if you play a character who has low combo dmg.
@@ChlebTheTalisman I see. I play kazuya his damage is heavily nerfed from t7 so this feels op to me
@@ChlebTheTalisman I hope they buff kazuyas wall combo. It feels wrong that his little brother does way more damage than him even if the combos are harder.
Kazuya dmg in neutral is bad too since he can not poke. I am enjoying lee's poking and strong lows
@@AbdulAziz-c1m7u Well when you look at the character going from one game to another u need to take the whole and complete image of the character into consideration. Kazuya's combo damage in tekken 8 is not as big as in tekken 7 because he gained a lot of stuff in t8 such as demon paw, d1+2, stronger oki and absurd wall pressure and many more. Kazuya mains arent really used to seeing his combo damage lower than in tekken 7 because they were stuck with seeing such damage for years and eventually got used to it and I understand that. However with the changes that included new tools and improvements going from tekken 7 to tekken 8, kazuya does not really need very high combo damage because his neutral truly evolved. He is a great character, I play him as well (got him to raijin) and Its so cool to play with him. You still have very high combo dmg possible if you can do 3 ewgf combos or pewgfs. I would want his combo damage to be higher only if neutral would be toned down. When it comes to Lee, he doesnt really have good lows. Db3, db3+4, d4444 and most painfuly slide (major nerf to Lee's lows) got completely hammered. The only good lows are d3, b33f and counter hit d4n44:4. Lee's neutral got nerfed so he got his combo damage buffed. The opposite to what happened to kaz.
@@ChlebTheTalisman How is kazuyas neutral good. Ss left beats everything he does.
Demon paw is something lee has too and with arguebly way better tracking range than kaz. And also pushback