Hidden Feature - Vortex Fury HD 5000 AB

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  • เผยแพร่เมื่อ 12 ม.ค. 2025

ความคิดเห็น • 9

  • @rubenrodriguez7266
    @rubenrodriguez7266 2 หลายเดือนก่อน +1

    That’s good stuff. Being able to solve problems with your available resources is a sign of real mastery of a concept.

  • @richardt.4224
    @richardt.4224 2 หลายเดือนก่อน +2

    As from previous comments from me, you might remember I do not shoot any competition.
    You have a rangefinder, so you can find the distance from the start of moving target to the point of it's returns.
    If you can measure those distances and then find your angle you sighting from you should be able to work out the distance it is traveling.
    There are some tripods which have 360Degs on the turret, problem solved.
    All have to do then is time it, and you will have your speed.

  • @Berube1984
    @Berube1984 2 หลายเดือนก่อน +1

    Such a quality piece of info , these are exactly what i use at matches

  • @quantum_efficiency
    @quantum_efficiency 2 หลายเดือนก่อน +1

    Fantastic tidbit of info. Thank you.

  • @gbturning
    @gbturning 2 หลายเดือนก่อน

    awesome as always

  • @TransRights6969
    @TransRights6969 2 หลายเดือนก่อน

    Spotter with a radical works for me, if the RO don't let you use your rifle.

  • @ethanharris5556
    @ethanharris5556 2 หลายเดือนก่อน

    The fury app has a mover tab but i havent figured out how to use it yet

  • @rezdog187
    @rezdog187 2 หลายเดือนก่อน

    How about whats the formula to calculate the speed?

    • @winninginthewind
      @winninginthewind  2 หลายเดือนก่อน +1

      Funny you should ask. It is only a matter of conversions. To calculate the lead, you need to know Mils/sec and time of flight (ToF). Since the application is determining the lead required to strike the target, the numeric speed in mph, m/s, etc. does not need to be computed.