If you liked this video you might like these others as well. L.A. Noire vs San Andreas: th-cam.com/video/-Yc5dGj86X4/w-d-xo.htmlsi=D6srFHkoVouJJaKg L.A. Noire vs Real Life: th-cam.com/video/YjPghAu_RBA/w-d-xo.htmlsi=l2olQo4g35vQb4X9
Sometimes I like to imagine that LA Noire took place in the same universe as Grand Theft Auto. Just, you know, ignore the fact that GTA fictionalizes the cities.
I remember hearing a trailer for a movie named Dragon Brain on the radio of GTA IV, and a character mentions the state of California in that trailer. So, California coexists in the HD Universe, besides San Andreas.
The LAPD Ad Vice unit of LA Noire would become the LSPD CRASH unit of GTA San Andreas. Units of dirty cops trying to control the flow of drugs, and who have a reputation for being rougher on suspects than the rest of LA/LSPD.
The thing I love about LA Noire is all those licensed cars from the 40s. Guess Rockstar wanted to make it feel authentic and accurate as possible. Wished we had some more open world games with licensed cars in traffic. Cyberpunk had two licensed Porsche 930s and the rest was fictional traffic but well designed futuristic cars.
Rockstar didn’t make the game though they just published as well as financed, hence owning the rights now. Similar to their involvement with the first two Max Payne, being just a publisher.
@@JohnDaubSuperfan369as the design concious guy, I'll admit yeah.. 80% of The car on the C-Punk looks somewhat odd and fugly. But that's the point. They wanted to make it vaguely familiar, yet so alien/Dystopian. Really draw a lot of inspiration from blade runner. Well the 80's version of retro futurism. And all of them looks rugged, like it were designed for Millitary. Ah, If I'm not wrong the game most influential fashion dubbed as "Neo Millitarism"
NO it is way bigger than GTA 5 traversal. LA Noire does not get the credit for this. The map of noire is bigger than even mafia 2 games. The draw distance is absolutely amazing. You can see individual cars moving from far away if you are on a hill or something.
LA noire map is very huge and considering its all a city it is one of the biggest if not the biggest city ever created in game. GTA V city is much smaller even GTA IV city is max 1/2 or less the size of LA Noire city.
As much as I love LA Noire, I'd like to remind you that this game wasn't made by Rockstar. It was made by Team Bondi and published by Rockstar. It doesn't even use Rockstar's Rage engine
Yeah but at this rate we will be old men by the time that happens, if that ever happens. I feel like Red Dead Redemption 3 will come next after GTA 6 but that's just a guess.
@@americangangster1911 We already got Rdr 2 recently. And I know that GTA is a face title of Rockstar so they keep on releasing that but I think now is the perfect time for LA. Noire 2 after GTA VI. Rockstar also release PS4 version with many improvements which means they haven't forgotten about the game yet.
@@Austin-5098 Rockstar still owns the rights, I never said Team Bondi should make the sequel. I'm pretty sure Rockstar can themselves do that, Also Rockstar Remastered LA Noire in 2017 Remember ?
@@Billioncompany786well things aren't so easy bud. Let me break it down for you. The team behind the development of L.A. Noire, Team Bondi was shut down shortly after the release of the game and the assets of the studio were sold out to another Australian studio KMM Interactive. Most people who worked in Team Bondi moved to work for KMM Interactive Entertainment. This was when they were working on a prequel to L.A. Noire, called "Wh*re of the Orient". Unfortunately the game was shelved and KMM Interactive Entertainment would also shut down sometime in 2013. Adding more insult to the injury is that L.A. Noire didn't break records for R* to create a sequel. Remember they used a proprietary facial capture technology that cost millions and yet the game flopped despite critical acclaim. And R* has plenty of franchises to be worried about like GTA, Red Dead and Bully(a potential franchise). With R* taking years to develop and release a game unlike the 2000s, they'll only pick games that are so well received from not just critics but also the audience. So no R* won't develop a sequel/prequel for L.A. Noire. The remastered version didn't bring anything new other than the ability to play the game in 4k and have it ported to 8th gen consoles(PS4 and Xbox One) and the Nintendo Switch. Nothing much. However, not all of them are bad news. Brendan McNamara the founder of the studio Team Bondi, who wrote, directed and led the development of L.A. Noire later founded a studio named "Video Games Deluxe". This studio was the one behind the development of L.A. Noire: The VR Case Files, and is now working on GTA San Andreas VR remake for Meta Quest(or maybe it was quietly cancelled). This shows that McNamara still has ties to R* and it's possible that this studio can develop a sequel for L.A. Noire 2 with R* publishing the title.
@@BigPSFredoRockstar published the game and then bought the rights to the game and all of its assets when Team Bondi went under L.A Noire can be called a rockstar game
It must be surreal to have lived in Los Angeles long enough that you know these locations so well you instantly recognize them when you play L.A. Noir or GTA 5. The mind-blowing fact is that both games use an actual model of downtown Los Angels. Nearly every part of the infrastructure you see in the games has a real-life counterpart. Impressive, most impressive.
Unbelievable how vastly these 2 game graphics differ altho L.A. Noire is only 2 years older one. On this one example we can see how quick game industry was developing at the time.
Playin la noire for the first time I didn't expect to like it this much, I enjoy my openworld games but most semi open games are so good u got to get em lol
After abandoning GTA Online (or taking a long break, idnno), it physically hurts to play LA Noire, dunno why. Thankfully im not seeing tryhards and Oppressors everywhere.
It's like for me in my experience as i watch houses 🏘 being built in LA NOIR, it's like watching LOS SANTOS being built for the future and what lies ahead. They definitely learn every time making a new game, cause houses also being built in GTA 5 could be a LA NOIR reference.
Everytime I see a game made in “California” not matter what game I always picture GTA V… I be like I used to racing on that street, or I have a condo there or we played rockets vs insurgents on that road.
Nope they didn't do any of that because they didn't make this game. Team Bondi made this game using a completely different proprietary engine plus the Rage engine for physics. Rockstar published the game, and purchased the rights which is why their logo is on the game. Midnight Club Los Angeles is a game that Rockstar actually made, and reused some stuff for GTA V.
Where is L.A. Noire 2? Rockstar has made so many masterpieces and this one is begging for a part 2. Can you imagine if Rockstar made a game centered around the prohibition era? Epic!
Wished they actually did the GTA mission structure with that open world instead of having the world be unlocked after completing all of the cases on the desk
Rockstar should of done a Doomsday heist time travel mission, where in the Facility was a chamber to travel back in time. and we went back to the 1940's for a job and we met Cole Phelps.
Yeah when I was filming it / playing the games it felt like GTA V had better graphics. I agree on TH-cam watching it on my phone L.A. Noire does seem to have slightly cleaner or crisper looking graphics.
@@americangangster1911 also I have a sense of nostalgia towards the older games. Sometimes having too much doesn't mean it'll be better. All of these effects when moving around, shooting, etc does enhance the experience but somehow I don't end up missing all of these effects. Instead I think of the simplicity and how very little was enough to make one happy. Or maybe it is all just nostalgia
I did the maze thing when I was running from the cops in gta online casino heist and just did the same case where you go to the maze and somehow didn’t realize it was the same place
Well it's really not the same place it's just two mazes that are similar. In LA Noire it's at the old L.A. art museum while in GTA it's at the Kortz center in the Hollywood hills.
When i first played a GTA game i always knew that the in game maps of each GTA franchise were meant to be based off of real life locations but i never really paid it any mind but the more i thought about it the more i started to dislike that idea. Why design a map that's MEANT to be a real location but then give it a different name? It completely takes out the realism out the game. Just imagine trying to roleplay in GTA 5 and wanting to think that you're roaming the streets of LA but as you do so you constantly hear "los Santos" everywhere you go or seeing the giant "vinewood" sign instead of the actual Hollywood sign
Не сразу все устроилось L.A. не сразу строился L.A. слезам не верил А верил в любовь Снегами запорошен Листвою заворожен Найдет тепло прохожему А деревцу - земли
Yeah and this isn't even 4k, I don't have a 4k TV so I'm stuck with the 1080p setting on my Xbox for now and the capture card is only 1080p 30 fps. This is the remastered version of L.A. Noire and the most recent version of GTA V both on Xbox Series S. If you play them side by side you will notice GTA V has a much higher frame rate and looks a lot better but it's hard to tell especially if you're watching this video on a phone.
Well that would require the creator to go to Los Angeles, or at least live there already. Then they have to navigate LA traffic, and you have the added bonus of LA Noire taking place like 80 years ago, meaning most the buildings in the game probably aren't around today. Lastly, I don't think Rockstar designed the real Hollywood or Los Angeles.
Yeah I was actually planning that but it might be comparing all the Rockstar LA games. I might compare GTA V, San Andreas, Midnight Club, LA Noire and real life photos of L.A. since I already have those on my computer. I might just have to pick 10 of the most iconic L.A. locations though to keep the video simple and from being too much work. I already have a video of LA Noire vs San Andreas and I have LA Noire vs real life already made. They should be in my "LA Noire videos" playlist if you're interested.
L.A Noire has more bigger and detailed buildings than GTA 5 counterpar at times, i thibk they should had modify L.A Noire part for los santos, it really feels more realistic than gta 5
Aaron Garbut, the art director at Rockstar North, said that they wanted to give the city its own character, saying that a realistic straight copy of LA would feel boring. He also said that Los Santos it's supposed to be the popular perception of the city people have from movies/shows rather than the actual real city.
Both are great games, and L.A. noire also brings me a Mafia the city of lost heaven vibe, by the way what's the name of the song used at the beginning?
I know Rockstar wanted a more serious vibe on LA Noire, but I think they should have used Los Santos instead to keep the continuity sensation, everything on the "same universe". "LS Noire"...
You don't understand. The entire game takes inspiration from everything that is Los Angeles noir/neo noir, and the hard boiled genre, as well as the history of 1947 Los Angeles. You simply just don't get it.
Not really man. LA Noire takes place about 65 years before the events of GTA 4, and in separate worlds, they are not connected. LA Noire feels fresh and clean, because at the time every part of the city had only recently been built. It was still in it's infancy, cars had just appeared maybe 20 years prior, so the area didn't look as run down as GTA games are supposed to look. It's a very interesting style, one Rockstar hasn't ever shown before or since, though Red Dead Redemption gets close.
Блин когда ЛА Ноар вышла и я в неё через пару лет сыграл мне казалось графика лучше чем в жизни, оказывается она даже пятёрке уступает которая отстой на самом деле
If you liked this video you might like these others as well.
L.A. Noire vs San Andreas: th-cam.com/video/-Yc5dGj86X4/w-d-xo.htmlsi=D6srFHkoVouJJaKg
L.A. Noire vs Real Life: th-cam.com/video/YjPghAu_RBA/w-d-xo.htmlsi=l2olQo4g35vQb4X9
Sometimes I like to imagine that LA Noire took place in the same universe as Grand Theft Auto. Just, you know, ignore the fact that GTA fictionalizes the cities.
Same here. Mafia included.
I like to imagine La noire is one of those old movies Michael watches sitting on the couch
I remember hearing a trailer for a movie named Dragon Brain on the radio of GTA IV, and a character mentions the state of California in that trailer. So, California coexists in the HD Universe, besides San Andreas.
The LAPD Ad Vice unit of LA Noire would become the LSPD CRASH unit of GTA San Andreas. Units of dirty cops trying to control the flow of drugs, and who have a reputation for being rougher on suspects than the rest of LA/LSPD.
@@DiegoBanger208It doesn't.
The thing I love about LA Noire is all those licensed cars from the 40s. Guess Rockstar wanted to make it feel authentic and accurate as possible. Wished we had some more open world games with licensed cars in traffic. Cyberpunk had two licensed Porsche 930s and the rest was fictional traffic but well designed futuristic cars.
You think the cars in cyberpunk were 'well designed'?
Rockstar didn’t make the game though they just published as well as financed, hence owning the rights now. Similar to their involvement with the first two Max Payne, being just a publisher.
johnny car was a 911 but i can understand why you would get them mixed up porches of that era all looks the same lmao
@@JohnDaubSuperfan369as the design concious guy, I'll admit yeah.. 80% of The car on the C-Punk looks somewhat odd and fugly. But that's the point. They wanted to make it vaguely familiar, yet so alien/Dystopian. Really draw a lot of inspiration from blade runner. Well the 80's version of retro futurism. And all of them looks rugged, like it were designed for Millitary. Ah, If I'm not wrong the game most influential fashion dubbed as "Neo Millitarism"
It's also a lot cheaper to secure rights to use old models of cars since they're not circulated by the manufacturer anymore
Wow L.A. Noire is very detailed for such a small size compared to GTA 5. And I like the atmosphere more on L.A. Noire.
The map is a 1:1 scale of Downtown L.A, definitely not small. You can find a street in the game and it's there in real life too, pretty impressive.
NO it is way bigger than GTA 5 traversal. LA Noire does not get the credit for this. The map of noire is bigger than even mafia 2 games.
The draw distance is absolutely amazing. You can see individual cars moving from far away if you are on a hill or something.
LA noire map is very huge and considering its all a city it is one of the biggest if not the biggest city ever created in game. GTA V city is much smaller even GTA IV city is max 1/2 or less the size of LA Noire city.
Wrong
@@djdilo7208No, you.
Cole: "I wonder what this city looks like 70 years later."
Michael: "I wonder what this city looks like 70 years ago."
I mean, Michael can just search online.
3:17
"2 peanuts are walking down the street, one was a salted"
*"WHAT THE HELL!"*
The perfect timing of those 2 lines 😂
😂😂
I don't understand it, I don't speak English so I don't understand it perfectly
He said "assaulted" but it sounds like " a salted" like a salted peanut.
@@americangangster1911 Ahhh, I already said that something seemed similar to me hahahaha
CALIFORNIA STATE AND REAL GERMANY L.A. NOIRE AND GTA 5 THE REAL GERMAN GLOBALIST EMPIRE = CALIFORNIA STATE IS SO BIG.....YUP
Looking at la noire's design its very pleasing and felt very jazzy
Mostly Art Deco
Yeah it took us a long time to master that feel to the game! We’re glad you enjoyed it!
@@jrsthesedays925
Nice try, you’re not a dev
@@RestitutorEuropa ummm yes I am
@@RestitutorEuropaimagine he is 😹
As much as I love LA Noire, I'd like to remind you that this game wasn't made by Rockstar. It was made by Team Bondi and published by Rockstar. It doesn't even use Rockstar's Rage engine
L.A. Noire is my favourite game of all time. I hope Rockstar Games makes the squeal after they done with GTA VI
Yeah but at this rate we will be old men by the time that happens, if that ever happens. I feel like Red Dead Redemption 3 will come next after GTA 6 but that's just a guess.
@@americangangster1911 We already got Rdr 2 recently. And I know that GTA is a face title of Rockstar so they keep on releasing that but I think now is the perfect time for LA. Noire 2 after GTA VI.
Rockstar also release PS4 version with many improvements which means they haven't forgotten about the game yet.
@Billioncompany786 unfortunately a new LA Noire will probably never come, because the creators behind it, Team Bondi, broke up a while ago
@@Austin-5098 Rockstar still owns the rights, I never said Team Bondi should make the sequel. I'm pretty sure Rockstar can themselves do that, Also Rockstar Remastered LA Noire in 2017 Remember ?
@@Billioncompany786well things aren't so easy bud. Let me break it down for you.
The team behind the development of L.A. Noire, Team Bondi was shut down shortly after the release of the game and the assets of the studio were sold out to another Australian studio KMM Interactive. Most people who worked in Team Bondi moved to work for KMM Interactive Entertainment. This was when they were working on a prequel to L.A. Noire, called "Wh*re of the Orient". Unfortunately the game was shelved and KMM Interactive Entertainment would also shut down sometime in 2013.
Adding more insult to the injury is that L.A. Noire didn't break records for R* to create a sequel. Remember they used a proprietary facial capture technology that cost millions and yet the game flopped despite critical acclaim. And R* has plenty of franchises to be worried about like GTA, Red Dead and Bully(a potential franchise). With R* taking years to develop and release a game unlike the 2000s, they'll only pick games that are so well received from not just critics but also the audience. So no R* won't develop a sequel/prequel for L.A. Noire.
The remastered version didn't bring anything new other than the ability to play the game in 4k and have it ported to 8th gen consoles(PS4 and Xbox One) and the Nintendo Switch. Nothing much.
However, not all of them are bad news. Brendan McNamara the founder of the studio Team Bondi, who wrote, directed and led the development of L.A. Noire later founded a studio named "Video Games Deluxe". This studio was the one behind the development of L.A. Noire: The VR Case Files, and is now working on GTA San Andreas VR remake for Meta Quest(or maybe it was quietly cancelled). This shows that McNamara still has ties to R* and it's possible that this studio can develop a sequel for L.A. Noire 2 with R* publishing the title.
Thank you for scoring the whole video with the music of LA Noire and not GTA V.
Fo sho
This song from the L.A. Noire soundtrack (Minor 9th) reminds me of looking at the detailed cars in the L.A. Noire garage in the main menu
A Noire game set in the early 60’s in New York or late 80’s in Miami would be amazing if Rockstar ever wants to continue the series.
L.A. Noire was a vibe, had a unique feel to it. Really enjoyed playing it long time ago
1947 vs 2013 both games are amazing but i like La noire atmosphere More than gta 5 nothing beats 1940s LA
The atmosphere in the game made me wish I could just jump into my TV and visit that world.
Rockstar needs to get on it on making another noire game 😭 i love the vintage atmosphere.
I know right. There really is something special about the feeling an atmosphere of L.A. Noire.
Rockstar didn't make LA Noire, it was Team Bondi
@@BigPSFredoRockstar published the game and then bought the rights to the game and all of its assets when Team Bondi went under L.A Noire can be called a rockstar game
@@BigPSFredoBut they helped a lot with its development.
@CJ-xx5ms yes
It’s so cool that Michael stands where Phelps once did
Four R* titles that take place in LA
GTA SA
Midnight Club LA Remix
LA Noire
GTA V
Also Midnight Club 2
And True Crime: Streets of LA
@@userxd5897it's not a rockstar game
Gta 1 as well
Midnight club los angeles
It must be surreal to have lived in Los Angeles long enough that you know these locations so well you instantly recognize them when you play L.A. Noir or GTA 5. The mind-blowing fact is that both games use an actual model of downtown Los Angels. Nearly every part of the infrastructure you see in the games has a real-life counterpart.
Impressive, most impressive.
"Phelps...why are you wandering around looking at all these buildings?"
I loved LA Noire. The atmosphere was very unique and immersive. If only we could get a sequel with a modern engine, wow.
L.A Noire is an Unique Masterpiece 🔥
One of the best examples of gentrification
LA Noire made me fall in love with art deco architecture
2:34 pac standard heist in the 1940s would go so fucking hard
LA Noire was way ahead of its time
I never played LA Noire, but it seems really cool, especially the theme
DOPE. Seein L.A 1947 vs L.A 2013
Especially way before Trevor was born.
@@THEMOECOOPERSHOWTM 😂 dat boi a Savage
1948
@@lucask4377 47
2:12 "i see the body💅💅"
Why nails
@@Name-tn3md his voice so zesty
Unbelievable how vastly these 2 game graphics differ altho L.A. Noire is only 2 years older one.
On this one example we can see how quick game industry was developing at the time.
L.A Noire is the best game ever, if it released on the right time..
Playin la noire for the first time I didn't expect to like it this much, I enjoy my openworld games but most semi open games are so good u got to get em lol
The world evolves....even in games
Two legends. Different times.
After abandoning GTA Online (or taking a long break, idnno), it physically hurts to play LA Noire, dunno why. Thankfully im not seeing tryhards and Oppressors everywhere.
It's like for me in my experience as i watch houses 🏘 being built in LA NOIR, it's like watching LOS SANTOS being built for the future and what lies ahead.
They definitely learn every time making a new game, cause houses also being built in GTA 5 could be a LA NOIR reference.
LA Noire was only published by Rockstar, they couldn't have learnt anything from the development of this game.
Always wished LA noire had a more immersive free mode, where you could maybe pull people over and stuff like the old true crime games
TIP: If you reach 88mph with Deluxo, you could appear in LA Noire
california was gorgeous back in those days, still is but it was clean back then
Has anyone tried playing LA Noire in black and white?
Yes, really hammers in that noire feeling.
It really does!
is that an actual mode? if so i had no idea
@@matty6878 yes, you can activate the black and white mode in the options menu
can't wait for GTA 6
Actually it is very cool, like back then and now comparison.
Everytime I see a game made in “California” not matter what game I always picture GTA V… I be like I used to racing on that street, or I have a condo there or we played rockets vs insurgents on that road.
At first, in the original idea , LA Noire was not thinked as a open world
Finally gta los santos stories
With Mike Torino as the protagonist 👌
Hey =) Thank you so much about this video, mate!
La noire is such a great game :)
Stay safe.
I imagine Rockstar reused a lot the same models form LA Noire and upscaled/retextured them for GTA V
Nope they didn't do any of that because they didn't make this game. Team Bondi made this game using a completely different proprietary engine plus the Rage engine for physics. Rockstar published the game, and purchased the rights which is why their logo is on the game. Midnight Club Los Angeles is a game that Rockstar actually made, and reused some stuff for GTA V.
I temember playing LA noir in VR. It was like a just started version of los santos 😂
la discricion clara de : antes todo esto era campo
I remember a youtuber went to LA just to compare it with GTA5 LS
The game devs cramped the place to fit it for PS3 :P
Atleast from what i remember
I didn't know I needed this till now! 😍
Imagine we get a new universe for GTA with a newer Liberty City and new Los Santos
They won't retcon universes again.
its like a before and after video
3:17 😂
Where is L.A. Noire 2?
Rockstar has made so many masterpieces and this one is begging for a part 2.
Can you imagine if Rockstar made a game centered around the prohibition era?
Epic!
Wish there was more to do in La noire’s open world. The game was still good though
Wished they actually did the GTA mission structure with that open world instead of having the world be unlocked after completing all of the cases on the desk
Cole:" I wonder what this city will look like in the future...."
Spongebob Narrator:" "In Ze Future..."
Micheal:" What a shithole...."
Rockstar should of done a Doomsday heist time travel mission, where in the Facility was a chamber to travel back in time. and we went back to the 1940's for a job and we met Cole Phelps.
Love how rockstar reused assets from previous titles in this game like the yacht and hanger from max payne 3 are in this game
you can tell rockstar definitely reused some assets from LA noire and edited them when putting it into gta V.
can you please move?🗣️🔥
Great comparison and video!
First time i noticed they were set in the same city lol
When grandpa says things have changed
Cole Phelps: Back in my day, this was all land
I wish they made a sequel to LA Noire. Such a great game. Doubt it though
LA Noire is a beautiful game.
The graphics in LA Noire seemed better than in GTA V. I know it is not but I like the crispiness of it
Yeah when I was filming it / playing the games it felt like GTA V had better graphics. I agree on TH-cam watching it on my phone L.A. Noire does seem to have slightly cleaner or crisper looking graphics.
@@americangangster1911 also I have a sense of nostalgia towards the older games. Sometimes having too much doesn't mean it'll be better. All of these effects when moving around, shooting, etc does enhance the experience but somehow I don't end up missing all of these effects. Instead I think of the simplicity and how very little was enough to make one happy. Or maybe it is all just nostalgia
Wird that Rockstar has 4 games based on Los Angeles; La noir, midnight club LA remix, gta san Andreas and gta v.
I did the maze thing when I was running from the cops in gta online casino heist and just did the same case where you go to the maze and somehow didn’t realize it was the same place
Well it's really not the same place it's just two mazes that are similar. In LA Noire it's at the old L.A. art museum while in GTA it's at the Kortz center in the Hollywood hills.
When i first played a GTA game i always knew that the in game maps of each GTA franchise were meant to be based off of real life locations but i never really paid it any mind but the more i thought about it the more i started to dislike that idea. Why design a map that's MEANT to be a real location but then give it a different name? It completely takes out the realism out the game. Just imagine trying to roleplay in GTA 5 and wanting to think that you're roaming the streets of LA but as you do so you constantly hear "los Santos" everywhere you go or seeing the giant "vinewood" sign instead of the actual Hollywood sign
I all was wanted a online game like gta that set back in the 60s
I LOVE It. It's like real time travelling.
Не сразу все устроилось
L.A. не сразу строился
L.A. слезам не верил
А верил в любовь
Снегами запорошен
Листвою заворожен
Найдет тепло прохожему
А деревцу - земли
they 110% reused some assets from la noire and thats awesome
Some of the features were also used in Red Dead Redemption 2 like picking up hats from ground and sitting on bench
They should’ve remade la noire
LA Noire is actually mentioned in the servers for the eboot that runs gta v
make it with LA Noire and Midnight Club L.A.
Dead Red Redemption 3 Los Ángeles 1970
I just want L.A Noire 2 but it will never happen
Wow !
L.a noire is also a decent game in graphics
Yeah and this isn't even 4k, I don't have a 4k TV so I'm stuck with the 1080p setting on my Xbox for now and the capture card is only 1080p 30 fps.
This is the remastered version of L.A. Noire and the most recent version of GTA V both on Xbox Series S. If you play them side by side you will notice GTA V has a much higher frame rate and looks a lot better but it's hard to tell especially if you're watching this video on a phone.
L.a noire doesn't support 4k
L.A. Noire Remastered says 4K right on the case, that's what I'm playing in the video.
@@americangangster1911even on pc la noire is locked to 30fps
You should've added real life footage for comparison as well.
Otherwise great video.
Well that would require the creator to go to Los Angeles, or at least live there already. Then they have to navigate LA traffic, and you have the added bonus of LA Noire taking place like 80 years ago, meaning most the buildings in the game probably aren't around today. Lastly, I don't think Rockstar designed the real Hollywood or Los Angeles.
Do MC L.A vs GTA 5 one is more detailed on city while another is big outside of the city
1950-Present comparation in a game omg
if compare with the crew's los angeles too that should be interesting
8:53 wtf no me lo esperaba, nunca me encontre a ese npc en gta5 no sabia que existia
MCLA vs GTA V next??
Yeah I was actually planning that but it might be comparing all the Rockstar LA games. I might compare GTA V, San Andreas, Midnight Club, LA Noire and real life photos of L.A. since I already have those on my computer. I might just have to pick 10 of the most iconic L.A. locations though to keep the video simple and from being too much work. I already have a video of LA Noire vs San Andreas and I have LA Noire vs real life already made. They should be in my "LA Noire videos" playlist if you're interested.
now make a L.A compare between GTA V and Midnight Club LA
1970s or 80s detective game in New York City.
L.A Noire has more bigger and detailed buildings than GTA 5 counterpar at times, i thibk they should had modify L.A Noire part for los santos, it really feels more realistic than gta 5
GTA 5 is better because of physics, who gives af about graphics.
Aaron Garbut, the art director at Rockstar North, said that they wanted to give the city its own character, saying that a realistic straight copy of LA would feel boring. He also said that Los Santos it's supposed to be the popular perception of the city people have from movies/shows rather than the actual real city.
Both are great games, and L.A. noire also brings me a Mafia the city of lost heaven vibe, by the way what's the name of the song used at the beginning?
La Noire looks like it has soul. Gta 5 on the other hand..
Keep hating, GTA 5 still on top
@@poorchoicefwordsKeep defending trash and stop spamming your comment before I report your ass for spam
What exactly is "soul" to you?
They both have different art directions. Also the city will obviously look different in the modern day compared to the 40s.
I know Rockstar wanted a more serious vibe on LA Noire, but I think they should have used Los Santos instead to keep the continuity sensation, everything on the "same universe".
"LS Noire"...
what
You don't understand. The entire game takes inspiration from everything that is Los Angeles noir/neo noir, and the hard boiled genre, as well as the history of 1947 Los Angeles. You simply just don't get it.
that npc in maze...... great R*
do L.A. Noire vs Midnight Club LA vs GTA 5 vs GTA SA
La noire is gta 4 but in Los Santos
Not really man. LA Noire takes place about 65 years before the events of GTA 4, and in separate worlds, they are not connected. LA Noire feels fresh and clean, because at the time every part of the city had only recently been built. It was still in it's infancy, cars had just appeared maybe 20 years prior, so the area didn't look as run down as GTA games are supposed to look. It's a very interesting style, one Rockstar hasn't ever shown before or since, though Red Dead Redemption gets close.
songs name?
l.a.noire "minor 9th"
Cool!!
Блин когда ЛА Ноар вышла и я в неё через пару лет сыграл мне казалось графика лучше чем в жизни, оказывается она даже пятёрке уступает которая отстой на самом деле
Your mama so old she was 42 when the sign read: "hollywoodland"
it should have been obvious to us that gtav was going to be in la bc of LA noire
We need LA Noire 2.