Factorio Space Age Speedrun Default Settings first try, part 1

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024
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ความคิดเห็น • 197

  • @chembuff
    @chembuff หลายเดือนก่อน +160

    "no one has finished a run so it will be a world record" thanks Nefrums! we love your videos

  • @Trupen
    @Trupen หลายเดือนก่อน +319

    Gleba first!

    • @rayyf69
      @rayyf69 หลายเดือนก่อน +17

      When will you make "Gleba is best"?

    • @johnbaker7322
      @johnbaker7322 หลายเดือนก่อน +13

      I think we are all looking forward to seeing how to minimize time spent on that planet by as much as possible.

    • @kimkickout
      @kimkickout หลายเดือนก่อน +2

      How about you do it lil bro?

    • @IraRomfh
      @IraRomfh หลายเดือนก่อน +2

      @@rayyf69after he recovers from the trauma of visiting.

    • @rayyf69
      @rayyf69 หลายเดือนก่อน

      @@kimkickout It wouldn't be Trupen then

  • @jraskell
    @jraskell หลายเดือนก่อน +135

    Your tolerance for the biter attack notification beep is legendary.

    • @zxxvcc
      @zxxvcc หลายเดือนก่อน +6

      I want to add a speedrun rule that every bleep adds one minute to the run.

    • @Dan-The-Orange
      @Dan-The-Orange หลายเดือนก่อน +6

      I want a run where every beep takes a minute off. Constantly building a bad base and not defending it for an infinitely negative time.

    • @zxxvcc
      @zxxvcc หลายเดือนก่อน +1

      😆

    • @oranjekenny
      @oranjekenny 12 วันที่ผ่านมา

      I am using this video to train my patience. I mean, I haven't got any fingernails anymore, but ny sanity is mostly intact

  • @philipdonaldson8012
    @philipdonaldson8012 หลายเดือนก่อน +129

    So glad to see you back on TH-cam! I try to follow on Twitch but its just so much easier for me to watch on TH-cam. Thanks for the videos!!!

    • @phyphor
      @phyphor หลายเดือนก่อน +6

      Yeah, especially for longer runs I appreciate being able to watch at double speed 😂

    • @andresmartinezramos7513
      @andresmartinezramos7513 หลายเดือนก่อน +2

      The YT player is so much better than Twitch's

  • @DemKartal
    @DemKartal หลายเดือนก่อน +57

    when you landed in the wrong solarsystem and bae says she's home alone

  • @nephisto2
    @nephisto2 28 วันที่ผ่านมา +8

    Your spotter/copilot is amazing, btw. To notice the smallest of details in a 8 hour session? Ridiculously impressive.

  • @KomodoKiller
    @KomodoKiller หลายเดือนก่อน +9

    Ive missed watching this guy speed run the game! Now i get to see him speed run space age so fun!!

  • @theoryheenry
    @theoryheenry หลายเดือนก่อน +57

    Welcome back. Your speed running guide for base factorio helped me tremendously in learning the game mechanics. Hope you make one for space age as well!

    • @mortenmadsen8461
      @mortenmadsen8461 หลายเดือนก่อน +4

      Used that speedrun guide video and pdf for my own speedruns. Got down to 2h 36m when I stopped...
      That guide ruined me.... have never been able to build a factory with a proper BUS since 😒 no matter how much I intend to.. it always end up compact speed run style 😎 guess my subconsciously build efficient 😊

    • @peterschmidt1900
      @peterschmidt1900 หลายเดือนก่อน

      Same here. Loved that guide!

  • @L4m3ness
    @L4m3ness หลายเดือนก่อน +5

    It's been a while and I was pleasantly surprised by the new build in the early game^^ Very interesting and entertaining! Glad to see you back.
    In case nobody points it out later during the stream:
    6:37:30 : For spaceship requests: Instead of "Item Count", you can use "Request fulfilled: ..." and not having to reenter the same numbers twice, and it also prevents a possible contradiction between both entries that could get your ship stuck. Plus it reduces the selection to only items that you have set a request for. So it's both faster and eliminates a possible source of errors.

    • @walter2945
      @walter2945 13 วันที่ผ่านมา

      his setting at 7:32:30 could have issues that would be fixed with your suggestion. if the ship returns to gleba with 100 bioflux, it wont request a rocket and it wont leave. one issue is the "auto request missing materials" if something is damaged on the platform and the planet cant supply it

  • @7186B
    @7186B หลายเดือนก่อน +26

    I don't know if possible, but I expect you guys to reach 8 hours within a year on default settings. You are amazin... all of you.

    • @Limbaugh_
      @Limbaugh_ 24 วันที่ผ่านมา +1

      Someone did space exploration sub 20 so I think space age can be done around 8.

  • @mortenpetersen8888
    @mortenpetersen8888 19 วันที่ผ่านมา +2

    you helped me get the no spoon achievement, looking forward to go for the less than 40 hours with your videos

  • @mayonnaiseeee
    @mayonnaiseeee หลายเดือนก่อน +9

    Oh wow, so nice to see a new video from you. I was wondering if you'd be speedrunning Space Age. Bookmarking this for watching over the next few days!

  • @Lillian_Crowley
    @Lillian_Crowley หลายเดือนก่อน +4

    Woo! Glad you're back! I love your runs, can't wait to see your take on space age!

  • @Dergagmann
    @Dergagmann หลายเดือนก่อน +7

    Nice that your back, loved your stuff

  • @AzoraeSpeedruns
    @AzoraeSpeedruns หลายเดือนก่อน +5

    very excited to see how this category develops! good job Nefrums

  • @james_90
    @james_90 หลายเดือนก่อน +9

    Thanks for posting to YT as I dont use Twitch. Don't forget about us!

  • @luanmai5635
    @luanmai5635 หลายเดือนก่อน +27

    welcome back

  • @ManuelLamy
    @ManuelLamy หลายเดือนก่อน +2

    I was keeping a keen eye on your channel since the DLC dropped. Popcorn time woohoooo! Thanks and cheers!

  • @maffia2068
    @maffia2068 หลายเดือนก่อน +5

    the man the myth the legend, love your speedruns ❤

  • @theAV8R
    @theAV8R หลายเดือนก่อน +24

    TL; DR: Blue Science died from building a PG to Solid Fuel process instead of buffering plastic/sulfur to use excess PG.
    ---
    I think we're significantly underestimating the drain on Petroleum Gas by solid fuel production from PG, and to a much lesser extent some of the landmine use.
    We know the following from Adv Oil processing with 100% cracking:
    1) Heavy Oil is worth 50% of PG when cracked down
    2) Light Oil is worth 67% PG when cracked down
    In terms of equivalent PG cost, the solid fuel recipes contrast a lot harder:
    i) HO to Solid fuel: 10 PG
    ii) LO to solid fuel: 6.7 PG
    iii) PG to Solid fuel: 20 PG(!) - TRIPLE the cost!
    **Only LO should be used to make solid fuel**. (Even HO makes 50% more solid fuel after being cracked down to LO first)
    Landmines
    Check back on the # of landmines produced in the game and equate that to the % of PG and Steel made. 1 landmine costs 3.75 PG in sulfur and 0.25 steel.
    They 100% benefit the speedrunner by giving back time and attention. The strat benefits from a lot of polishing though. Easily actionable improvements include: Making an early blueprint of a straight line of 50 mines, perhaps with one or two additional layers with the lowest possible density, and using only that BP to place new mines; prioritizing adequate perimeter roboport coverage; choosing a forest map; and reducing pollution in time-saving ways as described below.
    I'm not going to speculate on potential time saved by attacking nests. However, I do think that instilling habits which reduce pollution would be impactful. The time and energy bots need to spend flying landmines across the whole map is definitely hurting production, ignoring energy and raw material to replace them.
    Alternatively, I think there's time to be saved by having Nuclear Power online earlier. Replacing ~10,000 pollution per minute from boilers will flatten the curve on resource use for defense (this includes bot flying time, which impacts how quickly outposts gets constructed), and saving a ton in solid fuel/coal consumption, boosting plastic and sulfur availability. I think you could skip the 3rd oil field altogether!
    I also think that 1 or 2x efficiency 1 modules in the 4x miner blueprint (perhaps even pumpjacks) will save bot time, your time, energy from charging bots, and raw resources from dealing w bugs at a time when these are all at a premium when colonizing new planets.
    ----
    Sidenote: Nefrums repeatedly asks "Why do the biters always find the one gap in my defenses?!" The answer's easy! They bugs are literally attacking every part of your base all the time; the only ones that blow up your buildings are the ones that found gaps. You don't get long long alerts from the 99% of bugs that die in your mine walls. That's survivorship bias! en.wikipedia.org/wiki/Survivorship_bias

    • @sfulibarri
      @sfulibarri 17 วันที่ผ่านมา

      Good comment, I'm excited to see how things get refined.

  • @bedass8797
    @bedass8797 หลายเดือนก่อน +8

    HE IS BACK, I CAN SLEEP AGAIN FUCK YEAH

  • @sashagarmash7853
    @sashagarmash7853 หลายเดือนก่อน +11

    awesome stuff! Just tried to find any speedruns and found none, so timed release, ty for content)
    I did my run in 90 hours but I probably could do sub 40 as most of the time I was goofing around and building and designing a ton of unnecessary ships and rebuilding/redesigned stuff and at least 40h+ went to grind/gamble quality items.
    still didn't get a legendary quality module 3 after 30 extra hours after finish (just two mark 2s), probably I'll build a whole base on Fulgora to do this achievement :D

    • @CrowdKraut
      @CrowdKraut หลายเดือนก่อน +3

      Gamble the ingridients not the actual item. I put 3-4 assamblers with qualiti at the end of each item produktion and it works fine.

    • @criptonewbie
      @criptonewbie หลายเดือนก่อน +2

      @@CrowdKraut I actualy started doing this as soon i reach blue chips... for quality equipment

    • @sashagarmash7853
      @sashagarmash7853 หลายเดือนก่อน +1

      @@CrowdKraut I gamble for tier 3 modules and nothing more, from tier 1 to legendary is hard but I didn't automate the Fulgora superconductors to make legendary ones. I have a stash of legendary ingredients to spare on equipment made in the process, though. I'll take your advice anyway, ty, it makes more sense

    • @CrowdKraut
      @CrowdKraut หลายเดือนก่อน +1

      @@sashagarmash7853 My approch has its downsides. You need to deal with a bunch of tier two and three material that needs to be used to craft or be recycelt.

  • @Rorkenirl
    @Rorkenirl หลายเดือนก่อน

    Delighted to see you back with the new stuff in a speed run. Im looking forward to seeing it been optimized

  • @pfannenstill
    @pfannenstill หลายเดือนก่อน +3

    Nefrums is back at it!

  • @flannn6
    @flannn6 หลายเดือนก่อน +2

    hello!!!!! nice to see you! just starting the vod now. lets go! hyped

  • @phyphor
    @phyphor หลายเดือนก่อน

    Great Scott, youremain impressive and I am so glad to see you back!

  • @kickbaktube
    @kickbaktube หลายเดือนก่อน +1

    Thank you for the content. I have not even tried playing since the new Update.

  • @50shadesofskittles9
    @50shadesofskittles9 หลายเดือนก่อน +1

    Woah. You're video is gonna consume my day! 😂

  • @KomodoKiller
    @KomodoKiller หลายเดือนก่อน

    I joined a multiplayer game late into the build and i was sent to Gleba as my first assignment (after i killed all the devastators on Vulcanus). The trick is making a blue print with turrets + ammo in map view. Copy the blue print and pasting it down so your construction bots make the turrets and fill them with ammo while you run around and eat fruit to stay alive. You have to also focus the strafer pentapods because they tend to stay out of range and circle the turrets. You will need about 3-5 turrets to deal with the stomper pentapods and small “biters” and nests! 5:30:00

  • @sergiomago1
    @sergiomago1 หลายเดือนก่อน +3

    *Insert gta San Andreas CJ meme here* here we go again! Let's gooooo

  • @hammy4028
    @hammy4028 หลายเดือนก่อน +1

    Vielen Dank... Macht spaß dir zuzusehen... Grüße aus dem Allgäu / Deutschland

  • @GimbleOnDew
    @GimbleOnDew หลายเดือนก่อน +7

    I did not know you could check other planets in the preview!

  • @charlesreid34
    @charlesreid34 หลายเดือนก่อน

    7:30:00 if a rocket silo has things directly inserted into it and they are requested, then it still launches, also you can hover over a building and it will tell you how many resources it makes even accounting for prod and speed modules

  • @RuslanKovtun
    @RuslanKovtun หลายเดือนก่อน +3

    7:40:40 - you should use interrupt system instead of going to each planet even when there is no need in it.

  • @mathewrichardson2962
    @mathewrichardson2962 หลายเดือนก่อน +3

    Ty for posting this!! Go Nefrums!!!!!

  • @KomodoKiller
    @KomodoKiller หลายเดือนก่อน +5

    There is a trick if you craft a landing pad first it comes with a radar so it makes scouting much easier. You just plop it down as you run around and then deconstruct it as you move along. Makes the selecting of a starter base much easier and faster for speed running! 🏃👍 5:21:00

    • @Forke13
      @Forke13 หลายเดือนก่อน +1

      Nice hack

    • @DavidLindes
      @DavidLindes หลายเดือนก่อน

      Also 7:00:00. :)

  • @KomodoKiller
    @KomodoKiller หลายเดือนก่อน

    The fuzzy camera filter from sitting up in your chair had me giggling 4:38:15! 😂😂

  • @RuslanKovtun
    @RuslanKovtun หลายเดือนก่อน +3

    4:57:00 - right there you have heavy oil interrupting light oil on the line

  • @nicodemuseam
    @nicodemuseam หลายเดือนก่อน

    Looking forward to seeing the optimizations. Im quite enjoying my own first run so far.

  • @MysticalLibraries
    @MysticalLibraries หลายเดือนก่อน +3

    The legend's back!

  • @andreidamian6098
    @andreidamian6098 หลายเดือนก่อน +2

    welcome back mate

  • @haofang1523
    @haofang1523 หลายเดือนก่อน

    hi papa, so glad to see you back!

  • @zecrazy649
    @zecrazy649 หลายเดือนก่อน +2

    Incrível, vc é impressionante

  • @cricketonebit8475
    @cricketonebit8475 หลายเดือนก่อน +3

    Idea: Blueprint provider chests with different limits. I find selecting a bp with a number is more reliable than moving the little red X.

  • @Cyrikyty
    @Cyrikyty 27 วันที่ผ่านมา

    I've never used Landmines before. Looking at this run, that absolutely will change for whenever I do my next playthrough. Even if just for nest-clearing, how is landmine spam so much better than turrets, tanks, capsules or anything else that isn't nukes and I never knew about it. Just run in, spam the mines and the whole nest blows to smithereens. Wonderful.

  • @ladislavvarga9317
    @ladislavvarga9317 หลายเดือนก่อน +2

    Crazy, muscle memory is bad:-), ctrl-shift during putting blueprint will remove anything under blueprint eg. mines. I like that.

  • @KomodoKiller
    @KomodoKiller หลายเดือนก่อน

    The demolishers will charge at your buildings if you build in the territory is correct 👍 they will turn to the building and increase speed as well 7:16:00. Also, a super easy way to kill the demolishers is to use map view and make a blue print with a few turrets preloaded with 10-15 rounds of ammo. Then copy blue print and run to the tail end of the demolisher and plop down about 5-6 turrets with construction bots and almost instantly kill the worms. That way you wont need to wait for poison research or the capsules saving time and rockets 🚀

  • @MaxwellMcKinnon
    @MaxwellMcKinnon 5 วันที่ผ่านมา

    5:33:13 what is the quick pickup thing that happens here? What button to do that?

  • @DavidLindes
    @DavidLindes หลายเดือนก่อน

    7:30:08/7:30:12 - FWIW, this latter statement is untrue, in my experience. If you have a rocket full of a cargo that's being requested from space, it'll launch. It probably has to be only one type of cargo, and/or there may be some other sorts of restrictions to it, I'm not sure, but I just re-tested this, and it definitely works. It's great for foundation, for example, so you can just always have rockets ready with that, with other rockets doing general requests.

  • @lukasgroot
    @lukasgroot หลายเดือนก่อน +1

    Thanks for sharing with us youtube folks.

  • @Chaosrising82
    @Chaosrising82 หลายเดือนก่อน +4

    So you did it sub 40? I just left for vulcanus after 30

    • @nefrums4510
      @nefrums4510  หลายเดือนก่อน +10

      was aiming for 10h, did not quite make it, but with some more preparations i'm sure I can get it down to 8-9h

  • @2hlix
    @2hlix หลายเดือนก่อน +4

    Good shit. Good to see this run here.
    I am surprised this doesnt rely on blueprints once rockets are being launched. Seems like it would be faster to blueprint the ship stuff since its construction is limited by planning and rocket silos alone.
    Im not a fan of gleba but it makes sense for the speedrun. Looking forward to more of these runs. Cheers.

    • @ashutoshmalpani2095
      @ashutoshmalpani2095 หลายเดือนก่อน +6

      Dont think blue prints are allowed unless its a 100% run.

    • @retlom779
      @retlom779 หลายเดือนก่อน +4

      @@ashutoshmalpani2095 correct in Default you are not allowed to use preplanned blueprint but you can create them during the run

    • @2hlix
      @2hlix หลายเดือนก่อน

      @@ashutoshmalpani2095 ah thanks for the clarification

  • @Onif02
    @Onif02 หลายเดือนก่อน

    Love your videos man ❤

  • @kocajj
    @kocajj 18 วันที่ผ่านมา

    I LOVE THIS GAME YOU SHOLD HERE THE SOUNDTRACK

  • @herm1tt
    @herm1tt หลายเดือนก่อน

    The factory must grow... FASTER!

  • @malapowah
    @malapowah หลายเดือนก่อน +2

    I was waiting for this

  • @javierzurera986
    @javierzurera986 หลายเดือนก่อน

    Nice seeing you again!

  • @lukaszslubowski8873
    @lukaszslubowski8873 หลายเดือนก่อน

    I just realised you can turn fluid intakes in chemical plants and refineries, damn what w feature.

  • @zxxvcc
    @zxxvcc หลายเดือนก่อน +1

    It's hilarious how quickly you got something set up on Gleba - took me ages of agonising creative-world design to make something that wouldn't jam up 😆

    • @AzUthred
      @AzUthred หลายเดือนก่อน

      the second time you would do it fast also, gleba is super simple the second time

  • @lolmao500
    @lolmao500 หลายเดือนก่อน +2

    Me who play factorio without sound and have been for years... this is what factorio sounds like? Neat

    • @trashak3
      @trashak3 หลายเดือนก่อน

      Well, they updated soundpack with 2.0, so looting metal things sounds different now. More like every different material sounds somewhat unique. And music - lots of new music for other planets + some for nauvis

    • @Blorxian-hater
      @Blorxian-hater หลายเดือนก่อน +2

      Factorio sound design is really good

    • @moocowpong1
      @moocowpong1 หลายเดือนก่อน +1

      The music for Space Age is especially worth it!

  • @AqoCyrale
    @AqoCyrale หลายเดือนก่อน +1

    would love to see if you did an achievements run too, specifically for the promethium research one, designing a ship for that was very interesting for me, I'd love to see how you do it

  • @KomodoKiller
    @KomodoKiller หลายเดือนก่อน

    Fun fact: The melting point of iron is 1,538°C and the lava is 1,500°C in the starting area 7:21:10. The factoriopedia says lava can go up to 2,000 °C but i don’t know if that breaks the pump 🤣

  • @Andrew.gribbin
    @Andrew.gribbin หลายเดือนก่อน +1

    I'm here for this!

  • @unfies
    @unfies หลายเดือนก่อน

    I normally joke “May the biters be with you” - but this was angry biters heh

  • @GhostStyle007
    @GhostStyle007 หลายเดือนก่อน +1

    How do you build inserters two per two that smoothly? Is there a trick or you just get used to mouse rythme?

    • @Forke13
      @Forke13 หลายเดือนก่อน

      Years of muscle memory

  • @mikea3076
    @mikea3076 หลายเดือนก่อน +7

    Am curious because I don't really know... Is the thought behind going to Gleba first primarily the advantage of the biolab and not having to build as many science packs on successive planets?

    • @jmb47kkamikaze80
      @jmb47kkamikaze80 หลายเดือนก่อน +1

      I would assume for speed running they would want Gleba up and running as early as possible for the lab and that they can just port in the other science from the other planets to Gleba to avoid dealing with spoilage from the Gelba science packs.
      Or because it's a speed run and the science lab is more important than the other items on the other planets because science is a bigger time gate than building a factory.

    • @krivdik
      @krivdik หลายเดือนก่อน

      you also get quite a few quality of life tech from Gleba in general too, which are super useful.

  • @mjb3190
    @mjb3190 26 วันที่ผ่านมา

    i just finished my first any% (not done all in one sitting so not following rules for submittion), and I got 28h. its crazy to me doing default in half that, and all in one sitting. I'm very impressed

  • @Leverquin
    @Leverquin หลายเดือนก่อน

    11:20 since when labs shows icons of red science packs like that? should be like bigger centered?

    • @M_1024
      @M_1024 หลายเดือนก่อน

      The size was the same, but icons were centered before 2.0

  • @Glhfgg007
    @Glhfgg007 หลายเดือนก่อน

    Through Google translator... Well, finally! At least someone came to life, I’m not surprised that you are the first. I will absorb every second of these 7 hours..)))))))) before the start like like subscribe and something else)

  • @riffzifnab9254
    @riffzifnab9254 หลายเดือนก่อน +4

    7 hours 44 min, part one 😅

  • @hhuman9776
    @hhuman9776 หลายเดือนก่อน +2

    You real monster

  • @danskmand2723
    @danskmand2723 หลายเดือนก่อน +3

    Guide when?

  • @teddys8975
    @teddys8975 หลายเดือนก่อน

    Been waiting for a SA speedrun !

    • @Blorxian-hater
      @Blorxian-hater หลายเดือนก่อน

      HAAAAAANK! DON’T ABBREVIATE SPACE AGE HAAAAANK!

  • @JoelSemar
    @JoelSemar หลายเดือนก่อน

    we all know you're working on your nefrums "copper" impersonation as you watch

  • @mikaelwidlund4123
    @mikaelwidlund4123 หลายเดือนก่อน

    love the iron balancer, 5 to 639 balancing :D

  • @criptonewbie
    @criptonewbie หลายเดือนก่อน +3

    Toke me 40h to space sci, came check it, 4h and something... holy....

    • @criptonewbie
      @criptonewbie หลายเดือนก่อน +1

      Yeah sir, i got distract with quality modules :p

  • @abebuckingham8198
    @abebuckingham8198 หลายเดือนก่อน +2

    At 50:34 when you fill that box with "trash" you can put some of the coal and all of the copper ore into the new smelters you've placed on the right.

    • @phlqxz
      @phlqxz หลายเดือนก่อน

      no shit sherlock

  • @DelIsInYourMind
    @DelIsInYourMind หลายเดือนก่อน +3

    F: babe, where are you?
    M: im crashed on some planet...
    F: my parents are not home.
    M: *factorio space age speedrun*

  • @nicklachen5060
    @nicklachen5060 หลายเดือนก่อน +2

    i was wondering how long speed runners would be. i'd guess 4hr but seeing it is something else.

    • @AzUthred
      @AzUthred หลายเดือนก่อน

      hm on standard start i think 4h is super hard, i think 6-7 hours is possible

  • @zachpuller
    @zachpuller หลายเดือนก่อน +2

    When the WR speedrun is longer than the amount of time I care to try to get through the game myself...

    • @Forke13
      @Forke13 หลายเดือนก่อน +2

      Not a game for you then, I suppose 🤷🏼‍♂️

  • @Max-sn2qi
    @Max-sn2qi หลายเดือนก่อน

    56:55-59:00 insane belt balancer & spaghetti management

  • @starbomber
    @starbomber หลายเดือนก่อน +2

    Oh, it's only part one, oh no.

  • @RuslanKovtun
    @RuslanKovtun หลายเดือนก่อน +2

    Why do you need land mines after all?

  • @MrSimppanen
    @MrSimppanen หลายเดือนก่อน +1

    Go get it king.

  • @bar_jumper1312
    @bar_jumper1312 หลายเดือนก่อน

    this is insane, the ironman under the speedruns
    that is quit some time

  • @2quaker
    @2quaker หลายเดือนก่อน +1

    good job

  • @daximus2303
    @daximus2303 11 วันที่ผ่านมา

    More TH-cam! Fun to watch!

  • @tylerwilliams7790
    @tylerwilliams7790 หลายเดือนก่อน

    Are there any updates to the SpeedRunner Guide with the release of Space Age?

  • @shogged
    @shogged หลายเดือนก่อน +1

    So awesome

  • @ribaldc3998
    @ribaldc3998 หลายเดือนก่อน

    Frodo is sure to visit Vulcanos and help out a little.

  • @adidum643
    @adidum643 หลายเดือนก่อน +1

    ясно что с выходом длс ни кто не торопился по прощупаванию и серия вышла

  • @ExploitedWorker
    @ExploitedWorker หลายเดือนก่อน

    Damn, a couple weeks in and I'm nearly in space...

  • @MatthewOrtman
    @MatthewOrtman 25 วันที่ผ่านมา

    I wonder what Nefrums does for work I bet he’s really good at what he does.

  • @Dark0n3t
    @Dark0n3t 16 วันที่ผ่านมา

    Volviste wachooo!!

  • @regretthepast4776
    @regretthepast4776 หลายเดือนก่อน +1

    Ok. This epic

  • @hurkyl1560
    @hurkyl1560 หลายเดือนก่อน

    I'm surprised you weren't considering a little bit of quality, e.g. in the Productivity Module assemblers. I guess the problem is that it changes the UI and you expect to lose too much time on menuing?

  • @AragornCZ
    @AragornCZ หลายเดือนก่อน +5

    🤔🤔🤔 Sub 8 attempt, that's scary. At not long time will be sub 3h-4h and guided. Nefrums is the beast master. 😍

    • @KomodoKiller
      @KomodoKiller หลายเดือนก่อน

      This is only part 1, he has a part 2 out also xD

    • @Forke13
      @Forke13 หลายเดือนก่อน

      You didn't watch, did you?

    • @AragornCZ
      @AragornCZ 12 วันที่ผ่านมา

      @@Forke13 ROFL...

  • @Miunih
    @Miunih หลายเดือนก่อน +1

    Big Fan

  • @galacticunsc2133
    @galacticunsc2133 หลายเดือนก่อน

    One question, To reach that level of playability, do you have to play for many hours?

  • @stevenschiro1838
    @stevenschiro1838 หลายเดือนก่อน

    Would it be better to spend a few minutes more on base defense or pushing biters? Seemed to spend a lot of time in the first 5 hours repairing and missing production.
    Freakin amazing run though. Don't know how you ignore all the beeping so well