When you were concerned about grabbing the Secondary Objective on the 1st turn, you forgot the "Absolute Rule of Scenarios" (BRO scenarios, p.03, middle of 2nd column): It is not possible to win on the first turn. You were correct about Long Range. It applies to all Firing Actions (unless negated by an ability).
I'm sure I did the same, but it was fun. I like the look of this system and it seems like once you know what you are doing, the games could go pretty quickly! Thanks for watching!
I suppose there’s not a rally action to get rid of a suppression token? Also, I suppose with so many suppression modifiers, perhaps a suppression shot is best since it doubles your attack bonus.
Yeah, suppression shots do seem to be pretty valuable, especially if you want to slow someone down from moving at an objective or before doing an assault on the unit. Giving them a -2 on a roll off for an assault seems pretty good.
Around the 52:00 mark - I’m not sure there would’ve been -6 modifier. Probably a -5. Not sure the hex you’re shooting into has a negative. Unless you were subtracting the defensive bonus from the shot. Oh, you just corrected yourself. I’m pretty sure you equaled the number. But as you said, no worries, learning game.
It's a good, fun system, but Solo Mode is an over-priced over-complicated mess of a thing. I totally recommend people buying BRO and/or HoS, but avoiding SOlo Mode like the plague.
Thanks this is very helpful. At the 1:12 mark with the Assault - wasn't it a 7-7 tie? The Americans rolled a 6 +1
When you were concerned about grabbing the Secondary Objective on the 1st turn, you forgot the "Absolute Rule of Scenarios" (BRO scenarios, p.03, middle of 2nd column): It is not possible to win on the first turn.
You were correct about Long Range. It applies to all Firing Actions (unless negated by an ability).
Oh, yes, thank you. I did totally forget that you cannot win on the first turn!
Your playing has taught me a lot.
Thanks WARdROBE! There is a lot to get your head wrapped around in this game. It is going to take a while to internalize it I think.
I just got this. Good to see this up here. I just played this scenario and messed up a ton of rules.
I'm sure I did the same, but it was fun. I like the look of this system and it seems like once you know what you are doing, the games could go pretty quickly! Thanks for watching!
±45:00 - 46:00 Shooting with secondary weapon MG at the American units: was the split up +1 and +3 correct?
I believe you got the multiple target shooting correct.
I suppose there’s not a rally action to get rid of a suppression token?
Also, I suppose with so many suppression modifiers, perhaps a suppression shot is best since it doubles your attack bonus.
Yeah, suppression shots do seem to be pretty valuable, especially if you want to slow someone down from moving at an objective or before doing an assault on the unit. Giving them a -2 on a roll off for an assault seems pretty good.
Around the 52:00 mark - I’m not sure there would’ve been -6 modifier. Probably a -5. Not sure the hex you’re shooting into has a negative. Unless you were subtracting the defensive bonus from the shot.
Oh, you just corrected yourself. I’m pretty sure you equaled the number. But as you said, no worries, learning game.
It's a good, fun system, but Solo Mode is an over-priced over-complicated mess of a thing. I totally recommend people buying BRO and/or HoS, but avoiding SOlo Mode like the plague.
Knocking out the American support team do the Americans lose a star/order token then?
Yikes, another order token for the Germs!
It was funny that the bonus objective ended up being another order token.