They may have the best of everything in their roster, but it may be their numbers what weakens them. This can be achieved through either smaller unit sizes, but more likely through [very] expensive units. Which would/could result in: extremely cheap to cheap slave units and extremely expensive dwarf units. Also a revolt system could be put in place. Let's say slave units tend to revolt: the more dwarf units there are in an army, the less likely a revolt becomes and with fewer dwarf units it becomes more likely... The chaos dwarfs would offer some interesting mechanics to implement [both game and lore-wise]
I can see them in TW:Warhammer as having a slave economy mixed with the crafting system. Probably having very expensive Dawi Zharr units that need to be offset with cheaper slave units. Bit like Bretonnia .
I know this is a year old but... I think it'd be different though. With Bretonnia it made sense because the knights make up the bulk of the millitary while peasents need to stay home to till the fields. Makes sense you know? I think it'd be a reverse. Because their population is INSANELY limited. So I'd say limited dwarf units with allot of weaker goblin unita
This is probably the Race im looking forward the most for Warhammer 3, they are going to be disgustingly OP and hard as hell to balance, considering how a versatile army they can field.
Some suggestions to pick from for TWW3 ------> LEGENDARY LORDS: Shar’tor the Executioner (Because a Kholek-style bull centaur would be reeeally cool!) (melee) Drazhoath the Ashen/Cinderbreath) (caster/melee caster) Astragoth Ironhand, High Priest of Hashut (melee/caster) Zhatan the Black (melee) OTHER POSSIBLE LORDS: Gorduz Backstabber, Hobgoblin Chieftain (melee/ranged) Ghorth the Cruel, Sorcerer-Prophet (caster) HEROES: Chaos Dwarf General (melee) Bull Centaur Taur'ruk (melee) Daemonsmith (caster, K'daai summoner) Master Engineer (machine boost) Hobgoblin Khan (melee/ranged) Sneaky Git Elite (melee assassin)
I'm all for chaos dwarfs q&a! Do you think CA might add some more of the beastial/mechanic creatures as lords and Heroes? Also what are you thoughts about their legendary lords? CA has a tendency to make 4 of them for each faction. So what 4 would you pick?
The idea Hobgoblin leader shouldn't be called a Khan, that's only for the Hobgoblin Khanates. And I really think that the Hobgoblin Khanates would make for an interesting race to play, because they're not simply slightly bigger goblins. I've heard in some lore videos that the hobgoblins of the khanates are supposed to be bigger than regular goblins, some lore videos even said that some of them could get as big as orcs. Their wolves are supposed to be nearly the size of horses as well. I'm going to guess this is because there's no orcs or chaos dwarves to dominate them, which I've heard some people say is why the goblins are so small.
@@MaledictGaming Which group Arabs or Muslims? I'm saying there is absolutely no risk in including araby based on it representing Arab culture. The faction of Araby doesn't really have anything to do with Islam, it's mostly pre Islamic mythology.
@@chrisgibson8863 As I wrote I think both Arabs and Muslims (their specific loud-mouths) have a tendency to confuse the both sometimes. An orthodox Muslim might use Arabic outside of the scriptures for instace. (Just like the Catholic church still uses Latin,) And I think some Arabic people have a hard time imagining being Arab and not religious. (Probably the older generations, but I might be wrong about that.) . Altho I do think you are right about it being absolutely disconnected from todays Araby in both respects. I don't think it would stop a lot of news outlets from blowing it up as an issue. (The recent "case" of "Warcraft Orcs are racist since they resemble a 'Black stereotype' " comes to mind, it was an article on some slightly more main-stream web than Buzzfeed I think but still, Twitter went ape-shit over the thing...)
Daemonsmith should be able to go toe to toe with most casters; even if their magic isnt as strong they make up for it with their magic RESISTANCE. Worst case scenario they go all out and turn themselves to stone completely just to nuke their foe.
I can see the rank and file dwarf warriors being a lot stronger than the regular ones; seeing as how they have so many slaves for both labor and war and that the chaos dwarfs are far fewer in number they'd be much more selective about the duties of the average dawizharr; probably better armed and armored ontop of it. They simply cant afford dwarf chafe in their armies, they have slaves for that.
*Jumbo Thick* Me, during the first two notes of the ambient music: "omg, Moonbase Alpha!" John Madden John Madden John Madden John Madden John Madden I havr no pc and you make me long yo troll MBA
They may have the best of everything in their roster, but it may be their numbers what weakens them. This can be achieved through either smaller unit sizes, but more likely through [very] expensive units.
Which would/could result in: extremely cheap to cheap slave units and extremely expensive dwarf units. Also a revolt system could be put in place.
Let's say slave units tend to revolt: the more dwarf units there are in an army, the less likely a revolt becomes and with fewer dwarf units it becomes more likely...
The chaos dwarfs would offer some interesting mechanics to implement [both game and lore-wise]
that would be a nice mechanic as they could use the same mechanic with the daemon armys if they wanted that to be a game 3 new mechanic
I can see them in TW:Warhammer as having a slave economy mixed with the crafting system. Probably having very expensive Dawi Zharr units that need to be offset with cheaper slave units. Bit like Bretonnia .
I know this is a year old but... I think it'd be different though. With Bretonnia it made sense because the knights make up the bulk of the millitary while peasents need to stay home to till the fields. Makes sense you know?
I think it'd be a reverse. Because their population is INSANELY limited. So I'd say limited dwarf units with allot of weaker goblin unita
Now that they're close it seems you're right
Well done on the prediction
Right on the nose, good prediction
This is probably the Race im looking forward the most for Warhammer 3, they are going to be disgustingly OP and hard as hell to balance, considering how a versatile army they can field.
Some suggestions to pick from for TWW3 ------>
LEGENDARY LORDS:
Shar’tor the Executioner (Because a Kholek-style bull centaur would be reeeally cool!) (melee)
Drazhoath the Ashen/Cinderbreath) (caster/melee caster)
Astragoth Ironhand, High Priest of Hashut (melee/caster)
Zhatan the Black (melee)
OTHER POSSIBLE LORDS:
Gorduz Backstabber, Hobgoblin Chieftain (melee/ranged)
Ghorth the Cruel, Sorcerer-Prophet (caster)
HEROES:
Chaos Dwarf General (melee)
Bull Centaur Taur'ruk (melee)
Daemonsmith (caster, K'daai summoner)
Master Engineer (machine boost)
Hobgoblin Khan (melee/ranged)
Sneaky Git Elite (melee assassin)
Tordrek Hackhart could end up being a Lord with a awesome model. Also they could have Zharr Minotaur for a Hero unit. Great video
Some suggestions ------>
LEGENDARY LORDS:
Drazhoath the Ashen (& Cinderbreath) (caster)
Astragoth, High Priest of Hashut (melee/caster)
Zhatan the Black (melee)
Shar’tor the Executioner (melee)
LORDS:
Gorduz Backstabber, Hobgoblin Chieftain (melee/ranged)
Ghorth the Cruel, Sorcerer-Prophet (caster)
HEROES:
Chaos Dwarf General (melee)
Bull Centaur Taur'ruk (melee)
Daemonsmith (caster)
Master Engineer (machine boost)
Hobgoblin Khan (melee/ranged)
Sneaky Git Elite (melee assassin)
Close, i was hoping for the master of madness personally but congratz you got the good ending
To have this army in Total War would be awesome. They have so many tricks up their sleeve.
Nice! I've been looking forward to this video.
I'm all for chaos dwarfs q&a!
Do you think CA might add some more of the beastial/mechanic creatures as lords and Heroes? Also what are you thoughts about their legendary lords? CA has a tendency to make 4 of them for each faction. So what 4 would you pick?
The idea Hobgoblin leader shouldn't be called a Khan, that's only for the Hobgoblin Khanates.
And I really think that the Hobgoblin Khanates would make for an interesting race to play, because they're not simply slightly bigger goblins.
I've heard in some lore videos that the hobgoblins of the khanates are supposed to be bigger than regular goblins, some lore videos even said that some of them could get as big as orcs. Their wolves are supposed to be nearly the size of horses as well.
I'm going to guess this is because there's no orcs or chaos dwarves to dominate them, which I've heard some people say is why the goblins are so small.
It would be awesome if you could do the Daemons of Chaos, Ogre Kingdoms or Araby sometime soon :)
They'll never do Araby. Too risky when it comes to SJW.
@@DeltaPi314 I think you're conflating Arab culture with Islam.
@@chrisgibson8863 So do a lot of loud-mouths from both groups... :/
@@MaledictGaming Which group Arabs or Muslims? I'm saying there is absolutely no risk in including araby based on it representing Arab culture. The faction of Araby doesn't really have anything to do with Islam, it's mostly pre Islamic mythology.
@@chrisgibson8863 As I wrote I think both Arabs and Muslims (their specific loud-mouths) have a tendency to confuse the both sometimes.
An orthodox Muslim might use Arabic outside of the scriptures for instace.
(Just like the Catholic church still uses Latin,)
And I think some Arabic people have a hard time imagining being Arab and not religious. (Probably the older generations, but I might be wrong about that.)
.
Altho I do think you are right about it being absolutely disconnected from todays Araby in both respects. I don't think it would stop a lot of news outlets from blowing it up as an issue.
(The recent "case" of "Warcraft Orcs are racist since they resemble a 'Black stereotype' " comes to mind, it was an article on some slightly more main-stream web than Buzzfeed I think but still, Twitter went ape-shit over the thing...)
zharr naggrund´s finest labour!
Daemonsmith should be able to go toe to toe with most casters; even if their magic isnt as strong they make up for it with their magic RESISTANCE. Worst case scenario they go all out and turn themselves to stone completely just to nuke their foe.
I can see the rank and file dwarf warriors being a lot stronger than the regular ones; seeing as how they have so many slaves for both labor and war and that the chaos dwarfs are far fewer in number they'd be much more selective about the duties of the average dawizharr; probably better armed and armored ontop of it. They simply cant afford dwarf chafe in their armies, they have slaves for that.
This was awesome!
Chaos dwarfs can now be played in Total war: Warhammer 2 with mods :)
steamcommunity.com/sharedfiles/filedetails/?id=2020414633
cool but not canon
@@oweneasley2684 🎉🎉🎉
That's crazy, you were almost 100% correct across the board, its like they copied your video
the armylist already exists, he just read them for the video
Why don’t they update the chaos dwarves? We need new figures in 2021
*Jumbo Thick*
Me, during the first two notes of the ambient music: "omg, Moonbase Alpha!"
John Madden
John Madden
John Madden
John Madden
John Madden
I havr no pc and you make me long yo troll MBA
Thomas the train engine from hell!!!!
Nice !!
more Plez ok ? ok!
this man dead-ass read verbatim the warhammer fantasy wiki stuff but who cares the delivery and background music made it hype lol
He adds his own thoughts and explanations on all the stuff. Makes it much more than just reading off a Wiki. Plus his voice and pacing. Delicious 👌
What about the Boar Centaur from the wiki
Ass a lighter cavalry
"Spiked coronas" ooh myyyy....the Chaos dwarfs are responsible for tve Corona chaos we now live under.
I love the idea that the hobgoblins slaves are just an army of Stevens from Django Unchained.
Wow they are horrible to giants........and to various other creatures.
I showed my gf and one of my best friends pics of the Chaos Dwarves and they laughed. Then I finished them with "Bwood fo' da Bwood God."
What