How to glow text in Blender | Blender Text Tutorial | Blender 4.2 Tutorial

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  • เผยแพร่เมื่อ 8 ก.พ. 2025
  • Blender Tutorial for Beginners - In this tutorial, • How to glow text in Bl... , I show you how to glow text in Blender 4.2. Watch the full video till the end to know more about it.
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    Hey guys welcome back to NextGenBlogger and in this video I want to show you how to glow text in Blender 4.2. Now it's actually super easy to glow text in Blender 4.2, so without further delay let's get started and see how you can do this.
    Now to demonstrate this, first I would like to delete this cube as I don't really need it and instead of this cube let's add a text. So go to 'Add' menu and now select this option that is 'Text'. Next I would like to edit my text. So to edit the text you need to go to the 'Edit Mode'. So click on this drop down list and now select 'Edit Mode'. Now let me change the text to let's say 'GLOW' and let's now go back to 'Object Mode'.
    Next what you need to do is you need to change the mode from 'Solid Mode' to 'Render Preview Mode'. So click on this icon which says 'Display Render Preview' and now you need to go to 'World Properties' and click on the 'Color' option and now change the color to 'Black'.
    Next you need to go to Object Data Properties and you need to expand the 'Geometry' section and inside 'Geometry', you're going to find this section called 'Bevel' and inside 'Bevel', you're going to find this subsection called 'Round' and inside 'Round', you're going to find this option called 'Depth' where currently the value is 0. So you need to change the value inside the 'Depth' option from 0 to 0.01 and now press enter. Next you need to change the value inside the 'Fill Mode' from 'Both' to 'None'. Perfect.
    Next what you need to do is you need to go to the 'Material' tab and now you need to click on the 'New' button and by default the 'Principled BSDF' surface gets added. So click on this drop down list and now select this option that is 'Emission'. Next you need to change the value inside the 'Strength' option from 1 to 5.
    Next what you need to do is you need to go to the 'Compositing' menu and now you need to tick this checkbox that is 'Use Nodes'. Now you need to add a node called 'Glare'. So press 'Shift A' and now search for the 'Glare' node and now press enter. Now place the 'Glare' node between the 'Render Layers' node and the 'Composite' node. Next what you need to do is you need to change the value from 'Streaks' to 'Bloom' and you need to increase the value inside the 'Threshold' option from 1 to 4.5 and now press enter.
    And now go to the 'Layout' menu and if I press 'f12', so as you can see our text is now glowing. Now we need to adjust the camera so let's go back to the 3D Viewport. Now press the number 0 and this will give you the camera view. Now press the letter 'N' and now go to the 'View' section and now enable this option that is 'Camera to view'. Now press the letter 'N' once again now let me adjust my camera properly. So I am happy with this positioning of the camera and now let me press 'f12' once again. Perfect. So this is how you can glow text in Blender 4.2.
    Do let me know your thoughts in the comment section below. Like the video and subscribe to my TH-cam channel. I will again see you in the next video. Till then thanks for watching.
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