@@playnalisis and it didn't really needed it in the fisrt place but thera are good sountracks castlevania circle of the moon has a really nice soundtrack
@@playnalisis I think it depended on if the developer really wanted to put time into it or not. The Sonic games sounded good on it, and quite a few others. Contra 3 didn't sound bad, but when you hear the source material, it shows how weak it's sound abilities were.
Stage 3, "look how they massacred my boy"
I know right, that is the best soundtrack in the whole game.
For me personally, I give the edge to SNES, but that could also be because that's where I first played Contra 3 and there's nostalgia bias.
No it’s not that is the GBA has no sound card. It uses the GBA CPU for it
No, there is zero nostalgia in this case. The SNES version is objectively better.
No contest in this one, nice work! Now compare all 70 tracks for Final Fantasy VI.
Man that would be a long video.
is like comparing an NES vs a CD... when there were really good experts the SNES can sound just so amazing
I think the GBA was a capable machine. But it didn’t have a dedicated sound chip.
@@playnalisis and it didn't really needed it in the fisrt place but thera are good sountracks castlevania circle of the moon has a really nice soundtrack
Sound was always the GBA weak spot.
I was surprised but I heard they are some games that sound very good for it.
@@playnalisis I think it depended on if the developer really wanted to put time into it or not. The Sonic games sounded good on it, and quite a few others. Contra 3 didn't sound bad, but when you hear the source material, it shows how weak it's sound abilities were.
Do you know Factor 5 ported the Contra 3 game?
Excelente 😊
Muchas gracias
I got Super Metroid coming for tomorrow. Take care.