I think mines aren’t that good to rush early. Your 2nd mine costs 200 gold. We know it takes 6 minutes and 40 seconds to make it back, but to make the cheapest unit from the extra gold earned, a ghoul (90g), it takes an additional 3 minutes. That’s almost 10 minutes where you lose out on 2 ghouls just to gain 1 extra ghoul. Plus, one ghoul is less useful by then. If you lose mid just once because you’re down units, it’s immediately not worth it. Instead, rushing T2 would be better because it can unlock statues, necros, or buffs that drastically boost your army and can take enemy tower.
Ghouls are ass and 2nd or 3rd gold mine is worth more than 5 ghouls tbh. Also unless the game is a complete one sided stomp, more games last 25 to 35 minutes, early mines are definetly a worthy investment, especially if your team is already holding mid. Id never go for more than 3 though.
I reread your comment and agree t2 is better than 2nd or third goldmine. T3 might be more worth as well, considering the power some t3 units and spells can bring. I standby ghouls being ass though.
Depends on what your up against. This situation Grubby was able to go three mines because he was against a player that skipped round 1 and had no chance of killing his army early. I do think though it could be better even in this situation to just go T2 and try to proactively counter what they are likely to build towards.
games never end on T2 or T1, so at last, everybody is on T3. I don't know why grubby invests on units/ goldmine when he was already winning his battle. going T2 or T3 is never a waste since eventually u will need it. and oppo also eventually will have to go T3
Sure, but if your 2 extra ghouls just make you win a little harder in the early game so you can feed 2 more ghouls to the enemy tower, then those ghouls aren't a lot of help and I'd rather have the extra mine
I guess you better control Pandas ult and also switch fire breath off too after he does it 1-2 times just to make sure he has mana left to ult when low hp
somebody ''oh 3 mines grubby'' and that causes a wall of text from the grubby
I think mines aren’t that good to rush early.
Your 2nd mine costs 200 gold. We know it takes 6 minutes and 40 seconds to make it back, but to make the cheapest unit from the extra gold earned, a ghoul (90g), it takes an additional 3 minutes. That’s almost 10 minutes where you lose out on 2 ghouls just to gain 1 extra ghoul. Plus, one ghoul is less useful by then. If you lose mid just once because you’re down units, it’s immediately not worth it.
Instead, rushing T2 would be better because it can unlock statues, necros, or buffs that drastically boost your army and can take enemy tower.
Ghouls are ass and 2nd or 3rd gold mine is worth more than 5 ghouls tbh. Also unless the game is a complete one sided stomp, more games last 25 to 35 minutes, early mines are definetly a worthy investment, especially if your team is already holding mid. Id never go for more than 3 though.
I reread your comment and agree t2 is better than 2nd or third goldmine. T3 might be more worth as well, considering the power some t3 units and spells can bring. I standby ghouls being ass though.
Depends on what your up against. This situation Grubby was able to go three mines because he was against a player that skipped round 1 and had no chance of killing his army early. I do think though it could be better even in this situation to just go T2 and try to proactively counter what they are likely to build towards.
games never end on T2 or T1, so at last, everybody is on T3.
I don't know why grubby invests on units/ goldmine when he was already winning his battle. going T2 or T3 is never a waste since eventually u will need it. and oppo also eventually will have to go T3
Sure, but if your 2 extra ghouls just make you win a little harder in the early game so you can feed 2 more ghouls to the enemy tower, then those ghouls aren't a lot of help and I'd rather have the extra mine
Awesome match, super educational! Thanks for getting me into this mode, great fun.
Those talons looked downright OP
berserker upgrade for 3 was woosh, at least he realized pandas item problem in regards to the ult
I guess you better control Pandas ult and also switch fire breath off too after he does it 1-2 times just to make sure he has mana left to ult when low hp
Does double Shadow Hunter with Big Bad Voodoo make the entire army including themselves invulnerable ?
Nice win and stacks
If you disable talon's transform after they become crows, do they stay in their crow form?
How do you play so it tracks XP so you can buy stuff?
Panda needs micro on his ult or it's just a sacrifice it feels like
why didn’t they just get the MG upgrade? doesn’t work vs cyclone?
Resistant skin would have solved this
taunt micro ftw!
I was about to ask if orb on hero is good if enemy rushes chims but then he anwsered anyways ty grubby
whats the effect of bbv?
Invulnerability for all allied units in range, except for the Shadow hunter itself.
Nice ;)
Indeed😁
Ggg