As from previous comments from me, you might remember I do not shoot any competition. You have a rangefinder, so you can find the distance from the start of moving target to the point of it's returns. If you can measure those distances and then find your angle you sighting from you should be able to work out the distance it is traveling. There are some tripods which have 360Degs on the turret, problem solved. All have to do then is time it, and you will have your speed.
Funny you should ask. It is only a matter of conversions. To calculate the lead, you need to know Mils/sec and time of flight (ToF). Since the application is determining the lead required to strike the target, the numeric speed in mph, m/s, etc. does not need to be computed.
That’s good stuff. Being able to solve problems with your available resources is a sign of real mastery of a concept.
As from previous comments from me, you might remember I do not shoot any competition.
You have a rangefinder, so you can find the distance from the start of moving target to the point of it's returns.
If you can measure those distances and then find your angle you sighting from you should be able to work out the distance it is traveling.
There are some tripods which have 360Degs on the turret, problem solved.
All have to do then is time it, and you will have your speed.
Such a quality piece of info , these are exactly what i use at matches
Fantastic tidbit of info. Thank you.
awesome as always
Spotter with a radical works for me, if the RO don't let you use your rifle.
The fury app has a mover tab but i havent figured out how to use it yet
How about whats the formula to calculate the speed?
Funny you should ask. It is only a matter of conversions. To calculate the lead, you need to know Mils/sec and time of flight (ToF). Since the application is determining the lead required to strike the target, the numeric speed in mph, m/s, etc. does not need to be computed.