UE5 Lyra TLG Updates Player and AI Melee New Characters Weather FX and More.

แชร์
ฝัง
  • เผยแพร่เมื่อ 29 มี.ค. 2023
  • In this video I will show new updates including;
    - Melee Combat for Player and AI
    - Volumetric Lightning & Strikes
    - Vaulting and Climbing
    - New Characters
    - Large map expansion (New Areas)
    - Much optimization done to achieve 10 more fps. (Now Avg. 70-75 fps
    All visual features enabled (Lumen, Nanite, TSR, Virtual Shadow Maps ...etc.
    Hope you enjoy and thanks for stopping by.
  • เกม

ความคิดเห็น • 14

  • @jjtittles69
    @jjtittles69 ปีที่แล้ว

    great vid , thanks for all your tutorials on lyra btw they all have really helped me out :)

  • @3BEEZ
    @3BEEZ ปีที่แล้ว

    Man you’ve been busy, great work.

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  ปีที่แล้ว +1

      Thanks and yes , I have been real busy now I'm finishing up the movement to 5.1.1

  • @xvschneider2
    @xvschneider2 ปีที่แล้ว

    this project looks better and better!

  • @MG619Day
    @MG619Day ปีที่แล้ว

    Nice work bro

  • @ahmettopcu5929
    @ahmettopcu5929 ปีที่แล้ว

    I love watching your brother's videos, I also edit on the lyra project, but if I get too close to the wall, I can see behind the wall or I shoot from behind the wall (it starts from a line trace camera, but I want to start it from a gun) I would be very happy if you share a video that solves these 2 problems. I love you.

  • @HeadlessStudiosDotCom
    @HeadlessStudiosDotCom ปีที่แล้ว

    Looking Awesome. We're can I find out more about the Lore?

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  ปีที่แล้ว

      Thanks. It is partially written but not complete as new concepts have come into play.

    • @HeadlessStudiosDotCom
      @HeadlessStudiosDotCom ปีที่แล้ว

      @@blaqueaddonnisgames Understandable. Sometimes the Lore comes after the creation of art and mechanics. I'm not the best lore writer. Haha. Going to leverage the AI Tech.

  • @3BEEZ
    @3BEEZ ปีที่แล้ว

    Can you help out with the melee, I added melee weapons to my game and they just aren't performing as well as say the in game pistol melee. Grateful if you could do a tutorial.