How to Design A Commander Deck

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  • เผยแพร่เมื่อ 19 มิ.ย. 2024
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ความคิดเห็น • 372

  • @nukanszn8237
    @nukanszn8237 2 หลายเดือนก่อน +454

    How i build a deck, step 1: throw something together on edhrec, step 2: i show my friend whos been playing for 15+ years, he is disgusted then fixes it. Step 3: Done

    • @sakurinorth8238
      @sakurinorth8238 หลายเดือนก่อน +6

      Kinda me lol

    • @Foxfire-oo9bs
      @Foxfire-oo9bs หลายเดือนก่อน +9

      Haha same. Build deck then tweak with edhrec. Get my ass handed to me by my much more veteran friends in our weekly match, then take notes of what they'd adjust.

    • @AminoFrog
      @AminoFrog หลายเดือนก่อน +9

      Really funny seeing this pov lol, I’m the vet who gets handed the edhrec pile, and my friends always say that this is their plan XD

    • @alexbchisholm
      @alexbchisholm หลายเดือนก่อน +1

      😂😂 i feel like everyone has that friend that has the magic touch. That 1 friend that just knows how to streamline your idea after you have a rough "draft" varient

    • @Hayden-bz3ig
      @Hayden-bz3ig หลายเดือนก่อน

      Lol

  • @SwedeRacerDC
    @SwedeRacerDC 3 หลายเดือนก่อน +161

    Great points here! I think each method has pitfalls. The first method, sideways has more in common with bottom up than top down. This is because both are heavily centered around a foundation of a theme and the commander is an afterthought. However, the theme in bottom up is based around the game and the theme in "sideways" building is based on flavor and fun, rather than the actual game. I would agree it is inherently weaker, but it's possible to make a great deck. The biggest pitfalls with bottom up are picking a weak theme, which might as well be "sideways" deck building or picking a random commander just because you like them and they help the colors. To me, the point of commander is having a Commander, so top down really makes sense as the preferred method, but one must make sure the deck plays without the commander. My scarecrows deck plays like table police when my commander is out, but functions as 5 color artifact combos without the Reaper King and it is perfectly fun and serviceable. But I agree it is nice to see more bottom up building, especially for people who are way too salty.

  • @poasttoasties6655
    @poasttoasties6655 3 หลายเดือนก่อน +46

    step 1: 100 basic lands 20 of each color. step 2: replace one with sliver overlord. step 3: ??? step 4: win every time

    • @itslilith2106
      @itslilith2106 3 หลายเดือนก่อน +10

      step 1: 99 mountains, step 2: Ashling, step 3: get forgotten mid game, step 4: uhhhhh, ka-boom?

    • @user-qw3oh3dx1o
      @user-qw3oh3dx1o หลายเดือนก่อน

      @@itslilith2106 scam win speedrun

  • @namdoolb
    @namdoolb 3 หลายเดือนก่อน +131

    Top down or bottom up.... is it too much to ask for both?
    Select a Commander, make a decision about which theme works best with that commander. Then build 99 cards bottum-up on that theme in those colours.
    If you want some additional commander synergy just take a second pass through the 99 & see if there are any cards that could be cut in favour of something more synergistic: you'll have a much more critical eye when you actively have to cut a card to push extra commander synergy into the deck.

    • @Mathewu_
      @Mathewu_ 3 หลายเดือนก่อน +9

      I've been doing this lately, I find a commander that I like, then build a deck bottom up to suit. I stay away from common themes. Eg I built a breya deck, I focused on a blink and direct damage theme. It plays well with or without breya, but built with breya in mind.

    • @nonaG123
      @nonaG123 3 หลายเดือนก่อน +4

      I think this method had been my most successful overall. The strategy is, find a commander I zen with, then work out a theme that that commander can assist, THEN build that. I do use top down sometimes but Yea those do seem to whiff more often.

    • @dannydoomno1
      @dannydoomno1 3 หลายเดือนก่อน +1

      I just made a comment about doing exactly this! Plan on doing it a lot in future!

    • @masterolimario
      @masterolimario 3 หลายเดือนก่อน +1

      This is the best of both methods imo, sure you could get more unique decks bottom up but there's a chance there aren't commanders you like for your decks theme, even if there's synergy.

    • @guyatanosavia8487
      @guyatanosavia8487 3 หลายเดือนก่อน

      This is what I typically do. Find a commander in colors I want, see what I want to do with it, and then build a deck that runs along the same/similar themes to that idea. I've never really understood the idea of only doing one or the other since I just do both lol

  • @knockoffairpods4524
    @knockoffairpods4524 10 วันที่ผ่านมา +3

    a couple weeks ago my bf and I tried something and had a blast- we pulled up an online random movie picker and built commander decks based on the movies we picked! I got "Tall Girl" and built a rainbow superfriends deck comprised entirely of tall women. My boyfriend got the movie "Edward Scissorhands" and built a sword-of deck that equips every single sword to his commander named Edgar. we both spent a few hours building what turned out to be super powerful decks and had an incredibly fun couple of games. 10/10 experience I would highly recommend doing this with friends!

    • @thetrinketmage
      @thetrinketmage  10 วันที่ผ่านมา

      Oh man tall girl what a film

  • @abderianagelast7868
    @abderianagelast7868 3 หลายเดือนก่อน +31

    Bottom-up construction is something I've done a tiny bit of in the past, but moreso just to find a commander to play with. However, a few months ago I watched that Salubrious Snail video about making midrange decks, and it's kind of like a bottom-up deck design philosophy. The gist is that you look at your commander not as a card to build around but rather a card that will always be in your opening hand, using that to help cover any weakness your deck might have. Using this strategy, I made an Elfball deck online that can jam out a ton of mana pretty easily, but since they're all Elves, they tend to be pretty cheap and there aren't that many outlets. The commander I chose to fix that problem? Zacama. Had I looked at Zacama first and tried to build down from there, I don't think Elf Tribal would have been my first thought. It may not have even occurred to me. But it made for a cool concept!

    • @SiniBANG
      @SiniBANG 2 วันที่ผ่านมา +1

      Flavorwise you got a tribe of elves worshipping Zacama, like the Naya elves worshipping gargantua.

  • @panacea224
    @panacea224 3 หลายเดือนก่อน +38

    I hadn't played for over 20 years and just got back into Magic last summer and started playing EDH. I have some decks I basically net decked, but trying to brew my own now so i found this very helpful. Thanks!

    • @thetrinketmage
      @thetrinketmage  3 หลายเดือนก่อน +2

      Good luck with your deck building and welcome back to the game! Stay tuned I’ve got lots more deck building advice coming up!

    • @grantmurdock7385
      @grantmurdock7385 3 หลายเดือนก่อน

      I was in the same boat just over a year ago - left around Onslaught. It's a good time, and there's a lot of exciting discovery out there.

    • @hitmonkey2984
      @hitmonkey2984 3 หลายเดือนก่อน +1

      Net deck. Now there's a term I haven't heard in... years.

    • @rootfish2671
      @rootfish2671 3 หลายเดือนก่อน +2

      I’m right there with you buddy, I quit around Urzas Saga and just now got back in with the release of the Clue themed set. Imagine my shock when NOBODY in my local card shop had a 60 card duel deck and they all had these ginormous 100 card decks and you can only have 1 of each card? Seems like a marketing ploy to sell more cards.

    • @thetrinketmage
      @thetrinketmage  3 หลายเดือนก่อน +1

      that is is gonna be a shock when you realize most players don't even have a 60 card deck anymore. EDH was made by players though which is pretty sweet!@@rootfish2671

  • @harmoniousrex
    @harmoniousrex 3 หลายเดือนก่อน +22

    This is actually really solid advice. Great vid.

  • @DoctorV_
    @DoctorV_ 3 หลายเดือนก่อน +11

    I love it when you come accross a video that perfectly explains the problems you've been having in deck building! Great vid :)

  • @brendans1983
    @brendans1983 3 หลายเดือนก่อน +28

    Ha, I'm over halfway through making a Rule 0 metal deck! All the cards have names of metal bands/metal songs or a metal reference.
    I got Tezzeret, Master of Metal as the commander, then cards such as Deicide, Suffocation, Killswitch, Iron Maiden, Roots, Puppet Master, all the cards with Slayer in the title, Lord of the Pit and all creatures with Embalm. Cos they make White Zombies 🤘

    • @thetrinketmage
      @thetrinketmage  3 หลายเดือนก่อน +5

      Tezzeret master of metal is perfect for that!

    • @rootfish2671
      @rootfish2671 3 หลายเดือนก่อน +2

      So many creatures in magic look like GWAR characters

  • @OG_13RAX
    @OG_13RAX 3 หลายเดือนก่อน +6

    I never really thought about it that way. I realized I've always been a top-down player bc I like gimmicky commanders and playing around them. But sometimes I'd have games where my commander was destroyed and I had a really stale play experience after. This vid helped me re-evaluate my decks for sure, to atleast guarentee I can "do the thing" with my deck and have fun, regardless of winning/losing!

  • @yurisei6732
    @yurisei6732 3 หลายเดือนก่อน +11

    Bottom up might result in a more effective deck, but it also results in the most common version of the theme you've chosen, and the commander you pick will often end up barely related to the rest of the deck. At that point, you're not really playing "commander", you're just playing 99 card singleton with a bonus card. Yes, Distorting Wake is bad even in a Hinata deck, but it feels much more like a Hinata card than the alternative multibounce options do, and in turn makes it feel more like you're playing with/against a "Hinata deck", as opposed to a standard WUR deck that happens to sometimes have Hinata out. The goal of any game is to have fun, and unless you're the kind of person who just enjoys winning, the most fun you're going to have is going to come from finding the right balance point between commander-centric synergy, broader thematic/subthematic synergy, and basic power level. The strongest possible deck is rarely the most fun possible deck. The right power level is the power level that allows you to win a reasonable proportion of the time while sacrificing the minimum deck identity.

  • @shundo8460
    @shundo8460 หลายเดือนก่อน +4

    I love your take and really wish more commander players were like this. I feel like the over abundance of busted precon commanders have turned everyone into top down players that get bent out of shape when you remove their kill on sight commanders that their decks NEED in play. Very refreshing to see other people with a similar viewpoint to me.

  • @starfruitgrady
    @starfruitgrady 3 หลายเดือนก่อน +15

    Love the skitarii look of the new avatar, great video as always!

  • @10leej
    @10leej 3 หลายเดือนก่อน +2

    I just want to cast Cruel Ultimatum, Villainous Wealth, and Maelstrom Nexus

  • @WillowingWoods
    @WillowingWoods 2 หลายเดือนก่อน

    this video helped me out a ton with one of my recent decks! I was doing top to bottom, but playtesting was going awful, so I recently rebuilt it bottom to top and now its more consistent and honestly better.

  • @5godhand620
    @5godhand620 หลายเดือนก่อน +2

    Great video. Will be sharing this to multiple people.

  • @EnemyToad
    @EnemyToad 3 หลายเดือนก่อน +14

    I like the the new avatar and also, building bottom up decks! It makes for a more interesting deckbuilding process, for one thing.

  • @444jrios
    @444jrios 9 วันที่ผ่านมา +1

    This is EXACTLY what i wanted. I just started to build a deck to play with some buddies after being out for a while. I really wanted the deck to function without the commander.
    I settled on OTJ's olivia pre-con and upgraded it. I enjoy the outlaw theme and when in doubt i cam still slam them sideways for a kill or do something like revel in riches for a win.

  • @spirituallyricalmiracle2048
    @spirituallyricalmiracle2048 หลายเดือนก่อน

    I never thought about it like this. Very helpful video, thank you.

  • @Thr4kus
    @Thr4kus 3 หลายเดือนก่อน

    Love the advice and the new sprite!

  • @theevolvingwilds3027
    @theevolvingwilds3027 3 หลายเดือนก่อน +1

    I love your new avatar! Also, Great video! I find myself doing bottom-up deck more often now with my local commander league.

  • @davidozity
    @davidozity หลายเดือนก่อน

    This was great insight - I was so focused on glorifying my Commander that I forget the other 99 cards are on the main stage most of the time! Thanks :)

  • @Momo_pstat4
    @Momo_pstat4 2 หลายเดือนก่อน +2

    Ive taken a blend as of recent with my deck building. My last deck was built with the idea “i want to make a companion deck that utilizes partner commanders, thus i can say i have a 3 commander commander deck”. From there, i took that idea, and came to the conclusion that i want my deck to generate a ton of mana, that way I could cast my companion whenever i desired. This lead me to use one of the green companions, and ultimantly i felt keruga to be the most fun pick for the deck. Theme in mind, rather than looking for deck pieces, i went looking for commanders, and stumbled upon erinis and a blue background. Thus, my simic self mill/ landfall deck all in service of my hippo overlord was born. And the deck is so bonkers good. Underplayed commanders mean you can monilith the commander a bit, since no one is going to remove a commander who has done nothing for 4 turns when a prosper deck is across the table… but my deck is so crazy that by turn 7 i tend to run out of basic lands in my deck (all 19)

  • @zachn1666
    @zachn1666 3 หลายเดือนก่อน +4

    Good points, and definitely a valid way to build decks. In general, I have found that good commander decks use a little of both ways of thinking, and the bottom-up and top-down processes feed into each other.
    For example, I might pick a commander first, which lets me start finding synergy pieces. Then, I figure out the best synergy pieces that fit together, and that lets me establish a theme. That might make me reconsider my commander, or fight harder for the commander to work, which brings me back to examining the deck pieces.

    • @Lukaz2009
      @Lukaz2009 16 วันที่ผ่านมา +1

      I've been working on Ommath, Locus of Creation for a long while now, but this is how I got to where I am in the deck construction process.
      I started by choosing how many Landfall triggers I wanted to get each turn since Omnath caps at three triggers total per turn. I've rested on two per turn since the injection of mana is the strongest of the three triggers.
      Then I looked up the Landfall triggers that would benefit from triggering multiple times in a turn, which happen to be token generators, big/wide buffing effects, card advantage, and mana acceleration. I noticed that among my Landfall triggers was Nissa from MOM: Aftermath. Who has an additional effect to grab a random Elf or Elemental from my deck and put it into my hand upon the second Landfall trigger each turn.
      This got me looking at my creature types, and noticed that I have a good quantity of Elves and Elementals. Locus of Rage and Locus of the Roil care about Elementals, so I decided I would have an Elemental sub-theme along with my main Landfall theme.
      All of this was discovered just from my own curiosity. I stopped using EDHRec a good few years ago, so these were all discoveries I made in the deck construction process.

  • @ShupMup
    @ShupMup หลายเดือนก่อน +1

    This is a pretty nice video. And I do like the sprites, I came here pretty much because I spotted the skitarii.

  • @SandOfToru
    @SandOfToru 3 หลายเดือนก่อน +1

    Lovin the new look!

  • @sarahbuck2506
    @sarahbuck2506 3 หลายเดือนก่อน +5

    I appreciate the consistency of bottom up design, but I'm rarely inspired to build a new deck until I see a commander that I jive with enough to take the time to build. I'm willing to accept the feast or famine gameplay, but I do try to ensure there are still ways to win even if my commander becomes unavailable.

    • @sarahbuck2506
      @sarahbuck2506 3 หลายเดือนก่อน

      Also the new avatar looks good. It kinda reminds me of the style of commander stickers I get on Etsy for all my deck boxes from MegaChibiTheGatherin

    • @joedoe7572
      @joedoe7572 3 หลายเดือนก่อน +1

      Definitely the same here

  • @FluxRevived
    @FluxRevived 3 หลายเดือนก่อน +1

    aye, new avatar looking clean man! great upload as always

  • @ecureuilADN
    @ecureuilADN 3 หลายเดือนก่อน

    Nice video ! Personnally I have my own way of making my commander decks. It's not optimal but it gives a lot of punch. And I'll give the name of the sledge strategy juste because it's fun.
    You start as a top down commander (you go down the hill with your sludge) when you build it, you take your commander then you put every cards that work with it in your deck. Then you select your cards so that you get around 63-64 nonland (generally with around 10 ramp, 10 draws, 2-3 boardwipe that all work with the commander).
    Every good cards that were cut are put aside.
    Then you start doing bottom up (you take your sludge to the top), by taking every cards you've put in the deck and think "does this work with another card in the deck, like at least 2 or 3, if my commander wasn't there".
    Then once you're finished cutting cards, you do the top down all over again (with less cards to add of course)
    Edit : if there is not enough cards that work with each other, the method doesn't work and you're commander is too useful for the strategy. In this case I put a lot of protection for my commander or ways to get it back since he's that much of the center of the strategy

  • @tylerrassi4148
    @tylerrassi4148 3 หลายเดือนก่อน

    Perfect timing on this video! I've been struggling with a deck I've been working on a human tribal that's a mix between voltron and token creatures acting as cannon fodder blockers while my big powerful (highly synergistic) creatures swing for massive damage.its been a real pain in the ass but it's getting there.
    Efit: subbed btw

  • @EthanSly
    @EthanSly 3 หลายเดือนก่อน

    Fantastic video, a massive helping hand! :)

  • @Venjamin
    @Venjamin 3 หลายเดือนก่อน +2

    I don't think I've ever built a deck that was commander first until very recently. I built a Kardur deck because I found Eater of Days, and the idea of just, jamming Kardur, then dropping eater of days and leaving the table for a couple rounds made me laugh so hard that I built it.
    Did a demon subtheme, and now I have a demon deck that makes me overwhelmingly happy and pulls off some nasty Shenans, and my commander functions mostly as a "the board is getting weird, why don't you all fight about it" card. It's almost a teferi's protection if you time it right.

  • @Magnafiend
    @Magnafiend 3 หลายเดือนก่อน +2

    I've honestly done a bit of all three (mostly the latter two). Top down works really well for commanders that essentially BEG to be the crux of the deck and just by design are essentially needed to make the deck function just by what they do (Prosper for example, or Tawnos Solemn Survivor) but it's almost a requirement that a lot more of the deck is going to need to consist of a solid protection suite to keep your commander alive or reduce the impact of the tax (flicker/blinks, fake your death effects in black, hexproof/indestructible effects, command beacon/netherborn altar effects, etc). The bottom up tends to be a lot more self sufficient but also tend to be a bit more vague and nebulous in terms of optimal ways to pilot the deck, which can be a bit of a downside for newer players or if you want an extremely streamlined play pattern.

  • @Lootsweeper
    @Lootsweeper 2 หลายเดือนก่อน +2

    Well thought out video, subscribed

  • @sinixcross6889
    @sinixcross6889 หลายเดือนก่อน +1

    I actually really love building decks from the side they can be so much fun added bonus it could also become a bodem up built deck as well

  • @RevanReborn3950BBY
    @RevanReborn3950BBY หลายเดือนก่อน

    My first custom commander deck ( a solid 7) was somehow all of these at once. I went in knowing I wanted to do wolf tribal, and knowing Tolsimir, Friend to Wolves was going to be my commander as I drew him years prior and always wanted to use him in a deck, but I also had a bunch of specific cards I wanted to use. The deck ended up being a Token Wolf Tribal, where I make a ton of wolves, pump them up, and murder everyone. It also have my favorite infinite combo in all of magic

  • @Tanuki_Tales
    @Tanuki_Tales 3 หลายเดือนก่อน

    Never seen one of your videos before this one, but I really do like the spritework.

  • @MadisonM1996
    @MadisonM1996 3 หลายเดือนก่อน

    This was a great video! I tend to do all 3 of these at different times. Sometimes a mix of both in the same deck. For example right now I'm building Tom Bombadil Sagas and Polukranos Hydras. Both of these are both top down and bottom up in a way. I'm building a theme around my commander's payoff. But the theme can exist on its own. But sometimes I just like to have a theme. So like I also have a 4 color Aragorn deck that is historic tribal but the theme is "weird or hard to pronounce card names." I'm also building a 5c "Universes Beyond" tribal deck that could care less if the commanders are on the field.

  • @jtvanilla1776
    @jtvanilla1776 3 หลายเดือนก่อน

    I'm definitely going to try this method. I started making a list of my favorite cards, and landed on esper enchantments. Zur the enchanter is too big a removal target, but Zur2 can protect my enchantments, and the deck doesn't fold if he gets removed. I like this idea a lot.

  • @Masteroftheweb
    @Masteroftheweb วันที่ผ่านมา

    Bottom up design is exactly why I sit on deck ideas for years.
    Currently I am waiting on a synergistic commander that lets me play cards from your library. I'd like to be in grixis so I have access to more cards that do this thing, but a good commander for it was printed in dimir, so I'm basically considering options.

  • @astromole
    @astromole 3 หลายเดือนก่อน

    Think it's worth mentioning as an extension of bottom up design - you can further refine your cards by picking a strategy as well. Like if you're building auras you can go for an aggro strategy with lots of pumps and keywords, or a more midrange strategy with lots of repeatable auras (rancor etc) to trigger enchantresses over and over. Great vid!

  • @justinanderson2631
    @justinanderson2631 19 วันที่ผ่านมา

    One of my recent favorite bottom up designs was with mutate and Indominus rex. Like "hey you know how Slippery boggle is a really great mutate target? well what if it was huge and indestructible as well? *chef's kiss*

  • @bakunicorn
    @bakunicorn 2 หลายเดือนก่อน

    i tend to go somewhere between top down and bottom up, where i start with some regular cards i like and find other cards that work well with them, then find a commander that supports or is supported by those cards, then finish the deck with cards that work well with the commander

  • @theannouncer55
    @theannouncer55 3 หลายเดือนก่อน +2

    I think that top-down works, so long as you are willing to dedicate slots to commander protection. I run a Niv deck, and that can be rough because people see him hit the board, and you usually dont get to untap before he's gone. However, he is the engine that drives that deck. So, to make sure he stays on the board, I have a good 6-7 slots dedicated to just cards that will keep him on the there, and i dont play him until i get a card in hand that i can use for protection. I have an anhelo deck that runs similarly, although tbf in that case, Anhelo just makes my big scary spells bigger and scarier, so its less crucial that he hits the board, and he doesnt have the same infamy as Niv. Keeping in mind the way people perceive certain cards and commanders, even when deckbuilding, is really important, and i think it can make a top-down style work.

    • @shawnpanzegraf5642
      @shawnpanzegraf5642 หลายเดือนก่อน +1

      This has been exactly my experience with Vorinclex, MR.
      I’m running Boots, Greaves, Commander’s Plate (A very kind LGS owner threw it in with a 200+$ order when I mentioned I wanted one but couldn’t justify the expense), Tamiyo’s, Heroic Intervention, Snakeskin Veil, Silkguard (Kamigawa Strive that also Hexproofs everything Modified, and protects Equips/Auras), and Smuggler’s Surprise.
      My deck will function just fine if he goes, but I know he’s KoS and have to plan for the enmity of the entire table.

  • @BeoTCG
    @BeoTCG 2 หลายเดือนก่อน

    These are great tips for beginning players like myself I really enjoyed the advice

  • @rayrever5489
    @rayrever5489 3 หลายเดือนก่อน +9

    While I definitely agree that bottom up decks are more consistent, as I’ve been making more of those style decks recently, I also find they lack that “wow” factor specifically unique to commander decks. Your deck does a thing well and it does it great, that’s cool. But so is seeing some random draft shaft card that does nothing on its own suddenly win somebody the game because the group was focused on other scarier threats then their commander at the table.

    • @thetrinketmage
      @thetrinketmage  3 หลายเดือนก่อน +4

      I don’t think that wow factor is unique to top down design. When I say bottom up is more consistent it means it’s less feast or famine. Urza can be designed top down and have zero wow factor

    • @Ultinuc
      @Ultinuc 3 หลายเดือนก่อน

      I'd argue that that's just something you can implement in the deck after the fact? Whereas if you do it top down you might cram the deck with too many of those effects vs if you had to remove other functional cards to fit in the unique cards

    • @rayrever5489
      @rayrever5489 3 หลายเดือนก่อน

      @@Ultinuc I can agree with that point and is something I tend to do with my bottom up decks.
      I think mainly what I was focused on is something I find myself seeing more and more is commander decks that have nothing to do with the commander and just run as many staples in the colors they choose as they can when there are so many interesting legendary creatures to build around in this format.
      Now of course there is complications like if the colors you want to go in don't inherently support your strategy or if you are trying to go for a more hidden commander deck but even then there tend to be ways to have your commander do something meaningful if you ever get to casting them or have sneaky hidden synergy of their own.

  • @pierpaolomercurio
    @pierpaolomercurio 3 หลายเดือนก่อน

    Great video. I love building top down for obvious reasons, but the strongest decks are without a doubt the bottom up. It's a fine balance.

  • @deadlypandaghost
    @deadlypandaghost 3 หลายเดือนก่อน

    Since the commander is effectively a guranteed card in hand you can use it to shore up a weakness or free up deck slots. For example Piru is a boardwipe so you can avoid running (m)any others or use it to cover a weakness to burn decks.

  • @nicholasfernandez5806
    @nicholasfernandez5806 8 วันที่ผ่านมา

    One of my favorite ways to build decks is a 'secret tribal' deck. Basically I try figuring out what a tribe is 'good at' and then choose commanders who I think can compliment that theme. One of my favorites is my Reyhan/Alena Hydra Deck. Basically I dump my mana into X spells for Hydras, which will enter with huge power that'll give me mana off of Alena. Right now I'm trying to figure out a partner build using Tormod for a Skeleton Deck. Great video btw!

  • @TheUltimateRey
    @TheUltimateRey 3 หลายเดือนก่อน

    Definitely love to build this way

  • @declanmadden6058
    @declanmadden6058 3 หลายเดือนก่อน +13

    I mean one thing about top down building is that it really lets you build with weird random cards you won’t see anywhere else which in my opinion is a good thing because you get to use a lot more unique stuff and it’s fun to do that and you can’t really see anywhere else

    • @thetrinketmage
      @thetrinketmage  3 หลายเดือนก่อน +3

      I sort of agree but you can do the same with bottom up. I’m not arguing for goodstuff decks

    • @joedoe7572
      @joedoe7572 3 หลายเดือนก่อน

      ​@@thetrinketmageand this is where you differ from every other video I've seen talking about building decks bottom up

  • @sev1120
    @sev1120 12 วันที่ผ่านมา

    One of my favourite bottom-up designed decks was I wanted to make a Gruul deck that made heavy use of extra combats and damage multipliers. I could have gone for a typical gruul value engine commander, but I decided to go with Anzrag the Quake Mole, and have a slight Voltron subtheme. Once my board is set up, I could swing anzrag at someone with a ton of weak creatures, whilst sending the main board at an empty enemy, and because of Anzrag's ability being a one-time "get as many combats as your opponents have creatures to block anzrag" ability, he really helped the deck

  • @FallenStarFeatures
    @FallenStarFeatures 5 วันที่ผ่านมา +1

    One major pitfall with bottom-up deck building is the lack of a commander-specific color identity from the outset. This often leads to 4 and 5-color decks that are even more reliant on Treasure tokens than on their commander. Regardless of how you feel about Treasures, token-hate is starting to give graveyard-hate a run for its money.

  • @aidenstaveness5389
    @aidenstaveness5389 3 หลายเดือนก่อน

    I like a mix of top and bottom, one of my favorite decks, Jon Irenicus Shattered One, started with me seeing I had a lot of black/blue control cards. I found a cool/fun comander in those colors, then went top down, looking for creatures that have fun interactions with Jon. Now I give my friends ridiculous fun cards and still control the flow of the game.

  • @Controlqueen31
    @Controlqueen31 2 หลายเดือนก่อน

    Bottom to top is a great way for newbies to construct better decks. I agree. I have a 5C "Detectives tribal" with Ramos as the Commander. He is a good card by itself, and the fact that he can remove counters to give you mana to use the clues or other things is amazing.

  • @Luke-ow9ku
    @Luke-ow9ku หลายเดือนก่อน

    I only just started playing a couple of months ago. I bought a precon that came with Imprisoned in the Moon and Darksteel Mutation. I get the best reactions when I stick them on someone's commander and their whole world crumbles.

  • @PositiveBlackSoul
    @PositiveBlackSoul 3 หลายเดือนก่อน +12

    Sorta also a Top Down design, but starting at a different point is when you build around a secret Commander in the 99. Usually a card that isn't allowed to be in the Command Zone normally and then you chose cards around that and how to get your secret commander into play reliably and keep it there.

    • @thetrinketmage
      @thetrinketmage  3 หลายเดือนก่อน +1

      I love secret commanders! I’ve made a few decks with them watch my Tawnos deck tech to see one

    • @vincentcircharo8259
      @vincentcircharo8259 3 หลายเดือนก่อน

      my favorite hidden commander is the enchantment wild pair

  • @dovakhiinmaster2967
    @dovakhiinmaster2967 2 หลายเดือนก่อน

    I would note that for bottom up, you can design the deck such that the comander fixes some problem with the deck, like with the comanders for card draw, you could put a lot less draw in the deck and focus on what you want to do

  • @BR4IN1N4J4R
    @BR4IN1N4J4R 2 หลายเดือนก่อน

    I did a hybrid of this. My Armix|Rebbec deck started as top-down (pulled a Rebbec and started evil laughing) then tried to build around Artifact synergy. Eventually settled on Armix because he is solid as a removal tool and plus the challenge of "Artifacts, No Blue" means I get to run weird tools

  • @Kararch
    @Kararch 2 หลายเดือนก่อน

    Totally agree! ❤ I have a Dynaheir deck that is built around artifact shinenigans. The only reason I play dynaheir is to make my artificers tap instantly but the deck can play perfectly without! (It's a secret osgir deck).

  • @malachai1381
    @malachai1381 2 หลายเดือนก่อน

    I built two of my favorite decks, Hogaak and Niv Mixzet Reborn, as a combination of both top down and bottom up. Hogaak was:"Big, likes big graveyard, like lots of bodies" so I built a combination of go wide/go tall centered around graveyard synergy. My Niv Mizzet Riborn deck was built with a limit on non 2 color cards, it has 6 support artifacts, 36/37 lands, and every other card is a 2 color card, with a minimum of 4/5 of each pair. Both decks play just fine without their commander, but go over the top with them.

  • @SiniBANG
    @SiniBANG 2 วันที่ผ่านมา

    For a while now I've been building decks from the top-down or a mix of top-down and bottom-up, either going for the same tribe the commander have or the theme it provides.

  • @magicianofd8434
    @magicianofd8434 3 หลายเดือนก่อน +1

    Yes, but sometimes that's just the risk I am willing to take. Part of the fun of running different commanders is getting the opportunity to run cards that are generally bad in other decks. Like, there's probably numerous better artifact/enchantment destruction spells I could be running over Seal of Primordium in my Muldrotha deck, but it's really cool to get good value out of a random card I had that I would have otherwise never used. It does suck that my deck's power level takes a hit whenever the commander isn't out, but that's why I've got to treat it like is something worth keeping out. If my commander's getting pinged off the table so many times that I can't summon it anymore, then it's clearly my fault for not playing in a way that allows me to protect what I consider a important part of my strategy.

  • @jlush3393
    @jlush3393 หลายเดือนก่อน

    My favourite decks are goofy tribal decks that always start by going on scryfall to just search up that goofy theme, so this really resonated with how I brew

  • @tuxxle8830
    @tuxxle8830 3 หลายเดือนก่อน

    I thought about this as it applied to my own deck, I have a deck that’s both sideways and top-down helmed by isshin called Daddies tribal (because there are a lotta hunky men that care about combat triggers). I also have a “Steal opponents things deck” helmed by Lazav that’s both bottom-up and top-down, since it focuses on getting Lazav out fast so I can steal as many things as possible with them, but still functions without them.
    But then I realized I have a third category. This may be a variation on bottom-up, but I have two decks where my commander is basically a sorcery, so there isn’t much of an issue with getting them out. Dargo/Jeska, and Codie, Vociferous Codex. I play my commander and then immediately sacrifice them to combo off, the commander is the wincon that can’t really be stopped as long as I find the right opening.

  • @lanterns_glow
    @lanterns_glow 2 หลายเดือนก่อน

    A deck i really want to play around with is the Infinite Armory- equipment artifacts and cards that synergize off having equipment or allow you to get the armory out.

  • @petarbazhdarov3031
    @petarbazhdarov3031 3 หลายเดือนก่อน

    The first time o built my atraxa grand unifier deck, i build around her. But after several iterations, now i have other creatures to blink in the deck, and more mana sinks for my ramp. That's a different approach that i like, evolving your deck with the time passing.

  • @brandoncreek5709
    @brandoncreek5709 2 หลายเดือนก่อน

    My gruul deck is my first venture into bottom-up design and it's been a blast so far! I wanted a gruul stompy deck that makes ridiculously huge creatures by doubling power multiple times and attacking with them.
    I've made a bunch of different gruul decks with a bunch of different commanders at the helm, but there are so many cool ones that it was tough to choose just one. So, what did I do? I made a deck that supports all of them!
    Minsc&Boo is the current commander at the helm, but the deck is designed to be able to work with a bunch of stompy gruul legends at the helm (Xenagos, Ruby, Tana, Etali, Halana&Alena, etc) without changing the core strategy of the deck. M&B just happen to be generally strong and do a lot of things that the deck wants, so it's the "default", if you wanna see it that way.

  • @smackyfrog6046
    @smackyfrog6046 3 หลายเดือนก่อน +1

    I opened a Hinata in the prerelease and I built the deck and played it exactly one time and put it away forever. I don't know how I would rebuild it, but it was definitely a learning experience for me.

    • @thetrinketmage
      @thetrinketmage  3 หลายเดือนก่อน +2

      Playing more protection or counterspells can help keep the commander around for longer

  • @marshall4439
    @marshall4439 3 หลายเดือนก่อน

    Literally you described my Queen Marchesa “combat math is hard” deck haha. It even has Dihada in the 99, and I’ve often thought of swapping them. 😂

  • @iokcs
    @iokcs 3 หลายเดือนก่อน

    I started building decks this way an idea and a dream... I sometimes tend to end up switching the original commander out after finding the exact way I want the deck to function.
    ... there's also many times I just want to make some Kangee jank.
    😅

  • @grantmurdock7385
    @grantmurdock7385 3 หลายเดือนก่อน

    I've definitely done all three approaches, and when it's top down, you have to consider a plan B that's not just stylish footwear.
    Shirei is so weird and fun, that I couldn't bear to scrap it. So I made a plan around what the deck loves to do and sneaky ways to protect him: Blessing of Leeches, Gift of Doom, Mithril Coat... and more funky payoffs like Crowded Crypt. It's a blast. And it's a good example. Look at most Arcades decks, they run several plan Bs so you can still attack.
    Bottom up is often more consistent, I agree. Another approach to that is to make the commander the one thing the deck doesn't do. I messed with the Kasla precon, and she's perfect for a token deck as a big beatstick to force damage through.

  • @shotgunmacgaming2391
    @shotgunmacgaming2391 2 หลายเดือนก่อน

    I sometimes use the bottom up method, but I usually find myself doing the top down method while keeping away from a lot of the effects that rely on my commander. I will add some of the payoff is great, but not too many. A good ideology while building is add cards that are good on their own and great with your commander out.

  • @binch6291
    @binch6291 หลายเดือนก่อน

    An interesting take Salubrious Snail had on top-down approach was picking a commander with the intent of it as an always-available fix to a structural weakness in the deck. iirc he built a Glissa Sunslayer deck that used her primarily as a strong defensive threat (with mild combo synergies) to hold down the board and focus on curving into mana-heavy late game bombs. It had little to do with Glissa’s abilities, and treated her more like a card you could always rely on drawing.

  • @Gusta_Gustav
    @Gusta_Gustav 3 หลายเดือนก่อน

    I've found myself using both strategies for decks and I do agree that both work pretty well.
    About 2 years ago I just wanted to make a mardu tokens deck with all the cards that spit out tokens and every turn to churn out value through board pumps or sacrifice. It ended up being one of the most consistent and scary decks that I have. At the time there was no clear token matters commander in mardu, but now with fallout around the corner I can replace marchesa with Caesar.
    Then there was Optimus Prime, a deck that was all about getting small creatures big and give consistent value that way. Things like mickaeus or iron apprentice. Going from the other direction this time, strong without the commander, but scary with him. Thankfully he himself is a bit of a pain to remove.
    Through the processes of building these decks, I realized it was also fun just trying to build around strats without their core color(s). Green is very prevalent with both strats, with blue and black also having some exceedingly powerful cards in their respective strats that I build around.
    By specifically denying the use of these colors I found myself making more meaningful decisions to the decks. Sure marchesa had many auto includes like bitterblossum and assemble the legion, but I wasn't adding any token doublers to her or counter doublers to Optimus with green. Without the best cards I needed to make meaningful decisions to make up for this, in turn making both decks much more consistent menaces in their own rights.

  • @crazydud2432
    @crazydud2432 2 หลายเดือนก่อน

    I try to "approch the middle" rather than waiting for a solid theme or building around a commander, I take a few similar themes that could even coexist and a few commander options that support one or more of my themes/ goals for the deck. I then see which cards I already own and use that to narrow down my theme and commander options. Usually my approach somewhat resembles a bottom up build but just a different way to do it. I've also noticed building around the commander entirely can cause problems, my Niv Mizzet Parun spellslinger tends to be pretty quiet until it suddenly detonates and everyone dies through (surprisingly) non infinite combos. meanwhile my Oloro deck which just uses the commander as free insurance to play slower/ more controlling is a fairly well rounded deck with a little extra health and card draw then it would otherwise have had.

  • @andersjon
    @andersjon 2 หลายเดือนก่อน +1

    I am and will forever be a Sideways deck builder. My favorite one was my "Murica" Ruhan of the Fomori deck.

  • @DOLOTread
    @DOLOTread 3 หลายเดือนก่อน

    Funny thing. I had a Painbow deck, my first deck ever. Obviously running five-colors in a deck that doesn’t naturally control the both but wants big creatures on your field sounds nice but it was relatively slow. As I learned and bought other decks, I learned not to value to end goal without first stabilizing (ramp, solid, consistent boardstate, and ways to not get too overwhelmed before “popping off”) long story short it is now a prismatic bridge deck, that does the big creature thing but with a safer mid range strat. lol so it was not so much too down or otherwise more of a in and out strategy that focused on the original theme. Its my first born love lol

  • @AlexOvTheAbyss
    @AlexOvTheAbyss 3 หลายเดือนก่อน

    Oooo I should totally make a metal deck. I was thinking of making a Sekiro deck, since I saw someone make a bunch of custom proxies for one. I sort of do a mix of top down and bottom up. For example, I wanted to make a Meren deck, but the "typical" Meren deck was boring for me, so I thought about other ways and decided on zombie tribal. Another I've been working on, but haven't built yet, was a Shadowborn Apostles deck. I have an Edgewalker, and wanted to use it, but then also liked Bloodbond March, so landed on Abzan. I started looking for commanders and came across Nethroi. Best case scenario there, I return 10 Apostles back to the battlefield, and it is also fine if I never end up casting him. That said, will be interesting to see how the deck actually works, if it works lol

  • @matthewself6546
    @matthewself6546 17 วันที่ผ่านมา

    i made a sea monster deck with arixmethes as the general, It is both thematic and powerful. Was a sideways and top down design as my local playgroup do not play much land destruction. It is my most fun deck to play currently even if it lacks in some departments.

  • @ryderthefirst5023
    @ryderthefirst5023 2 หลายเดือนก่อน +1

    My favorite sideways deck is a niche deck based around the idea of ghosts possessing items, so it's a vehicle heavy deck with a moderate spirit tribal subtheme. Unfortunately the best commander I could find was Kaikar, which thoroughly does not fit thematically lol

    • @thetrinketmage
      @thetrinketmage  2 หลายเดือนก่อน +1

      Sounds like a fun deck though!

    • @ryderthefirst5023
      @ryderthefirst5023 2 หลายเดือนก่อน

      @thetrinketmage it is!! Haven't won yet, but my little haunted cars are fun anyways 🥰

  • @HanDaimond
    @HanDaimond 3 หลายเดือนก่อน

    I mostly go for top to bottom when I brew my decks, but I always, and I mean, *always* seek for a second or even a third commander as a backup in the 99, just in case I can't afford to play the main one. For instance I have a Killian aura voltron deck, it has the advantage of costing only 2 mana to cast, but I also have Light-Paws (another cheap card to cast) in the 99 that could still work as my commander, but without the disadvantage of being strictly in a mono colored deck.
    But I like the opposite approach too, when I like a card enough I always try to find a way to use it in a deck and save the commander for last.

  • @mjvane46
    @mjvane46 3 หลายเดือนก่อน

    Your little admech avatar is awesome. Very cute/creepy

  • @lCaptainCanaryl
    @lCaptainCanaryl 9 วันที่ผ่านมา

    i am very casual, but my method usually is a balance between top down and bottom up. the commander is kept in mind, but the commander is there to set the theme for the deck, rather than rely on him. a lot of the time, i fall into combo decks like Niv-Mizzet draw combos or like when I started building for Mahadi and found stuff like Supernatural Stamina and Feign Death giving infinite sac capability on a single creature. but- i'm seeing other value as well in things like Arahbo decks wanting cat tribal or Morska simply enabling and benefiting from more of a draw value deck than an explosive draw your entire deck deck like Niv-Mizzet.

  • @morten123456789
    @morten123456789 หลายเดือนก่อน

    In theory your advice is definitely a good way to build. I would say that it depends on experience level, I mostly design top down, and I would say I mostly build very strong decks, but it is not like I haven't fallen into the top down pitfall, specifically with my Reaper king deck. While it can still be strong, and it does win most 1 v 1 games (though I dislike 1 v 1 in commander), it is basically not really a competitive deck in any way unless my commander is on the battlefield, and I have felt that before. Now I have like 12 other decks that are doing just fine, and I would say most of them are top down.
    But I do also have a bottom up, which is my merfolk deck, which I am making atm, getting the cards soon. And looking forward to seeing it in action.

  • @InsomniaticVampire
    @InsomniaticVampire 3 หลายเดือนก่อน

    I build my decks around the theme but I build from the end state backwards. I find 2 or 3 ways to win and that determines the colors. Then I build the rest of the deck to synergize between them.

  • @stephenlussier9243
    @stephenlussier9243 3 หลายเดือนก่อน

    I'm going to have to switch gears and get with bottom up. It will be a challenge though. I love finding commanders and getting excited to build for them.

  • @Xtibor
    @Xtibor 3 หลายเดือนก่อน

    Great video!

  • @ZeDoGiCa
    @ZeDoGiCa หลายเดือนก่อน

    i almost always design top down, and usually just run at least 10 cards to protect my commander in one way or another, whether its reanimation, return to hand, etc. something like Snap is basically a protection spell for your commander, as well as being just generally a good option

  • @gorilla_with_jetpack4102
    @gorilla_with_jetpack4102 หลายเดือนก่อน

    I made a "Where Will You Be When Diarrhea Strikes?" EDH deck.
    Norin, The Wary + lots of explosions.
    And poison counters.

  • @Xenephrim
    @Xenephrim 18 วันที่ผ่านมา

    I would just like to add that you shouldn't be afraid to change things up if a particular deck either doesn't live up to your expectations or just gets boring after a while. I have a Rielle, the Everwise deck that originally started with Arjun, the Shifting Flame. The deck has gone through several iterations (chaos, wheels, spellslinger, combo, etc.) until I finally found what worked for me and the way I like to play.
    Many commanders are flexible enough to be used in a handful of different playstyles, and if you like a specific commander, don't tunnel vision with them into a single playstyle. Switch it up.

  • @connerhansen2947
    @connerhansen2947 2 หลายเดือนก่อน +1

    I prefer top-up deck design. It's where you pick Derevi as your commander, build entirely around her, and never get punished for it.

  • @Just-a-Canuck
    @Just-a-Canuck หลายเดือนก่อน +2

    Bottom up, that’s the way I like to…. Uh… build commander decks

  • @SPKRoach
    @SPKRoach 3 หลายเดือนก่อน

    I've tried all 3, and I can say that Bottom-Up works best, it's just definitely the one that requires the most work.

  • @sindur3446
    @sindur3446 2 หลายเดือนก่อน

    Funny you mentioned Goad, bottom up ended up being how I designed my Eisika Goad deck and it’s a powerhouse that really surprises people and also never casts her Prismatic Bridge side for once

  • @omarmuniz1497
    @omarmuniz1497 3 หลายเดือนก่อน

    I do an evolving deck. The more I play, more cards I am introduced to. As such, my deck will constantly change styles. For example, I used Jodah the unifier tokens like godlin makers, egg counters, and more for making the board wider as scraps as my main bodies get bigger. However I change a few cards an did domain Johan. Later that's to the spoiler for them 40k series, I got cascade from my legendary cascade, putting usually 3 creatures from 1 spell. However my last build was Praetors using the world break tree. Since I run 5 colors, getting to 11 mana was a bit easier.

  • @cedarbobedar7223
    @cedarbobedar7223 3 หลายเดือนก่อน +1

    I know it was just an example, but if you're talking about Mardu Goad, Mathas, Fiend Seeker seems like a pretty obvious commander to consider giving you card draw and some group-huggish good will that will make it a lot easier to keep your commander in play and do the thing you're trying to do, with tangential synergy of your bounty counters making the creatures you goad more desirable to block effectively.

    • @thetrinketmage
      @thetrinketmage  3 หลายเดือนก่อน +1

      I just don’t like Marhas that much… I agree it has synergy but I think the other options I gave are more interesting and stronger!

  • @Jesus_D._Christ
    @Jesus_D._Christ 2 หลายเดือนก่อน +1

    This is why I prefer pantlanza over gishath, because pantlaza just helps the engine going faster, but the deck absolutely does not need pantlaza in play for it to go crazy. Whereas gishath is built in a certain way where you are trying to ramp him out asap, if someone removes him then well, gg.

  • @elbiggamehunter
    @elbiggamehunter 3 หลายเดือนก่อน +1

    So yeah, gonna need a link to that metal band deck list