UE4 Basic Interaction / Overlap 101 / Collecting coins

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 11

  • @yessnowww5345
    @yessnowww5345 2 ปีที่แล้ว

    Good job man

  • @HoracioSchvemler
    @HoracioSchvemler 2 ปีที่แล้ว

    does this work in unreal engine 5?

  • @Vodder7922
    @Vodder7922 2 ปีที่แล้ว

    Would like to see a clan system. For example. I can create a group/clan, and interact with other players. If I interact with them, they get an invite. Maybe it could be used with the building system. For example for claiming areas in groups :)

  • @Brightshadow686
    @Brightshadow686 2 ปีที่แล้ว

    Is the building series finished? Or do you just have 2 series?

    • @ItsMeBro
      @ItsMeBro  2 ปีที่แล้ว +1

      No, there will be more videos for building series.

    • @Brightshadow686
      @Brightshadow686 2 ปีที่แล้ว

      @@ItsMeBro thanks for the answer. I have a short question about the building system. I havent finished every tutorial yet, why i wanted to ask, if you have fixed the bug, where the circle, when you replace a building, is sometimes not visible. Than i have to go in to the character and then its fixxed again. Could it be that my character is bugged ?

    • @ItsMeBro
      @ItsMeBro  2 ปีที่แล้ว +1

      @@Brightshadow686 i havent had issues with it. I would suggest rewatching the video on moving build and compare the code. For me it always shows.

    • @Brightshadow686
      @Brightshadow686 2 ปีที่แล้ว

      @@ItsMeBro ok, i found out why this does happen, but i have no idea how to fix it. When i go in the pause menu, my whole game pauses, and when i click on ,,back to game,, i can play just fine, but the building system doesnt likes it, and i thing then, there coming some bugs up. Could you please help me? I not so experienced with ue and dont know how to fix the code you made, so it doesent glitch our when i go in pause mpde

    • @ItsMeBro
      @ItsMeBro  2 ปีที่แล้ว +1

      @@Brightshadow686 you probably remove the progress circle when going out of the pause menu.