If I were on the other group of the tarrasque wish when the DM said "Your problem now," I wouldn't have even been mad. I'd have been laughing my ass off.
"The king spreads his arms and praises you for delivering his daughter back to him. He offers her hand in marriage, and points to-" >tarrasque gets put down "........ okay I can work with this"
@@AzureIV I was thinking the Tarrasque is now marrying the princess. Kung-Fu Panda style. DM: "Did you destroy the world?" Tarrasque: "No... but I'm married."
@@HalfTangible That is a smart king. No one is going to mess with a kingdom where the king is a Tarrasque. Also his daughter is going to have one strong husband and protector.
One of the most difficult encounters is fighting or outsmarting a Sphinx, an ancient creature with high levels of magic and intellect. An old group of two warriors, a rogue, and a paladin, were subjected to a mental trial by combat courtesy of a Sphinx, testing their honour and prowess against foes they had both advantages and disadvantages against. Only the two warriors left the conflict of their minds, the other two adventurers trapped until they could get out. The Sphinx told the two awake adventurers that only one could claim the prize and without warning, one of the warriors stabbed the other in the back before they could act. In a twist of fate, the betrayer was turned to dust by the Sphinx's magic. The warrior who had been betrayed had their wounds healed, being told that he alone was worthy and that he could make a single wish. Without hesitation, he says to the Sphinx, "I wish that you had my single wish." The Sphinx was stunned and told the warrior that no soul had ever done such a thing in their lifetime. With only one witness, the Sphinx wished that his duty was discharged so he could be free to roam the world. The wish did as intended but as the Sphinx left the parameter of the ruins, the awake warrior was bound to the ruins and transformed into a new Sphinx, forced into the duty of guarding the ruins and the great magic it held. The two remaining adventurers finally wake up now that the source of their trial is gone, only to find another Sphinx they haven't seen yet telling them about a new trial about to begin. We were all laughing at this point at the absurdity.
I had a "hidden ring of wishing" AND the "granny wish" happen to me. The party was set to escort some higher-level NPCs to a neighboring kingdom. Long story short, there had been a revolution and coup by someone who should probably be the party's ally. On the way out of town, my wizard is handed a ring by the keeper of items that had lost its label and wasn't on the records. In payment for the number of healing potions I'ld been making off with, I was charged with identifying the ring and keeping it safe. I kinda forgot about it until we were on the road and outside of our scry-proof hometown. When I identified it, it had one wish. On reading the note with this info, I blinked, nodded and kept my mouth shut. You see, our opponent was smart, and I knew he was smart. I assumed that he had already found the party and was checking in on us regularly as we headed north to the castle. I told _nobody_, in or out of character. I just wore the ring and watched my words very carefully. And, in fact, I was right. He hadn't found us when I identified the ring, but very shortly afterwards, and had an escort waiting for us and a meal ready. He saw the other PC's as allies, since they were all from the "real world" and had been trapped here same as he. So, parley was something both sides were willing to try out first. A discussion on modernizing the kingdoms and figuring out what they could get to work ensued and went back and forth. It was, unfortunately, not going anywhere great. He wanted the party to join his efforts already in progress, and the party wanted him to give up the kingdom. There were other, possibly world-ending, things going on that we really needed to be addressing, and I became sure that this conversation would end in a fight. With the higher-level NPC's, it was one we would win, but it would be hard and we would not win cleanly. Then I had an idea. An Awful idea. A wonderful, awful idea. I interrupted the current bit and said, "I want to believe you [name], but I don't think I can trust you to see my people as real. I wish you had a conscience." I then said "I take the ring off, and set it on the table while it disintegrates." The DM looked at me, "Ring?" "Of Wishing." Yep, stolen right from the Neverending Story II, and just as effective. There was a five-minute break while the DM rewrote the campaign and I explained why I was carrying around heavy duty magical power without telling anyone. The opposing mage-king _locked up_ entirely, and the more blatantly evil of the two high-level NPC's, the tiefling of Orcus, shook my character's hand and congratulated him on locking an opponent into a hell of his own making, saying that he really liked my style. It was one of my favorite sessions.
By the way, for the "nobody" if you want it to be in italics the comma needs to be inside the underscores. There needs to be a space on either side of them, so punctuation goes inside. Hope this helps!
@@conlon4332 It does! These are remarkably obscure punctuation rules, and I just had to guess. One day, I will learn the secrets of the semicolon outside of colon-delineated lists!
Damn I'm too much of a sucker for that cliche. "The pain which the big bad caused for the lives they destroyed becomes the very thing that undoes them when a greater power shows them their humanity and lack there-of." Ngl I've seen it a quite a few times and I know it's a little cheesy, but imo it's just... THE BEST conclusion of characters who callously destroy the lives, futures, dreams, and happiness of those around them. I remember the first time I saw that idea in a story and it felt absolutely CATHARTIC considering the total bastard of the character it was used against.
My favorite use of the Wish spell has to be the time my character died to the Deck of Many Things, only to be brought back from the next card. So, my character, a Harengon named Farren, decided to draw from the deck, and pulled the Talons card. Wouldn't be too big of a deal... but he was forcefully attuned to the Eye and Hand of Vecna the session prior, and the DM ruled that those would also disappear, which killed Farren. Another character named Rissa, decided to draw a card. She pulled the Moon card, granting her 4 wishes. She used the first wish to bring my character back. What does Farren do? He runs up to her and hugs her, his small rabbit tail wagging in the moonlight. Definitely one of the most wholesome moments I have ever had in a DnD game by far.
A genie tells the party “You have 3 wishes” and one member of the party uses two without thinking. With one wish left the Wizard asks how the process of the wish works in regards to the system the genie uses to decide when the wish counter ticks down. The genie says, “you make a wish, I grant the wish, then I subtract a wish until you have no more wishes left.” The Wizard smiles. “I wish for no more wishes left.” Puzzled the genie grants the wish, but then the wizard points out that because he wished for no more wishes he set their number to 0… and then the genie ticked off a wish taking the count to minus one wishes. We then spent the next hour poking the DM on what that meant seeing as to others, it looked like the genie had granted four wishes and accidentally kicked off the genie wars where powerful magic users began searching the rarest of rare, four wish genies in the world while others tried to enhance their genies through experimentation that resulted in one such genie gaining freedom and began fighting to free others of its kind.
Yeah, no. Wishes don't work like that. You used a wish to wish for no more wishes, which was granted by your wasting said wish. That was incredibly dumb. Your party wasted 3 wishes.
@@spankyjeffro5320 Sure, but the DM clearly decided to roll with it and made it canon to their game that genies worked like that. At that point, it's basically a homebrew rule.
This happened in a game I was running back in the '86 or '87 (been a long time). setup: Had one really annoying player (AP). He was playing a Magic-User. More than once already a private discussion had been had about whether to remove said player. Problem solved itself one day when the following happened. Session has been running for about 3.5 hours when party gets a Ring of Wishes with 1 wish on it. Barbarian (with a 5 INT) had current possession. AP had previously saved Barb from a Necklace of Strangulation. Every 4 or 5 mins real time over the next 30 mins AP nags the Barb player (IC) reminding him about saving his life and that he owed him and that he should give him the ring. Then it happened. AP: My Wand of Identify says it's a Ring of Wishes! Barb: I'll think about it. AP: I want it! I have the perfect wish. Barb: Me think...Hard to think. Need quiet. AP: Come on! I did save your life after all. Barb: Yes. You saved me. Now, I just wish you shut up forever. There was a gasp from everyone and then silence at the table for a moment. AP says (OOC) to Barb player. "I'm a F***ing magic-user. Do you know how badly you just screwed me?" Barb player shrugged and says, "learn when to not speak and maybe things like this wouldn't happen to you." We ended the session there. AP never returned.
Mine comes from my dad 2AE. He had a cursed dwarf fighter named Boktor who lost all but 3 of his intelligence. He had 18 strength though (considering an ungodly back then). He once used a wizard with a magic shield granting ring as a club for a full dungeon. Well at one point they were fighting some hags over a river and had no way to really hit them as their wizard wasn't there. Earlier they had gotten a ring of wishes and given it to the most trusted member. Or so they thought. With a sigh the member says "God I wish someone in our party could fly". The entire table screamed NO at once. The dm smiled, rolled a dice, and guess who got the ability to fly. With grace the living brick that was Boktor now took flight as he pummled the hags to death. Later he had all kinds of antics. Including using the party's gnome wizard as a human shield against boulders when they were sieging a cloud giant lair. The wizard, in fact, did not survive
I have one, it is more of a story and the events were scripted between myself and the DM. We were playing in a Humblewood campaign and there was six players and the DM. I played a Mapach Monk who was sort of an airhead. There was also a Sorcerer, a Bard, two Rangers and a Paladin. At some point I thought it would be funny for my character to waste a Ring of Three Wishes and so I begged the DM for one and she eventually relented after I promised that it would stay with me and that the ring would only be used on stupid wishes. Before anybody gets mad, this wasn't a serious campaign and it was an item that we wouldn't have gotten anyway if I hadn't asked for it. Anyway it went like this. We were in this villain type characters house and we started looting his stuff. We found a jewelry box and with the help of detect magic we knew that several of the pieces were magical. We each took turns pulling out pieces of jewelry. The DM had a complete poker face and played it casual describing each piece and their school of magic if they had one. She hid it so well that I didn't even realize it was going down, it had been several sessions since she agreed and had told me I wouldn't get it right away. I realized what was happening when it got to me and she described the ring as having three shining jewels fixed into the ring. I knew exactly what this was without even needing to identify it, one of my fellow players knew the description as well and immediately got excited. He didn't want to metagame so upon seeing the ring he rolled Arcana to identify it and succeeded. He blurted out what it was in character and I feigned shock and the dialogue proceeded as such. Monk(IC)- "Wow a ring that will grant wishes." Ranger1(OOC)- "Aw, what? Were these randomly determined." DM- "Not really I-" (Bard cuts off the DM) Bard(OOC)- "I don't think we should take that." Ranger1(OOC)- "Why not? We're already robbing him of everything else." Bard(OOC)- "Yeah but that's a super valuable item." Ranger2(OOC)- "Yeah, something like that could attract trouble." Monk(OOC)- "We're already attracting trouble by robbing this guy." Paladin(OOC)- "We already killed his dogs and a bunch of his guards, we can't possibly piss him off any more than we already are." Ranger1(IC)- "We should wish for something, while we have it we could at least get one wish out of it." Monk(OOC)- "Pff-, alright" Monk(IC)- "What should I wish for." (The DM starts audibly cackling but it's muffled, we were playing over Discord so we couldn't see her face) (Several suggestions were made for what to wish for.) Monk(IC)- "Hmmm, aww man I can't think of anything. I wish I had a good idea for what to wish for" DM- "One of the jewels goes dark, suddenly the idea to wish to know the exact location of Red Spot (a Jirbeen assassin whom we were trying to hunt down) pops into your mind." Monk(IC)- "Aww that's such a good idea, I wish I'd thought of it sooner." DM- "Another jewel goes dark and two hours ago your character had the idea to wish to know the exact location of Red Spot." Bard(OOC)- "What the fuck are you doing!?" Ranger1(OOC)- "Those actually count as real wishes!?" (The DM is laughing super hard) DM- "He said "I wish" and he's holding the ring." (Ranger 2 and Sorcerer and laughing, they like chaos) Paladin(OOC)- "Why would you give {my name} such a valuable item." Sorcerer(OOC)- "Someone try to take the ring from him. He already wasted two of the wishes." Monk(IC)- "Dang, I already wasted two of the wishes. I wish I hadn't even been the one to find this stupid ring." Paladin(OOC)- "GOD DAMMIT!!!" Sorcerer(OOC)- "Come on man." (DM, Ranger 1 and Ranger 2 are all laughing super hard right now, Bard is laughing so hard she starts choking) (Through her laughter the DM barely gets out this next line) DM- "Suddenly time and space shifts and the Sorcerer is the one holding the Ring of Three Wishes, all three gems have gone dark." Sorcerer(OOC)- "I throw the ring at Monk." Monk(IC)- "Hey, what was that for??" Sorcerer(IC)- "You know what." Monk(IC)- "What?" Paladin(OOC)- "This is so stupid." Sorcerer(IC)- "You wasted those three wishes." Monk(IC)- "What are you talking about?" Sorcerer(IC)- "What!?" Ranger2(OOC)- "Oh my God." Sorcerer(IC)- "What do you mean what am I talking about?" Monk(IC)- "What wishes?" Ranger2(OOC)- "{Sorcerer's Name} he wished that he never found the ring, so technically he never wasted those wishes." Sorcerer(OOC)- "Nah, bullshit. He did though." Bard(OOC)- "Whish can alter recent events, but it's kind of up to the DM. But technically we are on a new timeline." Monk(OOC)- "So then..." DM- "So Monk did waste the Ring of Three Wishes, however that was in a different timeline. In this timeline Sorcerer found the ring instead." Ranger1(OOC)- "So then Sorcerer wasted the ring in this timeline then?" DM, Bard, Monk- "No" (we all said it at the same time) DM- "In this timeline Sorcerer hasn't made any wishes because they are already gone." Sorcerer(OOC)- "But if nobody used the ring in this timeline then they should still be available in this timeline." Paladin(OOC)- "I hate everything about this." Monk(OOC)- "It would have to be used, because the ring is what created this alternate timeline. If it wasn't used then this timeline wouldn't exist." Sorcerer(OOC)- "But it wasn't used in this timeline." Bard(OOC)- "Yeah but it was used though, this ring is the same ring from the previous timeline, it just created a new timeline and placed itself in it." DM - "That makes enough sense. Also the ring no longer exists in the previous timeline then, when it disappeared from Monk's hand it vanished from that timeline completely." Paladin(OOC)- "This is so stupid." Sorcerer(OOC)- "So the wishes are just gone" (Several people said yes simultaneously) Sorcerer(OOC)- *Sigh*"So in this timeline we also don't know that it was Monk who wasted the wishes?" DM- "Yeah, in this timeline that didn't happen." Sorcerer(OOC)- "My character knows, and if he doesn't he has a feeling in his heart." DM- "I don't know... Let's say that every time you look at the ring you feel an unending fury toward Monk." Sorcerer(OOC)- "Fine." Monk(OOC)- "Yeah that's fair." Ranger1(OOC)- "Also in the other timeline we all killed {My Name}'s character." Monk(OOC)- "Step of the wind???" (DM is cackling, Bard and Ranger 1 are laughing, Paladin is making sound effects of themselves attacking with their hammer) DM- "Technically you guys are not in control of those characters anymore." Bard(OOC)- "So then what does happen?" DM- "Well, all of your characters kill {My name}'s character." Monk(OOC)- "Dang" DM- "You all loot his corpse." Sorcerer(OOC)- "Yeah." Ranger1(OOC)- "Fuck yeah." Monk(OOC)- "That's fair." DM- "And in that timeline only, not this one, it turns out that {My name}'s was secretly the BBEG all along and you all take turns kicking his corpse." There was more after that, the session ran for another hour but I'm not going to keep going. The truth that it was staged was revealed at the end of that session. After the second wish Ranger2 was onto us and they were the one who confronted us about it at the end of the session.
Once in an old campaign, the party was moving through a perilous dungeon over a couple of sessions. Some characters died and players had to make new ones that were "trapped in the dungeon". During the bbeg fight at the end, everyone, and i mean everyone, was being obliterated. The last remaining player had an amulet with a wish spell in it. In a moment of panic, he said "i wish none of this had ever happened". The DM laughed and said something like "the whole world becomes a blur for a moment and then reshapes like the tavern where the party first met (in session 1, it was more than a year long campaign). NONE of this ever happened." The party decided to leave this land to do another quest instead of redoing the same one with the knowledge they had 😂
If you talk that over with the DM and the rest of the players beforehand, that could be a cool idea, and it would be even better if you played a whole campaign based around that idea. Play a relatively short campaign that’s practically doomed to fail by the end, but have someone make that wish (or something else that can do this effect). Then you restart the campaign over again, but this time the PCs have knowledge about what’s going to happen, what NPCs are secretly evil, etc. and using that information, they’re able to prevail. You really shouldn’t spring that on your DM out of nowhere, though.
@@caltheuntitled8021 honestly, it depends on the group and dm... if your dm is great at improv and the group is down for anything springing this on them might be fun. especially since its more likely your dm will twist the outcome if done randomly leading to unexpected consequences. but yeah, most dms would need a wish like that planned out in advance and probably approval of the group (which, while understandable, takes the fun of surprise/shock out of it)
As long as the groups down for it, I don't mind, the group all wakes up, with the memory of a long dream safe in their tent on their way to such and such town. Edit: being the cheeky DM I would re write some moments to play out differently and have them make increasingly harder history checks to remember their dream.
This is how you get stuck in a time loop. I remember reading a time loop story called Mother of Learning (you can find it on a website called Royal Road). Obviously, you'd do some things differently for a D&D campaign than you would for a book, but it did incorporate some elements that made the looping more interesting. I won't spoil it for anyone interested in reading the story, but there were some dangers and limitations in the loop that made it feel more like unraveling a mystery while an indeterminate timer ticks down. If you just let the hero loop indefinitely with no persistent dangers or drawbacks then that's kind of boring.
Technically not a USE of Wish, but the party’s Level 6 Lawful Evil Human Sorcerer was being attacked by a group of bodyguards, after trying to kidnap a celebrity. Now to be fair, we ALL agreed to this plan since we knew this person had information we needed, but the Sorcerer was the one who was pulling most of the punches. To save himself, the Sorcerer PRETENDED to cast Wish. He “wished” that if he were to be harmed, everything within a 1000 foot radius would be instantly disintegrated. Since we were right outside a Tavern, no one dared to touch him, or even TRY, considering he was holding a fist up to his head, threatening to hurt himself. The celebrity ended up calling the Warden of the city we were in (a Level 20 Wizard who was well-respected), who imprisoned us all. While technically unsuccessful, the Sorcerer’s actions got us out of a fight that I wasn’t certain we could win.
I was the DM of a group, we were trying to make our own big show, like Critical Role. Sadly some players were incredibly toxic, and others took advantage of my benevolence. We're starting from square 1 with a new campaign. Anyway, we had an instance where each character was given a free instance of Wish. Some players spent it on silly things like just getting free food, others hoarded it up until the campaign died. We had one player who insisted on using their wish to get a Wand of Awakening. The intent with the wand was unknown, but the person was known for being devious outside of the campaign. Another player was trying to assist with the wish granting, telling them that maybe they should roll a Wisdom check to make sure they're wording the request correctly. After all, I was known for taking advantage of the way my players worded things. The player thought "No, I got this, I don't need a Wisdom roll" and proceeded to cast the wish anyway. He said, ver batim, "I wish for the magical item, the Wand of Awakening". Okay, so, wish granted, yes? The Wand of Awakening appeared in his hands, a devious grin growing on his face. However, before he could use it, the other aforementioned player recommended he use detect magic on the wand to make sure it was authentic. So, he did, and to his surprise, he found that it had 0, ZERO, charges. He never specified the amount of use left in the wand, so the wish granted him one that had no charges left. A wish wasted on a fancy looking stick.
We had tried to use a wish to reforge a powerful magical artefact of legend(that wasn't statted, the entire dungeon had been a red herring that we smacked into face first when we got greedy - the very beginning of the arc we were told how that artefact was destroyed and subsequently entombed...about four months back real time). So, one character held up the artefact while the Wizard's player said "Fix" while pointing at the other player. Our DM somehow managed to tell us that while artefact was still unusable, Pete was now sterile, with a straight face. Then he laughed himself under the table.
From Pathfinder: One day when I couldn't make it to the game, the rest of the party apparently found a trapped djinn and got one wish each (WITHOUT ME?!?!?). One of them wished for all the party's gear to be +1 enhancement bonus better. The GM said that it was ALL our gear, and, as we were pirates, that was everything we had, including our ship and all its contents. We were selling +1 cutlery to fund parties for months. We eventually had to host a party to show off how swag we were and bringing out all our Barrel of Rum +1 really helped. All that random junk loot in our bag of holding? +1 swords out the wazoo. And nothing feels fancier than +1 undergarments.
i find it really interesting that players would make such creative wish's to just "move" or "relocate" problems or give themselves what they needed to accomplish what was needed instead of using such power to just cause the problem to end.
You gotta play into the DM. The goal of D&D isn't to win, it's to play. What point is there in gathering for a session, making character sheets, and going through all the hassle of planning out encounters, narratives, and strategies if you just... Wish the plot away? There are always restrictions on the Wish spell, and the average DM isn't about to just let you abruptly end the campaign through a Wish. Wishing for the problem to end is just going to piss off everyone involved except you, unless it's at the very end of a campaign.
That was command iirc Edit: I only remember this so vividly because it was a high CR dragon with wild wisdom saves so the Command was a total hail Mary
We had a mid-tier villain cast Feeblemind on our main caster. We had telepathic bond going and our caster was out of sight chasing the villain one on one. Not a wise move in hindsight. Suddenly it was like 'ur... uh... er...' and no answers from our caster. (in character, nobody would really have had any idea what happened). Our caster had a key magic / plot item on his person and if captured or killed we would be deep in it. My character had a Ring of 3 Wishes that we had earned by using it in a quest (used up the first Wish) in order to be able to Wish (used for plot) and I never told anyone else in our group what the DM shared after that use - that it was a Ring of 3 Wishes with one left... It remained on my character sheet as a Get out of Jail Free card for months and months. So I did the only thing I could think of to save our bacon: "Undo whatever just happened to our caster". He was able to turn the tables on her with fire magic and get her to retreat while distracting another player with a fake 'her' pleading for mercy as she moved to attack our flank. My character was dropped later that fight and down to his last death save Pretty sure it would have been a TPK without the Wish. We all survived, but the villain got away that time. We realized she was going to be low on spells too so regrouped and chased her down the next session.
I was dming The Tyranny of Dragons and my son, one of my players, had been toting around a scroll with wish for some time. When they finished up in the Dragon Cave he wished that all the beings that had been sacrificed, and all the beings that had died that day fighting against the Cult of the Dragon and Tiamat were back alive, and in Baldur's Gate (the closest large city) with a good hot meal right then. I said that this was an awful lot for just one wish, to which he said "it's an unlimited wish isn't it?" I let it go, but the party had to end up paying to get all those beings fed and sent home. They had the largest part of the horde that had been gathered for Tiamat so the problem ended up wrecking the economy of Baldur's Gate for a while.
Our party was in, effectively, a demiplane made by and filled with hostile Fae of the Winter Court. I used wish to channel the powers of Loki to transmute the entire demiplane into Cold Iron. The plants, the animals, the very ground, the castle, thankfully not the air. All of it got turned into Cold Iron. So did my bones, but it was worth it. The very grass became blades slicing at the ankles of the army coming for us.
Played a Druid who drew from The Deck of Many Things and got his alignment flipped from Chaotic Good to Lawful Evil. Didn’t let my party know and subtly used Druidcraft to plant giant sequoia seeds all over a major city over the course of 9 months. Found a genie lamp in a single wish. Proceeded to wish for a beefed up version of Plant Growth to cover the entire city, turning it into a massive forest which he now rules.
Had my lvl 10 party go to a mountain to find a magic McGuffin gem. The previous couple of sessions the Players had great rolls and made mince meat of what was meant to be some fairly tough encounters. So for these caves in the mountain I planned a whole family of Zorn (large, high AC creatures that can move through solid stone). A tough battle, especially as they are on their home turf. The mage lost his cloak of displacement, as he got taken through a stone wall and dropped out from on high, with his cloak still sticking in the stone… it tore it as he tried to escape. Then, the player who usually has the worst ideas “Hey, why don’t we set that orphan on fire, that way they really know we mean business.” Kinda player. Pulls out his wand of wonder with its last charge, proceeds to get the wish spell. He sits thinking for a while. We all thought he was going to do something over the top and crazy. Turns to me and says “I wish all the Zorn were our friends.” Well… what should have been 2 hours of combat was done in about 20 minutes and they didn’t even have to convince the elder Zorn to hand over the gem. He just explained the situation and asked if he would help out a friend…. You can never prepare for everything!
@@UnknownMM13-c1j His wording was “all the Zorn” too. So wherever they end up now, if they meet Zorn, they are best buds. Waaaaaay better in the long run than the gem 😂
pointing at a Devil's Ride, "Permanently magically animate this so it doesn't run on souls." and offering a chunk of crystal from the positive energy plane and 6 everburning torches as materials.
When in high school this wish seemed cool for a god tier item to keep from suffering 1s botched outcome. Male player who had a rough/bad run of luck in the game "I wish for a cool magical item that doesn't allow me to be F-ed" , DM "your donned with a legendary magical chastity belt that's also cool to the touch. "
My Dm once told me of a campaign he was a part of, where the lore was really intense and highly thought out. They had been playing in that campaign for years at this point. One of the players had a character who was highly dependent on the seasons (summer, winter, autumn and spring), and at a certain point he got his hands on the wish spell. He decided to wish to erase ALL summer, winter and spring from reality, due to some personal motive. But in doing so he ended up erasing all history contained within those seasons since the beginning of the planets formation. By erasing the 3 seasons from reality, he ended up erasing 3/4 of history along with it, which means everyone now believes the world has always been in a constant state of autumn. This massive change had en effect on everything. Very few plants have shown their foliage, which has led to civilization growing earth based vegetables for food. Rain pours frequently over the world, leading a ton of villages to build their cities differently to account for the mass amount of water. Animals that hibernate have evolved to something different. Animals that base their reproduction off of the seasons have evolved to something else. Even the structure of the solar system changed so when the planet of which the story takes place, reaches one fourth the way of its orbit, it suddenly stops and reverses, creating massive disturbances in the planets gravitational shift once every couple of months. A well known planetary phenomenon that all species know and prepare for. That wish is definitely the coolest wish spell I’ve ever heard of! And I kinda envy my dm for playing with such an awesome group, and playing with a dm who’s REALLY good at it. I kinda see their group as the “big boys” group.
Mummies Mask Campaign we finished, my wizard character used the True Name Arcane Discovery to obtain the true name of a Djinn Noble (Common name Abdul Avon) since I knew his true name, the gm and I considered him "captured" and got three wishes. This was midway through the campaign, held onto the wishes till the final book, glad I did First wish, to bring sunlight into an area where enemies weakened by sunlight were kicking our ass...it was either that or a TPK, I think it was worth while Second Wish, to cure our warpriest of a baleful polymorph...yeah turned into a baby crocodile, she bit me comedicly as I grabbed her and used my teleport spell to get out of that part of the final pyramid Finally, used a wish for the final fight, now we knew about the final bosses's artifacts and I even played smart to say "I wish for them" at the begining of the book, but the genie spoke that his magic could not affect artifacts I kept that knowledge for the final encounter, when I noticed statues in the room, turns out they were golems awaiting to awaken, and they were special shield golems that obey the will of the owner of an amulet... "I wish for the amulet to control the golems in this room" Poof I now owned them, and that caster mummy had no back up while we reancted that Jojo meme of everyone wailing on that poor guy In the end that Genie did leave my character, his back story was that his name was carved into a ring passed down his family, saying to call upon his name to aid the family, however the family long forgot the name and it was in code The code was that, it was an anagrammed name in the language of Air...every member of the family being high intellegent wizards and the like over thought the puzzle and tried to use say comprehend languages to understand the word or something... Either way I think these were good uses of the wishes to aid the party when we needed it
i remember a story where someone was planning to trick or enspell a BBEG into drawing from the Deck of Many Things, hoping that he would get the "Reverse Alignment" card, and join the party! i don't know if they succeeded, but that player said that just after getting a Deck. oh, i just remembered: i recently read a book, i think it was "Lolth's Warrior" by R.A. Salvatore (creator of the legendary Drizzt), that had a scene where Lolth forced someone to draw from the Deck of Many Things... BUT, the author completely ruined the suspense by making the NAME of the chapter "Donjon"! yes, the character drew THAT card, the "trapped in Limbo" card. quite silly, IMO.
I've had 2 characters in 3.0 & 3.5 that used Wish... The first was a Wizard that got 2 Wishes from a Ring of 3 Wishes found in a Dungeon...he was sick and tired of getting beaten to a pulp time after time (Con of 10 and low rolls on many of his Hit Dice) so his 1st Wish was "I wish I Permanently gained Trollish Regeneration without changing my Race." and his 2nd Wish was "I wish I was Permanently Immune to Fire and Acid Damage...which means ALL Damage he takes in Combat now is Subdual Damage that he'll quickly heal on his own so the Cleric can devote more of their Spells to keeping the Tanks alive... The second was in a high power game using the Composite Character Rules (at each level you take 2 Classes/Prestige Classes you qualify for) and was a Cleric/Wizard that went through the Crypt Lord Prestige Class. Upon reaching Level 15 (Crypt Lord Level 10), he crafted a Phylactery and became a Lich...as soon as he could get his hands on a Wish (Scroll in this case) he Wised "I Wish I was Immune to Positive Energy." making him COMPLETELY Immune to Heal and Cure Spells as well as Cleric/Paladin Turning Attempts...he became something of a Nightmare for the rest of the game because the other Class he was taking when he went through Crypt Lord was Elemental Savant (Air) and when he hit Level 10 in that Class (at the same time he became a Lich), he also gained the Movement Type, Movement Speed and Attacks of a Medium Air Elemental so not only was he a Lich that can't be hurt by Cure/Heal Spells or Turned, he now had the Movement Rate of Fly 100 feet, Perfect Maneuverability...and he was Lawful Evil... I had FUN with the Lich... 😄😁😆😅😂🤣
Character with a speech impediment accidentally wished to stain a npc and it was permanent. They felt bad about it so later when wish was available again, it was used to un-stain the npc.
First off nice video I enjoyed it good storytelling. Now onto my story of a bad Use of a wish. I once Ran a campaign where the players had a chance to go talk to a Fey Queen. The Rouge Argued He had the best talking skills and he should go talk to her so the party argued for a min before they reluctantly let him go ahead and talk to her. They mistakenly didn't really go over what he should ask for and one of the players the rouges best friend btw was literally almost on there death bed due to a Magical acceleration of there life due to a curse so everyone assumed he would try to help them. They were very mistaken as he asked the Fey Queen to give him the Ability to see in the dark as he was tired of having to carry a torch or lantern with 1h in dark areas. So he was granted Darkvision 60ft. The worst part off all of this was that within the next few sessions he quit the Campaign for no apparent reason just said he didn't have time for it anymore. I would say this would go under one of the worst ways to use a wish not best ways.
I had a party use wish (two, actually, given how many people were in the group) from a ring of wish they managed to find to give themselves truesight, while running the Out of the Abyss campaign. (Getting the ring - they found a merchant selling magical rings, and asked if there was one. I asked for a d100 roll, and the player whose idea it was rolled the exact same number I did. With luck like that, sure, they find one. Cleaned out every piece of loot they had to buy it, too.) This resulted in them immediately realizing the Duergar Queen was a Succubus in disguise. They had a ghost following them around because they'd promised to take his body home to be buried, and they had him possess her until they got her true name. Later they tried to summon her and mind control her into signing a contract, forgetting that she was a demon, not a devil. Still, she was on the material plane again, and stuck around the party, occasionally taking a 'nibble' at night and otherwise hiding in the ethereal plane. Then the party ran into a demon lord and the wizard went crazy at the sight, running in and bonking the DL in the head with his staff. (He, he actually hit.) Rest ran in to save him, and actually won... Only, they didn't get the killing blow. The succubus swooped in and killed him with her kiss. I ruled she stole his powers. The party thought this was the coolest thing ever, and from then on went actively hunting the rest of the demon lords. Long story short, the finale of the campaign was them summoning Lolth themselves to finish off the absolute last of the demon lords, then somehow being shocked when she showed up protected by the invulnerability spell (of course she was scrying on them) and winning anyway. After absorbing the powers of a dozen demon lords - and being exposed to the party this entire time - I ruled that they had *accidentally* helped the succubus ascend, and become the new goddess of redemption. All because of a wish to get truesight. (That goddess is still the party's patron deity, some five or six campaigns later.)
my best use of wish was in a high level PF1e campaign with mythic ranks, I had gotten a mythic wish from baba yaga... we were in a massive battle at our base against a huge army, I remembered that wish I had been given and never used so I wished for "the strongest creature on this plane of existence to join the fight on our side" this resulted in a CR30 fallen angel that happened to be chained in the secret dungeon under our base (it was a campaign setting based on arthurian legends where all the knights of the round table had ascended to godhood and our base happened to be built on the ruins of one of merlin's towers) to be set free and in the process also basically free most of the other creatures in that secret prison merlin had built. this resulted in watching a battle between 2 end game boss monsters in our base and a bunch of new loose ends to be future plot points
The best wish i had in a DnD campaign was quite the laugh. A Player rolled and gotten the wish spell card from the deck of many things. (Second card drawn. First one i dont remember, but it was a meh one.) None of the players had a clue HOW POWERFULL that can be (or devasting). I already was fearing that dreaded card pack, as they found it from a random drop list in a hidden stash ... He asked me "So whats that card?". Me the DM smiling at him "You wish, you get it. But you gotta be carefull what you wish for.". "Oh so if i wish for us to reach the BBEG safely at the end of this, it will happen?" "If that's your wish." "Sure, lets do that then!". *poof* The Deck of Many things vanished. But alot of things appeared. A map, with crude markings. (totally random, which i made up on the spot. But became hotspots to discover stuff.) A bunch of spell scrolls, not yet identified. A satchel with health potions and antidotes. A bunch of stuff no one wanted to take with them, that surely will help ... "rope, food .. lighters... climbing gear" in a bag of holding for each of the team. A talisman with a teardrop, not indentified. ( which would block 1 time deadly damage and give them half of their HP back). A dice with smiling and crying faces on it. Where it would stand atop a corner when just thrown. But if asked a question it would show a face, which then vanished. Crumbled to dust, when it couldn't show the answer. Players were happy, then confused. "So the cards vanished?" "Yeah." "Why???" ... "Cause a god decided that tempting things surely wont lead you to safely reach the end." Everyone laughed and we had a blast distributing the overly compensated spoils of war. Figureing out what they do and useing them in all kinds of cranky crazy ways. Can still remember that xD.
I was running a homebrew campaign over the summer that was going to end when school started up since we went to mostly different colleges. There was like 2 sessions left so I figured "why not Deck of Many Things". They held onto it for a while without pulling a card. They had an npc kobold friend that was with them since the beginning, he was going to secretly be a demigod child of Bahamut that was cursed by Tiamat, but we never got to that point so I didn't think it would cone up. The Kobold gets absolutely mangled and destroyed in a tough battle. The party pulls a card hoping for something to help. They get a wish. They wish for their friend to be "returned to peak condition" likely to avoid me bringing him back to life crippled or at 1 HP. It was so cool to describe his transformation into a platinum dragon with radiant wings.
Imagine wearing a magic ring for so long, only to wish to go back home. Every companion watches as the character simply flicks out a peace sign with his hand as he fades away. Nothing more to it, he's just gone, and got his wish.
I'm not going into the full story, because I don't want to write an essay. But my players or player in specific, made some very regrettable decisions in a campaign last 3 years. When he got access to wish, it was a homebrew version called Bloodied Wish. Basically in his conclusion arc, he got one of two options. Going with the "evil one" gave a wish heavily influenced with negative results thus the bloodied part. Well needless to say, he took two weeks and presented me with an entire document of everything he wanted to "fix" from that 3 year campaign and the subsequent 2 years into the new campaign as it was a continuation. It took me a MONTH to address the wish in my prep, rewrite so much history and implement the new events.
*just putting this here in the most recent wish vid* Had an opportunity to make a wish in a mini session cause one player out of 3 couldn’t join. During the mini session which was a dream where two out of several items found could be brought into the real world. Me and other player (both of us chaotic neutral other guy pretty sure is lawful good) decided to pick 1 cactus water (a heavy hallucinogenic water like juice) and 2 genie lamp. The genie lamp’s the good part. My character had this gimmick of a “cartoon-esque” pocket space in a sense. Keep in mind something as gamebreaking as this was acceptable due to this being a less serious campaign. I was able to basically pull out whatever I felt like that isn’t too broken or combat ending but still, this concept was broken. Right before this mini session was when it was conceptualized where the dm set a nerf to it. Where I would need to roll to see if I pulled out the right item. I think we can see where the wish goes right? Still gonna say it dw. I used the wish to remove the roll to pull out the correct item. I would still need to roll for the EFFECTIVENESS but not the act of pulling the right thing out. Which basically reverted it to pre-nerf conceptualization. I’ve been consistently causing chaos with this. Mainly due to a joke character…”s” I say “s” cause they have a gimmick. Technically they’re just replicas of the last of a line of spiders called “Ips” with varying names. I’ve sworn a non-lore relevant vendetta against them for being annoying pieces of shits (except for one group which was a gang parody they were funny and not annoying) one of the most recent “Ips” fallen victim to this was: “Sip” who as the recurring joke of being a “real genuine ______” they wanted to be a bartender and were found in an abandoned movie theatre bar. I threw a NAT 20 Molotov cocktail at them. They died.
i have never done this in game, but, the best wish i can think of would be "i wish all of my wishes occur the way i intend", for those who do not immediately see the implications it means this wish and every other wish my character ever makes will be guided by my intentions and can NEVER be Monkey Pawed by the DM because i can always say i did not intend that and since all of my wishes happen the way i intend the DM would have to undo whatever monkey paw attempt they just made...of coarse i would only make this wish if i had at least 2 wishes ready, my second wish would be "i wish to be able to cast the wish spell at will", which, as guided by the first wish, means i can cash wish every round as often as i want...and now that i have an infinite number of wishes my third wish would be "i wish the cost of my spell casting would be drawn from a benign harmless non sentient source", as guided by the first wish this means whatever cost of the wish (life/ageing character, experience points, ect) has to be obtained from a source that can never be harmful to me or anyone else that matters (there are many ways to do this but that can be figured out later in discussion with the DM). honestly, if i could do this IRL i would, it would not be hard to guess my next wish, to be physically in my early 20s again, with the intention of being at my absolute peak point of physical maturity, then i would wish to stop physical aging (or maybe to have my ageing process match that of the longest lived elf species (able to live 1000+ years) depending on how much im roll playing and/or willing to give the DM a break)
I’ve only seen 2 wishes in my 2 years as a dm but the 2nd one was great he wished for the best footlong in existence and he got it as harps were playing as the doors to Paradise opened and on a golden plader there it was and when he took a bite… he fainted he was very happy with his wish
I am a lucky man, I just finished part one and not half an hour later here is part two, thank you, you beautiful human being for narrating this, and take my like.
Three wishes? - Yes. Usual rules apply. - I wish my worst enemy would live forever. - ............ okay? Done... - I wish you to send him to the center of the sun. - I told you, usual rules, I can't kill. - I didn't ask you to, I asked you to make him live forever and send him to the center of the sun. - ........................ I'm doing this and then I'm going back to my lamp for another couple thousand years.
Funniest use of wishes. End of the game, the players had wiped out the big baddie and were awarded one wish as a reward. We went around the table and the first few players made their wishes, nothing special. The second to last person wished, "I want to be the greatest sorcerer in the world!" The last player, with 2 seconds of thought wished, "I want to be his boss!" The sorcerer player's face went into shock...
Dont know if it can be classified as the best use of wish but i think it was a heartwarming use of wish i seen. Well this was in a dnd discord server that im on and i had just joined in on a inprogess story beat but that part isnt important the wish part comes in when one of the party members (Either a Female Kishin monk named Galina or a Female Dark Elf(Drow) named Sayuri i believe) and some other npcs were in a performance competition and the prize for that competition was a Wish and it was the finals of that competition when my two characters had joined in, so after the 3 finalists (which consisted of the Kishin Monk(Or Dark Elf) party member, a Dwarf and two Ginsai) got done with their performance and it came time to decide the winner the Monk(or Dark Elf) was crowned the winner and when it came time to make the wish She ended up using the wish to make all three of their wishes come true which was as followed: Her original wish was to have more followers of her deity, Dwarf wish was for a crap ton of beer (shocking i know a dwarf wishing for tons and tons of Beer), and the wish of the two Ginsai was to have their third member brought back to them (as it turns out that third ginsai was captured and held hostage so the wish essentially saved them). Honestly that was a really heartwarming use of wish essentially using it so that all the finalists got their wish granted
Pathfinder 1e. In the final battle I used Wish to instcast Geas/Quest and forced the BBEG to "Take no part in this or any other combat" To be fair he had several level 15 allies and a Balor so it was still a tough fight just not as crazy as the DM expected
In a campaign where the goal was to collect and distribute a big number of artifacts to battle impossible odds, I designed a Wish coin. On its own, it didn't do anything. To (possibly) get a wish from it, you had to flip it to settle a dispute with an adverserial party. The side that calls the toss gets their wish. The other side, well, let's just hope the adverserial party wasn't too adverserial.
My group did a one-shot where we were all a bunch of kobolds and goblins, acting as repo men for the local Magic University. We got sent to go raid the lair of a delinquent who was refusing to make payments on his students loans, and we got to play a bunch of Chaotic, insane, tiny, gremlins for 6 hours of just burgling anything we could fit into out Bags of Holding. Things stolen include 500 torches (lit and not, mixed), 85 pounds of various floor tiles from a series of mosaics, 8.5 cows, two dozen bookcases full of books, all the dishes from the kitchen (plus the forks and spoons), all the saddles and tack from the stables, an assortment of nails randomly taken from the walls and ceiling beams, 1,000 sperate 6 inch square chunks of carpeting, 5 wall hangings, every right shoe in the lair, the koi pond and most of its fish and plant life, all the labels on the stored magical potions, all the toilet paper, all the men's lower garments and the women's tops, and a series of minor magical items. One of the items was a Luck Blade that the kobold attuned to; when they emerged from their escape tunnel he squinted up at the sun and said "I WISH that the sun would go away! I find it offensive to all my senses." No one thinks anything of it until about 6 minutes later when everything goes pitch-black and the one-shot ends with the start of an eternal Ice Age and perpetual darkness.
"I wish everything and everyone in this corner of the room to be unfractured and whole again" Wow, lucky they had a nice DM. That could've very easily turned into the unfractured soul of the person ending up in the newly repaired legendary sword.
Maybe not the best use, but our DM had gotten fed up with the shenanigans of the party, we literally were doing things so off the wall and ridiculous that at one point the DM commented that our one party member breaking through a wall to get to a room. The "wall was a metaphor for their will to keep fighting". So at what we thought would be close to last session for that campaign, someone who was grabbed a ring from the room we have broken into commented how they wished we were all level 20... The DM just smirked at us and said ok. The ring was literally a wish ring and the DM took before session chatter and ran. And we still didn't do much with our level 20 characters, we used the world's greatest super glue and the random things we found to win the final fight.. we were just ridiculous about everything. The comments and out of context lines we got from that one campaign and fight live on. and we still reference back to them to this day.
I used a God granted miracle and a Wish in order to break the size constraint “curse” on Psuedodragons, resulting in my True Chaotic ratfolk Druid become a Familiar to a Dragon God. Horribly broken, however it was the final campaign in a setting and the DM had campaign ending BBEg in play. His new Setting now has a sub plane that exists in the Fur Pocket of the God of Familiars, Liberator of Crystalline Dragons. Effectively, “Winning” the campaign by denying the BBEG the ability to end it all.
In my world one of my players was playing a warforged. In ny world the warforge were made over 1000 years ago for a war between magic and psychics. The mages one but at a terable cost that destroyed about 1/3rd the continent. Killing most the warforged. He survived by being trapped for 9,000 plus years. This man wished for the canith forge plans and made a deal with the king for the plans. He single handedly brought back the warforged as peacekeepers and police force for the kingdom. Then he draws the follower card from the deck of many things. So he made a priest who worshiped him as a god and was a warforged. The first warforged made in over 1,000 years. He started his steps towards godhood that day. They ended the two and a half year campaign, by fighting the god of darkness, with an army of humans and warforged, and ascending to godhood.
The best use of wish spell seen was and i quote. "Every nat 20 on any role adds a perminant attack role on enimies." Meaning every nat 20 adds an aditional attack role to every attack in game perminantly. So if you have one attck role for a slash attack. If you have a nat 20 in success for the attack you then get another attack role. All nat 20 roles for anything will add an aditional attack role for damage and attacks perminently so when you have wish you will likly have 3, 4, or 5 attacks, the wish once made you could potentualy have infinit attacks and damage.
Had a wish crystal appear one time in a 5E game, wild magic in the realm was going on. I had somehow been turned into a young bronze dragon and was living life fully as it. On our ship and the crystal appeared right in the middle of the deck, rolled for investigation and flopped so bad I decided to lick the crystal to figure out what it was. Got one wish and decided on becoming an ancient bronze dragon, rolled through almost the entire campaign as such until I lost a fight with an ancient black dragon. Designed by the DM to kill me and would bring me back but he had to have two sets of game notes just for me so I didn’t derail everything with challenge levels.
8:13 Imagine winding up inside this bag of holding. Foggy grey skies over a still ocean, and you walk upon a beach of deep, wet gravel. The decaying corpses and bones of goblins are scattered on the beach. Distant roars from something ferocious far away ripple the water. Every so often tiny treasures fall from the sky and land in the ocean before you, or the gravel behind you. As you approach the shoreline, title text appears: D E A T H S T R A N D I N G
One of my dms decided it would be wise to give my character (a kitsune arcane trickster who was always causing mischief and chaos) a half deck of many things. Well first card i pulled summoned death for the 1v1. A party member intervened and it spawned a second one. Panicking i pulled a second. Now there is some random assassin hunting me down. Pull a third, all magic items gone. Fourth, all non magic items gone. Fifth summoned another creature into the world to hunt me down. Finally me as a person was fully broken at this point. Getting horrible cards when my dm grabs my hand and says “as a friend im telling you to pull again,” trying to help me. I got wish, only got one. Knowing there would be a monkeys paw i wished “everything to be taken by the deck to be returned” and the session ended. Sadly that campaign died so never got to see the results.
I remember from some video in the comments I believe? Someone was about to fight the BBEG and the BBEG mentions their armor is made out of the scales of a dragon that they had slain personally very recently... Only for the character to walk up to him and say "I touch the armor and use wish to cast resurrection on the armor" If someone could link that video with the comment that would be great.
My party and I were attempting to dismantle a local gang and we were raiding one of their warehouses. Previously finding some strange, perhaps magical mushrooms in another crate from a separate warehouse, a player fashioned a "Weed bomb" or "Mushroom cocktail". Didn't work too well but it was funny.
My cleric of Loki once got a wish as a quest reward and wished that everyone would believe everything they ever heard him say, which was mechanically implemented as being able to take 20 on deception checks. The game ended an hour into the next session. 😂😢
"I wish for ultimate power!" "Alright, your character vanishes... now stand up, get over here... we're swapping seats... no, you're the DM now. Run it how your character would, I don't know. ...sure, peak at my notes, whatever."
I really want to try and play as a genie character. A firegenasi sorcerer who is flavored as genie bloodline. Or in pathfinder, an ifrit sorcerer with the efreeti bloodline.
So for our campaign, we were tasked with finding the lord of hell that wanted to start a war on the material plain and usurp Asmodeus. Around the 7th month mark and before we went to hell I found a genie lamp and used it to become Asmodeus, after an hour or so of deliberating and rewriting because genies take things literally. The whole thing was around two paragraphs long and I had succeeded after somehow getting a nat 20 on the check. (Praise the dice gods) Anyway, needless to say I just killed all of the other lords of hell and reinstated the two and a half, (don’t ask, we don’t talk about Molny) other dead companions as demon lords and reshaped hell in my own image. 👍
6:33 Yeah, that was your first mistake. You gave the party a literal reality-bending spell before even _meeting_ the BBEG. There was *_no_* scenario in which that wasn't going to be used to kill/eliminate/stop the BBEG on sight.
I actually have a character whose entire mission is to find a mage strong enough to cast wish for him. He's a devotion paladin/celestial warlock multiclass. Long story short, everyone he knows and loves is dead. He became a paladin devoted to a celestial, helping them rebuild their following, and accidentally ended up in a warlock pact with them without either realizing until it was too late. What does he want wish for? It's not to bring back his dead family, it's to gain access to the 2E spell Karsus Avatar. Everyone he knows was killed by a vindictive god, so he wants to usurp that god's throne and destroy them.
"Your problem now."
Holy crap that was epic.
a good way to do that at a home game would be to take the tarrasque mini to your room and bring it out later in a different campaign.
*Midway through another campaign with the same players* “DO Y’ALL REMEMBER THIS GUY?” *Slams the enemy down in the middle of town*
@@Fighter11244 lol
@@Fighter11244 yes, that's exactly what I suggested.
Wouldnt it be funnier to use Wish to drop the Tarrasque into nine hells or something ?
If I were on the other group of the tarrasque wish when the DM said "Your problem now," I wouldn't have even been mad. I'd have been laughing my ass off.
"The king spreads his arms and praises you for delivering his daughter back to him. He offers her hand in marriage, and points to-"
>tarrasque gets put down
"........ okay I can work with this"
@@HalfTangible That sounds badass even without the wish circumstance.
@@HalfTangible "So... I married a Tarrasque Princess?"
I see this as a win.
@@AzureIV I was thinking the Tarrasque is now marrying the princess. Kung-Fu Panda style.
DM: "Did you destroy the world?"
Tarrasque: "No... but I'm married."
@@HalfTangible That is a smart king. No one is going to mess with a kingdom where the king is a Tarrasque.
Also his daughter is going to have one strong husband and protector.
Oh my god that 'second chance' one almost brought me to tears. That is such a beautiful way to close out a campaign, god damn.
Yo seriously. Certified true ending. Right there
No almost here. Onion Ninjas in full effect for that one on me.
One of the most difficult encounters is fighting or outsmarting a Sphinx, an ancient creature with high levels of magic and intellect. An old group of two warriors, a rogue, and a paladin, were subjected to a mental trial by combat courtesy of a Sphinx, testing their honour and prowess against foes they had both advantages and disadvantages against. Only the two warriors left the conflict of their minds, the other two adventurers trapped until they could get out.
The Sphinx told the two awake adventurers that only one could claim the prize and without warning, one of the warriors stabbed the other in the back before they could act. In a twist of fate, the betrayer was turned to dust by the Sphinx's magic. The warrior who had been betrayed had their wounds healed, being told that he alone was worthy and that he could make a single wish. Without hesitation, he says to the Sphinx, "I wish that you had my single wish."
The Sphinx was stunned and told the warrior that no soul had ever done such a thing in their lifetime. With only one witness, the Sphinx wished that his duty was discharged so he could be free to roam the world. The wish did as intended but as the Sphinx left the parameter of the ruins, the awake warrior was bound to the ruins and transformed into a new Sphinx, forced into the duty of guarding the ruins and the great magic it held. The two remaining adventurers finally wake up now that the source of their trial is gone, only to find another Sphinx they haven't seen yet telling them about a new trial about to begin. We were all laughing at this point at the absurdity.
DAMN
FUCKING. EPIC.
imagine hearing yelling from a table next to you and suddenly your fighting a terrask that appeared. W on the DMs and players
I had a "hidden ring of wishing" AND the "granny wish" happen to me. The party was set to escort some higher-level NPCs to a neighboring kingdom. Long story short, there had been a revolution and coup by someone who should probably be the party's ally. On the way out of town, my wizard is handed a ring by the keeper of items that had lost its label and wasn't on the records. In payment for the number of healing potions I'ld been making off with, I was charged with identifying the ring and keeping it safe. I kinda forgot about it until we were on the road and outside of our scry-proof hometown. When I identified it, it had one wish. On reading the note with this info, I blinked, nodded and kept my mouth shut.
You see, our opponent was smart, and I knew he was smart. I assumed that he had already found the party and was checking in on us regularly as we headed north to the castle. I told _nobody_, in or out of character. I just wore the ring and watched my words very carefully. And, in fact, I was right. He hadn't found us when I identified the ring, but very shortly afterwards, and had an escort waiting for us and a meal ready.
He saw the other PC's as allies, since they were all from the "real world" and had been trapped here same as he. So, parley was something both sides were willing to try out first. A discussion on modernizing the kingdoms and figuring out what they could get to work ensued and went back and forth. It was, unfortunately, not going anywhere great. He wanted the party to join his efforts already in progress, and the party wanted him to give up the kingdom. There were other, possibly world-ending, things going on that we really needed to be addressing, and I became sure that this conversation would end in a fight. With the higher-level NPC's, it was one we would win, but it would be hard and we would not win cleanly.
Then I had an idea. An Awful idea. A wonderful, awful idea. I interrupted the current bit and said, "I want to believe you [name], but I don't think I can trust you to see my people as real. I wish you had a conscience." I then said "I take the ring off, and set it on the table while it disintegrates." The DM looked at me, "Ring?" "Of Wishing."
Yep, stolen right from the Neverending Story II, and just as effective. There was a five-minute break while the DM rewrote the campaign and I explained why I was carrying around heavy duty magical power without telling anyone. The opposing mage-king _locked up_ entirely, and the more blatantly evil of the two high-level NPC's, the tiefling of Orcus, shook my character's hand and congratulated him on locking an opponent into a hell of his own making, saying that he really liked my style.
It was one of my favorite sessions.
By the way, for the "nobody" if you want it to be in italics the comma needs to be inside the underscores. There needs to be a space on either side of them, so punctuation goes inside. Hope this helps!
@@conlon4332 It does! These are remarkably obscure punctuation rules, and I just had to guess. One day, I will learn the secrets of the semicolon outside of colon-delineated lists!
I'm curious now why he thought that some of the PCs were "real"
@@privateuser3726 idk my only guess is that some isekai stuff has been happening in this world
Damn I'm too much of a sucker for that cliche. "The pain which the big bad caused for the lives they destroyed becomes the very thing that undoes them when a greater power shows them their humanity and lack there-of." Ngl I've seen it a quite a few times and I know it's a little cheesy, but imo it's just... THE BEST conclusion of characters who callously destroy the lives, futures, dreams, and happiness of those around them. I remember the first time I saw that idea in a story and it felt absolutely CATHARTIC considering the total bastard of the character it was used against.
"I want +1 AC"
-the warforged, who alredy has 22.
I wish we use second edition AC rules.
-the wizard going afterwards.
Could you imagine being the table that got the obelisk 😂
Puffin forest flashbacks
@@triforceofcourage100I remember that story. Not how I expected this one to be resolved.
I can't imagine being the table that got the problem
@@triforceofcourage100 my first thought as well lol
7:49 this is the plot of cookie clickers
My favorite use of the Wish spell has to be the time my character died to the Deck of Many Things, only to be brought back from the next card.
So, my character, a Harengon named Farren, decided to draw from the deck, and pulled the Talons card. Wouldn't be too big of a deal... but he was forcefully attuned to the Eye and Hand of Vecna the session prior, and the DM ruled that those would also disappear, which killed Farren.
Another character named Rissa, decided to draw a card. She pulled the Moon card, granting her 4 wishes.
She used the first wish to bring my character back. What does Farren do?
He runs up to her and hugs her, his small rabbit tail wagging in the moonlight. Definitely one of the most wholesome moments I have ever had in a DnD game by far.
I had a harengon named Faren too lol
Video ends at 2:29, no possible way to get better than that XD
No way I got goosebumps by the second chance story. That's such a cinematic scene. Can only imagine how good that must have felt playing.
A genie tells the party “You have 3 wishes” and one member of the party uses two without thinking. With one wish left the Wizard asks how the process of the wish works in regards to the system the genie uses to decide when the wish counter ticks down.
The genie says, “you make a wish, I grant the wish, then I subtract a wish until you have no more wishes left.”
The Wizard smiles. “I wish for no more wishes left.”
Puzzled the genie grants the wish, but then the wizard points out that because he wished for no more wishes he set their number to 0… and then the genie ticked off a wish taking the count to minus one wishes.
We then spent the next hour poking the DM on what that meant seeing as to others, it looked like the genie had granted four wishes and accidentally kicked off the genie wars where powerful magic users began searching the rarest of rare, four wish genies in the world while others tried to enhance their genies through experimentation that resulted in one such genie gaining freedom and began fighting to free others of its kind.
Brilliant.
...You gave the genie an off by one overflow error and the system nearly crashed. Are you a Bethesda dev?
Yeah, no. Wishes don't work like that. You used a wish to wish for no more wishes, which was granted by your wasting said wish. That was incredibly dumb. Your party wasted 3 wishes.
@@spankyjeffro5320 Sure, but the DM clearly decided to roll with it and made it canon to their game that genies worked like that. At that point, it's basically a homebrew rule.
This happened in a game I was running back in the '86 or '87 (been a long time).
setup: Had one really annoying player (AP). He was playing a Magic-User. More than once already a private discussion had been had about whether to remove said player. Problem solved itself one day when the following happened. Session has been running for about 3.5 hours when party gets a Ring of Wishes with 1 wish on it. Barbarian (with a 5 INT) had current possession. AP had previously saved Barb from a Necklace of Strangulation. Every 4 or 5 mins real time over the next 30 mins AP nags the Barb player (IC) reminding him about saving his life and that he owed him and that he should give him the ring. Then it happened.
AP: My Wand of Identify says it's a Ring of Wishes!
Barb: I'll think about it.
AP: I want it! I have the perfect wish.
Barb: Me think...Hard to think. Need quiet.
AP: Come on! I did save your life after all.
Barb: Yes. You saved me. Now, I just wish you shut up forever.
There was a gasp from everyone and then silence at the table for a moment. AP says (OOC) to Barb player. "I'm a F***ing magic-user. Do you know how badly you just screwed me?" Barb player shrugged and says, "learn when to not speak and maybe things like this wouldn't happen to you."
We ended the session there. AP never returned.
Mine comes from my dad 2AE. He had a cursed dwarf fighter named Boktor who lost all but 3 of his intelligence. He had 18 strength though (considering an ungodly back then). He once used a wizard with a magic shield granting ring as a club for a full dungeon.
Well at one point they were fighting some hags over a river and had no way to really hit them as their wizard wasn't there. Earlier they had gotten a ring of wishes and given it to the most trusted member. Or so they thought. With a sigh the member says "God I wish someone in our party could fly". The entire table screamed NO at once. The dm smiled, rolled a dice, and guess who got the ability to fly. With grace the living brick that was Boktor now took flight as he pummled the hags to death. Later he had all kinds of antics. Including using the party's gnome wizard as a human shield against boulders when they were sieging a cloud giant lair. The wizard, in fact, did not survive
Boktor flew very much in the way bricks do not.
"Flying Dwarf" has to be something straight out of a nightmare for most creatures.
@@neoneanderthal2658 reference received my fellow galactic hitchhiker
I have one, it is more of a story and the events were scripted between myself and the DM. We were playing in a Humblewood campaign and there was six players and the DM. I played a Mapach Monk who was sort of an airhead. There was also a Sorcerer, a Bard, two Rangers and a Paladin. At some point I thought it would be funny for my character to waste a Ring of Three Wishes and so I begged the DM for one and she eventually relented after I promised that it would stay with me and that the ring would only be used on stupid wishes. Before anybody gets mad, this wasn't a serious campaign and it was an item that we wouldn't have gotten anyway if I hadn't asked for it. Anyway it went like this. We were in this villain type characters house and we started looting his stuff. We found a jewelry box and with the help of detect magic we knew that several of the pieces were magical. We each took turns pulling out pieces of jewelry. The DM had a complete poker face and played it casual describing each piece and their school of magic if they had one. She hid it so well that I didn't even realize it was going down, it had been several sessions since she agreed and had told me I wouldn't get it right away. I realized what was happening when it got to me and she described the ring as having three shining jewels fixed into the ring. I knew exactly what this was without even needing to identify it, one of my fellow players knew the description as well and immediately got excited. He didn't want to metagame so upon seeing the ring he rolled Arcana to identify it and succeeded. He blurted out what it was in character and I feigned shock and the dialogue proceeded as such.
Monk(IC)- "Wow a ring that will grant wishes."
Ranger1(OOC)- "Aw, what? Were these randomly determined."
DM- "Not really I-" (Bard cuts off the DM)
Bard(OOC)- "I don't think we should take that."
Ranger1(OOC)- "Why not? We're already robbing him of everything else."
Bard(OOC)- "Yeah but that's a super valuable item."
Ranger2(OOC)- "Yeah, something like that could attract trouble."
Monk(OOC)- "We're already attracting trouble by robbing this guy."
Paladin(OOC)- "We already killed his dogs and a bunch of his guards, we can't possibly piss him off any more than we already are."
Ranger1(IC)- "We should wish for something, while we have it we could at least get one wish out of it."
Monk(OOC)- "Pff-, alright"
Monk(IC)- "What should I wish for."
(The DM starts audibly cackling but it's muffled, we were playing over Discord so we couldn't see her face)
(Several suggestions were made for what to wish for.)
Monk(IC)- "Hmmm, aww man I can't think of anything. I wish I had a good idea for what to wish for"
DM- "One of the jewels goes dark, suddenly the idea to wish to know the exact location of Red Spot (a Jirbeen assassin whom we were trying to hunt down) pops into your mind."
Monk(IC)- "Aww that's such a good idea, I wish I'd thought of it sooner."
DM- "Another jewel goes dark and two hours ago your character had the idea to wish to know the exact location of Red Spot."
Bard(OOC)- "What the fuck are you doing!?"
Ranger1(OOC)- "Those actually count as real wishes!?"
(The DM is laughing super hard)
DM- "He said "I wish" and he's holding the ring."
(Ranger 2 and Sorcerer and laughing, they like chaos)
Paladin(OOC)- "Why would you give {my name} such a valuable item."
Sorcerer(OOC)- "Someone try to take the ring from him. He already wasted two of the wishes."
Monk(IC)- "Dang, I already wasted two of the wishes. I wish I hadn't even been the one to find this stupid ring."
Paladin(OOC)- "GOD DAMMIT!!!"
Sorcerer(OOC)- "Come on man."
(DM, Ranger 1 and Ranger 2 are all laughing super hard right now, Bard is laughing so hard she starts choking)
(Through her laughter the DM barely gets out this next line)
DM- "Suddenly time and space shifts and the Sorcerer is the one holding the Ring of Three Wishes, all three gems have gone dark."
Sorcerer(OOC)- "I throw the ring at Monk."
Monk(IC)- "Hey, what was that for??"
Sorcerer(IC)- "You know what."
Monk(IC)- "What?"
Paladin(OOC)- "This is so stupid."
Sorcerer(IC)- "You wasted those three wishes."
Monk(IC)- "What are you talking about?"
Sorcerer(IC)- "What!?"
Ranger2(OOC)- "Oh my God."
Sorcerer(IC)- "What do you mean what am I talking about?"
Monk(IC)- "What wishes?"
Ranger2(OOC)- "{Sorcerer's Name} he wished that he never found the ring, so technically he never wasted those wishes."
Sorcerer(OOC)- "Nah, bullshit. He did though."
Bard(OOC)- "Whish can alter recent events, but it's kind of up to the DM. But technically we are on a new timeline."
Monk(OOC)- "So then..."
DM- "So Monk did waste the Ring of Three Wishes, however that was in a different timeline. In this timeline Sorcerer found the ring instead."
Ranger1(OOC)- "So then Sorcerer wasted the ring in this timeline then?"
DM, Bard, Monk- "No" (we all said it at the same time)
DM- "In this timeline Sorcerer hasn't made any wishes because they are already gone."
Sorcerer(OOC)- "But if nobody used the ring in this timeline then they should still be available in this timeline."
Paladin(OOC)- "I hate everything about this."
Monk(OOC)- "It would have to be used, because the ring is what created this alternate timeline. If it wasn't used then this timeline wouldn't exist."
Sorcerer(OOC)- "But it wasn't used in this timeline."
Bard(OOC)- "Yeah but it was used though, this ring is the same ring from the previous timeline, it just created a new timeline and placed itself in it."
DM - "That makes enough sense. Also the ring no longer exists in the previous timeline then, when it disappeared from Monk's hand it vanished from that timeline completely."
Paladin(OOC)- "This is so stupid."
Sorcerer(OOC)- "So the wishes are just gone"
(Several people said yes simultaneously)
Sorcerer(OOC)- *Sigh*"So in this timeline we also don't know that it was Monk who wasted the wishes?"
DM- "Yeah, in this timeline that didn't happen."
Sorcerer(OOC)- "My character knows, and if he doesn't he has a feeling in his heart."
DM- "I don't know... Let's say that every time you look at the ring you feel an unending fury toward Monk."
Sorcerer(OOC)- "Fine."
Monk(OOC)- "Yeah that's fair."
Ranger1(OOC)- "Also in the other timeline we all killed {My Name}'s character."
Monk(OOC)- "Step of the wind???"
(DM is cackling, Bard and Ranger 1 are laughing, Paladin is making sound effects of themselves attacking with their hammer)
DM- "Technically you guys are not in control of those characters anymore."
Bard(OOC)- "So then what does happen?"
DM- "Well, all of your characters kill {My name}'s character."
Monk(OOC)- "Dang"
DM- "You all loot his corpse."
Sorcerer(OOC)- "Yeah."
Ranger1(OOC)- "Fuck yeah."
Monk(OOC)- "That's fair."
DM- "And in that timeline only, not this one, it turns out that {My name}'s was secretly the BBEG all along and you all take turns kicking his corpse."
There was more after that, the session ran for another hour but I'm not going to keep going. The truth that it was staged was revealed at the end of that session. After the second wish Ranger2 was onto us and they were the one who confronted us about it at the end of the session.
Once in an old campaign, the party was moving through a perilous dungeon over a couple of sessions. Some characters died and players had to make new ones that were "trapped in the dungeon". During the bbeg fight at the end, everyone, and i mean everyone, was being obliterated. The last remaining player had an amulet with a wish spell in it. In a moment of panic, he said "i wish none of this had ever happened". The DM laughed and said something like "the whole world becomes a blur for a moment and then reshapes like the tavern where the party first met (in session 1, it was more than a year long campaign). NONE of this ever happened."
The party decided to leave this land to do another quest instead of redoing the same one with the knowledge they had 😂
ive always wanted to cast wish and say "we've screwed up some along the way.. i wish to restart our journey" and see what the dm says
If you talk that over with the DM and the rest of the players beforehand, that could be a cool idea, and it would be even better if you played a whole campaign based around that idea.
Play a relatively short campaign that’s practically doomed to fail by the end, but have someone make that wish (or something else that can do this effect). Then you restart the campaign over again, but this time the PCs have knowledge about what’s going to happen, what NPCs are secretly evil, etc. and using that information, they’re able to prevail.
You really shouldn’t spring that on your DM out of nowhere, though.
@@caltheuntitled8021 honestly, it depends on the group and dm... if your dm is great at improv and the group is down for anything springing this on them might be fun. especially since its more likely your dm will twist the outcome if done randomly leading to unexpected consequences.
but yeah, most dms would need a wish like that planned out in advance and probably approval of the group (which, while understandable, takes the fun of surprise/shock out of it)
As long as the groups down for it, I don't mind, the group all wakes up, with the memory of a long dream safe in their tent on their way to such and such town.
Edit: being the cheeky DM I would re write some moments to play out differently and have them make increasingly harder history checks to remember their dream.
@@EXC334 just make sure the bbeg also remembers the previous timeline ^.-
This is how you get stuck in a time loop.
I remember reading a time loop story called Mother of Learning (you can find it on a website called Royal Road). Obviously, you'd do some things differently for a D&D campaign than you would for a book, but it did incorporate some elements that made the looping more interesting. I won't spoil it for anyone interested in reading the story, but there were some dangers and limitations in the loop that made it feel more like unraveling a mystery while an indeterminate timer ticks down. If you just let the hero loop indefinitely with no persistent dangers or drawbacks then that's kind of boring.
Technically not a USE of Wish, but the party’s Level 6 Lawful Evil Human Sorcerer was being attacked by a group of bodyguards, after trying to kidnap a celebrity.
Now to be fair, we ALL agreed to this plan since we knew this person had information we needed, but the Sorcerer was the one who was pulling most of the punches.
To save himself, the Sorcerer PRETENDED to cast Wish.
He “wished” that if he were to be harmed, everything within a 1000 foot radius would be instantly disintegrated.
Since we were right outside a Tavern, no one dared to touch him, or even TRY, considering he was holding a fist up to his head, threatening to hurt himself.
The celebrity ended up calling the Warden of the city we were in (a Level 20 Wizard who was well-respected), who imprisoned us all.
While technically unsuccessful, the Sorcerer’s actions got us out of a fight that I wasn’t certain we could win.
That is one of the most brilliant bluffs I've ever seen.
To scare about the possibility of it being a real wish to act against it.
I was the DM of a group, we were trying to make our own big show, like Critical Role. Sadly some players were incredibly toxic, and others took advantage of my benevolence. We're starting from square 1 with a new campaign.
Anyway, we had an instance where each character was given a free instance of Wish. Some players spent it on silly things like just getting free food, others hoarded it up until the campaign died. We had one player who insisted on using their wish to get a Wand of Awakening. The intent with the wand was unknown, but the person was known for being devious outside of the campaign. Another player was trying to assist with the wish granting, telling them that maybe they should roll a Wisdom check to make sure they're wording the request correctly. After all, I was known for taking advantage of the way my players worded things. The player thought "No, I got this, I don't need a Wisdom roll" and proceeded to cast the wish anyway. He said, ver batim, "I wish for the magical item, the Wand of Awakening". Okay, so, wish granted, yes? The Wand of Awakening appeared in his hands, a devious grin growing on his face. However, before he could use it, the other aforementioned player recommended he use detect magic on the wand to make sure it was authentic. So, he did, and to his surprise, he found that it had 0, ZERO, charges. He never specified the amount of use left in the wand, so the wish granted him one that had no charges left. A wish wasted on a fancy looking stick.
7:01 well played grandma, well played.
We had tried to use a wish to reforge a powerful magical artefact of legend(that wasn't statted, the entire dungeon had been a red herring that we smacked into face first when we got greedy - the very beginning of the arc we were told how that artefact was destroyed and subsequently entombed...about four months back real time). So, one character held up the artefact while the Wizard's player said "Fix" while pointing at the other player.
Our DM somehow managed to tell us that while artefact was still unusable, Pete was now sterile, with a straight face. Then he laughed himself under the table.
From Pathfinder: One day when I couldn't make it to the game, the rest of the party apparently found a trapped djinn and got one wish each (WITHOUT ME?!?!?). One of them wished for all the party's gear to be +1 enhancement bonus better. The GM said that it was ALL our gear, and, as we were pirates, that was everything we had, including our ship and all its contents. We were selling +1 cutlery to fund parties for months. We eventually had to host a party to show off how swag we were and bringing out all our Barrel of Rum +1 really helped. All that random junk loot in our bag of holding? +1 swords out the wazoo. And nothing feels fancier than +1 undergarments.
i find it really interesting that players would make such creative wish's to just "move" or "relocate" problems or give themselves what they needed to accomplish what was needed instead of using such power to just cause the problem to end.
You gotta play into the DM. The goal of D&D isn't to win, it's to play. What point is there in gathering for a session, making character sheets, and going through all the hassle of planning out encounters, narratives, and strategies if you just... Wish the plot away? There are always restrictions on the Wish spell, and the average DM isn't about to just let you abruptly end the campaign through a Wish.
Wishing for the problem to end is just going to piss off everyone involved except you, unless it's at the very end of a campaign.
That wish with the necromancer's daughter was chef's kiss.
The bard that got dropped by a dragon and wished for "fetch" is one of the better ones, not sure if it'll be in this video
That was command iirc
Edit: I only remember this so vividly because it was a high CR dragon with wild wisdom saves so the Command was a total hail Mary
Yea that was probably the best use of command ever
And it was “catch”
As the other have stated it was the spell command and the command was catch the video title said fetch
We had a mid-tier villain cast Feeblemind on our main caster. We had telepathic bond going and our caster was out of sight chasing the villain one on one. Not a wise move in hindsight.
Suddenly it was like 'ur... uh... er...' and no answers from our caster. (in character, nobody would really have had any idea what happened).
Our caster had a key magic / plot item on his person and if captured or killed we would be deep in it. My character had a Ring of 3 Wishes that we had earned by using it in a quest (used up the first Wish) in order to be able to Wish (used for plot) and I never told anyone else in our group what the DM shared after that use - that it was a Ring of 3 Wishes with one left... It remained on my character sheet as a Get out of Jail Free card for months and months.
So I did the only thing I could think of to save our bacon: "Undo whatever just happened to our caster". He was able to turn the tables on her with fire magic and get her to retreat while distracting another player with a fake 'her' pleading for mercy as she moved to attack our flank.
My character was dropped later that fight and down to his last death save Pretty sure it would have been a TPK without the Wish. We all survived, but the villain got away that time. We realized she was going to be low on spells too so regrouped and chased her down the next session.
I was dming The Tyranny of Dragons and my son, one of my players, had been toting around a scroll with wish for some time. When they finished up in the Dragon Cave he wished that all the beings that had been sacrificed, and all the beings that had died that day fighting against the Cult of the Dragon and Tiamat were back alive, and in Baldur's Gate (the closest large city) with a good hot meal right then. I said that this was an awful lot for just one wish, to which he said "it's an unlimited wish isn't it?" I let it go, but the party had to end up paying to get all those beings fed and sent home. They had the largest part of the horde that had been gathered for Tiamat so the problem ended up wrecking the economy of Baldur's Gate for a while.
Our party was in, effectively, a demiplane made by and filled with hostile Fae of the Winter Court. I used wish to channel the powers of Loki to transmute the entire demiplane into Cold Iron. The plants, the animals, the very ground, the castle, thankfully not the air. All of it got turned into Cold Iron. So did my bones, but it was worth it. The very grass became blades slicing at the ankles of the army coming for us.
Played a Druid who drew from The Deck of Many Things and got his alignment flipped from Chaotic Good to Lawful Evil. Didn’t let my party know and subtly used Druidcraft to plant giant sequoia seeds all over a major city over the course of 9 months. Found a genie lamp in a single wish. Proceeded to wish for a beefed up version of Plant Growth to cover the entire city, turning it into a massive forest which he now rules.
Had my lvl 10 party go to a mountain to find a magic McGuffin gem. The previous couple of sessions the Players had great rolls and made mince meat of what was meant to be some fairly tough encounters. So for these caves in the mountain I planned a whole family of Zorn (large, high AC creatures that can move through solid stone). A tough battle, especially as they are on their home turf. The mage lost his cloak of displacement, as he got taken through a stone wall and dropped out from on high, with his cloak still sticking in the stone… it tore it as he tried to escape. Then, the player who usually has the worst ideas “Hey, why don’t we set that orphan on fire, that way they really know we mean business.” Kinda player. Pulls out his wand of wonder with its last charge, proceeds to get the wish spell. He sits thinking for a while. We all thought he was going to do something over the top and crazy. Turns to me and says “I wish all the Zorn were our friends.” Well… what should have been 2 hours of combat was done in about 20 minutes and they didn’t even have to convince the elder Zorn to hand over the gem. He just explained the situation and asked if he would help out a friend…. You can never prepare for everything!
Sometimes it's the friends we make along the way that matter, not the weird mcguffin gem....
@@UnknownMM13-c1j His wording was “all the Zorn” too. So wherever they end up now, if they meet Zorn, they are best buds. Waaaaaay better in the long run than the gem 😂
@liamjamessutton LMAO, that's nice, also somewhat op as well, the party could just live a form society as heroes or highly trusted people
7:46 COOKIE CLICKER LORE???
FR
That cookies-baking lich was hilarious!
the first one, i swear down i had the same reaction!
Respect for the Darkest Dungeon soundtrack
pointing at a Devil's Ride, "Permanently magically animate this so it doesn't run on souls." and offering a chunk of crystal from the positive energy plane and 6 everburning torches as materials.
The daughter one almost got me crying fr. And Grandma was way too cute
When in high school this wish seemed cool for a god tier item to keep from suffering 1s botched outcome. Male player who had a rough/bad run of luck in the game "I wish for a cool magical item that doesn't allow me to be F-ed" , DM "your donned with a legendary magical chastity belt that's also cool to the touch. "
My Dm once told me of a campaign he was a part of, where the lore was really intense and highly thought out. They had been playing in that campaign for years at this point.
One of the players had a character who was highly dependent on the seasons (summer, winter, autumn and spring), and at a certain point he got his hands on the wish spell. He decided to wish to erase ALL summer, winter and spring from reality, due to some personal motive. But in doing so he ended up erasing all history contained within those seasons since the beginning of the planets formation. By erasing the 3 seasons from reality, he ended up erasing 3/4 of history along with it, which means everyone now believes the world has always been in a constant state of autumn.
This massive change had en effect on everything.
Very few plants have shown their foliage, which has led to civilization growing earth based vegetables for food.
Rain pours frequently over the world, leading a ton of villages to build their cities differently to account for the mass amount of water.
Animals that hibernate have evolved to something different.
Animals that base their reproduction off of the seasons have evolved to something else.
Even the structure of the solar system changed so when the planet of which the story takes place, reaches one fourth the way of its orbit, it suddenly stops and reverses, creating massive disturbances in the planets gravitational shift once every couple of months. A well known planetary phenomenon that all species know and prepare for.
That wish is definitely the coolest wish spell I’ve ever heard of!
And I kinda envy my dm for playing with such an awesome group, and playing with a dm who’s REALLY good at it. I kinda see their group as the “big boys” group.
The first one peaked. Wish will never be so good
Mummies Mask Campaign we finished, my wizard character used the True Name Arcane Discovery to obtain the true name of a Djinn Noble (Common name Abdul Avon) since I knew his true name, the gm and I considered him "captured" and got three wishes. This was midway through the campaign, held onto the wishes till the final book, glad I did
First wish, to bring sunlight into an area where enemies weakened by sunlight were kicking our ass...it was either that or a TPK, I think it was worth while
Second Wish, to cure our warpriest of a baleful polymorph...yeah turned into a baby crocodile, she bit me comedicly as I grabbed her and used my teleport spell to get out of that part of the final pyramid
Finally, used a wish for the final fight, now we knew about the final bosses's artifacts and I even played smart to say "I wish for them" at the begining of the book, but the genie spoke that his magic could not affect artifacts
I kept that knowledge for the final encounter, when I noticed statues in the room, turns out they were golems awaiting to awaken, and they were special shield golems that obey the will of the owner of an amulet...
"I wish for the amulet to control the golems in this room"
Poof I now owned them, and that caster mummy had no back up while we reancted that Jojo meme of everyone wailing on that poor guy
In the end that Genie did leave my character, his back story was that his name was carved into a ring passed down his family, saying to call upon his name to aid the family, however the family long forgot the name and it was in code
The code was that, it was an anagrammed name in the language of Air...every member of the family being high intellegent wizards and the like over thought the puzzle and tried to use say comprehend languages to understand the word or something...
Either way I think these were good uses of the wishes to aid the party when we needed it
i remember a story where someone was planning to trick or enspell a BBEG into drawing from the Deck of Many Things, hoping that he would get the "Reverse Alignment" card, and join the party!
i don't know if they succeeded, but that player said that just after getting a Deck.
oh, i just remembered: i recently read a book, i think it was "Lolth's Warrior" by R.A. Salvatore (creator of the legendary Drizzt), that had a scene where Lolth forced someone to draw from the Deck of Many Things...
BUT, the author completely ruined the suspense by making the NAME of the chapter "Donjon"!
yes, the character drew THAT card, the "trapped in Limbo" card.
quite silly, IMO.
I've had 2 characters in 3.0 & 3.5 that used Wish...
The first was a Wizard that got 2 Wishes from a Ring of 3 Wishes found in a Dungeon...he was sick and tired of getting beaten to a pulp time after time (Con of 10 and low rolls on many of his Hit Dice) so his 1st Wish was "I wish I Permanently gained Trollish Regeneration without changing my Race." and his 2nd Wish was "I wish I was Permanently Immune to Fire and Acid Damage...which means ALL Damage he takes in Combat now is Subdual Damage that he'll quickly heal on his own so the Cleric can devote more of their Spells to keeping the Tanks alive...
The second was in a high power game using the Composite Character Rules (at each level you take 2 Classes/Prestige Classes you qualify for) and was a Cleric/Wizard that went through the Crypt Lord Prestige Class. Upon reaching Level 15 (Crypt Lord Level 10), he crafted a Phylactery and became a Lich...as soon as he could get his hands on a Wish (Scroll in this case) he Wised "I Wish I was Immune to Positive Energy." making him COMPLETELY Immune to Heal and Cure Spells as well as Cleric/Paladin Turning Attempts...he became something of a Nightmare for the rest of the game because the other Class he was taking when he went through Crypt Lord was Elemental Savant (Air) and when he hit Level 10 in that Class (at the same time he became a Lich), he also gained the Movement Type, Movement Speed and Attacks of a Medium Air Elemental so not only was he a Lich that can't be hurt by Cure/Heal Spells or Turned, he now had the Movement Rate of Fly 100 feet, Perfect Maneuverability...and he was Lawful Evil...
I had FUN with the Lich...
😄😁😆😅😂🤣
The first one sounds like a total power move by the GM.
Character with a speech impediment accidentally wished to stain a npc and it was permanent. They felt bad about it so later when wish was available again, it was used to un-stain the npc.
"Overconfidence is a slow and insidious killer"
First off nice video I enjoyed it good storytelling. Now onto my story of a bad Use of a wish.
I once Ran a campaign where the players had a chance to go talk to a Fey Queen. The Rouge Argued He had the best talking skills and he should go talk to her so the party argued for a min before they reluctantly let him go ahead and talk to her. They mistakenly didn't really go over what he should ask for and one of the players the rouges best friend btw was literally almost on there death bed due to a Magical acceleration of there life due to a curse so everyone assumed he would try to help them. They were very mistaken as he asked the Fey Queen to give him the Ability to see in the dark as he was tired of having to carry a torch or lantern with 1h in dark areas. So he was granted Darkvision 60ft. The worst part off all of this was that within the next few sessions he quit the Campaign for no apparent reason just said he didn't have time for it anymore.
I would say this would go under one of the worst ways to use a wish not best ways.
Gamer's 2 Dorkness Rising - Resurrecting the Paladin. Story trumps rules.
4:36
peak wish ngl
In time, you will know the tragic extent of my failings...
I had a party use wish (two, actually, given how many people were in the group) from a ring of wish they managed to find to give themselves truesight, while running the Out of the Abyss campaign. (Getting the ring - they found a merchant selling magical rings, and asked if there was one. I asked for a d100 roll, and the player whose idea it was rolled the exact same number I did. With luck like that, sure, they find one. Cleaned out every piece of loot they had to buy it, too.)
This resulted in them immediately realizing the Duergar Queen was a Succubus in disguise. They had a ghost following them around because they'd promised to take his body home to be buried, and they had him possess her until they got her true name.
Later they tried to summon her and mind control her into signing a contract, forgetting that she was a demon, not a devil.
Still, she was on the material plane again, and stuck around the party, occasionally taking a 'nibble' at night and otherwise hiding in the ethereal plane.
Then the party ran into a demon lord and the wizard went crazy at the sight, running in and bonking the DL in the head with his staff. (He, he actually hit.)
Rest ran in to save him, and actually won...
Only, they didn't get the killing blow. The succubus swooped in and killed him with her kiss.
I ruled she stole his powers.
The party thought this was the coolest thing ever, and from then on went actively hunting the rest of the demon lords.
Long story short, the finale of the campaign was them summoning Lolth themselves to finish off the absolute last of the demon lords, then somehow being shocked when she showed up protected by the invulnerability spell (of course she was scrying on them) and winning anyway.
After absorbing the powers of a dozen demon lords - and being exposed to the party this entire time - I ruled that they had *accidentally* helped the succubus ascend, and become the new goddess of redemption.
All because of a wish to get truesight.
(That goddess is still the party's patron deity, some five or six campaigns later.)
my best use of wish was in a high level PF1e campaign with mythic ranks, I had gotten a mythic wish from baba yaga... we were in a massive battle at our base against a huge army, I remembered that wish I had been given and never used so I wished for "the strongest creature on this plane of existence to join the fight on our side" this resulted in a CR30 fallen angel that happened to be chained in the secret dungeon under our base (it was a campaign setting based on arthurian legends where all the knights of the round table had ascended to godhood and our base happened to be built on the ruins of one of merlin's towers) to be set free and in the process also basically free most of the other creatures in that secret prison merlin had built. this resulted in watching a battle between 2 end game boss monsters in our base and a bunch of new loose ends to be future plot points
The best wish i had in a DnD campaign was quite the laugh.
A Player rolled and gotten the wish spell card from the deck of many things. (Second card drawn. First one i dont remember, but it was a meh one.)
None of the players had a clue HOW POWERFULL that can be (or devasting).
I already was fearing that dreaded card pack, as they found it from a random drop list in a hidden stash ...
He asked me "So whats that card?".
Me the DM smiling at him "You wish, you get it. But you gotta be carefull what you wish for.".
"Oh so if i wish for us to reach the BBEG safely at the end of this, it will happen?"
"If that's your wish."
"Sure, lets do that then!".
*poof*
The Deck of Many things vanished.
But alot of things appeared.
A map, with crude markings. (totally random, which i made up on the spot. But became hotspots to discover stuff.)
A bunch of spell scrolls, not yet identified.
A satchel with health potions and antidotes.
A bunch of stuff no one wanted to take with them, that surely will help ... "rope, food .. lighters... climbing gear" in a bag of holding for each of the team.
A talisman with a teardrop, not indentified. ( which would block 1 time deadly damage and give them half of their HP back).
A dice with smiling and crying faces on it. Where it would stand atop a corner when just thrown. But if asked a question it would show a face, which then vanished. Crumbled to dust, when it couldn't show the answer.
Players were happy, then confused.
"So the cards vanished?"
"Yeah."
"Why???"
...
"Cause a god decided that tempting things surely wont lead you to safely reach the end."
Everyone laughed and we had a blast distributing the overly compensated spoils of war. Figureing out what they do and useing them in all kinds of cranky crazy ways. Can still remember that xD.
I was running a homebrew campaign over the summer that was going to end when school started up since we went to mostly different colleges. There was like 2 sessions left so I figured "why not Deck of Many Things". They held onto it for a while without pulling a card. They had an npc kobold friend that was with them since the beginning, he was going to secretly be a demigod child of Bahamut that was cursed by Tiamat, but we never got to that point so I didn't think it would cone up. The Kobold gets absolutely mangled and destroyed in a tough battle. The party pulls a card hoping for something to help. They get a wish. They wish for their friend to be "returned to peak condition" likely to avoid me bringing him back to life crippled or at 1 HP. It was so cool to describe his transformation into a platinum dragon with radiant wings.
Imagine wearing a magic ring for so long, only to wish to go back home.
Every companion watches as the character simply flicks out a peace sign with his hand as he fades away. Nothing more to it, he's just gone, and got his wish.
I'm not going into the full story, because I don't want to write an essay. But my players or player in specific, made some very regrettable decisions in a campaign last 3 years. When he got access to wish, it was a homebrew version called Bloodied Wish. Basically in his conclusion arc, he got one of two options. Going with the "evil one" gave a wish heavily influenced with negative results thus the bloodied part.
Well needless to say, he took two weeks and presented me with an entire document of everything he wanted to "fix" from that 3 year campaign and the subsequent 2 years into the new campaign as it was a continuation.
It took me a MONTH to address the wish in my prep, rewrite so much history and implement the new events.
The video starts at 1:32 …you’re welcome.
Thank you
Thanks man, the dude made this so long
The lich goes even more mad after the old woman dies
12:10 that's ODIN!!
That last one😂😂
13:34 the sword and your memories are all fixed! But your butt crack seals shut
*just putting this here in the most recent wish vid*
Had an opportunity to make a wish in a mini session cause one player out of 3 couldn’t join. During the mini session which was a dream where two out of several items found could be brought into the real world. Me and other player (both of us chaotic neutral other guy pretty sure is lawful good) decided to pick 1 cactus water (a heavy hallucinogenic water like juice) and 2 genie lamp. The genie lamp’s the good part. My character had this gimmick of a “cartoon-esque” pocket space in a sense. Keep in mind something as gamebreaking as this was acceptable due to this being a less serious campaign. I was able to basically pull out whatever I felt like that isn’t too broken or combat ending but still, this concept was broken. Right before this mini session was when it was conceptualized where the dm set a nerf to it. Where I would need to roll to see if I pulled out the right item. I think we can see where the wish goes right? Still gonna say it dw. I used the wish to remove the roll to pull out the correct item. I would still need to roll for the EFFECTIVENESS but not the act of pulling the right thing out. Which basically reverted it to pre-nerf conceptualization. I’ve been consistently causing chaos with this. Mainly due to a joke character…”s” I say “s” cause they have a gimmick. Technically they’re just replicas of the last of a line of spiders called “Ips” with varying names. I’ve sworn a non-lore relevant vendetta against them for being annoying pieces of shits (except for one group which was a gang parody they were funny and not annoying) one of the most recent “Ips” fallen victim to this was: “Sip” who as the recurring joke of being a “real genuine ______” they wanted to be a bartender and were found in an abandoned movie theatre bar. I threw a NAT 20 Molotov cocktail at them. They died.
i have never done this in game, but, the best wish i can think of would be "i wish all of my wishes occur the way i intend", for those who do not immediately see the implications it means this wish and every other wish my character ever makes will be guided by my intentions and can NEVER be Monkey Pawed by the DM because i can always say i did not intend that and since all of my wishes happen the way i intend the DM would have to undo whatever monkey paw attempt they just made...of coarse i would only make this wish if i had at least 2 wishes ready, my second wish would be "i wish to be able to cast the wish spell at will", which, as guided by the first wish, means i can cash wish every round as often as i want...and now that i have an infinite number of wishes my third wish would be "i wish the cost of my spell casting would be drawn from a benign harmless non sentient source", as guided by the first wish this means whatever cost of the wish (life/ageing character, experience points, ect) has to be obtained from a source that can never be harmful to me or anyone else that matters (there are many ways to do this but that can be figured out later in discussion with the DM). honestly, if i could do this IRL i would, it would not be hard to guess my next wish, to be physically in my early 20s again, with the intention of being at my absolute peak point of physical maturity, then i would wish to stop physical aging (or maybe to have my ageing process match that of the longest lived elf species (able to live 1000+ years) depending on how much im roll playing and/or willing to give the DM a break)
I’ve only seen 2 wishes in my 2 years as a dm but the 2nd one was great he wished for the best footlong in existence and he got it as harps were playing as the doors to Paradise opened and on a golden plader there it was and when he took a bite… he fainted he was very happy with his wish
I am a lucky man, I just finished part one and not half an hour later here is part two, thank you, you beautiful human being for narrating this, and take my like.
The first one is insane I love it 😂😂😂
Three wishes? - Yes. Usual rules apply. - I wish my worst enemy would live forever. - ............ okay? Done... - I wish you to send him to the center of the sun. - I told you, usual rules, I can't kill. - I didn't ask you to, I asked you to make him live forever and send him to the center of the sun. - ........................ I'm doing this and then I'm going back to my lamp for another couple thousand years.
Funniest use of wishes. End of the game, the players had wiped out the big baddie and were awarded one wish as a reward. We went around the table and the first few players made their wishes, nothing special. The second to last person wished, "I want to be the greatest sorcerer in the world!" The last player, with 2 seconds of thought wished, "I want to be his boss!"
The sorcerer player's face went into shock...
Dont know if it can be classified as the best use of wish but i think it was a heartwarming use of wish i seen. Well this was in a dnd discord server that im on and i had just joined in on a inprogess story beat but that part isnt important the wish part comes in when one of the party members (Either a Female Kishin monk named Galina or a Female Dark Elf(Drow) named Sayuri i believe) and some other npcs were in a performance competition and the prize for that competition was a Wish and it was the finals of that competition when my two characters had joined in, so after the 3 finalists (which consisted of the Kishin Monk(Or Dark Elf) party member, a Dwarf and two Ginsai) got done with their performance and it came time to decide the winner the Monk(or Dark Elf) was crowned the winner and when it came time to make the wish She ended up using the wish to make all three of their wishes come true which was as followed: Her original wish was to have more followers of her deity, Dwarf wish was for a crap ton of beer (shocking i know a dwarf wishing for tons and tons of Beer), and the wish of the two Ginsai was to have their third member brought back to them (as it turns out that third ginsai was captured and held hostage so the wish essentially saved them). Honestly that was a really heartwarming use of wish essentially using it so that all the finalists got their wish granted
Pathfinder 1e. In the final battle I used Wish to instcast Geas/Quest and forced the BBEG to "Take no part in this or any other combat"
To be fair he had several level 15 allies and a Balor so it was still a tough fight just not as crazy as the DM expected
In a campaign where the goal was to collect and distribute a big number of artifacts to battle impossible odds, I designed a Wish coin.
On its own, it didn't do anything. To (possibly) get a wish from it, you had to flip it to settle a dispute with an adverserial party. The side that calls the toss gets their wish. The other side, well, let's just hope the adverserial party wasn't too adverserial.
After that first Wish, I am now trying to remember if we ever wished something "away" in a previous campaign with our current DM.
My group did a one-shot where we were all a bunch of kobolds and goblins, acting as repo men for the local Magic University. We got sent to go raid the lair of a delinquent who was refusing to make payments on his students loans, and we got to play a bunch of Chaotic, insane, tiny, gremlins for 6 hours of just burgling anything we could fit into out Bags of Holding. Things stolen include 500 torches (lit and not, mixed), 85 pounds of various floor tiles from a series of mosaics, 8.5 cows, two dozen bookcases full of books, all the dishes from the kitchen (plus the forks and spoons), all the saddles and tack from the stables, an assortment of nails randomly taken from the walls and ceiling beams, 1,000 sperate 6 inch square chunks of carpeting, 5 wall hangings, every right shoe in the lair, the koi pond and most of its fish and plant life, all the labels on the stored magical potions, all the toilet paper, all the men's lower garments and the women's tops, and a series of minor magical items. One of the items was a Luck Blade that the kobold attuned to; when they emerged from their escape tunnel he squinted up at the sun and said "I WISH that the sun would go away! I find it offensive to all my senses." No one thinks anything of it until about 6 minutes later when everything goes pitch-black and the one-shot ends with the start of an eternal Ice Age and perpetual darkness.
"I wish everything and everyone in this corner of the room to be unfractured and whole again"
Wow, lucky they had a nice DM. That could've very easily turned into the unfractured soul of the person ending up in the newly repaired legendary sword.
not me crying (?!) because of some f*cking second chance wish haha
Maybe not the best use, but our DM had gotten fed up with the shenanigans of the party, we literally were doing things so off the wall and ridiculous that at one point the DM commented that our one party member breaking through a wall to get to a room. The "wall was a metaphor for their will to keep fighting". So at what we thought would be close to last session for that campaign, someone who was grabbed a ring from the room we have broken into commented how they wished we were all level 20... The DM just smirked at us and said ok.
The ring was literally a wish ring and the DM took before session chatter and ran. And we still didn't do much with our level 20 characters, we used the world's greatest super glue and the random things we found to win the final fight.. we were just ridiculous about everything. The comments and out of context lines we got from that one campaign and fight live on. and we still reference back to them to this day.
I used a God granted miracle and a Wish in order to break the size constraint “curse” on Psuedodragons, resulting in my True Chaotic ratfolk Druid become a Familiar to a Dragon God. Horribly broken, however it was the final campaign in a setting and the DM had campaign ending BBEg in play.
His new Setting now has a sub plane that exists in the Fur Pocket of the God of Familiars, Liberator of Crystalline Dragons. Effectively, “Winning” the campaign by denying the BBEG the ability to end it all.
Scanlon Shorthorn's wish at the end of Vox Machina campaign
it was unselfish as for once i saw a player put others first
That time when one of the characters wish for “a pair of comfortable underwear (with a ribbon)…
In my world one of my players was playing a warforged. In ny world the warforge were made over 1000 years ago for a war between magic and psychics. The mages one but at a terable cost that destroyed about 1/3rd the continent. Killing most the warforged. He survived by being trapped for 9,000 plus years.
This man wished for the canith forge plans and made a deal with the king for the plans. He single handedly brought back the warforged as peacekeepers and police force for the kingdom. Then he draws the follower card from the deck of many things. So he made a priest who worshiped him as a god and was a warforged. The first warforged made in over 1,000 years. He started his steps towards godhood that day. They ended the two and a half year campaign, by fighting the god of darkness, with an army of humans and warforged, and ascending to godhood.
Wells are indeed, deep subjects! XD
I stayed for the hamlet music and i didnt even know it. Dip
The best use of wish spell seen was and i quote. "Every nat 20 on any role adds a perminant attack role on enimies."
Meaning every nat 20 adds an aditional attack role to every attack in game perminantly. So if you have one attck role for a slash attack. If you have a nat 20 in success for the attack you then get another attack role. All nat 20 roles for anything will add an aditional attack role for damage and attacks perminently so when you have wish you will likly have 3, 4, or 5 attacks, the wish once made you could potentualy have infinit attacks and damage.
Had a wish crystal appear one time in a 5E game, wild magic in the realm was going on. I had somehow been turned into a young bronze dragon and was living life fully as it. On our ship and the crystal appeared right in the middle of the deck, rolled for investigation and flopped so bad I decided to lick the crystal to figure out what it was. Got one wish and decided on becoming an ancient bronze dragon, rolled through almost the entire campaign as such until I lost a fight with an ancient black dragon. Designed by the DM to kill me and would bring me back but he had to have two sets of game notes just for me so I didn’t derail everything with challenge levels.
8:13 Imagine winding up inside this bag of holding. Foggy grey skies over a still ocean, and you walk upon a beach of deep, wet gravel. The decaying corpses and bones of goblins are scattered on the beach. Distant roars from something ferocious far away ripple the water. Every so often tiny treasures fall from the sky and land in the ocean before you, or the gravel behind you. As you approach the shoreline, title text appears:
D E A T H S T R A N D I N G
One of my dms decided it would be wise to give my character (a kitsune arcane trickster who was always causing mischief and chaos) a half deck of many things. Well first card i pulled summoned death for the 1v1. A party member intervened and it spawned a second one. Panicking i pulled a second. Now there is some random assassin hunting me down. Pull a third, all magic items gone. Fourth, all non magic items gone. Fifth summoned another creature into the world to hunt me down. Finally me as a person was fully broken at this point. Getting horrible cards when my dm grabs my hand and says “as a friend im telling you to pull again,” trying to help me. I got wish, only got one. Knowing there would be a monkeys paw i wished “everything to be taken by the deck to be returned” and the session ended. Sadly that campaign died so never got to see the results.
I remember from some video in the comments I believe? Someone was about to fight the BBEG and the BBEG mentions their armor is made out of the scales of a dragon that they had slain personally very recently... Only for the character to walk up to him and say "I touch the armor and use wish to cast resurrection on the armor"
If someone could link that video with the comment that would be great.
My party and I were attempting to dismantle a local gang and we were raiding one of their warehouses. Previously finding some strange, perhaps magical mushrooms in another crate from a separate warehouse, a player fashioned a "Weed bomb" or "Mushroom cocktail". Didn't work too well but it was funny.
I just want to see the world burn. Slightly.
...
So I wished for all genies to be free.
Every genie in the world sprouts a 0$ price tag. And must abide by it.
My cleric of Loki once got a wish as a quest reward and wished that everyone would believe everything they ever heard him say, which was mechanically implemented as being able to take 20 on deception checks.
The game ended an hour into the next session. 😂😢
I wished that my Barbarian, could control probability
"I wish for ultimate power!"
"Alright, your character vanishes... now stand up, get over here... we're swapping seats... no, you're the DM now. Run it how your character would, I don't know. ...sure, peak at my notes, whatever."
😂 the wish this was someone else's problem made me swallow my gum 😅
I really want to try and play as a genie character.
A firegenasi sorcerer who is flavored as genie bloodline.
Or in pathfinder, an ifrit sorcerer with the efreeti bloodline.
So for our campaign, we were tasked with finding the lord of hell that wanted to start a war on the material plain and usurp Asmodeus. Around the 7th month mark and before we went to hell I found a genie lamp and used it to become Asmodeus, after an hour or so of deliberating and rewriting because genies take things literally. The whole thing was around two paragraphs long and I had succeeded after somehow getting a nat 20 on the check. (Praise the dice gods) Anyway, needless to say I just killed all of the other lords of hell and reinstated the two and a half, (don’t ask, we don’t talk about Molny) other dead companions as demon lords and reshaped hell in my own image. 👍
6:33 Yeah, that was your first mistake. You gave the party a literal reality-bending spell before even _meeting_ the BBEG. There was *_no_* scenario in which that wasn't going to be used to kill/eliminate/stop the BBEG on sight.
That lich is gonna recreate cookie clicker
good choice of background music
the best wish I have ever seen was an infinite slice of pizza
I actually have a character whose entire mission is to find a mage strong enough to cast wish for him. He's a devotion paladin/celestial warlock multiclass. Long story short, everyone he knows and loves is dead. He became a paladin devoted to a celestial, helping them rebuild their following, and accidentally ended up in a warlock pact with them without either realizing until it was too late.
What does he want wish for? It's not to bring back his dead family, it's to gain access to the 2E spell Karsus Avatar. Everyone he knows was killed by a vindictive god, so he wants to usurp that god's throne and destroy them.