Lars I really appreciate your videos. I'm a 75 year old guy trying to learn something useful and your videos are so easy to understand and follow. Thanks again. I too am learning this program to use with my Creality ender 3 printer.
We owe you, thanks so much for all your hard work for these cool tutorials. You love what to do and you share your love with us. explaining so much in details and step by step, wow.
Thanks for showing us noobs how to use Fusion 360. If only I had enough time to binge watch all of your videos. Thanks again, these are perfect for learning Fusion 360.
Lars thank You for the videos on fusion 360. I've been learning it ,(with your help !) for a couple weeks now. So glad you put the "absolute beginner" series on You tube as I don't do facebook and could never keep up "live "anyhow. The ability to watch a bit , pause , work on my own model , then come back to your video is just the perfect learning tool for me ! I appreciate the effort you put in these videos , Thank You so much & Happy New Year.
Hi Lars. Just a thank you for these superb videos - I know it was supposed to be live, but 3 years later I’m seeing it for the first time and learning lots! Sincere thanks, John.
I no longer consider myself a beginner, although I still view the beginner tutorials because I always learn something new or it refreshes my memory on a technique that I had forgotten and you give me ideas for a better way to achieve the end results. I really do appreciate these videos. Thanks Lars.
Lars.... Thank you for doing tutorials. Been looking at other tutorials. Too many drone on and on about themselves,fusion 360 and whatever. I am here to learn. Your teaching style is clear and well done. I pick you to learn from.
Thanks for all the tips, One thing I found helpful is learning the terminology, like a spline is the same as a bezier in the other programs I am used to using.
Thank you for your tutorials. They are awesome. It would be great if you could link the extra's you use such as the photo of the mount in this tutorial so that we can follow along with you. Keep up the great work!
Hi lars another fantastic video. Great timing a friend just gave me a part to 3d print haven’t a clue on cad tried to do it in fusion but got so confused this picture idea is great I’m a complete noob to all of this so I will give it a go👍👍👍 PS have a great new year.
Just wonderful work Lars. You are, as they say these days, the man. And most certainly with a plan :-) So I wanted to wish you the best of the season too you, with your family and friends. I have been so consumed with trying to get drawings and find material for this CNC build I am doing. On my way home from Toronto I picked up the absolute beginnings of the DIY CNC build I spoke to you briefly about,.. some heavy gauge used but true 45 x 180mm T-slot. Mein God it is heavy stuff for 6061. The enigmatic profile has no makers mark and 80/20 doesn't make it. So I hope it shall become the support struc. for the X axis @ 1500 + mm upon which the gantry will ride the Hiwin rail. Here is wishing my best teacher as of late, a very happy New Year ! I am putting the info from this upload directly to work. You know it might be very hard to binge watch your library of works. I think perhaps it is too rich for the contiguous uptake. Not like plum pudding with hard sauce mind you...:-)
prety awesome, the most important lesson here (for me at least) is not about the steps needed to make this particular object, but more about the way to think in CAD terms about it, I feel like this can be similar to learning to talk, knowing the tools (words) to an extent it becomes somewhat instinctive picking the one to use (say). thanks for the video!
For that particular part, and ones like it, instead of snapping a picture of it (the bottom section, anyway) you could place it on your printer/scanner and just scan the bottom of it., then use that as the canvas that you do your sketch from.
I've been doing the picture thing since I first started. So I wasn't doing it wrong :-P I had a thought today. lets say I had a picture, lets say a hello sign. this picture from out side to outside. H to the O. lets say in it's 50mm, but don't want keychain to be bigger then 10 mm. If pic is calibrated outside H to outside O to as 10mm would that be a goodway to scale it down?
Hallo Lars, einfach nur gut. Auch wenn ich kein englisch kann, bekomme ich sehr viel mit und lerne viel. Es mach einfach Spaß dir zuzuschauen und zu hören, auch wenn ich nicht viel verstehe :O) Danke
The Calibrate function is by far easier than the old way (saves a few steps) in 2D where you had to draw a line to the correct length and then size your part by referencing the line. BTW. From outside of Buffalo. Live in Florida now; don't miss the snow.
Bonjour, Excellentes explications visuelles, car malgré la barrière de la langue ( je suis français), j'ai pu suivre la réalisation de l'exercice. Bonne fête de fin d'année.
So very helpful. You are the man . Do you have a specific video that deals more with the projection command / feature? “ If ever in SoCal beers are me “
That was an excellent lesson Lars! thanks so much, I'm filing this one away for safe keeping as I will be needing it to create a mount such as this for the front of my motorcycle helmet and 3D printing it. I just need to figure out the curvature of the base as some helmets come to a V while others are round. Merry Christmas!
Chris Brown awesome idea !that's going to help out greatly! I do a lot of self prototyping and one thing I've always struggled with is getting the base of my prototype to mate with an object's curvature, especially with round objects (inside & outside diameters) such as motorcycle helmets. I've even taken it as far as laying the helmet on its side and tracing the curve on a piece of graphing paper and plotting it out in 5 mm increments to get a true to life profile so the base of my part fits somewhat correctly. With what has been taught here today I think this may work out nicely.
james moreno I've had similar issues with curvatures. I designed some wake plates for the stern of my 2001 super air nautique for better wake surfing. Did the exact process I described to you, then had some 1/4" 316 SS waterjet cut! Definitely a fun project. Good luck on yours!
Another awesome tutorial Lars. I make a lot of 3d prints and need to be better at adding stuctural strength in my parts, for example angles. Feeling very unsure how to do this best in Fusion 360. Would be very interesting with a tutorial about this subject.
Fredrik Johansson For structural strength in FDM parts I highly recommend the book "Functional Design for 3D Printing" by Smyth. With that background, the modeling part should be pretty easy. Note you may need to break your design into multiple parts, but you can keep them together in Fusion using joints.
Lars this one is like Santa came early, Excellent free style tutorial, I would love to see more real world sketch up demonstrations. This helped me beyond words... keep it up! The only critique is that you need to stop waving the mouse around so much. Point to the subject area...circle it, then just leave the mouse alone. You are making me dizzy flashing the mouse all around. Otherwise, one of your best videos!!!😁😁😁
Hello, love your videos and i am learning a lot as a absolute beginner. For this model you didn't provide the picture link? Can you please do that so that i can follow you.
Awesome helpful videos.....Question: how would you bring in a side pic into this model? after you copy a top pic? Would you just bring n the side pic and impose it on the model?
Open another image on the side plane and move and scale it until it fits close to the first one. Not perfect, but it is normally just for reference anyways 👍😊
@@cadcamstuff Yea...thats what I thought...I have a motorcycle fender to do and its a little intimidating, with all the curves, etc on different planes!!! I'm still learning how to do certain things...i never saw anybody do anything like a fender...
I've noticed that sometimes when you're dimensioning a line you'll select the origin as the first point and then the line, but other times you'll select the line and then the origin. Does it matter which order you do the selection of points/line when adding dimensions? I would think you'd first select the origin (or point or line) to which the SECOND point or line is RELATIVE TO, and then select the second point or line. That way, if you later move the initial point or line, the other point or line (relative to the first) will move accordingly.
Hi Roger Garrett Thank you for watching! Hmm, I am not that detailed when working with CAD :-) I don't know if there is any best practices with dimensions. When it comes to joints, it is best to select the item that moves first...But I don't know to be honest
Hi Lars, making my way through your videos which are helping me greatly with 3D printing, i was curious. If i have a model that has been cut up into sections and the sections moved apart, is there a way i can realign the parts in order to combine them again to re-cut differently?
Learning a lot for use on my 3d printer but I want to use my cnc router to put the stars on an American flag you know where I can get help on the union part of the flag
When you're trying to reposition the canvas so that the origin is exactly where you want relative to the canvas, is there a way to "nudge" the position of the canvas? I see that you can "grab" it and move it with the mouse cursor, but I'd really like to do something like hit the up/don/let/right keys o the keyboard to move the canvas, say, a pixel at a time. Is there anything like that to move the canvas?
Hi Lars, Thanks for all your videos it's a great job. I have a trouble when I import my picture in Fusion 360 ,the image appears distorted. I moved it in the three axes, impossible to have a consistent image. before import the image is perfect ?
Hi PIERRE MARIANI Thank you for watching! Scaling it is probably going to be your best option to keep it from going out of whack. You don't have too many option within Fusion as this is not really the strength of a mechanical design software
Dear Lars I'm trying to do and follow all your modeling tutorials but for this particular one I can not find the source image for the gopro mount. Do you happen to have a link so I can download it and do this? Thanks
Lars, I can't get any of the files to get recognized when I try to insert them from the 'Attached Canvas' using 'Select Image'. They are all grayed out. I download them from the above link and they make it to my computer but I can't select them. Any ideas? As always, I love and thank you for your videos.
you have to open that file as a new document and there you will find the original canvas picture or you can go to render with that file and download proper image file from there...
Hey Lars, thanks for the tutorial. Question for you. When I move the handles on the spline, the entire line moves, not just the one section with the spline. Is there any way to fix that? Please let me know if you need further clarification.
Hi Will Makowski Thank you for watching! You can use dimensions to constrain a spline point and handle and/or create multiple splines. But, yes, because a spline keeps the curvature, it will affect down the line. Best, Lars
Here is a decent photo to use on the canvas if you want to follow along with this tutorial. drive.google.com/drive/folders/1Yhu_TD19dWk28l84_L9Yq1b6tOz36lxp
I ended up just taking a screen shot of video when the image was zoomed in and used that. It enabled me to follow on through the tutorial. Great tutorial by the way!
Hi Lar can you explain sometime why it is so important to fully define things. I have just been using Fusion for a few months and I have got into the habit of only defining key dimensions where I need to get one part to fit another etc. So if you look at my sketches I bet I have 90 percent of my sketches undefined. However my model look good to me and I can 3D print them and they appear to work. So can you explain why I should define things properly. You say it’s important but never why it is so important . Many thanks for your hard work making these tutorials, I’m incredibly excited about my designs and this would not have been possible without learning from you. Thanks Regards Chris
Hi AllTheGearNoIdea Thank you for watching! I can only answer that question with my $500 story....check this out: th-cam.com/video/gQg0tfrhvbw/w-d-xo.html Best, Lars
Lars Christensen Many thanks Lars. I think it would be worth saying why we define our sketches I watched your video and I now understand. But I had thought we had to define them to prevent F360 from failing or crashing etc, but as you say it’s just to avoid errors. Great videos you doing fantastic thanks.
Someone asked about recalling parameters and you showed how to bring them up, for the part. And you mentioned that they're associated with the part and you don't think you can bring them in from a library. I can imagine a project where you've got a lot of different parts and maybe even a lot of different people working on various portions of a project and there could well be a common set of parameters that everyone should be using and referencing in their designs. So IS there any way to define some set of parameters, be able to save JUST the parameters out to some file/library/folder and to reference those parameters from within numerous part files? I'm thinking that would be incredibly useful. And, yeah, I know it has nothing to do with this beginners video, but someone did ask it while you were live and raised this issue/question in my mind.
Thank you Roger Garrett!!! What I would do (and have done) is creating a "dummy" file that you bring in. Now, you can edit that to your new project. Also, beware of Fusion Team, This is great for companies where people need to work on projects together: fusionteam.autodesk.com/
Im a complete and total idiot. how do you stop your items from auto rotating when using different tools? every time I start a sketch it rotates everything
Hi Lars, I can't tell you how many of your videos I've binged watched after coming fresh to Fusion 360 from TinkerCad in the last week. You are pretty much my go to guy now for anything F360 :) Really appreciate the work. One quick question I hope you might be able to help with (or point me to a video!). I think I get the sketch stuff in 2d - what I mean is that I can see we can map out the shape and then extrude and that gives one dimension shaped correctly. But what I',m struggling to understand is how to then deal with the next dimension. For example in this video, where you sketch the base out - see th-cam.com/video/AtE7KvKrjXw/w-d-xo.htmlm32s you can see the the side profile isn't dead flat - it had some complexity to it. I can't get my head around how to alter the side profile to achieve this - does that make any sense ?
Hi Jason Hyland Thank you for watching! You can do so much with Fusion when it comes to handle the sides. Check this video out: th-cam.com/video/6u29SqgvQik/w-d-xo.html But as a new user, stay focused on getting the basics down. I would recommend you watch as many of these as you can stand: th-cam.com/play/PL40d7srwyc_NopbOnJ4IARIvSrTT1pp5m.html Hope you have an awesome day!!! BEst, Lars
Hi Lars, many thanks I watched that and got very excited about lofts :) I think I kind of found a way. I took a couple of profile canvas pics (front and left) , calibrated and lined up. I extruded the first profile, switched to the second profile and extruded but used the intersect option of the extrude. Boom! Very powerful. Now off to understand projections :) Thanks again ....
Hi Lars, I was wondering if you could create a tutorial showing how one would make a speaker similar to the one that Grovemade made with Fusion 360? I'm trying to create something similar but really struggling! Here's the link to the video where they show the process behind making it: th-cam.com/video/O9ow8DMvbvU/w-d-xo.html
Thanks Lars - your tutorials have really helped me so far in creating some nice things! I'm more interested in knowing how to create a form similar to this as opposed to refining the sound - I've tried a few techniques with limited success.
The reason I like your videos is you move at the speed of a person who is trying to learn. You would've been an amazing teacher to have in college.
Lars I really appreciate your videos. I'm a 75 year old guy trying to learn something useful and your videos are so easy to understand and follow. Thanks again. I too am learning this program to use with my Creality ender 3 printer.
We owe you, thanks so much for all your hard work for these cool tutorials. You love what to do and you share your love with us. explaining so much in details and step by step, wow.
Thanks for showing us noobs how to use Fusion 360. If only I had enough time to binge watch all of your videos. Thanks again, these are perfect for learning Fusion 360.
Lars thank You for the videos on fusion 360. I've been learning it ,(with your help !) for a couple weeks now. So glad you put the "absolute beginner" series on You tube as I don't do facebook and could never keep up "live "anyhow. The ability to watch a bit , pause , work on my own model , then come back to your video is just the perfect learning tool for me ! I appreciate the effort you put in these videos , Thank You so much & Happy New Year.
Thank you for watching 👍😊
Hi Lars. Just a thank you for these superb videos - I know it was supposed to be live, but 3 years later I’m seeing it for the first time and learning lots! Sincere thanks, John.
Hello Lars, I am glad that you are out there. It is fun to learn from you and to enjoy fusion more and more.
That is awesome to hear Manfred Berger .Thank you for watching the videos
I no longer consider myself a beginner, although I still view the beginner tutorials because I always learn something new or it refreshes my memory on a technique that I had forgotten and you give me ideas for a better way to achieve the end results. I really do appreciate these videos. Thanks Lars.
Tusind tak for dine mange nyttige videoer. Du ønskes glædelig jul fra Sandoy.
Lars.... Thank you for doing tutorials. Been looking at other tutorials. Too many drone on and on about themselves,fusion 360 and whatever. I am here to learn. Your teaching style is clear and well done. I pick you to learn from.
That is awesome to hear into art .Thank you for watching the videos
Thanks for all the tips, One thing I found helpful is learning the terminology, like a spline is the same as a bezier in the other programs I am used to using.
Thank you for your tutorials. They are awesome. It would be great if you could link the extra's you use such as the photo of the mount in this tutorial so that we can follow along with you. Keep up the great work!
Hi Greg McDonald Thank you for watching! Yes, that is not a bad request! Thank you!!
Lars you are always a great resource!
Hope you and your family had a great CHRISTmas. Another great instructional video!
looking forward to a very interesting 2018, cheers and beers from London, England
Hi Lars Christensen
I wish you happy Christmas and thanks for your awesome videos this year,
I'm looking forward to your videos in the new year :)
Hi lars another fantastic video. Great timing a friend just gave me a part to 3d print haven’t a clue on cad tried to do it in fusion but got so confused this picture idea is great I’m a complete noob to all of this so I will give it a go👍👍👍
PS have a great new year.
Just wonderful work Lars. You are, as they say these days, the man. And most certainly with a plan :-)
So I wanted to wish you the best of the season too you, with your family and friends. I have been so consumed with trying to get drawings and find material for this CNC build I am doing. On my way home from Toronto I picked up the absolute beginnings of the DIY CNC build I spoke to you briefly about,.. some heavy gauge used but true 45 x 180mm T-slot. Mein God it is heavy stuff for 6061. The enigmatic profile has no makers mark and 80/20 doesn't make it. So I hope it shall become the support struc. for the X axis @ 1500 + mm upon which the gantry will ride the Hiwin rail.
Here is wishing my best teacher as of late, a very happy New Year !
I am putting the info from this upload directly to work. You know it might be very hard to binge watch your library of works. I think perhaps it is too rich for the contiguous uptake. Not like plum pudding with hard sauce mind you...:-)
I learned a lot from your videos and you are a great teacher. Thank you.
prety awesome, the most important lesson here (for me at least) is not about the steps needed to make this particular object, but more about the way to think in CAD terms about it, I feel like this can be similar to learning to talk, knowing the tools (words) to an extent it becomes somewhat instinctive picking the one to use (say). thanks for the video!
Thanks Lars for sharing your skills. Super helpful and full of interesting useful tips on different ways to navigate fusion360. Happy new year!
That is awesome to hear Woodkrafts FWI .Thank you for watching the videos
As always, you killed it bud! Cheers!!
Great work! - I wish I could buy you a beer. You have saved me hours of frustration. Thank you...
You are so very welcome :-) Thank you for watching!
For that particular part, and ones like it, instead of snapping a picture of it (the bottom section, anyway) you could place it on your printer/scanner and just scan the bottom of it., then use that as the canvas that you do your sketch from.
That is a great idea
I've been doing the picture thing since I first started. So I wasn't doing it wrong :-P I had a thought today. lets say I had a picture, lets say a hello sign. this picture from out side to outside. H to the O. lets say in it's 50mm, but don't want keychain to be bigger then 10 mm. If pic is calibrated outside H to outside O to as 10mm would that be a goodway to scale it down?
As allways, LOVE your tutorials!!! I´m learning so much trix!
Excelent tutorial sir! As usually :-) Merry Christmas to you from Czech Republic.
Working my way through all your lessons.
Lars, I'm learning so much from your videos. Thanks! I hope to join a live stream one of these days.
You are so very welcome :-) Thank you for watching!
I’m getting my 1st 3d printer/ender3 in a month just learning how to use fusion 360
Awesome tutorial/lesson. Thank you so very very much for giving us this !
You are so very welcome :-) Thank you for watching!
Hallo Lars, einfach nur gut. Auch wenn ich kein englisch kann, bekomme ich sehr viel mit und lerne viel. Es mach einfach Spaß dir zuzuschauen und zu hören, auch wenn ich nicht viel verstehe :O) Danke
Excellent 👍 Thanks Lars and Merry Christmas 🎄
Great one again. Thanks for the project tool again.
The Calibrate function is by far easier than the old way (saves a few steps) in 2D where you had to draw a line to the correct length and then size your part by referencing the line. BTW. From outside of Buffalo. Live in Florida now; don't miss the snow.
Bonjour,
Excellentes explications visuelles, car malgré la barrière de la langue ( je suis français), j'ai pu suivre la réalisation de l'exercice.
Bonne fête de fin d'année.
So very helpful. You are the man . Do you have a specific video that deals more with the projection command / feature? “ If ever in SoCal beers are me “
fantastic video - thank you, lars - MERRY CHRISTMAS!!
Thanks for the video, very educational!
That was an excellent lesson Lars! thanks so much, I'm filing this one away for safe keeping as I will be needing it to create a mount such as this for the front of my motorcycle helmet and 3D printing it. I just need to figure out the curvature of the base as some helmets come to a V while others are round. Merry Christmas!
james moreno a tip for the curvature is take a picture of the side with a ruler next to it, then import that into fusion. Works slick
Chris Brown awesome idea !that's going to help out greatly! I do a lot of self prototyping and one thing I've always struggled with is getting the base of my prototype to mate with an object's curvature, especially with round objects (inside & outside diameters) such as motorcycle helmets.
I've even taken it as far as laying the helmet on its side and tracing the curve on a piece of graphing paper and plotting it out in 5 mm increments to get a true to life profile so the base of my part fits somewhat correctly. With what has been taught here today I think this may work out nicely.
james moreno I've had similar issues with curvatures. I designed some wake plates for the stern of my 2001 super air nautique for better wake surfing. Did the exact process I described to you, then had some 1/4" 316 SS waterjet cut! Definitely a fun project. Good luck on yours!
Another awesome tutorial Lars. I make a lot of 3d prints and need to be better at adding stuctural strength in my parts, for example angles. Feeling very unsure how to do this best in Fusion 360. Would be very interesting with a tutorial about this subject.
Fredrik Johansson For structural strength in FDM parts I highly recommend the book "Functional Design for 3D Printing" by Smyth. With that background, the modeling part should be pretty easy. Note you may need to break your design into multiple parts, but you can keep them together in Fusion using joints.
Awesome!
Lars, you are a great teacher. Thank you!
I enjoyed the tutorial. Thank you.
Will it be bad practice to draw the screw hole and the screw hex head in the same sketch?
Hi Mark Heywood Thank you for watching!
No, that would be perfectly fine! Good thinking!!
Lars this one is like Santa came early, Excellent free style tutorial, I would love to see more real world sketch up demonstrations. This helped me beyond words... keep it up! The only critique is that you need to stop waving the mouse around so much. Point to the subject area...circle it, then just leave the mouse alone. You are making me dizzy flashing the mouse all around. Otherwise, one of your best videos!!!😁😁😁
This was an excellent tutorial Lars. Thanks!
That is awesome to hear ripper9111 .Thank you for watching the videos
man, you make it so easy, looking forward to try my next project on fusion
Hi Thomas Heisler Thank you for watching! I will be rooting for you!
Hello, love your videos and i am learning a lot as a absolute beginner. For this model you didn't provide the picture link? Can you please do that so that i can follow you.
Can you use fillet in the 2d sketch before extruding the shape?
Thank you!! You make it look easy!
Great tutorial just what I needed. Thank you so much
You are so very welcome :-) Thank you for watching!
thank you thank you MERRY CHRISTMAS
Superb lesson. One of the best. Thanks.
That is awesome to hear Doug Hanchard .Thank you for watching the videos
Glædelig jul og et godt nytår
since i am a complete beginner watchimg your videos sometimes i didnt get where you grab all the comands
Love it, learnt so much
Awesome helpful videos.....Question: how would you bring in a side pic into this model? after you copy a top pic? Would you just bring n the side pic and impose it on the model?
Open another image on the side plane and move and scale it until it fits close to the first one.
Not perfect, but it is normally just for reference anyways 👍😊
@@cadcamstuff Yea...thats what I thought...I have a motorcycle fender to do and its a little intimidating, with all the curves, etc on different planes!!! I'm still learning how to do certain things...i never saw anybody do anything like a fender...
It would have been nice to share your picture so we could follow along.
Here is a photo that I snagged off of Amazon. drive.google.com/drive/folders/1Yhu_TD19dWk28l84_L9Yq1b6tOz36lxp?usp=sharing
@@flyinlo1474 thank you!
@@jackjhonson5757 You are quite welcome!
I've noticed that sometimes when you're dimensioning a line you'll select the origin as the first point and then the line, but other times you'll select the line and then the origin. Does it matter which order you do the selection of points/line when adding dimensions? I would think you'd first select the origin (or point or line) to which the SECOND point or line is RELATIVE TO, and then select the second point or line. That way, if you later move the initial point or line, the other point or line (relative to the first) will move accordingly.
Hi Roger Garrett Thank you for watching!
Hmm, I am not that detailed when working with CAD :-) I don't know if there is any best practices with dimensions. When it comes to joints, it is best to select the item that moves first...But I don't know to be honest
Is it better to do fillets on bodies or in sketch? I asume those are diffrent tools, because shortcut key is diffrent?
Hi Lars, making my way through your videos which are helping me greatly with 3D printing, i was curious. If i have a model that has been cut up into sections and the sections moved apart, is there a way i can realign the parts in order to combine them again to re-cut differently?
Amazing video!
Learning a lot for use on my 3d printer but I want to use my cnc router to put the stars on an American flag you know where I can get help on the union part of the flag
Hopefully this video is helpful
th-cam.com/video/Bd6-BQUCbVA/w-d-xo.html
This was amazing!
When you're trying to reposition the canvas so that the origin is exactly where you want relative to the canvas, is there a way to "nudge" the position of the canvas? I see that you can "grab" it and move it with the mouse cursor, but I'd really like to do something like hit the up/don/let/right keys o the keyboard to move the canvas, say, a pixel at a time. Is there anything like that to move the canvas?
I like the way you think. There is not....That might be a good idea station entry:
forums.autodesk.com/t5/fusion-360-ideastation-request-a/idb-p/125
This vid helped me out. Good Job !!!
Hi Lars, Thanks for all your videos it's a great job. I have a trouble when I import my picture in Fusion 360 ,the image appears distorted. I moved it in the three axes, impossible to have a consistent image. before import the image is perfect ?
Hi PIERRE MARIANI Thank you for watching!
Scaling it is probably going to be your best option to keep it from going out of whack. You don't have too many option within Fusion as this is not really the strength of a mechanical design software
Dear Lars
I'm trying to do and follow all your modeling tutorials but for this particular one I can not find the source image for the gopro mount. Do you happen to have a link so I can download it and do this? Thanks
Hi Belen Hedderich Thank you for watching!
Here you go:
a360.co/2nFnrRU
Have an awesome day!
Lars, I can't get any of the files to get recognized when I try to insert them from the 'Attached Canvas' using 'Select Image'. They are all grayed out. I download them from the above link and they make it to my computer but I can't select them. Any ideas? As always, I love and thank you for your videos.
you have to open that file as a new document and there you will find the original canvas picture or you can go to render with that file and download proper image file from there...
Very helpful!
Hey Lars, thanks for the tutorial. Question for you. When I move the handles on the spline, the entire line moves, not just the one section with the spline. Is there any way to fix that? Please let me know if you need further clarification.
Hi Will Makowski Thank you for watching!
You can use dimensions to constrain a spline point and handle and/or create multiple splines. But, yes, because a spline keeps the curvature, it will affect down the line.
Best,
Lars
Here is a decent photo to use on the canvas if you want to follow along with this tutorial. drive.google.com/drive/folders/1Yhu_TD19dWk28l84_L9Yq1b6tOz36lxp
cheers !!!
@@jackjhonson5757 I just tried it and it works fine.
@@flyinlo1474 👍
great!!! merry xmas to you too!!!
Very helpful thank you
Really awesome. Loved it.
That is awesome to hear Shyam Vadeyar .Thank you for watching the videos
After you've made an initial spline, is there a way to add more points to it or delete existing points from it?
Oops. I see that you talked about that a little later.
Hey Lars, How can I access the files that you use in your videos? The picture of the clamp?
Just some pictures I took with my phone. I would recommend that you google some images, sure you can find the same ones.
BEst,
Lars
I ended up just taking a screen shot of video when the image was zoomed in and used that. It enabled me to follow on through the tutorial. Great tutorial by the way!
Hi Lar can you explain sometime why it is so important to fully define things. I have just been using Fusion for a few months and I have got into the habit of only defining key dimensions where I need to get one part to fit another etc. So if you look at my sketches I bet I have 90 percent of my sketches undefined. However my model look good to me and I can 3D print them and they appear to work. So can you explain why I should define things properly. You say it’s important but never why it is so important . Many thanks for your hard work making these tutorials, I’m incredibly excited about my designs and this would not have been possible without learning from you. Thanks Regards Chris
Hi AllTheGearNoIdea Thank you for watching!
I can only answer that question with my $500 story....check this out:
th-cam.com/video/gQg0tfrhvbw/w-d-xo.html
Best,
Lars
Lars Christensen Many thanks Lars. I think it would be worth saying why we define our sketches I watched your video and I now understand. But I had thought we had to define them to prevent F360 from failing or crashing etc, but as you say it’s just to avoid errors. Great videos you doing fantastic thanks.
As a noob to fusion360, is there a way that I can set my scroll wheel so that when I press it down (sort of like a button) it activates orbit?
Hey mate you have to hold the 'shift' key down as well as the scroll wheel button to orbit. If you don't hold down shift it will just Pan for you :)
If you set pan,zoom, orbit to "Solidworks" in preferences it will function that way
How you became a 360 MASTER?
Merry Christmas
Someone asked about recalling parameters and you showed how to bring them up, for the part. And you mentioned that they're associated with the part and you don't think you can bring them in from a library. I can imagine a project where you've got a lot of different parts and maybe even a lot of different people working on various portions of a project and there could well be a common set of parameters that everyone should be using and referencing in their designs. So IS there any way to define some set of parameters, be able to save JUST the parameters out to some file/library/folder and to reference those parameters from within numerous part files? I'm thinking that would be incredibly useful.
And, yeah, I know it has nothing to do with this beginners video, but someone did ask it while you were live and raised this issue/question in my mind.
Thank you Roger Garrett!!! What I would do (and have done) is creating a "dummy" file that you bring in. Now, you can edit that to your new project.
Also, beware of Fusion Team, This is great for companies where people need to work on projects together:
fusionteam.autodesk.com/
So helpful. Thanks!
You are so very welcome 👍😊
You're the best!!!
why i cant give 2 likes to this one ? Really appreciated this tutorial
Thanks!!
Great Stuff! Thanks !
You are so very welcome :-) Thank you for watching!
Great! thanks👍
This is so damn helpful, thank you.
You are so very welcome 👍😊
Nice...
Im a complete and total idiot. how do you stop your items from auto rotating when using different tools? every time I start a sketch it rotates everything
Great 👍✅
Hi Lars, I can't tell you how many of your videos I've binged watched after coming fresh to Fusion 360 from TinkerCad in the last week. You are pretty much my go to guy now for anything F360 :) Really appreciate the work. One quick question I hope you might be able to help with (or point me to a video!). I think I get the sketch stuff in 2d - what I mean is that I can see we can map out the shape and then extrude and that gives one dimension shaped correctly. But what I',m struggling to understand is how to then deal with the next dimension. For example in this video, where you sketch the base out - see th-cam.com/video/AtE7KvKrjXw/w-d-xo.htmlm32s you can see the the side profile isn't dead flat - it had some complexity to it. I can't get my head around how to alter the side profile to achieve this - does that make any sense ?
Hi Jason Hyland Thank you for watching!
You can do so much with Fusion when it comes to handle the sides. Check this video out:
th-cam.com/video/6u29SqgvQik/w-d-xo.html
But as a new user, stay focused on getting the basics down. I would recommend you watch as many of these as you can stand:
th-cam.com/play/PL40d7srwyc_NopbOnJ4IARIvSrTT1pp5m.html
Hope you have an awesome day!!!
BEst,
Lars
Hi Lars, many thanks I watched that and got very excited about lofts :) I think I kind of found a way. I took a couple of profile canvas pics (front and left) , calibrated and lined up. I extruded the first profile, switched to the second profile and extruded but used the intersect option of the extrude. Boom! Very powerful. Now off to understand projections :) Thanks again ....
Awesome
Thank you Vaughan Lundin
I tried making something, mirrored it and then combined and the line stayed there.
Me too, no matter what I do it stays there???
great
Hi laure magourme Thank you for watching! I wish I understood French :-) Nice work!
Nooooooooooowww, I'm gonna like this video ;)
Hi Lars
Hello
Hi Lars, I was wondering if you could create a tutorial showing how one would make a speaker similar to the one that Grovemade made with Fusion 360? I'm trying to create something similar but really struggling! Here's the link to the video where they show the process behind making it: th-cam.com/video/O9ow8DMvbvU/w-d-xo.html
Hi Michael Kelly Thank you for watching!
That is one awesome speaker! I don't know much about sound waves and stuff, but it could be a cool project.
Thanks Lars - your tutorials have really helped me so far in creating some nice things! I'm more interested in knowing how to create a form similar to this as opposed to refining the sound - I've tried a few techniques with limited success.
This one was a bit more challenging than other tutorials but managed. Thanks again!
You are so very welcome :-) Thank you for watching! Glad you got through it.