Terra Invicta (HF) E24: Jupiter Rising

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  • เผยแพร่เมื่อ 20 ต.ค. 2022
  • With reinforcements from Earth in place - it's time to up our operational tempo a bit and triple the number of interceptions we make around the Jovian system.
    Due to the sheer number of intercepts, this will be the last episode where I show most of them - but I've left most in here to give a sense of the scale of the fighting.
    On Earth - the focus remains steady consolidation of the major nations (and some Hydra murder) but our real long term answer is being crafted around Jupiter - where the first supercolliders go into action.
  • เกม

ความคิดเห็น • 400

  • @PerunGamingAU
    @PerunGamingAU  ปีที่แล้ว +287

    For some reason comments were disabled for a moment - no idea why. Should be working now

    • @Gunner21O
      @Gunner21O ปีที่แล้ว +5

      It's always the best after waking up to watch this series! Keep it up!

    • @gryphon0468
      @gryphon0468 ปีที่แล้ว +4

      I’ve noticed comments disabled on a few videos I’ve watched now. May be some new bug or setting change pushed by TH-cam.

    • @dean_l33
      @dean_l33 ปีที่แล้ว

      Perun is your discord open to ytb viewers or is it a private one

    • @zranite2898
      @zranite2898 ปีที่แล้ว +1

      Fyi to fix the category issue all you need to do is refit them twice, once to change say a battery and then change it back while changing their type.

    • @yousaidthusly461
      @yousaidthusly461 ปีที่แล้ว

      HEY: WHAT ABOUT TITANS!?

  • @AlvorReal
    @AlvorReal ปีที่แล้ว +88

    "One of the least studied components of the Jovian campaign was the logistics effort put towards supplying it. This is partly because of the sheer scale of the topic, with supply hubs located across the inner planets, the asteroid belt, and more, but also because it's largely, visibly unglorious. Very few tugs, of the Mudgee Vintage class, actually saw combat and the few that did were, rather swiftly, destroyed. But no less than three thousand ships of this class saw service during the Jovian campaign.
    Largely designed for raw material transport, the modularity of the class meant they hauled hydrogen, food stuffs, consumer goods, and all of the industrial goods needed to maintain Battlefleet Jupiter and the Fortress Station. Totaling more than forty thousand tons of dry goods and as much as five times that in fuel alone, these men and women risked their lives to keep the supply lines intact and moving.
    So to all the brave sailors of Logistics Corp Jove, we salute you!"

    • @SephirothRyu
      @SephirothRyu 22 วันที่ผ่านมา +1

      This was actually true for real wars too. Aside from the particularly famous example of America's Ice Cream Ships in WW2. Mind you, only one of them is confirmed to have actually been dedicated to ONLY ice cream. They usually prepared preserved/condensed food materiel to a stage where it could be prepared the rest of the way on ships themselves. These ships were interesting in that they had hulls made of concrete to save on metal, since they were not intended to see combat.

  • @TheEvilFishAssassin
    @TheEvilFishAssassin ปีที่แล้ว +198

    Lucky for you I have been counting at home.
    Current Record is 22 Kills for TF-JUPITER, 8 for MELBOURNE, and 7 for PERTH. 15 of JUPITER's kills were in the March Scramble when it was operating alone.
    Edit: I believe Sydney has also monched 2 Agents in that time period. This is also done manually, and I may have missed or misattributed some kills.

  • @linx1970
    @linx1970 ปีที่แล้ว +569

    The herculean effort it must take to release these nightly along with your other channel's well-researched videos does not go unnoticed.

    • @Fabel555
      @Fabel555 ปีที่แล้ว +1

      Which channels?

    • @elijahsnow3119
      @elijahsnow3119 ปีที่แล้ว +52

      @@Fabel555 It’s called Perun I believe. It’s a defense industry analysis channel. He’s done some very in depth analysis on real world topics involving the defense industry.

    • @peterhuston7888
      @peterhuston7888 ปีที่แล้ว +46

      For real, I don't know how he does it. The man's a legend.

    • @alexwindy3
      @alexwindy3 ปีที่แล้ว

      @@elijahsnow3119 "Defense industry". Might aswell call it what it is, killing flesh industry...

    • @FrigidDeadline
      @FrigidDeadline ปีที่แล้ว +13

      I've been marvelling about that too, the man must be a master of time management.

  • @Misora31
    @Misora31 ปีที่แล้ว +292

    This campaign has so far been a perfect example of defeat in detail, can't imagine the frustration in Hydra High Command over this.

    • @Misora31
      @Misora31 ปีที่แล้ว +61

      @Jack Ryan I would say yes and no, you need a balance between the two extremes or the ai would just blast through anything you create with doom fleets.

    • @tristanridley1601
      @tristanridley1601 ปีที่แล้ว +57

      Doom fleets have their own weaknesses. Look at Victor-80.
      Ideally you swap from combined force to separate units, just like Perun did with his Jupiter forces splitting in 3. But don't make ai too smart or we all just lose. Lol

    • @mankiller3040
      @mankiller3040 ปีที่แล้ว +48

      @@tristanridley1601 That's kind of why I THINK they're doing this piecemeal attempt to reinforce Jupiter; they have 80 and it's shown to be ineffective, and now it's been gutted due to the raids in the asteroid belt.
      I wonder if the AI is now changing again and is preparing to try and counter these interdictions with those Assault Carriers.

    • @tristanridley1601
      @tristanridley1601 ปีที่แล้ว +19

      @@mankiller3040 If so, that's fairly realistic. And always being ready with the response to the response to your current units/strategy is a great way to win a war IRL.

    • @shawngillogly6873
      @shawngillogly6873 ปีที่แล้ว +49

      @Jack Ryan The outer system is scattered and would require the entire fleet to move at the speed of the slowest vessels (Motherships). The AI would still need havens close enough to refuel to maintain operations. Or they'd only be able to hit 1 or 2 targets at a time and return to the outer system. That wouldn't even dent the player's build speed.
      Which is why I've called Jupiter Perun's Guadalcanal campaign. If he maintains his Henderson Field (Io Fortress) long enough, the economy of the Inner System will outpace that of the Outer. Especially since the Servants and Protectorate are spent forces.

  • @CountingStars333
    @CountingStars333 ปีที่แล้ว +356

    "The online shopping guy and the electric car guy can squabble over Mars all they like, but that's just selling humanity short. Trust me, we can do so much better".
    - Project Exodus
    Musk and Bezos in shambles. Gotta do an Exodus run now.
    2:23

    • @quesarrito5857
      @quesarrito5857 ปีที่แล้ว +4

      Great catch! Love all the flavor text they put into this

    • @hansoskar1911
      @hansoskar1911 ปีที่แล้ว +6

      this almos made me sign up to Exodus LMAO

    • @beaub152
      @beaub152 ปีที่แล้ว +5

      I thought your comment was a paraphrase before I got to that point lol

  • @jalinth52
    @jalinth52 ปีที่แล้ว +55

    There is an auto-pause option that will alert you when a fleet is ready for orders again. That way you can just run the clock and get the pop up the moment it's ready. No more trying to watch the clock. Under Gameplay "Pause and alert when fleet status updates"

    • @PerunGamingAU
      @PerunGamingAU  ปีที่แล้ว +33

      this just improved my life

    • @EEWombat
      @EEWombat ปีที่แล้ว +8

      *makes note
      Thanks for this - appreciate everyone pointing out the many buried gems in the UI 😆

  • @Ccbasin
    @Ccbasin ปีที่แล้ว +135

    If Hades and Scourge don't end up as museum ships, something is wrong.

    • @tristanridley1601
      @tristanridley1601 ปีที่แล้ว +17

      Or they explode.

    • @kaymish6178
      @kaymish6178 ปีที่แล้ว +25

      @@tristanridley1601 That's something that is wrong.

    • @georgibonev805
      @georgibonev805 ปีที่แล้ว +23

      Museum ships? Heresy! Every sailor on them already has more medals than a North Korean general. They are turning the Jovian system into a big hydra scrap yard. The mere presence of those two battleships will demoralize any Xenos that finds itself near them. They should be the flag ships of the mightiest battlefleets humanity produces. And when their hulls are no longer able to cope with the enemy, the least humanity can do is erect a titan hull around each of them.

    • @tristanridley1601
      @tristanridley1601 ปีที่แล้ว +4

      @@kaymish6178 Noble sacrifice to save the entire solar system from certain doom. But yeah it would have gone wrong.

    • @allengilbert7463
      @allengilbert7463 ปีที่แล้ว +6

      Enterprise CV-6 was scrapped. Terrible shit happens in real life all the time.

  • @elianas1121
    @elianas1121 ปีที่แล้ว +43

    “Wars aren’t won on soldiers alone, you know. We’ve got a damn fine fleet full of damn fine soldiers, but none of that would be possible without all of you. Keep it up, you magnificent engineering bastards.”
    -Hans Castillo, in a short speech recorded for the ignition of the first supercollider.

  • @TheSpearkan
    @TheSpearkan ปีที่แล้ว +169

    Looking at how this operation is shaping up, it does feel like the game could do with the option of adding tender vessels: Ships that can help refuel, rearm and, to an extent, repair vessels, perhaps it could exist in the form of auxiliary resupply modules that you could add to them. It'd definitely add an extra facet to combat, particularly if the aliens had access to them too.

    • @darkgxk
      @darkgxk ปีที่แล้ว +34

      spoiler
      there is a module that can be researched for repairs

    • @Fatalitix3
      @Fatalitix3 ปีที่แล้ว +1

      I think there is something like it, response teams or something

    • @quesarrito5857
      @quesarrito5857 ปีที่แล้ว +3

      I think the devs mentioned they're working on adding refueling in a later update

    • @happerry4651
      @happerry4651 ปีที่แล้ว +4

      Tanker ships were mentioned in one of the patch notes as a planned thing, yeah.

    • @beyondEV
      @beyondEV ปีที่แล้ว +1

      I would be content, if the game added the option to give new orders to ships after the won a Battle. I have my RapidStrikeForce2 (3 Superfast Nuketorp Battleships) stuck for a year gliding towords Homea, after intercepting some retreating forces. After the Battle, the assumed the speed and course of the enemy, so the crawl all the way to Homea. They could have make the return leg in only a few weeks.
      By the time the actually reach Homea, the war is probably gonna be almost over. By then i will have roughly put 60k worth of Superdreadnaughts into service.
      It's not that bad, the are only "Cheap"-class. And their 6 sisterships, meanwhile have nuked any alien groundbases up to jupiter to bits.
      I just really hope the game doesn't crash on me again, when i soon engage in full scale battles.
      Good thing i don't have any lack of mission control, otherwise i would really hate them taking up 9 MC and doing nothing.

  • @JagerEinheit
    @JagerEinheit ปีที่แล้ว +25

    So I sit here in a quiet room, finally relieved that my brethren have arrived from earth in yet more Battlecruisers. The imposing shapes flit past my window as we orbit Jupiter at thousands of KM per hour. if you told me that 30 years after I closed EVE for the last time, as "spreadsheet spaceships" as we called it lost my interest, that I, a 4F recruit, would now be sitting here waiting for some sort of command position, would not only be looking at real spacecraft, but ones that are manned past Luna, and armed to the teeth, I'd have laughed at you. That we would need such things, as humans would be too busy fighting each other on earth to arm deeper solar space, has shown just how little we in all our glorious scientific achievements really knew in 2022.
    I got lucky, a slightly maniacal man who called himself "Just A Colonel" was on the same space rehab and medical station in LEO, and we got to playing war games and strategizing about ways to take over the earth, and space if we could. One day he walked in with a few more doctors, and a few "suits" and asked me to look at a guerrilla style battle plan that "I just had to chew on for him"., I asked jokingly if i needed my well worn copy of "Ender's Game" and could I get the evening to look at the war game in my bunk. The "suits" froze and one spoke up saying "No one was to leave the room with knowledge of this plan unless It was in a body bag."
    I laughed, god I laughed out loud at that man saying those words, but suddenly guns appeared aimed at me! Doctors brought in a "pheremone detector" to make sure I was "OK", and until the all clear was given, the "suits" never wavered in their aim... Suddenly Mr. Castillo raised an arm in a halting motion, and suggested we go back to his room to chat about the plans.
    If God has a sense of irony, he used it now, for while the gravity of Earth is what held me back in serving my country the USA at the time, now the ... USNA? to be honest I can't keep track of the name of the governments now, but now that gravity isn't holding me back physically from serving in space, the sheer gravity of the battleplans I am to craft have left me nearly crushed.
    Before I left earth i emailed a few friends and guild/corpmates of various MMORPG's, and while many had no response, one did, and when I told Hans (he told me to drop the rank BS) who it was he grinned broadly and said" yeah I know of that Max guy too, he is really good at pawn removal. He wouldn't explain when I asked further why he wouldn't invite him to play games with us as a group.
    I finally got the call, It is time to leave my habroom and start working in real time with the battlefleets. May god have mercy on the alien souls, because I have been thoroughly planning out how not only to deliver them to him, but to keep us all alive....
    Name withheld: Jovian system battlegroup, Humanity First

  • @vladdrakuul
    @vladdrakuul ปีที่แล้ว +36

    Max wasn’t the boogeyman. He was the one you send to Kill the fucking boogeyman!! 😂

  • @TheLolzKnight
    @TheLolzKnight ปีที่แล้ว +193

    First my favorite military analyst. Now my favorite strategy gamer. Good show, you actually use logical tactics and it's glorious!

    • @SEHC95
      @SEHC95 ปีที่แล้ว +21

      its almost to easy for him it feels like hahaha

    • @PerunGamingAU
      @PerunGamingAU  ปีที่แล้ว +99

      @@SEHC95 I'm drafting house rules for the next run - and obviously we increase the difficulty

    • @rodrigobarreto1947
      @rodrigobarreto1947 ปีที่แล้ว +2

      @@PerunGamingAU niiiiiiceeee, will you play something other than th directly fighting alien orgs?

    • @TheLolzKnight
      @TheLolzKnight ปีที่แล้ว +7

      Perun too OP, needs to nerf self

    • @MisterSquid1
      @MisterSquid1 ปีที่แล้ว +7

      @@PerunGamingAU Would a fission only run sound like a fun challenge? maybe it's a bit too RNG dependant but there are engines good enough to carry you through the game

  • @tristanridley1601
    @tristanridley1601 ปีที่แล้ว +79

    The way the aliens adapted to your strategies is amazing ai programming. You only got one or two alien bases before they garrisoned them all.

    • @beyondEV
      @beyondEV ปีที่แล้ว

      That is really well done. i nuked the living "sh*t" out of them, know they boost much better point defense on their vessels. and they're bases and stations are almost only defense structures. ground base has 73k of on paper combat power (actually = 0, they lack point defense, so nukes always level them easily), stations got 5k, but actually much more. they have so many plasma weapons, they chew trough 40 nose armor of my dreadnaughts in no time. but they can't afford those on their ships, and stations without mines and ships are basically just a drag on their economy.

  • @southend26
    @southend26 ปีที่แล้ว +55

    Your fight around Jupiter reminds me of the Americans at the start of the Pacific campaign. Buying time with an understrength force. Building up a steamroller in the meantime.

    • @jlGenozzV
      @jlGenozzV ปีที่แล้ว +23

      You can't convince me otherwise that the Sydney didn't wrote: "Sydney vs Xenos" on a deck or in the mess hall

    • @malloc7108
      @malloc7108 ปีที่แล้ว +15

      @@jlGenozzV For a HF vessel? It is definitely painted on the side.

  • @My_initials_are_O.G.cuz_I_am
    @My_initials_are_O.G.cuz_I_am ปีที่แล้ว +51

    I swear, the HF are secretly xenos trying to prevent competition, because... Man am I ENTHRALLED by this series!

  • @nathanreyes4768
    @nathanreyes4768 ปีที่แล้ว +32

    The only reason I am doing as well as I am in my Resistance run is because of these videos. Thank you so much, and I really hope someone writes up a dramatic narrative of the Jupiter Campaign. Utterly enthralling!

  • @PeterJavi
    @PeterJavi ปีที่แล้ว +40

    By now the crews of the Hades and Scourge probably aren't celebrating victories anymore. Destroying Xenos fleets is just another day in the office for them. They know they can't slack off, but they know they're up to the task at hand quite comfortably

    • @RipOffProductionsLLC
      @RipOffProductionsLLC ปีที่แล้ว +11

      Hell, that one time they misidentified a Hydra plasma-ship led to the worst casualties and damage the ship ever suffered was likely a the product of sleep deprivation/exhaustion in-universe, so that likely has had major effects on operations procedures, the Earth fleet reinforcements taking some of the load off them likely has helped alot as well.

    • @netangamer1057
      @netangamer1057 ปีที่แล้ว +1

      BIG W

  • @KernelKonig
    @KernelKonig ปีที่แล้ว +92

    Just a request from a fellow sci-fi lover, next time you design a big brawler class could we get a Donnager-Class or at least a named major vessel. I for one would be excited to see the Donny get another shot as the flagship of the Jupiter fleet. Just a suggestion, loving the series. Great work on both channels!

    • @elijahsnow3119
      @elijahsnow3119 ปีที่แล้ว +2

      I think the first Titan might be a good choice for the Donnager.

    • @caspianvonliechtenstein6517
      @caspianvonliechtenstein6517 ปีที่แล้ว +1

      There’s a second channel?

    • @danilooliveira6580
      @danilooliveira6580 ปีที่แล้ว +4

      and let us see the designing process, its fun

    • @jlGenozzV
      @jlGenozzV ปีที่แล้ว +15

      @@caspianvonliechtenstein6517 technically THIS is the second channel, @Perun is the main channel, is the best military analysis that you can have without having to be on a Army force

    • @Techburn997
      @Techburn997 ปีที่แล้ว +3

      Had Tachi pop up randomly in my HF Frigate name list, would have used it had my ship design not been an early game Earth Defense ship

  • @sednabold859
    @sednabold859 ปีที่แล้ว +19

    I can only imagine that Hydra vessel crews are kept completely in the dark about the situation

    • @richardarriaga6271
      @richardarriaga6271 ปีที่แล้ว +20

      They probably get told they will be greeted as gods on Earth and take it in three days.

    • @PeterJavi
      @PeterJavi ปีที่แล้ว +5

      ​@@richardarriaga6271 This sounds somewhat familiar. I don't know why

    • @buzz1ebee
      @buzz1ebee ปีที่แล้ว +1

      Watch the hydras start nicking washing machines.

    • @kringle7804
      @kringle7804 ปีที่แล้ว

      Same with the HF fleets but for a different reason

    • @theholypeanut8193
      @theholypeanut8193 ปีที่แล้ว +1

      @@richardarriaga6271 Sounds familiar, but very accurate.

  • @olterin
    @olterin ปีที่แล้ว +28

    It's not just the operational tempo in the Jovian system that's impressive, it's also the release tempo of these videos!

  • @Donnerino
    @Donnerino ปีที่แล้ว +14

    Silence. Oxymoronic and somewhat disturbing compared to what was happening in the vaccumed ready bay of the drop ship dispatched from an ANZAC class in Vesta orbit. The marines inside were used to the clicks and whirrs of their Coilrifles, used to it from training back on Luna, it was chisled into their minds, so much so that they could just imagine it, and so they did. They imagined the rattling of the tungsten alloy penetrators in their sabots, the metal alloy clanging from the magazine hooking into the catch. Then, as their gloved fingers flicked the power switch, imagined hearing the buzzing whirr of the coils being charged by the liquid battery, it was the sound of twenty five megajoules of energy purposed entirely for xenocide, the "purr" as Colonel Castillo called it.
    There was some actual noise, their suits, but it was drowned out, this time by that same training. The sound of their oxygen recyclers working constantly, the climate control buzzing and keeping their bodies cool. Then the electronics whirring and beeping as new information flowed to them from their heads up displays, a pane of transparent golden metal seperating them from the void of space. The exoskeletons on the other hand made no noise, in atmo-warfare, you didn't want them to, but the Marines imagined that they made hydraulic noises and metallic clicks all the same, it helped the nerves. Regardless of those nerves, the comms were still abuzz with whoops and hollers that whatever xenos they met would undoubtedly meet the end of a tungsten slug hitting them at more than a couple kilometers a second.
    Then the light went green, and all those noises stopped.
    Heavy breathing, pupils dilating, sweating in spite of the climate control, a nervous swallow as they tasted again what they ate not long ago. The sergeant raised three fingers as he held his hand to the side of his helmet, dropped one, dropped two, then all three. The bay door dropped down fast, they were embraced by the white light of the sun which washed away the darkness of the ready bay, as if Sol Invictus themselves were standing infront of them. Then their helmets polarized, darkened, and the cratered barren landscape of Vesta was laid before them, a dark blanket over the entire sky with not a star in sight, and only a few hundred meters away the Hydra base.
    Their legs carried them away almost automatically, instinct, get out of the kill zone.
    Still complete silence, only rapid breathing. Flashes of green light, plasma, dust kicking up and cascading the rays of the sun. Recoil impulses, tungsten slug after tungsten slug firing, a red tracer following after as sparks exploded off the side of the black exterior of the base. Two life signs in the upper right went red, one after the other, a man or woman returned to ashes, "stop looking at it and shoot!" they imagined Castillo to yell.
    Move up, fall into a crater, climb out, grazed by a green ball of glowing excited gas, move and shoot as the Coilrifle pushes them back, a hydra loses their arm and their head, slowly falling to the grey dusty ground as the gravity pulls to their grave. Then the final stretch, ten of them left from the original twelve. Never mind the numbers, as one of them pulls out a compact breaching charge and affixes it to the airlock door they stacked up upon.
    For a brief moment sound could be heard again as the oxygen was vented out of the building, a white cloud appearing briefly from the door as if the base were giving it's last exhale. Go in. they couldn't look back or hesitate now, as the Marines filed into the base. Four more life signs went red as rooms were cleared, surprises occured, mistakes made. Green flashes of light met with the sudden impact of a slug to the vital areas they were taught to aim for, three rapid shots at each of it's hearts, and one to the head if that didn't work. Mozambique adopted for Aliens.
    The last room, the Sergeant shoots the door open, then the hallway is washed with a blinding green light, and in that literal flash they are torn in half as their still burning ashes flutter in the vaccum along with molten metal. A brick of high explosives is thrown within as a marine clutches onto a detonator.
    In the brief flash of explosive light, their eyes are revealed through the polarized transparent metal of the visor.
    They're crying.

  • @bigmouse1828
    @bigmouse1828 ปีที่แล้ว +3

    "Introduce the aliens to the concept of nuclear weapons"
    I can't think of much on this series that I would enjoy more than watching an impossibly expensive alien mothership vanish in a nuclear fireball to a few cheap missile boats.

  • @SilverionX
    @SilverionX ปีที่แล้ว +33

    I'm so impressed with your production speed, especially since you cut out a lot of the bits that are less exciting. I feel like I barely have time to watch one video and the next goes up. You must really enjoy this game at the pace you're playing. :)

  • @renoldrachman5479
    @renoldrachman5479 ปีที่แล้ว +9

    Awesome continuation of the Jovian theatre.
    Cant wait to see if your Auckland design can crack open those single (unescorted) Motherships.
    I feel the key going foward is your ability to destroy those mining stations and orbital defense in the asteroid belt. So far they have not invaded earth (yet). Since they are trying their best to secure resources. Their exotic supply is dwindling.
    I cant believe they still have the ability to keep building ships with how many ships and exotics you have destroyed and taken.

  • @andrewlittleton4690
    @andrewlittleton4690 ปีที่แล้ว +9

    This releases in the mornings for me, and I haven't been this excited to watch something when I wakeup since Saturday morning cartoons as a kid!

  • @LordPecka
    @LordPecka ปีที่แล้ว +62

    Why do I hear something like a rifle bolt or a pistol slide clacking in the background at 3:06 right when Perun says "My plan is to eliminate the last Hydra operatives instead" ? :D

    • @elijahsnow3119
      @elijahsnow3119 ปีที่แล้ว +14

      If it wasn’t, it was a hilarious background noise.

    • @parokki
      @parokki ปีที่แล้ว +15

      Guess they realized he was on to them?

    • @overkill1340
      @overkill1340 ปีที่แล้ว +14

      Max is so good at his job that you can actually hear him irl now.

    • @lamwen03
      @lamwen03 ปีที่แล้ว

      Just a little as the safety comes off.

    • @kringle7804
      @kringle7804 ปีที่แล้ว

      Might be his chair but that's a funny background noise

  • @aldonisdraconis2933
    @aldonisdraconis2933 ปีที่แล้ว +26

    Every time i see one of these episodes i jump on it immediately, I'm really really hooked.

  • @onevstheworld
    @onevstheworld ปีที่แล้ว +14

    I'm sure I'm not the only Australian who's hoping you make a "drop bear" class ship at some point soon.

    • @PerunGamingAU
      @PerunGamingAU  ปีที่แล้ว +6

      you will not be dissapointed

    • @onevstheworld
      @onevstheworld ปีที่แล้ว

      @@PerunGamingAU Legend. What better way to introduce xenos to our great country than our most deadly totally-not-made-up wildlife?

  • @BNRmatt
    @BNRmatt ปีที่แล้ว +3

    TEMPO TEMPO TEMPO
    I'm genuinely impressed by the alien AI. They're not omniscient, but they do make mostly logical decisions responding to your actions. Possibly the best AI since the Unity of Command series.

  • @Deamon93IT
    @Deamon93IT ปีที่แล้ว +16

    Hades and Scourge truly don't want to be outshined by the reinforcements from Battlefleet Terra and HF-01 🤣

  • @kerravon4159
    @kerravon4159 ปีที่แล้ว +9

    Some great space battles in this episode, I'm really looking forward to seeing you take on a mothership with nukes.

  • @Locklear33
    @Locklear33 ปีที่แล้ว +15

    And the great purging of the Xenos continues, lets goooooo💪❤

  • @AeonVoom
    @AeonVoom ปีที่แล้ว +6

    I actually love how you named your marines carrier super emu, considering the historic past with emus in good old 'straya.

  • @karlvonfranz7102
    @karlvonfranz7102 ปีที่แล้ว +3

    Merely a century after the start of WW2 humanity is kicking alien ass in space with coilguns and phasers like it’s nobody’s buisiness

  • @mrkuilko
    @mrkuilko ปีที่แล้ว +1

    “Space warfare is a bizarre thing really, early sci-fi would have you believe it’s all zooming around in slick spaceships almost dogfighting with enemy vessels. The truth is that it’s more akin to submarine warfare, you wait, you plan, you strike when you think you have the advantage and hope you get them before they get you. I was given command of the hydra around the time HF-Terra arrived to support us. My first command in battle an enemy plasma bolt blew out a section of the hull, 10 dead, I’ll never forget those brave folks, no one else will too, I made sure they’re names were inscribed on the hull, and on a few mag rounds for good measure.” Interview with Rear Admiral Druganov, 2050

  • @master7july
    @master7july ปีที่แล้ว +8

    I just love that you are from Australia for the simple reason when you upload is usually 9 AM for me so a good breakfast while watching humanity purge the xeno threat is a great way to start the day

    • @keltoi6361
      @keltoi6361 ปีที่แล้ว

      I do the exact same thing.

  • @frodo_1e170
    @frodo_1e170 ปีที่แล้ว +22

    Probably my favorite lets play in a while. Great content I like the way you try to plan for the long future.

  • @TheRedneckGamer1979
    @TheRedneckGamer1979 ปีที่แล้ว +2

    The kind of funny thing I find is that each "unit" of antimatter is probably like 1-3 grams, sounds insignificant but 1-3 grams of antimatter has a more powerful real life energy yield than the most powerful nuclear weapon ever constructed. Easily enough to glass a large city or a medium sized island.

  • @CountingStars333
    @CountingStars333 ปีที่แล้ว +9

    Can't wait to see your combined mega fleet smite the xenos.

  • @TheSquidPro
    @TheSquidPro ปีที่แล้ว +7

    This Alien conga line is like standing in a doorway in Diablo 1.

    • @mortisCZ
      @mortisCZ ปีที่แล้ว +1

      Or good old Thermopylae

  • @siiiimmo
    @siiiimmo ปีที่แล้ว +6

    This series is the greatest story ever told. Keep up the good work Perun!

  • @kaymish6178
    @kaymish6178 ปีที่แล้ว +5

    I know it's silly but I am really quite stoked that my home city got your first heavy plasma Battleship named after it.

  • @mattfitzgerald7836
    @mattfitzgerald7836 ปีที่แล้ว +5

    The 'Makemake Express' keeps on rolling, and Operation Space Watchtower keeps on derailing it. :)

  • @lordbelh
    @lordbelh ปีที่แล้ว +3

    You gotta wonder what they're planning to do up in Makemake. Consolidating into a deathball? If so, they still have their fuel issues to overcome. Definitively need a patch for fuel resupply, though. Anyway, great showing! Certainly the best terra invicta series there is atm.

    • @overkill1340
      @overkill1340 ปีที่แล้ว

      I think the ships heading to Makemake dropped the dv constrained motherships. They could create a powerful fleet WITH good delta-v.

  • @Browan27
    @Browan27 ปีที่แล้ว +12

    Perun, I think if you can choose different formations at the bottom of the deployment screen. When the Melbourne was well ahead of the other 2 ships, you went into that battle with a 'Cloud' formation. I've seen this in other battles with the same exact ship type, it still has one slightly staggered behind the other.
    Other battles you've gone into with 'Line' formation and it had every ship neatly stacked together. Something to consider and play around with. The other 3 settings might help more as well.

  • @Augustus087
    @Augustus087 ปีที่แล้ว +6

    "This is the voice of the Mysterons... We know you can hear us Earth-men.... We will continue our war of retribution after your attack on our complex."

  • @kodiak4594
    @kodiak4594 ปีที่แล้ว +3

    I bet it feels really good to have hit a stage of the game you hadn't gotten to before and then fight a campaign in Jupiter that will taught in the xenos' naval academy.

    • @elianas1121
      @elianas1121 ปีที่แล้ว

      I’m pretty sure when all’s said and done they’re gonna be too extinct to be teaching at naval academies…

  • @clmdcc
    @clmdcc ปีที่แล้ว +3

    Its seems increasingly that Hans Castille might be the Emperor of Mankind.
    Fighting religious lunatics, Check.
    Uniting Earth, Check.
    Technological meritocratic approach to governance, Check.
    Masterful tactician, and strategist, Check.
    Destroying Aliens with seeming ease, Check.
    And he still look as young as ever.

    • @netangamer1057
      @netangamer1057 10 หลายเดือนก่อน

      Big e: My son fov max

  • @funpolice4416
    @funpolice4416 ปีที่แล้ว +1

    I imagine that Max is much happier with the small arms improvements, now that he doesn't have to lug around a ma deuce or barrett.

  • @adamredmayne1326
    @adamredmayne1326 ปีที่แล้ว +6

    Reminds me of the issues the UNSC navy had against Covenant pulse lasers.

  • @EnDianNeo
    @EnDianNeo ปีที่แล้ว +1

    TF-ANZAC is a brilliant master stroke - you've forced the Xenos to split their forces between 2 competing sectors for a significantly cheaper fleet. That reduces the Jovian reinforcements to a size ripe for interception, buying you more time to build up your fleet. Jupiter is inching closer towards your sphere of influence.

    • @overkill1340
      @overkill1340 ปีที่แล้ว

      I'm not sure the strategic situation is playing out that way. The marine transports encountered a dreadnaught and had a corvette show up in system. That kind of alien composition would only take a lazy afternoon for one of the Jupiter battlefleets to take care of.

  • @t_xxic8814
    @t_xxic8814 ปีที่แล้ว +3

    You are an absolute GIGACHAD, Perun!!! :D

  • @yescats3327
    @yescats3327 ปีที่แล้ว +1

    I like the aliens having all that sunk cost into motherships I saiy keep it that way. you’ll be able to pick the time dand the place for the first fleet battle/mothership engagement there’s no rush you can’t sustain repeated fleet battle yet. Knocking out those inner system bases of theirs I think is the best focus. They lose strategic positioning and waste delta flying in from makemake with lots of advanced warning. Nice run so far!

  • @ZugloHUN
    @ZugloHUN ปีที่แล้ว

    Thank you for the daily long video uploads, I look forward to them every day when they come out

  • @Maddinhpws
    @Maddinhpws ปีที่แล้ว

    21:20 reminds me of "Rise of an Empire".
    In the book they had found similar issues when it came to fighting. Albeit they had changing moments in what was effective.
    For example missiles were kind of bad until they developed the Skim Drives which allowed stuff to go into hyperspace even inside of solar systems. Then missiles were suddenly the MVP as the skimmed in ftl really close to the enemy ships and would only then be capable of being shot out of the sky. This worsened by the fact that the skims made massive EMP waves.
    Lasers were incredible until the Shimmer Armor was invented whereas the heat would be spread through the entire ships hulls and most of the laser being reflected.
    The skim missiles fell off when tech came into play that allowed to destroy missiles within the subspace. Railguns kept being genereally useful. Usually by just shooting hundreds of thousands of rounds to get a couple hits in.

  • @jimevans2759
    @jimevans2759 ปีที่แล้ว +2

    Regarding antimatter for free in Jupiter/Saturn: The base antimatter unit is metric tons. The antimatter in orbits from cosmic rays you can grab with antimatter farms is a different unit - *micrograms* per year. There is a 12 orders of magnitude difference in units and the only notation is buried in a tooltip. It's a stupid trap.

    • @mortisCZ
      @mortisCZ ปีที่แล้ว

      12 orders of magnitude make it absolutely incomparable. 14 bases would produce as much antimatter in one year as would one farm produce since the beginning of the universe. 😀

  • @nordveld
    @nordveld ปีที่แล้ว

    A very exciting episode, again! The fight of the Jupiter squadron was simply glorious and I am very much looking forward what the Earth forces are going to develop next, ship-wise. I can't wait to see the first titan ships, when the turns will have tabled...! Godspeed to the forces of Earth and Humanity First! 👍

  • @mwch4554
    @mwch4554 ปีที่แล้ว +3

    I’m curious how many supply ships would be needed to keep IO fortress and the Jupiter’s fleet going . So much food, water, ammo, fuel and fress recruits on top of construction materials constantly flowing in. I would guess there’s multiple hundreds of transport ships and supply rockets at this point.

    • @Jfk2Mr
      @Jfk2Mr ปีที่แล้ว +1

      More like supply probes shot with railguns

  • @fliesatdawn
    @fliesatdawn ปีที่แล้ว +1

    Absolutely loving this series.

  • @friendlyhuman2341
    @friendlyhuman2341 ปีที่แล้ว +8

    Wow, you have such a nice community and you actually read the comments and listen to the ideas and mention the fun things people say! I loved watching all the way thru to this point. If I could ask would it be possible to zoom in more on the ships to see the details of shooting or getting shot once the micro of a battle is over? (Like when there is only one ship left) Anyway even if it isn't possible thank you so much for the videos! =)

  • @newtype0083
    @newtype0083 ปีที่แล้ว

    Greatly enjoying the series and finding it helpful for my own playthroughs!

  • @atomwarlock9136
    @atomwarlock9136 ปีที่แล้ว +1

    I love these campaigns❤ Keep up the great work!

  • @sowiwiody3681
    @sowiwiody3681 ปีที่แล้ว

    The Mothership is a funny vessel. I've managed to destroy it early on on my very first run with 4 basic Monitors. I've player way too agressive, and atracted xeno wrath. At that point their by far most powerful taskforce was a Mothership itself. I've said my praiers to my poor fleet, only for it to come out on top.
    What happened was, the Mothership chaised my tiny fleet at full speed, regarding them as no threat. It ended up flying straight into a full missile salvo (with little time for its PD to work), and exploded. It had managed to snipe 2 of my Monitors, but only after they already relseasd most of their volleys.
    All 4 Monitors had Riverjack missiles (the smallest but most numerous early missiles), with no point defence. I've figured early designs won't survive anyway, so might as well give them as much of a punch as possibile. The reason I went with those particular missiles, was to overwhelm xeno PD with numbers of missiles.
    I don't remember how little resources I've spent, but the Mothership was no more.

  • @ayou055
    @ayou055 ปีที่แล้ว +2

    Love that the Auckland class has the heavy plasma, given the city has 29 volcanos.

    • @PeterJavi
      @PeterJavi ปีที่แล้ว +2

      The city has what now? Who decided building a city on top of 29 volcanoes was a good idea?

    • @ayou055
      @ayou055 ปีที่แล้ว

      @@PeterJavi Best City in the World my friend, wouldn't live anywhere else.

  • @matchesburn
    @matchesburn ปีที่แล้ว +2

    16:08 - "We have 80 forward armor on our dreadnoughts/battlecruisers"
    ...Dear god. What the hell can even destroy that outside of antimatter/nuclear weapons?

  • @jojo-gy9pp
    @jojo-gy9pp ปีที่แล้ว +1

    I for one am excited to learn about these siege vessels.

  • @bjarnitryggvason7866
    @bjarnitryggvason7866 ปีที่แล้ว

    Highly enjoyable episode. Love how even with your fleets putting down wave after wave of xeno ships their industrial output is such that they're still at pretty much unchanged total fleet strength. Their industrial base in the inner solar system has to go.

  • @Tref1366
    @Tref1366 ปีที่แล้ว

    Great series, keep refreshing for new episodes 5 times a day 🙂

  • @Vasious8128
    @Vasious8128 ปีที่แล้ว +2

    I have a feeling Max will enjoy some of the designer life

  • @anthonyho4688
    @anthonyho4688 ปีที่แล้ว +2

    I think making siege ships is more important than mother ship busters. You can already handle mother ships by screwing with their limited delta V, so they provide no real threat however eliminating bases removes Xenos strategic depth and limits their logistical ability.

  • @Barrien
    @Barrien ปีที่แล้ว

    So the aliens are beginning to adapt to your ships, and you adapt to theirs....an arms race in action!
    Also they DO have you massively out gunned on paper, but a lot of that combat power is unable to be brought to bear. How much of it is in those motherships and fleets that are outbound that can't return for another year? Force and firepower is only useful if it can be successfully brought into action, which is where you're gaining the upper hand(almost all of your fleet firepower is engaged, or easily brought into action). It's interesting that they're stringing in ships like they are, instead of forming up and moving units together.

  • @jawstrock2215
    @jawstrock2215 ปีที่แล้ว +5

    I havea feeling that auto resolve isn't considering PD at all, thus the much higher chance of being damaged.

  • @SemperBlood
    @SemperBlood ปีที่แล้ว

    Love your play though, It's like watching a movie. Well done.

  • @IsoDidact
    @IsoDidact ปีที่แล้ว +4

    I guess the motherships will meet the space Jeune École doctrine.

  • @Twadfire
    @Twadfire ปีที่แล้ว +2

    48:26 Perth got hit by friendly fire. She crossed in front of the other ship just as it was firing its phaser

  • @shawnp6653
    @shawnp6653 ปีที่แล้ว

    Love the space combat piece of this game.

  • @karanrime8948
    @karanrime8948 ปีที่แล้ว +3

    4:55 "and then a coil round gets them" *ship dies to phasers*

  • @daveboz1984
    @daveboz1984 ปีที่แล้ว

    the Melbourne is a badass just sits out front killin everything

  • @DagarCoH
    @DagarCoH ปีที่แล้ว +1

    I think the idea should be to identify whether their bottleneck to ship production is materials or space docks and then try to kill as many as possible of what is holding them back the most

  • @whammo11224
    @whammo11224 ปีที่แล้ว

    This is some absolutely incredible stuff!

  • @Heretowatchstuff
    @Heretowatchstuff ปีที่แล้ว

    Maybe those assault carriers were built to go to earth. But the Jovian campaign has been such a disaster for the aliens that all ships have been diverted there.

    • @PerunGamingAU
      @PerunGamingAU  ปีที่แล้ว

      that's almost certainly what happened in the AIs mind

  • @Alpha_Digamma
    @Alpha_Digamma ปีที่แล้ว

    I kind of accidently killed a mothership in an earlier run. I got a massive retaliation from the aliens before being remotely ready for it. I had a fleet of 10 L1 escorts with some PD and missiles plus a L2 station with two L2 defense plattforms attached. All of them died, but they put enough missiles into the vacuum to take down the mothership before it reached firing range on the station. It was charging ahead of her fleet for some reason and demolished like half of my ships. The alien fleet then took care of the rest of my ships and the station and actually lost one of their other ships by crashing into the wreckage of one of my ships. The entire battle was rather odd.

  • @CountingStars333
    @CountingStars333 ปีที่แล้ว +3

    I see Perun's video. I click.

  • @leninism100
    @leninism100 ปีที่แล้ว +1

    Thanks for teaching me how to play this game

  • @OGSnoberry
    @OGSnoberry ปีที่แล้ว

    The autoresolve really frustrates me how often it seems to give you arbitrary damage. "What's that? Your fleet can easily take on this alien fleet with no damage with just some careful maneuvering? Fuck you, all ships are damaged."

  • @barnwellmattfenn
    @barnwellmattfenn ปีที่แล้ว +2

    You're definitely going to need a ship class that can crack stations in the next couple years. Although, hopefully, you hitting their mining stations will also start constricting their ability to pump out ships (or at least continue to restrict them to pumping out a lot of trash).

  • @adrianscott4288
    @adrianscott4288 ปีที่แล้ว +2

    In loving the series, but god damn this looks like a gruelling campaign.
    So many fleets to swat, not to mention micromanaging Earth, dozens of habs and at some point, assaulting enemy bases. 😬

  • @Evan_Rodgers
    @Evan_Rodgers ปีที่แล้ว

    Praise the lord I am finally caught up.

  • @britishknightakaminininja1123
    @britishknightakaminininja1123 ปีที่แล้ว +1

    Do you ever get the feeling that it's going a little *too* well? I mean, yes we know the Aliens are still ramping up ship production, and the technology of those ships, so on that we're not at all complacent. It is simply that so much is about buying time, which passes just at the same speed for the Alien's plans and technologies, and we're not so sure what they are investing theirs into. Humanity First are mostly keeping pace and winning against ships dispatched and plans committed a whole year and more ago. I get this sense of dread at what they might have just out of sight, just about to be detected... Which is a delightful part of the thrill of this game.

    • @PeterJavi
      @PeterJavi ปีที่แล้ว

      In that sense, the game does provide you with perfect information about the ships and the bases the Xenos have. You won't suddenly get blindsided by a doomfleet twice the size you can currently see on the list. Once you do get a handle on things like Perun has, you pretty much win.

  • @jorgedasilva7665
    @jorgedasilva7665 ปีที่แล้ว

    We're gonna go head on, APPLY DIRECTLY TO THE FOREHEAD!!

  • @bulletstop100
    @bulletstop100 ปีที่แล้ว

    This is a great series. I hope your crews can keep up the tempo..

  • @Self-replicating_whatnot
    @Self-replicating_whatnot ปีที่แล้ว +9

    Thought for the day: "Purge the unclean."

  • @philhealey2520
    @philhealey2520 ปีที่แล้ว +1

    Love this series, I dont know if I want to buy this game, but I do want to watch you play it.

  • @YD_YT
    @YD_YT ปีที่แล้ว

    To fix the ship type/category from "transport" - design an upgrade version with insignificant change (add/remove a single fuel tank or point of armor), change the ship type along the way, and refit the existing ships (should be a fast refit with such a small change)

  • @erdalguclu
    @erdalguclu ปีที่แล้ว

    With the advent of the alien plasma cannon the next-gen of warships might need some more of that dreaded side armor. IIRC the plasma cannon hull mounts do around 9.5 damage, so 10 side armor would make you shrug off the first few shots before armor chipping comes into play, but your going to face away the side anyways so chipping isn't probably a massive consideration there.

  • @chriswoodend2036
    @chriswoodend2036 ปีที่แล้ว +1

    @PerunGamingAU Until a patch goes through to increase antimatter farm rate around Jupiter, don't even bother with the farm. A maxed out collection station (4 defense modules) collects fento-units per month.

  • @malloc7108
    @malloc7108 ปีที่แล้ว +2

    I hope that either you have regular saves or the game has a civ-style time series analysis of the game. I really want to see the ramp up in production, xenos activity, and even things (indirectly) as mundane as the operation of the mass drivers moving resources throughout the solar system.

  • @seanomatopoeia
    @seanomatopoeia ปีที่แล้ว +1

    So to recap: an overpowered invader (on paper) is getting beaten by a scrappy but motivated defender due to the enemy's incompetent tactics and logistics.

    • @PeterJavi
      @PeterJavi ปีที่แล้ว +1

      Hmmm, hmmm. This doesn't sound like Terra Invicta anymore

  • @hunterjames7786
    @hunterjames7786 ปีที่แล้ว +1

    19:09 No matter what they are classed change it to one of the wall type formations instead of cloud Tight then Heavies Center see if that fixes your formation issues. It just just create a mutually supporting wall of 2 high ships I ussually use it with 3 ships as all ships can support each other 3 high ships I use this on fleets of 9 or 5 high ship stacks anything above that.
    I would try it In the skirmish battle and mess around with it just load your save file of your game.