He’s right just subbed, great video and quality! I like how at the end with how you’d ideally want the games to play out! Definitely gonna check out more of your stuff!
I think this is the best video on an Ob deck, but I have a question for you: why should I run zaps? In my version i play sticky pingers (enchantements and artifacts) that mostly ping in opponents turn, and some good quality tims. All around, my pingers are mostly static pingers cause.. well, they r just better, aren't they? Plus, I play much more low mana cost protection istants and some damage multiplier/double strike. Yes, they can fuck up the "1 dmg rule", but if my op is a 10/9 on Turn 5 or 6, why I shouldnt play things like Fiery Emancipation to oneshot people? The job is already done! Plus: I also play Kediss Emberclaw Familiar, so that i can one shot all my opponents at the same time. This is my list, lemme know ur thoughs, cause I see a lot of people playing wrong pingers and u r surely the smartest one in pingers choice I saw: www.moxfield.com/decks/jl0KUE20HEGeYx6FAAFT8g
Well I appreciate the kind words. I would say most of the zaps are just preference. There is small value you can get from a surprise ping to give OB +1/+1 to give him an extra toughness, and I'm a sucker for those one in a million type scenarios. The Professor's Warning and Armor of Shadows you run is a similar vein. The only one I think it universally good is Spikefield Hazard, since it helps to make sure you hit land drops in addition to all the Ob goodness. As far as running damage multipliers, I think thats a totally valid way to go. Turning 7 damage into 21 is great. Just in this particular deck I tried to stick as close to the "thousand cuts" as possible. I actually thought about going more into a passive version with things you have like Rug of of Smothering and Soot Imp.
I'm using sundial of the infinite cuz there's literally nothing going on during my end step, meaning I can just skip it entirely and keep *EVERY CARD* that I ever exiled for just 1 mana per turn
I thought that not having tutors for it would be enough, but Ob Nixilis' ability was enough for me to get the combo way too often and I will probably remove it on my next update for this deck.
Mate your quality is insane, keep it up and the followers will come!
Very appreciated!
He’s right just subbed, great video and quality! I like how at the end with how you’d ideally want the games to play out! Definitely gonna check out more of your stuff!
Nice video format and cool deck tech!
Much appreciated!
Great video man really enjoyed it and im going to make some changes to my deck with some of these cards
Glad you enjoyed!
I think this is the best video on an Ob deck, but I have a question for you: why should I run zaps? In my version i play sticky pingers (enchantements and artifacts) that mostly ping in opponents turn, and some good quality tims. All around, my pingers are mostly static pingers cause.. well, they r just better, aren't they? Plus, I play much more low mana cost protection istants and some damage multiplier/double strike. Yes, they can fuck up the "1 dmg rule", but if my op is a 10/9 on Turn 5 or 6, why I shouldnt play things like Fiery Emancipation to oneshot people? The job is already done! Plus: I also play Kediss Emberclaw Familiar, so that i can one shot all my opponents at the same time. This is my list, lemme know ur thoughs, cause I see a lot of people playing wrong pingers and u r surely the smartest one in pingers choice I saw: www.moxfield.com/decks/jl0KUE20HEGeYx6FAAFT8g
Well I appreciate the kind words. I would say most of the zaps are just preference. There is small value you can get from a surprise ping to give OB +1/+1 to give him an extra toughness, and I'm a sucker for those one in a million type scenarios. The Professor's Warning and Armor of Shadows you run is a similar vein. The only one I think it universally good is Spikefield Hazard, since it helps to make sure you hit land drops in addition to all the Ob goodness. As far as running damage multipliers, I think thats a totally valid way to go. Turning 7 damage into 21 is great. Just in this particular deck I tried to stick as close to the "thousand cuts" as possible. I actually thought about going more into a passive version with things you have like Rug of of Smothering and Soot Imp.
@@AbsoluteCardboard Thanks for your help man, u got a new sub for sure! Great video btw, great edit for an mtg video!
I'm using sundial of the infinite cuz there's literally nothing going on during my end step, meaning I can just skip it entirely and keep *EVERY CARD* that I ever exiled for just 1 mana per turn
That's VERY reasonable.
triskelion goes infinite with agatha soul cauldron
🎉
Lol I run Death Spark in my Ghyrson Starn Deck
Ob Nixilis 🤝 Ghyrson Starn
@@AbsoluteCardboard I wonder if there is a Grixis commander to run them under
I think maybe Nekusar is probably the best bet, and go for draw punish.
The all will be one combo is too cheap for me to want to play it
I thought that not having tutors for it would be enough, but Ob Nixilis' ability was enough for me to get the combo way too often and I will probably remove it on my next update for this deck.
Nice vid nice deck
Much appreciated!