10 Steps to Become a Video Game Music Composer

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  • เผยแพร่เมื่อ 15 ก.ย. 2024

ความคิดเห็น • 66

  • @composercode
    @composercode 4 ปีที่แล้ว +5

    That friend you referred is eternally grateful for your kindness. :) Awesome content, dude!

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว +1

      I wasn't gonna name names...but MATT KENYON IS THE GUY

  • @lucascrowe4633
    @lucascrowe4633 4 ปีที่แล้ว +4

    this video has me stoked, im still in highschool and im already PUMPED for this career. much love bro

  • @samharper-mills1455
    @samharper-mills1455 4 ปีที่แล้ว +7

    Thank You so much Steven. You have inspired me so much!

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว +1

      Woohoo! Great to hear.

  • @TachyBunker
    @TachyBunker 3 ปีที่แล้ว +4

    Your channel is such a mine of information. Here I am, from step 4, didn't even know it! You give me hope that others are wrong and that I will one day make a living out of composing!

  • @wihancalitz3551
    @wihancalitz3551 4 ปีที่แล้ว +2

    Thanks man, you always bring so much clarity to these subjects! I thought I was somewhere in the middle, but in reality I'm at step 2. This whole process is exciting and I can't wait to progress to the next step

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว +1

      That’s a great realization! It’s enlightening to know where you actually are so you can move forward in confidence.

  • @ZlakEdoras
    @ZlakEdoras 4 ปีที่แล้ว +5

    This was an absolute eye opener. I love making soundtracks for themed games, and I was looking for how to become a game composer.
    I do have a question since i'm at step 0.
    Where does one find out if a developer is looking for music composer?
    And you mentioned releasing one of our best track available for free, how do developers approach to the idea where a track can be used by someone else too?

  • @ReOSTmusic
    @ReOSTmusic 10 หลายเดือนก่อน +1

    After watching this, I went from "this could be impossible" to, "I can totally do this." I already have free content being released (although it's just arrangements currently), already have decided I only want to do video game composing, and already know what type video games I would like to compose for (anything resembling Zelda). Thank you so much, you have given me hope for a future in this field.

    • @StevenMelin
      @StevenMelin  10 หลายเดือนก่อน

      Great to hear!! Come learn more at Video Game Music Alliance: videogamemusicalliance.mn.co

  • @Bertuosity
    @Bertuosity 4 ปีที่แล้ว +2

    Great stuff as always Steven! I've recently shifted focus and have been working on my sales funnel, so it looks like I'm on Step 3. :D

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว

      Awesome! Time to get to the fun part.

  • @m.pelayo1702
    @m.pelayo1702 ปีที่แล้ว

    I have been looking for something like this for a while! thanks for sharing your experience Steven!

  • @angelnarvaez5401
    @angelnarvaez5401 4 ปีที่แล้ว +4

    Very inspiring video. Makes me want to be a composer!

  • @leavemealone2006
    @leavemealone2006 3 ปีที่แล้ว +3

    Thank you for all your work, Steven! The 10 steps help to put things into perspective. If I am on a step, it is probably step two. Would you say that in order to find the right genre to specialize in, first you need to spread your wings a little bit and try composing in different genres?
    Some people might know right off the bat, but I love so many different kinds of games and game soundtracks, it's hard for me to narrow it down.

    • @StevenMelin
      @StevenMelin  3 ปีที่แล้ว

      Yeah, definitely experiment and see what you like most! Try my course for a great way to try multiple genres in a structured order: www.udemy.com/share/101qIA/
      Only $10 for Black Friday!

  • @JuanSchmulenson
    @JuanSchmulenson 4 ปีที่แล้ว +2

    Thanks Steven, for sharing your knowledge and experiences!

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว

      What step are you on?

    • @JuanSchmulenson
      @JuanSchmulenson 4 ปีที่แล้ว +1

      @@StevenMelin I'm trying to create my develop sales funnel

  • @ComputerRaid64
    @ComputerRaid64 4 ปีที่แล้ว +7

    Awesome content! I've actually been looking for something like this, and I've been subscribed to you for a while, but I like the rebranding!

  • @CaptainPhen
    @CaptainPhen 3 ปีที่แล้ว +2

    Hey Steven, I have been following you for some time and also purchased one of your online courses. Your information and words are very encouraging and inspiring, so thank you, specially for me in times like these where I'm stuck in a covid lock-down with an unfulfilling job: now I'm looking to make the transition into the commitment of video game composing, and was wondering what's your take on which platforms are best suited to promote oneself and showcase the music one composes and at the same time protecting one's copyrights. As you say, I was thinking TH-cam and SoundCloud, but your insight on things to watch out for (if any) would be very helpful. Thanks again!

    • @StevenMelin
      @StevenMelin  3 ปีที่แล้ว +1

      TH-cam & SoundCloud are your best platforms for sharing music with the world! Use those to attract game developers to download your free game music pack (lead magnet) in exchange for their email address into your Sales Funnel (email list). Email Marketing is still the most effective way to sell in 2020.

  • @jacobstaffordmiller1635
    @jacobstaffordmiller1635 4 ปีที่แล้ว +1

    Awesome vid Steven! I love the podcast method as well as TH-cam

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว +1

      Thanks! I’m excited to reach more people this way and be more convenient for those that want to listen on commutes. I personally ingest far more content via podcast episodes than TH-cam videos.

    • @jacobstaffordmiller1635
      @jacobstaffordmiller1635 4 ปีที่แล้ว

      Become A Game Composer likewise 👏

  • @MohnDev
    @MohnDev 4 ปีที่แล้ว +2

    Thank you for this video

    • @MohnDev
      @MohnDev 4 ปีที่แล้ว +1

      btw, I didn't know you have this youtube channel. I know you from a composer course in Udemy, but as I'm noticing, the content is great as always :p

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว

      Thanks for checking it out! Upcoming videos are going to be powerful!

  • @JeremieFriez
    @JeremieFriez 4 ปีที่แล้ว +3

    The annoying thing is that the game genre I want to focus on is pretty rare these days ! Kinda frustrating ah ah !! (rôle playing games like Icewind Dale, Neverwinter Nights, Planetscape Torment etc...)

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว +1

      That's amazing - go be THE guy for those games.

    • @JeremieFriez
      @JeremieFriez 4 ปีที่แล้ว +2

      @@StevenMelin I'm on it, I'm currently working on the free custom track for a client who wants to hire me after listening to my portfolio when he'll be done with a kickstarter campaign and I'm waiting for an isometric 3d cyberpunk rpg devs to get back to me after they asked me to send them my details via email. Both using your dm method.
      I think I'm at step 3 right now btw !

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว

      Jeremie Friez - Music Composer Awesome!!

  • @vivardio6504
    @vivardio6504 4 ปีที่แล้ว +2

    Super motivating thanks Steven! *friends forever!* reviewing these steps are mind blowing because I gotta take alot of steps back Haha Also do you have anymore tips on how you manage your time? do you use/recommend any apps that help you stay more organized with your projects?

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว +1

      You’re not alone! I sent many composers will need to start over to rebuild the machine. Time management? I’m old-school and use pen & paper for almost everything. There’s also this recent chat I had about how I manage quite a bit with limited time: th-cam.com/video/8WIF7uxalFE/w-d-xo.html

    • @vivardio6504
      @vivardio6504 4 ปีที่แล้ว

      @@StevenMelin awesome going to check it out thank you!

  • @christovix4540
    @christovix4540 4 ปีที่แล้ว +1

    I'm working on being an independent game developer myself. But my 2 favorite parts of development are the programming, and composing music.
    I know. Polar opposites.
    I'm definitely early in my growth when it comes to development. But I've been making music for half my life. Part of me wants to commit to composing for 2D RPG/Adventure/Platformer games, and develop my own games as a hobby. Perhaps I should spend 6 months or so focusing on composing and doing these steps, to see how I feel about it.

    • @StevenMelin
      @StevenMelin  4 ปีที่แล้ว

      That’s awesome! Perhaps you’ll make the next Undertale or Axiom Verge (both solo devs) :) Yeah, I suggest spending 6 months focusing on one thing to start to gain some traction.

    • @georgesonm1774
      @georgesonm1774 ปีที่แล้ว

      how did it go bro

  • @luizricardo-b5
    @luizricardo-b5 3 ปีที่แล้ว +1

    Thank you so much .

  • @PastelJungleMusic
    @PastelJungleMusic 3 หลายเดือนก่อน +1

    Hey Steven, would you advise for or against including game references in the titles for the free music I'll release to generate leads?
    For example listing a Synth heavy retro style track as 'Free Metroid Fusion Style Game Music' or a viola and piano heavy piece as 'Free 2D metroidvania game music in the style of Hollow Knight'
    Not sure if its better as it narrows down on the specificity of the style or if it automatically deters some game developers as they might not want that specific sound?
    Thanks! Love all your content

    • @StevenMelin
      @StevenMelin  3 หลายเดือนก่อน +1

      Great question! I’d advise against using game titles for copyright reasons. But in the track description or tags you could use the game title so it pops up in searches.

  • @Insert_Bland_Name_Here
    @Insert_Bland_Name_Here 2 ปีที่แล้ว +2

    I'm still at Step 0... I love playing JRPGs and listening to the soundtracks to those games at work, but I have no idea where to start with learning to compose music for that kind of game...

    • @StevenMelin
      @StevenMelin  2 ปีที่แล้ว

      My VGM course will help you get started! 🎮 www.udemy.com/course/video-game-music-the-complete-composers-guide/?referralCode=4F9F6710AC8A61755504

    • @leongarcia4041
      @leongarcia4041 2 ปีที่แล้ว

      Same here my guy. I love playing games such as the souls series and listening to the music from Nier.
      I want to start just not sure where. I'm 20 years old right now and I'm trying to figure out where to begin!

  • @notanera
    @notanera ปีที่แล้ว +1

    is it possible to skip step 2? i love all genres and cant like give up my other ones and keep going with one...

    • @StevenMelin
      @StevenMelin  ปีที่แล้ว

      Nothing wrong with doing multiple styles simultaneously! But I do suggest you pick one to actively showcase / promote publicly.

  • @DojoGrant
    @DojoGrant 3 ปีที่แล้ว +1

    You might want to check on your URL...the one at the end of your free document doesn’t work.

  • @rara58524
    @rara58524 2 ปีที่แล้ว +3

    I mean, Step 0.: Be a composer.

  • @flowaudiouk
    @flowaudiouk 3 ปีที่แล้ว +1

    Hey Steven. Only recently discovered your content and love the channel., especially the talk you had with William Ratnage. I have recently been getting more and more into composing and find it to be incredibly enjoyable, however I am a mixing engineer first and so I agree that without being able to exclusively commit to composing then it might not be viable career path at least for a primary source of income. My question to you however is do you think there is a business in game audio for mixing engineers? With the majority of composers mixing their own music it doesnt seem like it's a realistic goal. I only ask because I'd still love to play a part in game audio even if I'm not the one writing it. Thanks for all you do Steven!

    • @StevenMelin
      @StevenMelin  3 ปีที่แล้ว

      Hey Joey, it’s definitely possible, but you’ll need to pave your own path forward! Aside from the top AAA guys, I don’t know any game music mixing engineers that are fully sustainable by it alone.

    • @georgesonm1774
      @georgesonm1774 ปีที่แล้ว

      actually, I wonder how it is that the majority of composers mix their own music - I guess at least in AAA games, I see no way that the composer actually does the mixing as well, since a lot of this music is super elaborate... Did you find a job as a mixing engineer for games?

  • @macabreaccord541
    @macabreaccord541 11 หลายเดือนก่อน +1

    Hello. I’m very new (working on my third song). What is the average amount of tracks (or minutes) per week, a newbie composer makes, vs some one with your experience?
    I’m also interested In enrolling in your courses, however I’m so new, I’ve only had my current program for a few weeks. Should I learn how to streamline the workflow better before enrolling? I’m a little afraid of being too slow at the moment.

    • @StevenMelin
      @StevenMelin  11 หลายเดือนก่อน +1

      Shoot Matt an email at and he’ll set you up with a 3 day free trial if you’d like to come check out our content! Our Kickstarter Composition course is designed for day 1 beginners and gives 12 weekly tiny assignments to help you take those first steps (compose 8 bars at a time).

    • @macabreaccord541
      @macabreaccord541 11 หลายเดือนก่อน

      Thanks, very exciting!

  • @dominickm5100
    @dominickm5100 3 หลายเดือนก่อน

    or step negative one

  • @georgesonm1774
    @georgesonm1774 ปีที่แล้ว

    hey, so the page doesn't exist anymore.... Any chance I could get the guide any other way?

  • @BruceCichowlas
    @BruceCichowlas ปีที่แล้ว

    I couldn't follow your URL for the guide above.

    • @n0ghri
      @n0ghri ปีที่แล้ว

      Same

  • @JMCV2
    @JMCV2 ปีที่แล้ว

    Error 404 for the PDF

  • @TheCanorVoidwalker
    @TheCanorVoidwalker ปีที่แล้ว +1

    Composer? I barely know her!

  • @StevenMelin
    @StevenMelin  4 ปีที่แล้ว +2

    Welcome to my channel!
    ✅ Download my free guide 10 Steps to Become A Game Composer ($17 value!): www.stevenmelin.com/10steps
    4:15 Step 1: COMMIT to Exclusively Becoming a Game Composer
    5:31 Step 2: DEFINE your Ideal Game Genre
    6:41 Step 3: DEVELOP your Sales Funnel
    8:14 Step 4: MARKET your Best Music for Free
    9:19 Step 5: ATTRACT your Ideal Game Developer
    9:57 Step 6: PROVIDE Consistent Value Over Time
    11:06 Step 7: SELL at the Right Price
    12:26 Step 8: DELIVER Exceptional Results
    13:46 Step 9: FOLLOW Up with your Previous Game Developers
    16:23 Step 10: CONTINUE the System

  • @pepeportella
    @pepeportella ปีที่แล้ว +1

    n⁰1: Remember to have rich parents and not be born poor. This step is crucial.😂

  • @dafingaz
    @dafingaz 14 วันที่ผ่านมา

    Have the steps changed over the last 4
    Years? 🥹