@@ChubiPandahe was played by Gonzo so he would be honoured As well he surely invisioned Kermit and Miss piggy as the Cratchits and also he was no Musican but I think he wanted Scrooges entry exactly this way All the songs and melodies are perfect and set the mood on point for each moment (I was so afraid as a child when the Marley Brothers visited him)
There’s actually a few hints throughout Silent Hill 2 that it’s not actually a remake but a sequel where James is trapped in a time loop. The most obvious is that there’s a set of 26 photographs in the game which, when put in the right order, form a secret message that says “You’ve been here for two decades.”
To be fair, the "wooden" acting in the early Silent Hill games was apparently intentional. The VAs of Harry Mason and James Sunderland have gone on record saying that they were specifically coached to speak this way and the voice director wanted them to sound somewhat unnatural to add to the off-putting, dream-like feeling of the setting. That said, I think Bloober's take on it by just making the characters sound depressed and "out of it" works just as well.
I mean, perhaps partially, but it's also a little amateurish. I mean, given how little training many of the voice actors had, it's amazing it's as good as it is, and it was great by the standard of the time, but standards are far higher in 2024.
"We...did it on purpose! Yeah! People will believe that in 25 years!" Sorry guys, I was an RPG freak in the PS1 and early PS2 era. Lots of voice acted games. If stylistic suck was a trend, it was an industry-wide one, which is a bit too much of a stretch for me to believe it was a long con. Heck, I'm old enough to remember debates on GameFAQs about whether voice acting was going to be the death of gaming and how we all missed reading in FF6 and other SNES classics because it didn't break immersion as much as voice acting did.
@@otaking3582 there are parts of it that clearly are not. Like, the recordings aren't well made technically - they sound like they were made on cheap streamer gear from 10 years ago.
@@mitrovarr That part is likely due to audio compression. The guy that voiced Harry also did the voice of Dracula in Symphony of the Night (another Konami game on PS1), and the opening "What is a man" exchange doesn't exactly have the cleanest sound quality.
Sid Meier's _Pirates!_ has an aging mechanic where your character becomes gradually worse at swordfighting the longer you allow him to continue his career as a pirate captain (endgame is pulling into port and retiring to the good life with your wealth). This wasn't a problem in early versions of the game because the boss characters you had to duel in order to rescue your wife and family all used the slowest, heaviest sword on hand as their default weapon... ...then came the patch, which changed one little thing: All the enemy boss characters switched to the lightest, fastest sword instead. This lit a fire under every player's butt because, if you took too long to set about completing the story objectives of rescuing your family members, you would grow too old to defeat any of the bosses holding your family hostage.
That's part of why I will ALWAYS argue that Port Royale 2 was a better game than Sid Meier's Pirates (especially when comparing the 2004 version of the latter to the former, which was a 2004 release.) The combat mechanics in PR2 (a trading game/light city-builder at heart) were far crisper. And there was no dancing minigame in PR2.
A rare example of a game punishing you for delaying the rescue to save your family to complete side quests. Seriously, you left your family so long you became senile. Father of the year.
Man. Unless you're fast-aging because of a curse or something, the implication there is that it can easily take 20-40 or more years to rescue your family. Hate to tell you this, but your family's probably moved on by then, one way or another...
@@Bluesit32 It's a reboot and before you say no it's not it is because 2016 and eternal changed a lot of the lore to the originals, they changed what hell is and the backstories to the demons.
@@mar_speedman Doom Eternal revealed that Doom 2016 takes place after Doom 64. The remaster of Doom 64 released in 2020 even added extra levels to bridge the gap.
I have a headcanon that the GoldenEye remake was Daniel Craig's 007 undergoing a VR training mission simulation...And that after the events of Skyfall, he'd jump back in every so often to hear his M's voice.
I worked on the motion capture for Silent Hill 2 remake. The actors were really lovely people and it was breaking my heart reading comments in the lead up to release. I'm so happy the game is well received overall.
Best Remake that changed everything: Link's Awakening. It changed the art style while remaining somewhat faithful in spirit to the original, it removed the tiled rooms from the overwhelming majority of the map to give the game a more open world feel, and it removed some of the more wonderfully terrible glitches, like when you left your cartridge in the gameboy too long and the game did what can only be described as "A great big fucky wucky", wherein you found yourself missing all usable items, having all hearts, and stuck because you couldn't get anywhere.
Was literally watching 2014 Outside XBox videos when this popped up, only to see Andy watching older Oxbox vids as this video starts. Outside Xception. EDIT: And in the epilogue, Andy mentions how he can't remember what he did yesterday let alone what happened 10 years ago - which would be 2014. Downright eerie now.
I'm glad Bloober Team didn't mess with the script too much, given their handling of sensitive issues in other games. It was what I was worried about the most, but they did a great job on the remake
I held off on getting the remale because I was very worried about how Bloober Team would handle that. I'm relieved to know they did better and didn't ruin the remake. Hopefully I'll be able to pick it up soon.
That's a surprisingly harsh take on Twin Snakes, considering how positive most people I've heard talk about it have been. I was always fond of the idea that Twin Snakes was the version of events Nastasha put in her book on the incident, playing Snake up as some kind of ninja super-agent, as if he wasn't impressive enough as it is.
As a ShadowRun loyalist, yeah, it’s a fun game, but it’s also ShadowRun in name only. Not only it has none of the story, it also violates some of the rules of the setting. There’s no teleportation in ShadowRun setting for example.
The new Jill is character assassination of the highest order. _(no offense to Nicole, she was great given what she had to work with)_ *CAPCOM* made her a royal b*tch and essentially deprived her of all humanity. However her writing only made Jeff Schine "shine" so much he was recast as *Chris Redfield,* the _highest_ of honors for any actor.
Absolutely, though I think it's more directly the B-team's fault. They just generally rushed and ruined the remake while A-team was taking much higher care with RE2
@@joshuastephens2133 For starters, you cannot compare RE2 remake to RE3 remake. It is objectively much more complete But regardless of that, remakes aren't supposed to be replacements for the original games. If you want to play B scenario, go play the original Resi2 remake may have only remade one scenario, but it did a good job of it. It may have changed things around, but it was all for a good reason. It was genuinely a good game that you could enjoy that reinvented the genre. I mean, the layout for one, is so much more intuitive! What kind of police department has its help desk *at the back, facing the wall??* So regardless of the obvious issues that RE2 remake had, it's still a great remake. It didn't misinterpret the characters, it didn't cut content (quite the opposite, it expanded it) and it did all that while nailing the gameplay. Because Resi2 remake's greatest achievement, is that it's actually terrifying. It's tense, it makes you feel helpless, and they improved on Nemesis with their iteration of Mr. X On the other hand, Resi3 remake is just a scary action game.
2:09 - silly Ellen, everyone knows that the entire Silent Hill franchise is a condemnation of circumcision in America. Ooh, there's an idea for ya! 7 Times Fan Theories Got Completely Out Of Hand.
I remember seeing the Shadowrun fps and thinking the idea had potential if they'd gone a Deus Ex or FEAR route. When I actually played the game I had a real "is this it?" moment.
While I haven’t played the original DS version of Another Code (Trace Memory in America), I do have the Switch remake and did some research on the original. The remake not only has so much detail in the environments, but also a new first game design for Ashley, a redesigned DAS to keep the joke of it looking like the console you’re playing on, and even reformatting how the in-game photo album works so they could keep a puzzle that previously required you to close and reopen the DS to line up two pictures on the screens as the Switch only has one. And the controls feel really good to use. Nintendo definitely put a lot of love into the remake collection, and it made me want to find a copy of the original game to see just how much has changed.
That’s a different puzzle, when you close the DS to ink a stamp. The one you’re thinking of is where you move the screens together so you can see the reflection of the bottom screen in the top screen. (I was playing on a 3DS and I don’t think the screens are laid out for that to work properly, but it was hard to tell)
You really wouldn't if you saw the original. Resi3 remake may be fine, but only because it burrows Resi2's already great mechanics. In reality it's a huge downgrade of the original. I saw a video that explained it, and it's very tragic It may have also not helped that RE2R's Mr X was closer to the original Nemesis, and RE3R's Nemesis was closer to the original Mr X (An absolute chump)
I would say a very good contender for a good remake is Live A Live From music to visuals it has been an upgrade from the original, with the added bonus that you can still technically use the original as a guide.
Pokémon Fire Red and Leaf Green. They added all the features and Pokémon that were added in the 8 years between the first games plus whole new areas that weren't their before.
1. I don't know what 'yassified' means, but just hearing the word is making me angry. There is a throbbing vein on my forehead that wasn't there before. 2. Maastricht. Just a very normal Dutch word.
Yass is an over the top, incredibly Drag Queen way of saying Yes. It became a thing when it was noticed that Drag Queens, when hyping each other up, would shout "YESSS! YES QUEEN, YES!" but with an incredibly OTT accent that sounded like "YAASSSSSS QUEEN YASSSSSSSS". Thereafter, anything that's been amped up to 11 and taken to an absurd extreme has been "yassified". Huge hair, sequins, peacock feathers, 9 inch nails, and heels so tall you can see the top of the fridge? Yassified.
It's also the fact that even though there are so many IP's that could do with a reboot from the PS1 and 2 era alone they just won't do them. For example Sega with Skies of Arcadia on Dreamcast a game that's came out on GameCube but never has been re released ever since RE3 Remake was a joke and shouldn't have been released wasn't even a full game
I think that the remake of the original Resident Evil is still the best remake Capcom has done. Instead of leaving content from the original game out, it instead expanded on what was already there like for example the Crimson Heads and the story of Lisa Trevor
Funny how Aerith mentions that Cloud is what sounds like the in universe equivalent of a PFC as if that's something significant. That's the vast majority of the military, particularly if the Final Fantasy universe doesn't have an E-4 mafia
Warcraft 3 reforged, turned a great game bad, gave iconic visuals a microtransaction filled mobile game overhaul, killed the online community, and broke the original version and the 20 years worth of custom maps and community driven game modes.
A remake so bad that I cancelled my pre-order as soon as I saw early looks at it the week before release. Never have I been so happy to get my money back
@@chrismanuel9768 I gave it the benefit of doubt, I regret it. It literally caused the original to suffer as well, it was the last time I gave Blizzard money after buying every CE they did since the OG WC3
Topical ! They just released a "2.0" patch with AI-upscaled textures for the 20th anniversary... and of course broke a bunch of stuff like any portrait of a custom model
I grew up with Mario 64 Ds! I still believe it’s the definitive version of Mario 64, new levels, minigames, and L is real, Wario and yoshi as new playable characters! One of my favorite DS games by far! ❤🎉
@@thembill8246 dang really? the OG was before my time and I think I beat the remake 3 in like 3 hours 40 mins. If I hadn't got it on a deep sale I would have been pissed
@@thembill8246 I think people forget how short the original RE2 was, yet the remake has plenty of content. On the other hand, RE3 remake *cut* a chunk of its content
Strider (2014). Who knew that turning an action platformer into a metroidvania-style game would work out so well!? Oh wait, everyone who played Symphony of the Night and any Castlevania that came before it.
I'm not a Metal Gear guy but to my understanding, a lot of the fanbase doesn't like Twin Snakes cause of how much more over the top it makes a lot of scenes compared to the original
@@theisaacpigg27_32 I’ve been a fan of the series since the first game, and I loved how over the top the scenes in Twin Snakes were compared to the original PSone entry. I guess it’s because I’m built different, and love the goofy over the top bullshit in every entry. I mean, in this series you can defeat a superstitious lightning-throwing Russian by distracting him with a tree frog, you can make a giant slingshot to shoot your soldiers out of at other enemy soldiers, and you can wrestle a bear in Afghanistan shirtless with a dog, a cyborg stun arm, and a Walkman loaded with anime themes. MGS was never serious.
For a follow up I'd recommend Gabriel Knight: Sins of the Father. They had to rerecord all the dialogue and lost the sonorous tones of Tim Curry doing a cajun accent.
Yes, I do NOT like that remake. They even changed the jingle for when you get a point. I would know, I have the original as my notification tone on my phone.
To be fair to the guys behind the Golden Eye remake, the people who own the franchise are absolute tools when it comes to which Bond gets into any given game. After all, the original Golden Eye was supposed to let you play as multiple Bonds, but it got nixed. IIRC, there were a number of games in development between the Pierce Brosnan / Daniel Craig switch in the movies that had to swap from Brosnan to Craig mid-development. I think there was only one game that was allowed to keep Brosnan, but that was because they'd already printed a version for one console and were prepping for releases on the others.
Would love to make a rule that you can't critique SH2's acting & vibe unless you've seen the first season of Twin Peaks, or at least Lost Highway. The original SH2 actors were cast and directed to act like that deliberately to create an awkward, unsettling feeling, like in the work of David Lynch. His Lost Highway, the plot of which revolves around a dead brunette wife and her sexy blonde doppelganger, is an obvious influence on SH2.
Ellen normally adds a funny comment/face in all the videos, and personally i like at least one of them per video. On this one she is killing it. Great work :)
The remake of Suikoden II is coming out soon and I'm really looking forward to it. A little peeved at the price, so I'll have to wait for a steam sale methinks.
LEGO Star Wars: The Skywalker Saga comes to my mind, because I've replayed it not long ago.. When I got it I expected it to be a bit like the one with the two first trilogies, but with the third added. But nope, they revamped the whole thing, with voice acting, and most of the actual story happening between levels.
@@dahn57 Oh? I really liked the changes they made to it, it's less formulaic than the usual "6 levels per game with a hub" recipe they've been using for ages. I had a few annoyances with it but nothing that made me want to stop playing
I feel disappointed as to Andy saying that my childhood video games would be referenced Not a sign of "Computer Space" or "Pong" If you were going to do "Computer Space", then the "Star Control" series could be used as a changed remake
There are plenty of FF7R haters. They said the remake shouldn't have the voiceovers, the 3D camera, the high fedelity 3D graphics or the action. ... Which sounds like they should just play the original FF7 on PS1.
I swear, you're just making stuff up. Nobody thinks the game shouldn't have had voice acting or high quality graphics. What it SHOULDN'T have had is characters and a story that depart significantly from the original, forced walking while the game loads every 30 seconds, a lack of regenerative items. As for the gameplay changes... yeah, that's because the original game was incredibly finely-tuned to exactly the gameplay style it had. The "remake" is considerably sloppier.
There are a couple of other ones worth talking about: Flashback - the remake is completely different, to the point where I'm not even sure why they considered it the same game and not just a spiritual successor or something. Final Fantasy III: The DS remake gives the four nameless heroes names and personalities, even going so far as to canonize that three are boys and one is a girl (their genders were ambiguous in the original version). They even sort of lock in "preferred" jobs for them, and they give "some" much-needed context to the final boss, the Cloud of Darkness. And that's before you get into some major changes to the job system that radically changes the gameplay, like how the ninja and sage were originally broken "hidden" jobs that you had to find in a secret passage during the two-hour final boss gauntlet, but now they were just really cool jobs you get from the last crystal. The best part? Westerners didn't even know that this was a wildly different interpretation until the Pixel Remasters came out and we were able to play the first six Final Fantasy games in their more or less original versions. While the other five games were a fun stroll down Memory Lane (even the much-maligned Final Fantasy II), Final Fantasy III was a totally new game for most of us.
Does Silent Hill: Shattered Memories count? As a fan of adventure games, I loved the new take on the gameplay, and sure I eventually figured out how to get through the chase sequences, the first one I encountered was the most panicked I’d been in a video game in a long time. the fact that you can’t defeat the enemies and it was easy to get lost and turned around. I loved the psychological profiling angle and how the game changed due to your decisions, both the explicit (“here pick between these”) and the subtle.
That Silent Hill 2 VA change reminded me to Resident Evil 4's "Spanish" villagers. I long for the PS2 times of very poorly read lines by people who clearly didn't know the language at all. Being Spanish it was a laughing riot to quote the villagers with my childhood friends. In the remake we have brilliant voice actors who are clearly native speakers. What a shame.
The first ratchet and clank game is one of the most dramatic changes I can think of. When it was re-released in 2016, they called it a ‘reimagining’ and rewrote half the story to match the film. It wasn’t bad to be fair, although I do wish they’d kept the music of the original.
How dare you feel embarrassed by the old Outsidexbox crew!!! They were funny and endlessly creative, I’m still waiting for the return of show of the week. One day they’ll run out of topics for lists and they will have no choice but to revive that glorious series along with new livestreams!!! And then my patience will have paid off and nobody will laugh at me, I will be the one laughing!!! HAHAHAHA
The Shadowrun Returns trilogy is solid. Not blow-your-mind story or gameplay, but defintely entertaining if you like the world. I'm currently platinuming them after a long break.
Kingdom Hearts Re:Chain of Memories had big changes, too. Transitioning from GBA to PS2, it used the graphics of Kingdom Hearts 2 instead of GBA pixel art (the original did look really nice, though). The game went full 3D instead of isometric and 2D perspective. There are cutscenes and voice acting, 100 Acre Wood is completely redone, new cards are added for the KH2 Organization XIII members, new sleights (combos) are added, you actually get to fight Zexion, the final boss is better, and they even added a second phase to the final boss. I give the original a 6/10, but the remake is more of an 8/10.
How dare you suggest that Muppets’ Christmas Carol is anything less than what Dickens had in mind.
Dickens was limited by the technology of his time. The Muppets realised his vision.
Top comment
@@ChubiPandahe was played by Gonzo so he would be honoured
As well he surely invisioned Kermit and Miss piggy as the Cratchits
and also he was no Musican but I think he wanted Scrooges entry exactly this way
All the songs and melodies are perfect and set the mood on point for each moment
(I was so afraid as a child when the Marley Brothers visited him)
I'd rather watch Muppet Treasure Island than any other version
It's the only version of that story I care to watch.
There’s actually a few hints throughout Silent Hill 2 that it’s not actually a remake but a sequel where James is trapped in a time loop. The most obvious is that there’s a set of 26 photographs in the game which, when put in the right order, form a secret message that says “You’ve been here for two decades.”
Thats pretty cool and makes sense in Lore. Gives a good twist towards remakes.
To be fair, the "wooden" acting in the early Silent Hill games was apparently intentional. The VAs of Harry Mason and James Sunderland have gone on record saying that they were specifically coached to speak this way and the voice director wanted them to sound somewhat unnatural to add to the off-putting, dream-like feeling of the setting. That said, I think Bloober's take on it by just making the characters sound depressed and "out of it" works just as well.
I mean, perhaps partially, but it's also a little amateurish. I mean, given how little training many of the voice actors had, it's amazing it's as good as it is, and it was great by the standard of the time, but standards are far higher in 2024.
Are you sure that's not just Japanese voice directors not knowing what sounds good in English?
"We...did it on purpose! Yeah! People will believe that in 25 years!"
Sorry guys, I was an RPG freak in the PS1 and early PS2 era. Lots of voice acted games. If stylistic suck was a trend, it was an industry-wide one, which is a bit too much of a stretch for me to believe it was a long con.
Heck, I'm old enough to remember debates on GameFAQs about whether voice acting was going to be the death of gaming and how we all missed reading in FF6 and other SNES classics because it didn't break immersion as much as voice acting did.
@@otaking3582 there are parts of it that clearly are not. Like, the recordings aren't well made technically - they sound like they were made on cheap streamer gear from 10 years ago.
@@mitrovarr That part is likely due to audio compression. The guy that voiced Harry also did the voice of Dracula in Symphony of the Night (another Konami game on PS1), and the opening "What is a man" exchange doesn't exactly have the cleanest sound quality.
Sid Meier's _Pirates!_ has an aging mechanic where your character becomes gradually worse at swordfighting the longer you allow him to continue his career as a pirate captain (endgame is pulling into port and retiring to the good life with your wealth).
This wasn't a problem in early versions of the game because the boss characters you had to duel in order to rescue your wife and family all used the slowest, heaviest sword on hand as their default weapon...
...then came the patch, which changed one little thing: All the enemy boss characters switched to the lightest, fastest sword instead. This lit a fire under every player's butt because, if you took too long to set about completing the story objectives of rescuing your family members, you would grow too old to defeat any of the bosses holding your family hostage.
That's part of why I will ALWAYS argue that Port Royale 2 was a better game than Sid Meier's Pirates (especially when comparing the 2004 version of the latter to the former, which was a 2004 release.) The combat mechanics in PR2 (a trading game/light city-builder at heart) were far crisper. And there was no dancing minigame in PR2.
@@SimuLord Can they make a new port royale game that doesn't kinda suck already?
A rare example of a game punishing you for delaying the rescue to save your family to complete side quests.
Seriously, you left your family so long you became senile. Father of the year.
Man. Unless you're fast-aging because of a curse or something, the implication there is that it can easily take 20-40 or more years to rescue your family. Hate to tell you this, but your family's probably moved on by then, one way or another...
The Doom remake in 2016 added the ability to look up and down, jumping, and FULLY 3D levels, not the original 2.5D. It's almost like a whole new game.
It's not a remake. It's a sequel.
That's not a remake, it's a reboot. (Or a sequel? But it's technically a reboot)
@@Bluesit32 It's a reboot and before you say no it's not it is because 2016 and eternal changed a lot of the lore to the originals, they changed what hell is and the backstories to the demons.
Doom 3 added that in 2004. Doom being 2.5D has been debunked by Doomkid who did a video about it and John Romero himself. It was 3D.
@@mar_speedman Doom Eternal revealed that Doom 2016 takes place after Doom 64. The remaster of Doom 64 released in 2020 even added extra levels to bridge the gap.
I have a headcanon that the GoldenEye remake was Daniel Craig's 007 undergoing a VR training mission simulation...And that after the events of Skyfall, he'd jump back in every so often to hear his M's voice.
I loved the fan theory that James Bond is a Time Lord.
I worked on the motion capture for Silent Hill 2 remake. The actors were really lovely people and it was breaking my heart reading comments in the lead up to release. I'm so happy the game is well received overall.
That sounds awesome 😊
Excellent game all around.
Sure pal
I mean Bloober team kinda put the criticism on themselves by putting out bad games.
@@goldenfiberwheat238 nothingeverhappens
Sadly, Konami decided to increase the funding to their "terrible ideas division," and that's how we ended up with Metal Gear Survive
There is a proctologist watching this who's really disappointed because they work really hard curating good magazines for their waiting room.
THREE Shadowrun RPGS on 16-bit consoles! SNES, Genesis and Sega CD got three different games, all just called "Shadowrun."
Best Remake that changed everything: Link's Awakening. It changed the art style while remaining somewhat faithful in spirit to the original, it removed the tiled rooms from the overwhelming majority of the map to give the game a more open world feel, and it removed some of the more wonderfully terrible glitches, like when you left your cartridge in the gameboy too long and the game did what can only be described as "A great big fucky wucky", wherein you found yourself missing all usable items, having all hearts, and stuck because you couldn't get anywhere.
"Told you Red had a sexy voice...and you all said I was weird.😂😂😂
Rebirth: "Hold my beer"
red's voice from advent children: what, i'm not good enough for you?
@@soulreapermagnum Maybe if he had more than one line
@@RabbitSim touché
Um... Who's gonna tell Ellen about Red XIII's "other" voice in Rebirth...?
Muppet Treasure Island is a masterpiece and the best pirate movie ever made. I will hear no arguments to the contrary.
It opening with Shiver My Timbers really set the stage. Movie is simply great
Not to mention it features a pre-Pirates of the Caribbean pirate score by Hans Zimmer.
A masterpiece all around.
AMEN!
I miss the voice overs during the spoiler parts
The ship of theseus/sugababes reference - chef's kiss!
7:27 That SugaBabes reference caught me the heck off guard
Not the bacon sandwich! The down fall of Britian can be traced to that bloody sandwich!!
Oh to be a time traveler who can go back and save the future by telling Ed Miliband to maybe skip lunch that day.
@@DMurphysLore Goodness me, that photo has a Wikipedia page
Spoiler spoiler!
From 0:39 to 0:53 there is a list of games that will be discussed during this video.
Dammit! I read your comment before watching the video and clicked on the time code, and now I got spoiled! >:(
Maastricht, it's a city in the Netherlands.
Surprisingly close to what I assumed! I only thought there was one A in the first half
0:07 I had honestly thought Everyone forgot about that.
For anyone wondering: a guy lost everyones vote because of the way he was eating a sandwich.
Now that same guy is tanking the UKs car and energy industries.
Love the subtle Miliband reference which will fly straight over the heads of non-UK folk 😂
reminds me that there is a clip of Mike and Andy doing the elevator dance from Gangnam Style
Was literally watching 2014 Outside XBox videos when this popped up, only to see Andy watching older Oxbox vids as this video starts. Outside Xception.
EDIT: And in the epilogue, Andy mentions how he can't remember what he did yesterday let alone what happened 10 years ago - which would be 2014. Downright eerie now.
I'm glad Bloober Team didn't mess with the script too much, given their handling of sensitive issues in other games. It was what I was worried about the most, but they did a great job on the remake
What topics are you talking about?
@@ImOlCraig ending one's own life, SA, etc. in Medium are not exactly handled well.
@kahunab7400 thanks. I only know about layers of fear in their portfolio and I couldn't think of anything I would have considered really problematic
@@kahunab7400 absolutely delighted to see a youtube comment that didnt use a tonally dissonant synonym like sewer slide or self-unalive
I held off on getting the remale because I was very worried about how Bloober Team would handle that. I'm relieved to know they did better and didn't ruin the remake. Hopefully I'll be able to pick it up soon.
That's a surprisingly harsh take on Twin Snakes, considering how positive most people I've heard talk about it have been. I was always fond of the idea that Twin Snakes was the version of events Nastasha put in her book on the incident, playing Snake up as some kind of ninja super-agent, as if he wasn't impressive enough as it is.
please use Majora's Mask as an example in the next one. The way you fight the bosses completely change from N64 to 3DS
the brutal honesty of that sign-off :)
I flippin' loved Shadowrun 360, but I can see how the Shadowrun loyalists were not happy.
As a ShadowRun loyalist, yeah, it’s a fun game, but it’s also ShadowRun in name only. Not only it has none of the story, it also violates some of the rules of the setting. There’s no teleportation in ShadowRun setting for example.
The new Jill is character assassination of the highest order. _(no offense to Nicole, she was great given what she had to work with)_ *CAPCOM* made her a royal b*tch and essentially deprived her of all humanity. However her writing only made Jeff Schine "shine" so much he was recast as *Chris Redfield,* the _highest_ of honors for any actor.
Absolutely, though I think it's more directly the B-team's fault. They just generally rushed and ruined the remake while A-team was taking much higher care with RE2
@@mar_speedman Neither of them was good. RE2 remake had just as many issues. Where is the fucking B scenario?
@@joshuastephens2133 For starters, you cannot compare RE2 remake to RE3 remake. It is objectively much more complete
But regardless of that, remakes aren't supposed to be replacements for the original games. If you want to play B scenario, go play the original
Resi2 remake may have only remade one scenario, but it did a good job of it. It may have changed things around, but it was all for a good reason. It was genuinely a good game that you could enjoy that reinvented the genre. I mean, the layout for one, is so much more intuitive! What kind of police department has its help desk *at the back, facing the wall??*
So regardless of the obvious issues that RE2 remake had, it's still a great remake. It didn't misinterpret the characters, it didn't cut content (quite the opposite, it expanded it) and it did all that while nailing the gameplay. Because Resi2 remake's greatest achievement, is that it's actually terrifying. It's tense, it makes you feel helpless, and they improved on Nemesis with their iteration of Mr. X
On the other hand, Resi3 remake is just a scary action game.
2:09 - silly Ellen, everyone knows that the entire Silent Hill franchise is a condemnation of circumcision in America.
Ooh, there's an idea for ya! 7 Times Fan Theories Got Completely Out Of Hand.
I second this!
Also want to see you guys try your best to defend the craziest gaming myths while you’re at it
@@TheBigPoppaMack I once heard some lunatic insist Doomguy was Link from Legend of Zelda. Utter madness, no idea what happened to them.
I remember seeing the Shadowrun fps and thinking the idea had potential if they'd gone a Deus Ex or FEAR route. When I actually played the game I had a real "is this it?" moment.
While I haven’t played the original DS version of Another Code (Trace Memory in America), I do have the Switch remake and did some research on the original. The remake not only has so much detail in the environments, but also a new first game design for Ashley, a redesigned DAS to keep the joke of it looking like the console you’re playing on, and even reformatting how the in-game photo album works so they could keep a puzzle that previously required you to close and reopen the DS to line up two pictures on the screens as the Switch only has one. And the controls feel really good to use. Nintendo definitely put a lot of love into the remake collection, and it made me want to find a copy of the original game to see just how much has changed.
That’s a different puzzle, when you close the DS to ink a stamp. The one you’re thinking of is where you move the screens together so you can see the reflection of the bottom screen in the top screen. (I was playing on a 3DS and I don’t think the screens are laid out for that to work properly, but it was hard to tell)
Andy looks like Susan from narnia
You guys were in top form this vid, gave me some really good laughs!
It's nice to see someone talking about RE3 Remake in a positive way. I love the game
You really wouldn't if you saw the original. Resi3 remake may be fine, but only because it burrows Resi2's already great mechanics. In reality it's a huge downgrade of the original. I saw a video that explained it, and it's very tragic
It may have also not helped that RE2R's Mr X was closer to the original Nemesis, and RE3R's Nemesis was closer to the original Mr X (An absolute chump)
They cut out so much it's barely it's own game.
Its a good game but it should be better for what they had in the original is all
I would say a very good contender for a good remake is Live A Live
From music to visuals it has been an upgrade from the original, with the added bonus that you can still technically use the original as a guide.
Ooh, Crash Team Racing got a remake! They basically added a whole extra game to it!
A chaos-covered conspiracy board slowly wheels into the background behind Ellen.
that would be hilarious
Andy..are we too old to say ‘yasified’? The Sugababes 😂
The outro, where Andy suddenly finds himself staring down the barrel of time and blinking.
I mean, now we also need a "7 game remakes that changed the least" list
Battle for bikini bottom remake is pretty much 1 to 1 aside from the crappy multiplayer horde mode. Also Skyrim special edition
@@goldenfiberwheat238 The Horizon Zero Dawn remake can also go on that list
Pokémon Fire Red and Leaf Green. They added all the features and Pokémon that were added in the 8 years between the first games plus whole new areas that weren't their before.
the sevii islands were neat but it's a shame we've still to this day never got an orange islands video game.
@Zezlemet but they forgot to update some of the dialogue for the gyms. Specifically Erika's, which makes a playthrough as Leaf . . . interesting.
1. I don't know what 'yassified' means, but just hearing the word is making me angry. There is a throbbing vein on my forehead that wasn't there before.
2. Maastricht. Just a very normal Dutch word.
Yass is an over the top, incredibly Drag Queen way of saying Yes. It became a thing when it was noticed that Drag Queens, when hyping each other up, would shout "YESSS! YES QUEEN, YES!" but with an incredibly OTT accent that sounded like "YAASSSSSS QUEEN YASSSSSSSS". Thereafter, anything that's been amped up to 11 and taken to an absurd extreme has been "yassified". Huge hair, sequins, peacock feathers, 9 inch nails, and heels so tall you can see the top of the fridge? Yassified.
It's also the fact that even though there are so many IP's that could do with a reboot from the PS1 and 2 era alone they just won't do them. For example Sega with Skies of Arcadia on Dreamcast a game that's came out on GameCube but never has been re released ever since
RE3 Remake was a joke and shouldn't have been released wasn't even a full game
The multiplayer shadowrun was really fun with some mates back in the day
Y'all should Google what George Washington's "teeth" were actually made of. Certainly Silent Hill worthy.
"harder to put down than a tube of Pringles"
[Looks at the tube of Pringles in my hand]
I can put them down any time I like! I... just chose not to.
What flavor?
Honey Mustard over here.
@@redtycooner1038 Original, but with dip.
@@WolfyRagnarok honey mustard was surprisingly good but I love me some BBQ or pizza flavored
Ellen's take on FFVII is pretty spot on, IMO
I think that the remake of the original Resident Evil is still the best remake Capcom has done. Instead of leaving content from the original game out, it instead expanded on what was already there like for example the Crimson Heads and the story of Lisa Trevor
Yes!!!!
Tomb Raider Anniversary an XCOM Enemy Unknown are prime examples for this list as well.
I want a remake of this video that changes every single detail.
If you count ShadowRun 360 that would fit that description
Funny how Aerith mentions that Cloud is what sounds like the in universe equivalent of a PFC as if that's something significant. That's the vast majority of the military, particularly if the Final Fantasy universe doesn't have an E-4 mafia
Warcraft 3 reforged, turned a great game bad, gave iconic visuals a microtransaction filled mobile game overhaul, killed the online community, and broke the original version and the 20 years worth of custom maps and community driven game modes.
A remake so bad that I cancelled my pre-order as soon as I saw early looks at it the week before release. Never have I been so happy to get my money back
@@chrismanuel9768 I gave it the benefit of doubt, I regret it. It literally caused the original to suffer as well, it was the last time I gave Blizzard money after buying every CE they did since the OG WC3
Topical ! They just released a "2.0" patch with AI-upscaled textures for the 20th anniversary... and of course broke a bunch of stuff like any portrait of a custom model
I adore the voice acting in the og Silent Hill 2, it really created an uneasy and creepy vibe that fitted perfectly in that game
I grew up with Mario 64 Ds! I still believe it’s the definitive version of Mario 64, new levels, minigames, and L is real, Wario and yoshi as new playable characters! One of my favorite DS games by far! ❤🎉
For everything that RE3 Remake did, it’s a shame it wasn’t as good as the other RE remakes.
It's a great game just waaaaaay too short. Imo it should have been another dlc for the 2 remake
Lots of resources wasted in Resident Evil: Resistance.
@@TheNe3ekI think people forget how short the real resident evil 3 was. It was a real quick turnaround.
@@thembill8246 dang really? the OG was before my time and I think I beat the remake 3 in like 3 hours 40 mins. If I hadn't got it on a deep sale I would have been pissed
@@thembill8246 I think people forget how short the original RE2 was, yet the remake has plenty of content. On the other hand, RE3 remake *cut* a chunk of its content
2:32 That's not new at all. It was in the original as well.
Came here to say this. Or rather: There is a new variant of spider-like enemy, but it is not the one shown in the clip.
came to say this myself. The only difference is that the Mandarins in the remake actually attack you now.
I hope that when Resident Evil 5 is remade, it retains its co-op nature yet also allows for players to play either character solo.
Strider (2014). Who knew that turning an action platformer into a metroidvania-style game would work out so well!? Oh wait, everyone who played Symphony of the Night and any Castlevania that came before it.
So what you’re saying is, the SH2 remake is SH2 but with MSG.
Just started watching the video and did not expect Andy to say "yassofied" on camera after what he said in the intro,
The struggle to put down a tube of Pringles is the most futile battle in human history.
What are you talking about Andy: the Twin Snakes was amazing. I played the ps1 mgs and then the twin snakes and it actually felt better tbh.
I'm not a Metal Gear guy but to my understanding, a lot of the fanbase doesn't like Twin Snakes cause of how much more over the top it makes a lot of scenes compared to the original
@@theisaacpigg27_32 I’ve been a fan of the series since the first game, and I loved how over the top the scenes in Twin Snakes were compared to the original PSone entry. I guess it’s because I’m built different, and love the goofy over the top bullshit in every entry. I mean, in this series you can defeat a superstitious lightning-throwing Russian by distracting him with a tree frog, you can make a giant slingshot to shoot your soldiers out of at other enemy soldiers, and you can wrestle a bear in Afghanistan shirtless with a dog, a cyborg stun arm, and a Walkman loaded with anime themes. MGS was never serious.
@@ChuckFinley-m5e You can also confuse the lightning-throwing Russian by wearing a mask of his lover, so, yeah
@@ChuckFinley-m5e Liked it too.
For a follow up I'd recommend Gabriel Knight: Sins of the Father. They had to rerecord all the dialogue and lost the sonorous tones of Tim Curry doing a cajun accent.
Yes, I do NOT like that remake. They even changed the jingle for when you get a point. I would know, I have the original as my notification tone on my phone.
To be fair to the guys behind the Golden Eye remake, the people who own the franchise are absolute tools when it comes to which Bond gets into any given game. After all, the original Golden Eye was supposed to let you play as multiple Bonds, but it got nixed. IIRC, there were a number of games in development between the Pierce Brosnan / Daniel Craig switch in the movies that had to swap from Brosnan to Craig mid-development. I think there was only one game that was allowed to keep Brosnan, but that was because they'd already printed a version for one console and were prepping for releases on the others.
Shadowrun Dragonfall is a really great RPG, definitely worth playing.
I'd say Star Fox Zero is a remake of Star Fox 64, which itself is a remake of the original Star Fox.
Red 13's voice did a 180 at cosmo canyon....it was horrible! Lol
Does a serious glow-up of the Hornswaggle puzzle in King's Quest (1984) to King's Quest (2015) count as a remake if it's just a tie-in.
I still can't believe Red XIII is voiced by Max Mittelman. Bro's range is CRAZY.
Would love to make a rule that you can't critique SH2's acting & vibe unless you've seen the first season of Twin Peaks, or at least Lost Highway. The original SH2 actors were cast and directed to act like that deliberately to create an awkward, unsettling feeling, like in the work of David Lynch. His Lost Highway, the plot of which revolves around a dead brunette wife and her sexy blonde doppelganger, is an obvious influence on SH2.
Ik a lot of people didn’t like the combat change for FF
Ellen normally adds a funny comment/face in all the videos, and personally i like at least one of them per video. On this one she is killing it. Great work :)
The remake of Suikoden II is coming out soon and I'm really looking forward to it. A little peeved at the price, so I'll have to wait for a steam sale methinks.
LEGO Star Wars: The Skywalker Saga comes to my mind, because I've replayed it not long ago.. When I got it I expected it to be a bit like the one with the two first trilogies, but with the third added.
But nope, they revamped the whole thing, with voice acting, and most of the actual story happening between levels.
Thoroughly agree!
The first two were superb, but the Skywalker Sage ruined it with the utterly stupid and illogical change of damn near everything
@@dahn57 Oh? I really liked the changes they made to it, it's less formulaic than the usual "6 levels per game with a hub" recipe they've been using for ages.
I had a few annoyances with it but nothing that made me want to stop playing
It was fun, but it's the ONLY LEGO game I have not 100% completed.
I feel disappointed as to Andy saying that my childhood video games would be referenced
Not a sign of "Computer Space" or "Pong"
If you were going to do "Computer Space", then the "Star Control" series could be used as a changed remake
Andy's face was amazing 😅😅
Looks like he has a stroke
@lettherebedragons8885 and is at gunpoint 🤣🤣
Ellen: "Told you Red had a sexy voice"
Me: Oh no, she haven't played Rebirth yet
A more honest title could have been 'The Penultimate Of Us', although that might also be wishful thinking...
"There's Not That Many of Us Compared To Before, But To Be Honest, There's Still Quite A Few" would be a bit long
There are plenty of FF7R haters. They said the remake shouldn't have the voiceovers, the 3D camera, the high fedelity 3D graphics or the action. ... Which sounds like they should just play the original FF7 on PS1.
FF7R is way too different in my view to qualify as a remake. It's more a "what if we had 2020 tech in 1997" alternate-universe.
I swear, you're just making stuff up. Nobody thinks the game shouldn't have had voice acting or high quality graphics. What it SHOULDN'T have had is characters and a story that depart significantly from the original, forced walking while the game loads every 30 seconds, a lack of regenerative items. As for the gameplay changes... yeah, that's because the original game was incredibly finely-tuned to exactly the gameplay style it had. The "remake" is considerably sloppier.
Ella's comment of don't look at me like that, you did this to yourself is the most British statement ever.
There are a couple of other ones worth talking about:
Flashback - the remake is completely different, to the point where I'm not even sure why they considered it the same game and not just a spiritual successor or something.
Final Fantasy III: The DS remake gives the four nameless heroes names and personalities, even going so far as to canonize that three are boys and one is a girl (their genders were ambiguous in the original version). They even sort of lock in "preferred" jobs for them, and they give "some" much-needed context to the final boss, the Cloud of Darkness. And that's before you get into some major changes to the job system that radically changes the gameplay, like how the ninja and sage were originally broken "hidden" jobs that you had to find in a secret passage during the two-hour final boss gauntlet, but now they were just really cool jobs you get from the last crystal. The best part? Westerners didn't even know that this was a wildly different interpretation until the Pixel Remasters came out and we were able to play the first six Final Fantasy games in their more or less original versions. While the other five games were a fun stroll down Memory Lane (even the much-maligned Final Fantasy II), Final Fantasy III was a totally new game for most of us.
The Shadowrun Returns games are excellent, btw. Totally recommend.
Does Silent Hill: Shattered Memories count? As a fan of adventure games, I loved the new take on the gameplay, and sure I eventually figured out how to get through the chase sequences, the first one I encountered was the most panicked I’d been in a video game in a long time. the fact that you can’t defeat the enemies and it was easy to get lost and turned around.
I loved the psychological profiling angle and how the game changed due to your decisions, both the explicit (“here pick between these”) and the subtle.
That Silent Hill 2 VA change reminded me to Resident Evil 4's "Spanish" villagers. I long for the PS2 times of very poorly read lines by people who clearly didn't know the language at all. Being Spanish it was a laughing riot to quote the villagers with my childhood friends.
In the remake we have brilliant voice actors who are clearly native speakers. What a shame.
Destroy all humans 2. They took away the gongs in the ninja temples. They don't spawn people now
Ellen's updated "if it ain't broke" is how I feel everytime a websote updates it UI
The first ratchet and clank game is one of the most dramatic changes I can think of. When it was re-released in 2016, they called it a ‘reimagining’ and rewrote half the story to match the film. It wasn’t bad to be fair, although I do wish they’d kept the music of the original.
I actually would love a Deadly Premonition remake... or remaster, whichever they decide on.
For anyone curious, it's spelled "Maastricht".
It's the treaty that established the EU.
I think despite how much many of these changed, most are still pretty dang good plays
How dare you feel embarrassed by the old Outsidexbox crew!!! They were funny and endlessly creative, I’m still waiting for the return of show of the week. One day they’ll run out of topics for lists and they will have no choice but to revive that glorious series along with new livestreams!!! And then my patience will have paid off and nobody will laugh at me, I will be the one laughing!!! HAHAHAHA
The Shadowrun trilogy is goated with the sauce
A deliciously meta outro that I didn't see coming Bravo 😄💚💜
Maastricht , for those who are curious , city in the Netherlands
Loved the video! Thank you 👍
okay, but Dwarf Fortress being remade out of being called "Dwarf Fortran" deserves a mention
I love your guys’ videos because I always learn something new 🎉
The Shadowrun Returns trilogy is solid. Not blow-your-mind story or gameplay, but defintely entertaining if you like the world. I'm currently platinuming them after a long break.
Kingdom Hearts Re:Chain of Memories had big changes, too. Transitioning from GBA to PS2, it used the graphics of Kingdom Hearts 2 instead of GBA pixel art (the original did look really nice, though). The game went full 3D instead of isometric and 2D perspective. There are cutscenes and voice acting, 100 Acre Wood is completely redone, new cards are added for the KH2 Organization XIII members, new sleights (combos) are added, you actually get to fight Zexion, the final boss is better, and they even added a second phase to the final boss. I give the original a 6/10, but the remake is more of an 8/10.