Fusion 360 - Intro to Sculpting -Your Comments & Questions -
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- Live Stream - What is Sculpting in Fusion? How about an intro, this should get you going with your first part. This is Fusion 360 AND we will chat about your comments and questions.
Style: Casual
Time: About 15-30 minutes (We all have other things to do :-)
My email:
lars.christensen@autodesk.com
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Just reading the comments I can see many have praised your work, and let me join the choir. You are one of the best, if not the best, teachers I have ever had. It feels as if you're really there in front of me, and not in the internet a year and a half ago. I can really feel the passion and interest you place in even the most trivial and rudimentary exercises.Keep up the amazing work, and I know I speak for many when I say thank you!
When you have your meeting next week Lars with the big boss man just tell them we MUST keep doing these tutorials. 😁
Thank you so much Luke Atkins !
Keep up the live streams. They are very helpful. I can usually only watch the recordings but look forward to them every day.
Hi Dave Lewis Thank you for taking the time to watch the videos!
Great video, Im actually watching it on x1.5 speed, you are a great teacher
Hi Lars. You have to convince them to continue the streams for folks like me. I'm a hobbyist so I don't have years of training in CAD/CAM nor a tutor. Fusion is so feature rich, it would literally take years to get where you've got me in a few months. Thanks to you for doing this and to AutoCAD for providing such an amazing program.
That is awesome to hear frank_f .Thank you for watching the videos. I will pass this one..Thank you!
I didn't notice if you had done so, but for me to select only the visible portion of the sphere from above, I had to go Select > Selection Filters and uncheck Select Through. Otherwise, I appreciate this video. I'm working on an irregular shape, which is somewhat difficult to find in Fusion. The majority of models have some kind of flat plane, from which it could be obvious to work. A flat bottom boat video , has a flat bottom and the top is basically flat, so it's hard to deal with the differences of an irregular shape. But this got me closer to what I'm trying to achieve. Also a tip, I signed up for GrabCab, and downloading models from there gave me some insight into how some things might be done, and I saw a motorcycle helmet with a visor, which I was able to assign clear polycarbonate and that made me so confident I can do what I want in F360! The future is coming on....
You've helped me easily step into the sculpting workspace. Thank you for your work.
You are so very welcome 👍😊Thank you for watching
Hi Lars
Thank you very much for this excellent video on sculpting. Until I watched your videos, I had no idea on how to use sculpting inside fusion 360 to do carving. Now that I got the basic idea on how to draw carved pieces using fusion 360, I am ready to experiment and start drawing/sculpting real carved pieces from pictures on old museum furniture pieces. My ultimate goal is to be able to reproduce old carved furniture pieces using fusion to sculpt and generate final CNC code using fusion CAM.
Thanks again and look forward to more videos on sculpting and fusion 360 CAM.
Ali
That is awesome to hear Ali Jablway .Thank you for watching the videos
Very good content for my skill level = basic beginner. You do a great job walking through your process while explaining the use of 360. Thank you.
Thank you for your effort... I am totally new to Fusion with only a few hours of user experience... but even for a not Englisch native speaker your videos are very helpful and well structured. Thx from Germany
Thank you for watching 👍😊
Just what i needed thanks. You really need to update these, in the last few months 3d printing has really gone nuts. Keep up the good work!
Yeah, I have been working with modeling for the entire time when using fusion 360 so I have no idea how to sculpt this video was great for beginners like me!
Fantastic! Initially I was quite intimidated by the sculpt environment, but this has dramatically reduced any apprehension. Thanks Lars!
You are so very welcome 👍😊Thank you for watching
Very good. I am trying to model a car fender so I can sculpt a customized version, cut a CNC copy in foam and then fiberglass over the foam. These livestreams are the best explanations yet of the mysteries of Fusion 360 for that type of task.
Love the livesteams and the tutorials lars, please keep them coming
Being totally new to Fusion 360 and CAD it's very inspiering and educational to Watch your videos. Keep them comming!
Thank you Fredrik Sandstrom
I appreciate your videos man. Thanks for taking the time to make them. Every one I've watched has been helpful.
Lars, your videos are very good and clear. Thanks for doing these.
Thank you so much Robin Gingerich !
Thanks for making this Lars, your videos are my favourite resource on TH-cam for learning fusion360. Just one suggestion - it would've been better for me (as an intermediate user who has used modelling quite a bit but know zero sculpting) to go quickly through the beginning of the video (the first 10 minutes where you put the canvasses of the spoon in could've been done in 2 minutes) and then add more content to the end of the video (where you do the actual sculpting). For example, how would you re-establish symmetry in the handle? And how would I cancel symmetry after making it (for example if I want to delete the green line)?
Hi LMF5000 Thank you for watching!
You are totally right. I do get a little long winded from time to time. did you see this one?
th-cam.com/video/JK-uxRdIyjY/w-d-xo.html
Hope this is useful
Best,
Lars
Try this for a definition: Modeling is rooted in function. Sculpting is based in the aesthetic.
Great Video, love the live streams, you make Fusion less intimidating for a newbie. Thanks
You are so very welcome :-) Thank you for watching!
Lars~ It was not fast. I think that you tried to explain as slowly as possible. Thanks so much. from Korea
Great Video....Every video is like WOW ,Fusion can do that!!! Thank U!!
You are so very welcome :-) Thank you for watching!
Lars Christensen : 100% Magician !!
Your live streams are fantastic! Thank you.
I usually use the calibrate function to take measures on images.
Hi Pablo Essgalhardo Thank you for watching! That is a great use of that tool
Great stuff Lars!! Thanks!!
Your videos are the best tutorials if found! I would be printing flat objects without them if any at all
That is awesome to hear DjCasonDrift .Thank you for watching the videos
It definitely gave me a good entry into the sculpting environment!
I like to think of it as Model = Engineering/Science, Sculpting = Art :)
Thanks for the great tutorials both the content and the presentation (always friendly face) is great.
That is awesome to hear j3ngel .Thank you for watching the videos
I cant stop watching these videos awesome teacher
As a teacher who will have to teach this later in the year, this video was very useful, thanks!
You are so very welcome :-) Thank you for watching!
hmmm 360 has so many features to learn :)
I could not agree more :-)
Best,
Lars
Now that was an great lesson! Thanks so much Lars and have an awesome day! ;-)
Thank you so much SuperRistopaha !
Fantastic, very helpful
Great to hear. Thank you for watching
Great video! Really very useful! Richard
This is really good Lars! I learned so much in this one and cant wait to go sculpt!
That is awesome to hear Jon Turner .Thank you for watching the videos
Thank you Lars, the lifestreams are very good and help me learn fusion
That is awesome to hear Mark Hesterman .Thank you for watching the videos!
Have an awesome day!
thanks a lot! I hope I can make cool stuff with this.
Hi, Lars! try to use "calibrate canvas" it is very handy
p.s use background canvas
p.s.s "subdivide faces" -> "exact" in this case you will save the current shape
Hi Emik Latypov Thank you for taking the time to watch the videos! Nice advice!!! Thank you
Best,
Lars
Lars, is possible transform a face of solid into face to sculpt?
Exactly what I needed. Thanks for sharing your knowledge.
Thanks Lars. You'll have to show sometime how one could tie this back to Cam. It would seem like you could do that ? Later
Thank you so Robert Avery ! Yes, just afraid making these livestreams too long and into series...I don't know...now you make me rethink everything :-) lol
I love your videos. Could not tell you how many people I have sent to watch.
Nice video series with some useful tips, keep up the good work.
Thank you Coder Tronics
I'm little more than a beginner, definitely still learning;
I'm trying to design a 3D printable toy car, as a gift for my car-mad grandson.
I've imported a few canvases of cars into a drawing, & sculpted an almost suitable car body shape, but I get a few small 'wrinkles' in the surface, (some convex, some concave, some ripple back & forth. If it were a real world solid object, I'd use a combination of filler & abrasive paper.) In a virtual object in F360, how do I get rid of them? Ideally, I would like the surface to be smooth, is there a simple way to do that? (Or, on some other sculpting projects, put them in & control them - as in a human face - say, the lips, or brow furrows.)
Hi spec i9 processor, (8 core,) with heaps pf RAM & 8gb graphics card.
Awesome work! but when I select sphere from top view it selects all Sphere not just top to delete 15.30 min into video?
Can you add a crease (hard edge) to those soft bodies?
Great as always Lars.
Thanx Lars, great video!!
Thank you Dirk Roggeveen
Thanks Lars really helpful stuff
That was one dodgy spoon. Would be nice to see things that come out less random by messing around with features and stick actually to what was planned to be achieved at the beginning. Even by taking much simpler task to fit 30min window but sticking to the goal. Not trying to be critic here but I so many times bump into a wall trying to create something that was supposed to be an easy task at the beginning. Thanks for the video regardless. I've learnt a lot.
You make perfect videos tutorial. Thank you!
Thank you 👍😊
Great video! Thnx a lot guy!
Many thanks for the video tudorial
You are so very welcome :-) Thank you for watching!
Great tutorial! Learning a lot from your videos. I have a question, sort of related to this. I made my sculpt pretty close to how I want it but I also need to add a flat piece to it. Is there any way to "wrap" it around the sculpt? I know I can do something similar with sheet-metal using text, but not the piece I want.
Very Helpful
Thanku you it is so helpful for me
I have a question. When do I sculpt and when do I sketch? Can I do a full sketch and create a 3d model then turn that model to sculpt model to reshape so it looks normal and not so geometrically designed?
Lars - I'm new to all of this and cannot thank you enough for your videos. You are a great instructor. Do you have a video that takes a design through to the proper gcode and to the printer. My printer works well with other designs but I am unable to get my designs to print properly. Any thoughts? Thank you - Stafford Carpenter
Hi SB Carpenter Thank you for watching!
Are you using any of the utilities within Fusion when exporting your file, like meshmixer?
Check out this videpo:
th-cam.com/video/zx_GaUanrHA/w-d-xo.html
Hopefully this is helpful
Great work. Very helpful. 15:44. that selection method doesn't seem to work anymore? When i select it from a certain view, it selects the entire model, not just the visible faces.
You have to be in "edit form"
@@GabeNarwhal try it. It doesn't work. I create a sphere, click top orientation, right click on it to edit form, select using dragging the mouse with left button pressed, and it selects all faces, including the invisible ones on the bottom. Like i said; that selection method doesn't seem to work anymore :) I tried fiddling with the general settings, but couldn't get that to work.
@@berendlucasvanderweide Did you happen to find an answer? I'm having the same problem and no one seems to know. Thanks
I found it but thanks
@@curtisbarclay2292 would you mind sharing the solution?
Hello, Carl, thank you for uploading another very good tutorial. God bless you.
I want to know how do you rotate the view of the object without selecting the orbit or rotate button, are there any keyboard shortcuts. Thank you in advance.
Hi Asad Naeem Thank you for taking the time to watch the videos!
I cheat, I use a device from 3DConnexion.com Not needed but makes my life a little easier
Lars Christensen OK, that's not fair. You can't lead us to a 3-d candy store and not tell us which one you use. They all look awesome.
How/where did you get the shirt?
Hi Dave, I think I got this one at John Saunders Open House.
Hey Lars!! Love the videos!!
Just started learning Fusion 360 in the past few months and I wanted to take a JPEG of a outdoor scene with a cliff and create a 3D model I can use on the CNC and I was wondering if sculpting like this would be a good option for that.
Hi Marcel Black Thank you for watching!
Yes, I think sculpting would be a good choice.
Have an awesome day!
At 22:50 you can see the bowl isn't round due to slight overfolding- it looks like it's been pressed in and distorted- the same thing happens to me in my models all the time and I'm desperate to know how to pop those faces back into place without moving the edges- any tips? Much appreciated, thanks
Hi Lars, do you know if there's a way to have a sculpt body align with pre placed points? I'm designing a car and the sculpt body must align with certain edges that need to be exactly at a pre designated point, for example the edges of a door. Thanks alot
I’m wondering what device do you use to pan and zoom, it’s smooth and clean and seems that you aren’t use the mouse
Hi Michael Denny Thank you for watching!
Yes, I cheat. I use a device from 3Dconnexion.com You don't need one, but they are really nice if you are working in CAD for many hours
Lars Christensen I knew it!! :) thanks
Hi Lars
Could you do a livestream on how python is used in Fusion 360.
I have to admit that I know nothing about python and API and all that advanced stuff...sorry
how do you move in 3D smoothly without clicking on orbit icon ??
excellent!
Thank you Jimmy Favereau
Hreat video. It is just what I need to understand shaping. Why no commercials? ;-)
When I go to select the top view as described around 15:50, it selects the whole sphere. Any tips?
Wonder if that is a setting...Sure you don't have the body selected in the tree to the right? I made that mistake.
It sounds like the "Select Through" feature is turned on. Go to Select | Selection Filters and uncheck Select Through.
I am in love with your videos, I am in love with the shape of you...
Well, thank you :-)
Hey Lars, I'm wondering how to smooth out or blend two sculpted forms together. In particular I've made a sculpted form which is not entirely symmetric, added a bunch of features and cut outs to it, and then decided I liked the right side better than the left side. So I cut the body in half and did a copy on the half I liked. Now I've got two weird problems. I can't seem to make a joint that holds the two surfaces created by the split body so that they are flush/touching for the entire surface of that face. The other problem is I can't machine the part because of some discontinuities in the surface and edges caused by the two halfs of the mirror not lining up perfectly.
Is there a way to smooth out or blend two organic looking forms that are joined at a flat face? Or that are intersecting when made into one body?
Hi Dan Bader Thank you for watching!
Check out the bridge funciton in this video:
th-cam.com/video/JK-uxRdIyjY/w-d-xo.html
Best,
Lars
Would you consider that Sculpting in Fusion is the same thing as Surfacing?
kinda like very helpful :) thx
You are so very welcome :-) Thank you for watching!
At the 7:05 mark, your selection for the Rectangle was symmetrical along all 4 quadrants. How do I set this up? Mine keeps the selection in the upper right quadrant.
Hi Brandon Williams Thank you for watching!
Open a sketch->Hit the "S" key->Type "Center Rectangle"->Move your mouse over the text and an arrow will appear on the right->Click that and it will be added to your toolbar.
Hope this is helpful
excellent videos, Lars! question, Is sculpt a one and done type of thing? Not sure if you can edit after exiting sculpt mode.
Hi A C Thank you for watching!
You can right-click the feature in the timeline and select edit. It takes you right back into the sculpt environment.
Hope this is useful.
Best,
Lars
Hi Lars
When sculpting, and moving objects, they snap to incremental positions. How can I get rid of the snapping action to I can place items more precisely?
cheers
Derrick
Hi Derrick Salmon Thank you for watching!
Do you have object snap checked in the edit form dialog?
Sir I can't barely understand what you about the key you said? what key was that? hoping you will reply soon.
ALT Key on your keyboard
@@zakuma22 tks very much
...Are there different commands or commands missing in the student version from the version you're using - ?
There is not, but if you are running a Mac you might see a few differences
How do you enter the Sculpt environment using the NEW (2019) Fusion 360 interface. The only environment I see is the "Design" environment.
try the purple box in the create section
I'm sorry, but what key you need to hold to create new edges? I did not understand. Thanks
Hi Anderson Lima Thank you for watching!
Sorry....."P".....I think you are looking for the project command.
Hope this is helpful.
Best,
Lars
After I made the sphere and entered top view I tired selecting the top half of the sphere. It always selects the entire sphere. I don't know how to select just the bottom half
nevermind lars I found the answer in comments
I 3D printed this to eat my breakfast. It cut my mouth and then the end fell off. Thanks, Lars!
Hi Aperture LOL, clearly a bad the design from a bad designer
can we edit the model (like fillet, shell, extrude etc.) after coming out from sculpting tool
Yes. It is a normal editable solid 👍😊
Can u pls guide on shoe sculpting
Hi amit shinde Thank you for watching!
Not sure I will ever attempt it after seeing this awesome video:
th-cam.com/video/hRwdzwYd5iU/w-d-xo.html
where did you get that awesome t-shirt? :D
I picked it up at a tradeshow. That is normally where you can find Fusion swag
At 15:50, how did you make it just select the top half? When I do exactly what you did, it selects the whole thing...
Unckeck "Select -> Selection Filters -> Select Through"
@@dabinn thanks! I figured it out myself eventually!
Following and checking for errors I thought it was going fine but every time after the 'bridge' I get "T Spline body failed to convert" when I click Finish Form. I have attempted it many times, it's always the same ( I'm getting really good at making the bowl :) ) and I've no idea how to fix this. If I go back to the form I don't know what to do and if I force it to go to Model my spoon (the entire Bodies tab) has disappeared. Can you suggest anything?
edited to add: I made a deliberate error in the spoon bowl and when I tried to Finish Form I got the same message but returning to Form I could see where the problem was, it was shown in red. I will try the bridge again and turn off Symmetry before Finishing, maybe then it will show the error.
> Well the above didn't tell me anything because the next attempt worked ok without error. Did I just do it right or did turning off symmetry help? I don't know. Got a cool spoon though.
Thanks for the tutorials Lars, I really enjoy them :)
Hi Mary Lynch Thank you for watching!
In my experience, it happens when edges intersect or fold on them self. Sounds like you are on the right path, thought :-)
Good work.
Best,
Lars
Is there a video of yours about doing these repairs and more information about edges folding on themselves? This is a challenge for sure where adjusting the form is the easy part. Also what about joining forms I think I missed that. Thanks for your videos!
why i cant select from top the half sphere
Hi Io kap Thank you for watching!
Maybe check some of the selection settings? They could have been changed
mine won't come out of the sculpting mode. keeps showing an error in the geometry. help ?
Abhinav Aggarwal did you press stop sculpt? Try saving & renaming then stop sculpt.
yes. when i press stop sculpt, it shows that there is an error in the geometry. apparently in the sections that we subdivided to attach the handle.
I don’t have Fusion with me right now, but there are a repair function in one of the Sculpt dropdowns
in 15:43 my hole body gets selected, and i dunno what to do:(
Hi Niels Laurits Thank you for watching!
TRy to go up to the selection dropdown and check our selection filters. Not sure what else it could be...I need more coffee
Thanks - its selection filter Through. I had the same problem.
kinda kinda kinda kinda kinda
Hi Lars, you make too many videos, i cannot catch up 😉😁
:-)...That is what I would call a good problem