Revisiting old Half-Life maps!

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024

ความคิดเห็น • 10

  • @Strelokos666
    @Strelokos666 6 หลายเดือนก่อน

    This is insane. All got way better since your Specialists level. Natural Selection level looking beautiful, especially all the sci-fi panels, vents and 45 degree roof details. I'm kind of making the HL:S map right now to test both of my level and art skills.. Idk, maybe I'll drop it again next day but Its way better to work with low-poly stuff and abstract all the details away, even while doing the art.

    • @TKEnvironments
      @TKEnvironments  6 หลายเดือนก่อน

      Thanks! I totally agree, its so fun to work with lower fidelity. Leaves a lot of room for imagination!

  • @ugurkamilboz8778
    @ugurkamilboz8778 หลายเดือนก่อน

    I remembered the counter strike maps I made myself, all of them were for jailbreak mode, my first map had a sizing problem, but I loved it, and my last map, if I remember correctly, I made it for a server for a price of 100 dollars. ah good days.....

  • @dharmendrachoudhary5566
    @dharmendrachoudhary5566 ปีที่แล้ว

    Really Great Love your Work ❤️

  • @MercStrider
    @MercStrider ปีที่แล้ว

    Super awesome seeing your progression! Thanks for sharing!

  • @syntax196
    @syntax196 ปีที่แล้ว

    Very talented! Just wish the game audio was lower.

    • @TKEnvironments
      @TKEnvironments  ปีที่แล้ว

      Yeah I messed up on that. Only noticed after I recorded all the videos, and since I recorded with OBS, both the desktop and mic audio got mashed together. But lesson learned!

  • @funtime00772
    @funtime00772 ปีที่แล้ว

    What are the types of environment artist????

  • @Fergobirck
    @Fergobirck ปีที่แล้ว

    O pior é que eu lembro de cada um deles hahaha. O meu dm_bulk foi total inspirado no paragon.

  • @rossmccarthy2602
    @rossmccarthy2602 ปีที่แล้ว

    P r o m o S M