every portal wr i've ever watched has had a "idk if i'm on-pace/this run is fucked" in it lmfao gg also i'm an insane person who watches on 1.5x but your movements still look so cleannnnn i'm in awe. congrats 🎉
That and even faster portal chains. The end goal being the most direct shot to the end of each chamber eliminating camera setup entirely and be strictly movement focused for gaining and losing time.
I'm using the radio and saveloading to push me out of the portal bubble without the game realising that has happened, then I put the radio behind the portal which causes the physics to go launchy, and since it still thinks I'm in a portal bubble I don't have collision with a bunch of stuff.
That's not a mod. To make them look like that, just change the version of DirectX that the game uses to version 80 using the console command: mat_dxlevel 80 Or by adding this to the launch options: -dxlevel 80
just a reminder, that Sid started learning this category just a little more than a month ago and got 5 wr's now. he is insane...
wrs*
the Green Suigi of Portal
every portal wr i've ever watched has had a "idk if i'm on-pace/this run is fucked" in it lmfao gg
also i'm an insane person who watches on 1.5x but your movements still look so cleannnnn i'm in awe. congrats 🎉
My prediction was 0.74 seconds off, but the date is pretty accurate
I see improvement coming from Godspeed camera movement precision. This is by no means the end.
That and even faster portal chains. The end goal being the most direct shot to the end of each chamber eliminating camera setup entirely and be strictly movement focused for gaining and losing time.
@@zacharyjeffares8158 "The end goal being the most direct shot to the end of each chamber" aka ue3
Now, this is a speedrun.
There it is.
our goat Siddy once again gets another WR dub
Great work
nice little radio jump sg cube getting skip in 01 bro
we are this close to a new perfect tas
This is it. It can’t get any lower than this. It’s impossible.
built different
The GOAT
ggs!
This run is 1 second quicker, meaning it’s fundamentally different from the last run.
Out of nowhere
Hell ya!!
4104!
holy shit new 4104 01 route
gg man
and why u aren't using afh start in 10 anymore
0:39 how do you do that and does the portal need to be open to do it?
I'm using the radio and saveloading to push me out of the portal bubble without the game realising that has happened, then I put the radio behind the portal which causes the physics to go launchy, and since it still thinks I'm in a portal bubble I don't have collision with a bunch of stuff.
Oh ok, is this still possible on the latest release?
@@white_out the radio stuff should be but the skip itself isn't because you would get stuck going into the next map on steampipe
@@the_sidious oh ok ty
gg
Nice
wpppppppp
Вау, парень, ты реально крут!!!
You're like a month or 2 off just getting sob as a run at this point
Will you chase lower than 5:42 as result of the new find?
5:39 is the goal now, ive been on pace for 5:38.5 into 11/12 using this route.
@@the_sidious rooting for you bro
erm... check him pc... this is not normally.
This is incredibly normal
wtf
@SiDiouS what mod do use for the portals?
That's not a mod. To make them look like that, just change the version of DirectX that the game uses to version 80 using the console command: mat_dxlevel 80
Or by adding this to the launch options: -dxlevel 80
@m4rt_ Thanks!
@m4rt_ thank you!
work on chamber 15 and the glados section, then we're cooking waltuh
dude you've gotta stop