This game was actually a plot point in the movie “Encino Man.” A frozen caveman is thawed in our time and plays this game in a bowling alley. Then he takes his driving test and acts like he’s playing the game.
@@RetroCore It's worth a watch if you like 90's Paulie Shore comedies with Brandon Fraser as the cave man, just take it all with big grain of salt, and a big bucket of popcorn.
I remember finding any excuse to go to the shopping mall just to play in the big arcade cabinet, way back in 1993. It was a thrill. :D Those arcade cabinets are a lost art these days.
The Saturn version was outsourced to System Sacom, makers of the Novel Ware computer adventure games and games like Mansion of Hidden Souls. The main programmer on Gale Racer wrote an e-book about his time at the company, and he wrote a little about developing the game. I'll plug the book here: hipparchus.booth.pm/items/874445 According to him, the game was written completely in C; the Saturn's twin SH-2 setup was too complicated to write it in assembly language. The game's frame rate and draw distance suffered because of that. He also didn't have access to source code, just image/course data and a cabinet set up in the conference room. He apologizes for how the game turned out.
What are you talking about?. Who mentioned anything about a black guy getting shot? this is a Japanese game made in 1990. No relation to what you are talking about. If anything it is more in contrast to something like an American cop movie.
This game was mentioned in the last two Super Smash Bros. games under the Tips section, saying about Sonic's first appearance. I believe it was the most recent mentions of the game before his re-release on Astro City Mini.
I only saw this arcade game once, and that was at a local video store several years after it was released. This game should have been more popular, but I feel like it was pretty rare compared to other Sega arcade games.
The point of the 32X was extend the life of the Genesis/Megadrive. A console already in millions of homes. Sega of Japan wanted Sega of America to work on this, whilst they worked on the Saturn. Literally no one at SOA thought it was a great idea, but it is what they came up with. Still an impressive piecenof hardware, which might have seen some great titles, had Sega not announced the Saturn. Developers had no incentive to make games for it. As far as it's ability to handle super scrollers..well. It did just fine. See the Afterburner and Space Harrier ports. This was an actual 32 bit title that even the best home consoles of the day would struggle with. Remember. 1:1 arcade/home conversions still weren't a reality yet. Arcade machines were simply way more beefy than home units. NeoGeo being the obvious exception.
Agreed with all of the above, just saying Sega really shouldn’t have made and sold the 32X without a plan. Games like this, Outrunners, etc. seem like they would have helped the 32X if they focused on bringing these ports to 32X and marketing the arcade experience on the system.
It sure was. Tilting was a really cool feature of Arcade games back then. I think F-Zero AX was the last Sega game to feature it or did the Afterburner Climax get an arcade release?
I was under the impression that the Saturn port is the only real port of the game, so I was quite surprised to see this... until I clicked and it was indeed just the arcade and Saturn versions! Didn't know the Saturn version was weird enough to justify a 1-port video, but that's a record.
I've always been a fan of the game so I made the exception for this title. That and I had to work overtime this week. So not much time to make anything else.
I might have to buy the Astro City Mini Arcade thing ASAP. But I gotta be honest and say I actually liked the Saturn port despite some of the aforementioned issues which can be easily overlooked IMHO. One thing I can say about the Arcade original is that the in-game music is drowned out by the engine noise.
Definitely one of those ports where you have to wonder what the heck they were thinking. As much as I love Sega, they really did make weird decisions sometimes, like changing the cars to polygons here or using Windows CE with Sega Rally 2. I also can’t help but laugh at them calling the game Gale Racer while all the in-game banners still say RadMobile!
I remember going to an arcade in the early 90's that had the deluxe sit down model of this game with the car on a pedestal that tilted around in tandem to the game play. Sadly I didn't play it since it cost more to play that one than the normal cabs and I was quite the poor bastard at the time. I regret that now since I'll probably never get the opportunity to do so again.
My only experience with the game was on the Saturn so my expectations were very low when I got the Astro City Mini. I was totally blown away by the arcade version. I wouldn’t call it a great racing game, but it was very entertaining.
A great battle thanks Mark, I've got this one sat on the shelf but I just can't get on with it, I love scaling games but this just feels so hollow in comparison to the classics from the 80's. All the same I enjoyed the vid so many thanks to you 👍
I remember playing this in a one-seat cabinet that moved... getting in one of these took me hours waiting in line, was expensive, and tough to play, at the end, it wasn't worth the1:30 mins of play and the experience wasn't that great, so I went back to the afterburner II cabinet that moved and was more than happy for that day.
I would love to see a hack of Gale Racer on the Saturn. You know, make it more like the arcade machine, possibly a deeper draw distance and improved controls for sure.
The Saturn version is crap, yet Mark unlocked all keychains. The compromises we were prepared to accept at the time in order to play an arcade game at home. MAME and other emulators were a blessing when they really started to take off at the end of the 90's. Also, I bet it feels great now to finally own an official version of this game in its original form.
Officially this was Sonics first appearance, however there was a non official Sonic appearance in a game before this. The Adventures of Quik & Silva for the Amiga. Have a gander on TH-cam.
Damn when you get busted the cop casually walks in front of your vehicle and just shoots you up. And walks away???? Wow, even more brutal than GTA 5 police in some aspects. Also cool game.
the crash off the cliff reminds me of Tokyo high way battle on the ps1 where if you got behind certain cars and trucks the clipping would glitch and you would see they were just empty boxes on wheels .......... I wonder if they changed the name on the sat becuase of rad racer on the NES
I think the reason why the Saturn version uses 3D cars was so it would feel like you were racing actual cars with depth as opposed to 2D cutouts of cars. The 3D cars just look worse than the original, though.
You probably know already but when the barriers have a dark patch like at 1:19 you can drive through them into secret areas (oh someone says they're actually shortcuts, probably right!)
Great comparison, Mark. I never did play Rad Mobile. I thought about buying the Saturn version before...but didn't. I only recall ever seeing an arcade cab once (at Galloping Ghost arcade), but I didn't play it. I do think the arcade version looked quite amazing for the time though. As much as I like SEGA's Super Scaler racers, my favorite racing game in that style was always Konami's Hot Chase.
It's amazing how fast the game's graphics went from "Holy shit, those sprites fill the screen! This was totally worth the 2 hour trip it took me to reach the city arcade!" to "I'm pretty sure the Gameboy Advance could do a decent version of something this primitive, if we compromised on the road textures."
@@RetroCore No, they don't. But how many are only pushing scaling sprites, instead of using the cpu for polygons and mode 7 effects? And of those only scaling sprites, how many aren't questionable ports from the same publisher who brought us Smash Pack and Sonic: Genesis? At the very least, I think you could pull off a passable sequel/demake - it's saner than attempting to port Crazy Taxi and Smashing Drive, anyways.
I remember the summer on holiday on the coast i played this game all week. Loved it just as much as other holidays at various kid and teen ages. For me personally my arcade child/teen memories on holidays are really quite distinct and can remember them with so much clarity. Ourun, enduro racer. Then Chase HQ. Then Air Bike cop. Then Rad Mobile. Then Neo Geo. Then Ridge racer. After that family coast holidays ended as i was an adult by then and consoles had caught up with arcades, well apart from Daytona USA i played in my city centre, the Saturn version was pretty awful on release. I remember buying Rad Mobile on Mega CD import and thinking the draw distances were much lower than the arcade and without a steering wheel is was kind of meh, at least i have my arcade memories.
The car's dashboard looks very Japanese in the acrade, whereas the Saturn's dashboard looks like more like an American hotrod with the pod gages. I have this on the Saturn, but it has always underwhelmed me no matter how much I tried to like it. I would rather have a port of Outrunners.
@TrueSinister Exactly! trying to do them when they didn't have a handle on the console didn't help. But that should have been part of the game plan somewhere dammit! LOL!
Neat, I've admired this game but never played it. Is this the zenith for sprite scalers arcade wise? Pity about the rushed conversion, seems software companies still haven't learnt that lesson to this day.
Thanks for all the replies, really interesting. I'll definitely check these out on mame. Visually I've a real soft-spoken for scalers as coming from playing arcades in the late 70's they absolutely blew me away when I first saw them in the 80's and how much progression had been made. It was a long time before anything else made that kind of impact, probably Daytona was the next.
I'm not sure. The Saturn game doesn't actually name the music tracks and it isn't featured in the arcade game 😔. The only reason I knew the title of the comparison songs is because it was also in the arcade version.
Probably one of the really improved things in Gale Racer compared to Rad Mobile is the Sonic keychain, which looks much better defined in the updated Sega Saturn version compared to the still early and primitive design seein the original System 32 version. Sad but true.
Why don't they put this on the Switch via the Sega Ages service?Would be nice to play the arcade game on there while having the option to have the saturn soundtrack.
yeah... the Saturn port was a real disappointment. I always love to play rad mobile in my local arcade or on vacation ! so impressive scalling effect and real action gameplay.
Well it's pretty obvious which is the better version, and the fact that the Saturn couldn't deliver an arcade perfect port just says it all about the hardware..
Err, no it doesn't. The Saturn port was out sourced to System Sacom. It was also a rushed project with little documentation on the Saturn Hardware. If made a year later it would have been much better.
@@RetroCore saturn port seems better for me, i tried emulating it but it was missing a lot of textures, so i was massively disappointed, and i just doubt my pc that it could actually run rad mobile via mame, because its like an office pc with only 2gb ram ;-;
Thanks for the comparison. What waisted potential. This is actually one of the games that I wished got a perfect port on the 32X complete with original sprites and no load screens. I actually loved this game in the arcade. I don't know why we never got a proper port of this game to modern systems or even on Steam. Another one of Sega's great arcade games locked away in their vault because they don't like money. In its place I bet Sega will find another way to repackage its compilation of 16 bit Genesis games instead. I bet you money a compilation of perfect arcade ports of Sega's 32-bit superscaler games including this would sell like hot cakes. Oh well :(
@@malcolmar I know the feeling. I know the holy trinity of super scaler have their place but geez give some other games a chance to shine. Power Drift needs a showing, heck they could bundle it with Rad mobile, AB Cop, Hang On, Enduro Racer and maybe some other driving games altogether in one pack.
I'm not sure what you mean. The footage on this video doesn't feature any scan lines. I play a Saturn via RGB out running in to a Framemeister (scan lines are switch off for TH-cam video captures) which outputs the signal to my capture card via HDMI.
Sega Saturn outputs RGB natively. When played on a CRT screen it will look normal but when played on a modern TV or capture card, it will look like it does on this video.
Man I remember the arcade cabinet from when I was pretty young, it really did stand out at the time! Playing it on MAME the game more recently it hasn't held up all too well and it was very much a game that was all show really, but hey it looked fantastic for the time. However it's a masterpiece compared to the Saturn version which is just plain crap.
I remember when i first heard about Sega Saturn's Gale Racer and all the hate it was getting, and i remember thinking that the hate was a bit undeserved, i mean, the graphics were downgraded, but it still would be fun racer, it is Rad Mobile after all, it can't be THAT bad, right? Then i got the chance to play it... Yeah, i can definitely see where all the hate is coming from. I honestly would rather play even Time Warner's mediocre port of Virtua Racing over this.
Earthquake? That's news to me. Nothing in this part of Japan. I haven't watch any Japanese TV for the last 2 days or so but nobody is talking about it either. Probably just another small one. They happen all the time.
@@RetroCore www.asahi.com/articles/ASP2F7XHXP2FDIFI00D.html?iref=comtop_7_01 Yes, I also speak Japanese, in fact I lived in Osaka for one year. Looks like the quake was limited to Fukushima and other prefectures. Still glad nothing happened to you and your family.
@@RetroCore That's odd cause you've covered games that were slightly different in the same way the PCE-CD and SFC versions are. I think you should reconsider sir...that way you can complete the whole series on your show! :D
I'm a big fan of Sega System 32 games. Golden Axe, F1 Super Lap and Slipstream are amazing games. Unfortunately, Sega make a really bad convertion to Saturn.
How do you screw up a port so bad? And the Saturn, a 2D powerhouse, could've easily done an unaltered version of the arcade game. Sega, what the hell were you thinking on this one?
Ahhh yes, my favorite arcade game. I prefer system 32 version, but saturn has great soundtracks and runs better, I think sege saturn version is must have title, and it's very cheap:19$.
That will be impossible, Sega cd could not handle 6000 sprites on screen like sys 32 did. 32X can handle this, but the drawing distance will be shorter.
You're welcome for the thousands of hours I've put in to this channel. Would you have preferred no video? Because that's what was going to happen. People have lives outside of TH-cam. Please remember that.
This game was actually a plot point in the movie “Encino Man.” A frozen caveman is thawed in our time and plays this game in a bowling alley. Then he takes his driving test and acts like he’s playing the game.
Haha, never seen that movie but it gets a thumbs up for featuring this game.
Or California Man as its known outside the US
@@RetroCore It's worth a watch if you like 90's Paulie Shore comedies with Brandon Fraser as the cave man, just take it all with big grain of salt, and a big bucket of popcorn.
I love that movie.
Haha wow that’s rad! I’m going to rewatch Encino Man now.
I remember finding any excuse to go to the shopping mall just to play in the big arcade cabinet, way back in 1993. It was a thrill. :D Those arcade cabinets are a lost art these days.
The Saturn version was outsourced to System Sacom, makers of the Novel Ware computer adventure games and games like Mansion of Hidden Souls. The main programmer on Gale Racer wrote an e-book about his time at the company, and he wrote a little about developing the game. I'll plug the book here: hipparchus.booth.pm/items/874445
According to him, the game was written completely in C; the Saturn's twin SH-2 setup was too complicated to write it in assembly language. The game's frame rate and draw distance suffered because of that. He also didn't have access to source code, just image/course data and a cabinet set up in the conference room. He apologizes for how the game turned out.
Great bit of info there. Thanks for the link.
Shoot first, ask questions afterwards, even in arcade racing games!
The riots were "mostly peaceful" too right? idiot. Also, screw this channel for hearting this trash.
What are you talking about?. Who mentioned anything about a black guy getting shot? this is a Japanese game made in 1990. No relation to what you are talking about. If anything it is more in contrast to something like an American cop movie.
@@banredassaultsuvs361 Damn dude. No need to overthink everything. People are here in the comment sections just to have some fun.
@@banredassaultsuvs361 like they’re aren’t bad cops that abuse their authority... Jackass
@@Ryuujin1078 Strong bootlicker energy from that clown. Wonder where all that "Blue Lives Matter" talk went on 1/6?
This game was mentioned in the last two Super Smash Bros. games under the Tips section, saying about Sonic's first appearance. I believe it was the most recent mentions of the game before his re-release on Astro City Mini.
Between this and hard drivin' I spent a fortune on UK holidays in the arcades, great memories
Lol, I hear you right there but I'd have to throw in the simulator versions of Power Drift and Galaxy Force 2 as well.
I only saw this arcade game once, and that was at a local video store several years after it was released. This game should have been more popular, but I feel like it was pretty rare compared to other Sega arcade games.
I never knew how different the Saturn port was. Thanks!
I'd love to see NBA Jam Tournament Edition get a spot light episode. Those ports are very good
One day it will be covered.
@@RetroCore awesome :) such a great series. My personal favorite is the ps1 port.
RetroCore: All the reasons the Saturn game sucks
Me: Woooo, collectible key chains. Count me in
I’m shallow that way.
Lol, I admit back in the day I also loved trying to get the next keyring.
Love the battle of the port series, especially the racing genre! 🏎
Great research. What really was the point of 32X if it couldn’t handle and port these super scalers
The point of the 32X was extend the life of the Genesis/Megadrive. A console already in millions of homes. Sega of Japan wanted Sega of America to work on this, whilst they worked on the Saturn. Literally no one at SOA thought it was a great idea, but it is what they came up with. Still an impressive piecenof hardware, which might have seen some great titles, had Sega not announced the Saturn. Developers had no incentive to make games for it. As far as it's ability to handle super scrollers..well. It did just fine. See the Afterburner and Space Harrier ports. This was an actual 32 bit title that even the best home consoles of the day would struggle with. Remember. 1:1 arcade/home conversions still weren't a reality yet. Arcade machines were simply way more beefy than home units. NeoGeo being the obvious exception.
Agreed with all of the above, just saying Sega really shouldn’t have made and sold the 32X without a plan. Games like this, Outrunners, etc. seem like they would have helped the 32X if they focused on bringing these ports to 32X and marketing the arcade experience on the system.
1:1 arcade experience was impossible to market back then but they could have sold 32X as the closest representation at the price point.
Money.
@@jamesburchill7522 I thought Sega of America worked on the 32X independently on Sega of Japan.
The deluxe cabinet for this was awesome, always had a go when I went to the arcades.
It sure was. Tilting was a really cool feature of Arcade games back then. I think F-Zero AX was the last Sega game to feature it or did the Afterburner Climax get an arcade release?
@@RetroCore After Burner Climax certainly did have an arcade version and a moving deluxe cab variant too.
I was under the impression that the Saturn port is the only real port of the game, so I was quite surprised to see this... until I clicked and it was indeed just the arcade and Saturn versions! Didn't know the Saturn version was weird enough to justify a 1-port video, but that's a record.
I've always been a fan of the game so I made the exception for this title. That and I had to work overtime this week. So not much time to make anything else.
I might have to buy the Astro City Mini Arcade thing ASAP. But I gotta be honest and say I actually liked the Saturn port despite some of the aforementioned issues which can be easily overlooked IMHO.
One thing I can say about the Arcade original is that the in-game music is drowned out by the engine noise.
The Saturn on default settings also had audio issues. I do love the Saturn port. Played it to death back in the day.
What a... FABULOUS SOUNDTRACK!
That's the best thing about the Saturn game 👍
Another great comparison. 👍
This game was on the cutting edge then and looks and plays amazing.
That's my kind of battle. A battle with just one contender
Definitely one of those ports where you have to wonder what the heck they were thinking. As much as I love Sega, they really did make weird decisions sometimes, like changing the cars to polygons here or using Windows CE with Sega Rally 2. I also can’t help but laugh at them calling the game Gale Racer while all the in-game banners still say RadMobile!
Lol, yeah the name change is a very strange one. Well, pretty much everything about this is strange.
I've been playing Rad Mobile recently too, thanks to the Astro City Mini. Great machine, recommended.
I remember going to an arcade in the early 90's that had the deluxe sit down model of this game with the car on a pedestal that tilted around in tandem to the game play. Sadly I didn't play it since it cost more to play that one than the normal cabs and I was quite the poor bastard at the time. I regret that now since I'll probably never get the opportunity to do so again.
Ah, that version of the arcde is long gone. It will be a lucky day if you ever see that again. Such a shame. Those moving cabinets were cool.
My only experience with the game was on the Saturn so my expectations were very low when I got the Astro City Mini. I was totally blown away by the arcade version. I wouldn’t call it a great racing game, but it was very entertaining.
I play it with the Astro City pad and it controls really well.
@@RetroCore yeah the pad is great
you payed a lot of money for that toy of course you love it ;)
A great battle thanks Mark, I've got this one sat on the shelf but I just can't get on with it, I love scaling games but this just feels so hollow in comparison to the classics from the 80's. All the same I enjoyed the vid so many thanks to you 👍
Yeah, I k ow whatg you mean. The poor port doesn't help of course.
I remember playing this in a one-seat cabinet that moved... getting in one of these took me hours waiting in line, was expensive, and tough to play, at the end, it wasn't worth the1:30 mins of play and the experience wasn't that great, so I went back to the afterburner II cabinet that moved and was more than happy for that day.
I remember there was this and segas indy 500 had their own section in the arcades and costs 350 to play but indy had a 4 player cab ......
I would love to see a hack of Gale Racer on the Saturn. You know, make it more like the arcade machine, possibly a deeper draw distance and improved controls for sure.
That would take quite a lot of work I'd say.
2:36 YIKES ON TRIKES! 😲 A bit excessive to enforce driving laws.
Before this vid I thought all the cop did was bust up your hood with his baton. Never recalled seeing him shoot you!
Yep, he does that too.
The Saturn version is crap, yet Mark unlocked all keychains. The compromises we were prepared to accept at the time in order to play an arcade game at home. MAME and other emulators were a blessing when they really started to take off at the end of the 90's. Also, I bet it feels great now to finally own an official version of this game in its original form.
Haven't played this game in years. Perhaps it's the sonic hanging off like a pendulum that makes me want to play it bro.
Anthony..
I’ve been playing this on my Sega Astro city mini.
Good way to play, 👍
this game always sticks out for me cause it was featured in the movie encino man
Sega really is missing out on a opportunity to make this Sonics default car in those Sonic and Sega racing games
It a way, Sonic's car does resemble the Gale Racer car. I wonder if it was intentional?
Officially this was Sonics first appearance, however there was a non official Sonic appearance in a game before this.
The Adventures of Quik & Silva for the Amiga.
Have a gander on TH-cam.
Ah yes but that doesn't really count since it is unofficial.
Damn when you get busted the cop casually walks in front of your vehicle and just shoots you up. And walks away???? Wow, even more brutal than GTA 5 police in some aspects. Also cool game.
Such a shame this never got a good home version. My closest arcade at the time had the sit down cab. I found it a blast to play.
You can play it with an Astro City Mini. It's included in the game roaster.
I don't think I ever got to play the sit down version of this.
Feels like a refined version of power drift :)
Классная игра! Спасибо!)
the crash off the cliff reminds me of Tokyo high way battle on the ps1 where if you got behind certain cars and trucks the clipping would glitch and you would see they were just empty boxes on wheels .......... I wonder if they changed the name on the sat becuase of rad racer on the NES
Nah, the game never saw a release out side of Japan so I doubt that was the reason.
I think the reason why the Saturn version uses 3D cars was so it would feel like you were racing actual cars with depth as opposed to 2D cutouts of cars. The 3D cars just look worse than the original, though.
You probably know already but when the barriers have a dark patch like at 1:19 you can drive through them into secret areas
(oh someone says they're actually shortcuts, probably right!)
Yes, I know about those. Not sure about the secret areas but I know you can skip some areas.
i never noticed before the car sounds like a swarm of angry bees.
Lol, it does a bit.
Great comparison, Mark. I never did play Rad Mobile. I thought about buying the Saturn version before...but didn't. I only recall ever seeing an arcade cab once (at Galloping Ghost arcade), but I didn't play it. I do think the arcade version looked quite amazing for the time though. As much as I like SEGA's Super Scaler racers, my favorite racing game in that style was always Konami's Hot Chase.
Hot Chase from Konami is a good one. No denying that.
It's amazing how fast the game's graphics went from "Holy shit, those sprites fill the screen! This was totally worth the 2 hour trip it took me to reach the city arcade!" to "I'm pretty sure the Gameboy Advance could do a decent version of something this primitive, if we compromised on the road textures."
Nah, the GBA has some games like this and they don't even come close.
@@RetroCore
No, they don't.
But how many are only pushing scaling sprites, instead of using the cpu for polygons and mode 7 effects? And of those only scaling sprites, how many aren't questionable ports from the same publisher who brought us Smash Pack and Sonic: Genesis?
At the very least, I think you could pull off a passable sequel/demake - it's saner than attempting to port Crazy Taxi and Smashing Drive, anyways.
"you are under arrest" *is shot. twice*
"You are under arrest." (Shoots anyway) That doesn't surprise me one bit. 😂
I had this one on Saturn. Like all Saturn racing games, it's way better with the racing control, but not by much.
I noticed Gale Racer plays a lot better when I use the 3D analog controller, which is weird since its not supported.
This is true. They must have knew the Analogue wheel was on the way so built the controls around that.
I remember the summer on holiday on the coast i played this game all week. Loved it just as much as other holidays at various kid and teen ages. For me personally my arcade child/teen memories on holidays are really quite distinct and can remember them with so much clarity. Ourun, enduro racer. Then Chase HQ. Then Air Bike cop. Then Rad Mobile. Then Neo Geo. Then Ridge racer. After that family coast holidays ended as i was an adult by then and consoles had caught up with arcades, well apart from Daytona USA i played in my city centre, the Saturn version was pretty awful on release.
I remember buying Rad Mobile on Mega CD import and thinking the draw distances were much lower than the arcade and without a steering wheel is was kind of meh, at least i have my arcade memories.
Rad Mobile was never on the Mega CD. It was supposed to be released on the platform but never did 😭
@@RetroCore
I think i had a brain fart 🤦. I meant Saturn not Mega CD, oh dear 😂😂🤣🤣
I think this is that game Sonic cameoed in before getting his own game series.
Edit: Holy shit it is!
Wow, Rad Mobile ! Didn't expect to see it here.
Also, thanks to point out why Gale Racer sucks as a Rad Mobile port.
Oh yeah!!!! Rad mobile!! Oh you forgot to add one more to mention there’s shortcuts to skip level like round 4 skip to round 7
Ah, yes that's right. Although I never used them myself :)
The car's dashboard looks very Japanese in the acrade, whereas the Saturn's dashboard looks like more like an American hotrod with the pod gages. I have this on the Saturn, but it has always underwhelmed me no matter how much I tried to like it. I would rather have a port of Outrunners.
Yeah, after that awesome arcade perfect port of the original, it's a shame they never ported Outrunners next.
@TrueSinister What could have been...
@TrueSinister Exactly! trying to do them when they didn't have a handle on the console didn't help. But that should have been part of the game plan somewhere dammit! LOL!
Neat, I've admired this game but never played it. Is this the zenith for sprite scalers arcade wise? Pity about the rushed conversion, seems software companies still haven't learnt that lesson to this day.
OutRunners would be my pick. Cool Riders if you like digitized graphics.
consumers haven't changed either. they preorder all the junk the industry releases.
My money would go to Outrunners.
Thanks for all the replies, really interesting. I'll definitely check these out on mame. Visually I've a real soft-spoken for scalers as coming from playing arcades in the late 70's they absolutely blew me away when I first saw them in the 80's and how much progression had been made. It was a long time before anything else made that kind of impact, probably Daytona was the next.
WOOOOOW what's the title of the soundtrack in the intro ?
I'm not sure. The Saturn game doesn't actually name the music tracks and it isn't featured in the arcade game 😔. The only reason I knew the title of the comparison songs is because it was also in the arcade version.
Probably one of the really improved things in Gale Racer compared to Rad Mobile is the Sonic keychain, which looks much better defined in the updated Sega Saturn version compared to the still early and primitive design seein the original System 32 version. Sad but true.
Why don't they put this on the Switch via the Sega Ages service?Would be nice to play the arcade game on there while having the option to have the saturn soundtrack.
That would be cool.
don't you just hate it when you are driving and then suddenly you clip through the floor
Yeah, happened only last week to me 😁
@@RetroCore Did your car also turn into a garbled mess of parts for a split second too?
yeah... the Saturn port was a real disappointment. I always love to play rad mobile in my local arcade or on vacation ! so impressive scalling effect and real action gameplay.
The Saturn version has 2 Endings of this game
That's right. One of you came first and one if you don't.
35% from Mean Machines for the Saturn version, yet they still gave it a 2-page review 🤣
Classic mean machines.
Is it me or the bgm is quite similar to the Spiderman arcade game, also by Sega? Or do both games features the same sound chip?
I'm not too familiar with the Sega Spiderman Arcade game. I mean, I k ow it but haven't really played it much.
@@RetroCore That´s some lovely beat´m up with very good graphics that really captures the comic aesthetic.
Too big for the Saturn, but a good early atempt to a surprising game.
This games looks really damn cool to play!! but comparing this with Chase HQ: Terminal Investigation, looks WAY less cheap
2:32 American cops... go figure.
I know right
@@ADTribalChild Yeah! I mean, really?!
My suggestion for the next 'Battle of the ports'... Denjin Makai.
That's a good game.
@@RetroCore Of course. And of course a choose the first game because the sequel never got ported to any home console.
Two players mode looked like you are racing in a child's car-bed 😂
Lol, it does now that you mention it.
Well it's pretty obvious which is the better version, and the fact that the Saturn couldn't deliver an arcade perfect port just says it all about the hardware..
Err, no it doesn't. The Saturn port was out sourced to System Sacom. It was also a rushed project with little documentation on the Saturn Hardware. If made a year later it would have been much better.
i dont care about the downsides, i just want this game so badly but MY PC IS SHIIIIIIIIIT
Your PC must be really bad if it can't play the MAME version of this. Or are you wanting to play the Saturn port?
@@RetroCore saturn port seems better for me, i tried emulating it but it was missing a lot of textures, so i was massively disappointed, and i just doubt my pc that it could actually run rad mobile via mame, because its like an office pc with only 2gb ram ;-;
What is going on with that Rad Mobile title screen music?
What do you mean?
The biggest letdown is that they changed the graphics from superscaler to polygons :(
Yep, a very odd choice.
Thanks for the comparison. What waisted potential. This is actually one of the games that I wished got a perfect port on the 32X complete with original sprites and no load screens. I actually loved this game in the arcade. I don't know why we never got a proper port of this game to modern systems or even on Steam. Another one of Sega's great arcade games locked away in their vault because they don't like money. In its place I bet Sega will find another way to repackage its compilation of 16 bit Genesis games instead. I bet you money a compilation of perfect arcade ports of Sega's 32-bit superscaler games including this would sell like hot cakes. Oh well :(
I know I'd buy it for sure. I'd love such a set.
No, now buy yet another collection of Space Harrier, Outrun, After Burner and Fantasy Zone ... AND LIKE IT!
@@LeeONardo Sad but probably true. Sega can only milk those same games for so long until they start losing their fanbase.
@@malcolmar I know the feeling. I know the holy trinity of super scaler have their place but geez give some other games a chance to shine.
Power Drift needs a showing, heck they could bundle it with Rad mobile, AB Cop, Hang On, Enduro Racer and maybe some other driving games altogether in one pack.
@@LeeONardo I would jump all over a pack like that.
How did you get a pixel scanline on the real Sega Saturn.
I'm not sure what you mean. The footage on this video doesn't feature any scan lines.
I play a Saturn via RGB out running in to a Framemeister (scan lines are switch off for TH-cam video captures) which outputs the signal to my capture card via HDMI.
Oh my bad. How can use RGB to make all this games pixelated even the Sega Saturn use component output.
Sega Saturn outputs RGB natively. When played on a CRT screen it will look normal but when played on a modern TV or capture card, it will look like it does on this video.
Ok.
Police brutality at 2:35
Man I remember the arcade cabinet from when I was pretty young, it really did stand out at the time! Playing it on MAME the game more recently it hasn't held up all too well and it was very much a game that was all show really, but hey it looked fantastic for the time. However it's a masterpiece compared to the Saturn version which is just plain crap.
Can you do Valis 4?
There are only two ports and they are too different from each other to really compare them.
Hmmm, lets see... How about Sonic 2, Sonic 3 & Knuckles
There's actual ports of that? I'll take a look.
@@RetroCore yub, there is just Sonic 1 battle of the ports, so you can do Sonic the Hedgehog sequel
@@RetroCore well, Sonic 2 have genesis, arcade,mobile, pc, psp,saturn & 3ds version
Sonic 3 & knuckles have genesis, Saturn,window
I remember when i first heard about Sega Saturn's Gale Racer and all the hate it was getting, and i remember thinking that the hate was a bit undeserved, i mean, the graphics were downgraded, but it still would be fun racer, it is Rad Mobile after all, it can't be THAT bad, right?
Then i got the chance to play it... Yeah, i can definitely see where all the hate is coming from.
I honestly would rather play even Time Warner's mediocre port of Virtua Racing over this.
Ooh, Time Warner Virtua Racing is also pretty bad.
@@RetroCore Yeah, but at least i had some fun driving with those karts. I didn't have fun with Gale Racer at all.
Such a shame, It could have been a gem to play this properly at home, but even with all the goodies the Gameplay is a miss.
I wonder if it is so bad because System Satcom made the port?
@@RetroCore yes It could be. A small developer, the complex Sega Saturn hardware and some raw libraries to work with, not a good scenario for sure.
Encino Man.
Hey, are you and your family ok? I heard the news about the earthquake.
Earthquake? That's news to me. Nothing in this part of Japan. I haven't watch any Japanese TV for the last 2 days or so but nobody is talking about it either. Probably just another small one. They happen all the time.
@@RetroCore www.asahi.com/articles/ASP2F7XHXP2FDIFI00D.html?iref=comtop_7_01 Yes, I also speak Japanese, in fact I lived in Osaka for one year. Looks like the quake was limited to Fukushima and other prefectures. Still glad nothing happened to you and your family.
DUDE!!! WHATS THE DEAL WITH VALIS IV?!!!!!!!!!!
It won't be covered because the PC Engine and SFC versions are too different. It's like two different games.
@@RetroCore That's odd cause you've covered games that were slightly different in the same way the PCE-CD and SFC versions are. I think you should reconsider sir...that way you can complete the whole series on your show! :D
Too bad there weren’t even more ports to the PlayStation, 3DO, or N64. This game didn’t even get released in the west on the Saturn why?
Back in the day (at least in the West) there was little interest for 2d stuff on 5th gen consoles
Sega themselves wouldn't have ported their games on competing consoles back in the day, though.
Very true.
I'm a big fan of Sega System 32 games. Golden Axe, F1 Super Lap and Slipstream are amazing games.
Unfortunately, Sega make a really bad convertion to Saturn.
Indeed. A great shame.
How do you screw up a port so bad? And the Saturn, a 2D powerhouse, could've easily done an unaltered version of the arcade game. Sega, what the hell were you thinking on this one?
They outsourced it to System Sacom :(
This game looks cool but it's missing … something, can't put my finger on it. Maybe if you were shooting dinosaurs with a gun instead?
Ahhh yes, my favorite arcade game. I prefer system 32 version, but saturn has great soundtracks and runs better, I think sege saturn version is must have title, and it's very cheap:19$.
Also, I think sega could port this game to 32X, saturn version looks like a 32X game
It was said this was initially going to be a Mega CD title at one point.
That will be impossible, Sega cd could not handle 6000 sprites on screen like sys 32 did. 32X can handle this, but the drawing distance will be shorter.
Omg, the swinging mascot is so annoying!
2nd!
2:22 what its like being pulled over as a minority in America.
This was made in 1990 / 1991 by Japanese, so no racial intentions here. Most likely it is based upon American cop movies.
A so so arcade game and one of the worst games for Saturn.
I quite like the arcade game and must admit to enjoying the Saturn port somewhat at the time.
WTF is this? Arcade & Saturn, ok... Patreon cancelled.
You're welcome for the thousands of hours I've put in to this channel. Would you have preferred no video? Because that's what was going to happen. People have lives outside of TH-cam. Please remember that.