A backup in Niv-curiosity I've seen is borne upon a wind into thoracle. A friend of mine was also running main deck ghyrson starn for a while to make it 3 damage per card instead of one
I run this deck and usually *can* win with some of the more effective damage doublers: The recent Ojer Axonil is a great choice but also Solphim Glory Dominus works out great or Furnace of Wrath. There's a few 6 CMC choices too like Fiendish Duo or Fiery Emancipation but those are even harder to cast so they should be the first ones you cut in favor of just some of the other options or just something like more interaction. In the end though, I went back on the damage doublers and the small burn package I was running to just run more versions of the Niv-Mizzet combot: Most people know Curiosity or Tandem Lookout but there's also some other useful effects like one called Body of Knowledge where you just keep pinging that creature until you draw your entire deck and go for Thassa's Oracle or even cards that on the stack cause infinite draw like Dualcaster Mage (Or Naru Meha if you've got the mana) plus Blur will also let you deck yourself for Thassa's Usually the part that's the most important is not getting the combo pieces (There's enough variations that you will get one relatively fast) but to hold up without too much card advantage or answers and to make sure to drop out the player most likely to counter or respond first since once the other blue decks are gone the mono black decks will have a harder time countering your Thassa's specially if you now have almost your entire deck in hand to interact as well.
@@SporePunch One of the best is the new one from lcoi Ojer Axonil: he's 4 mana and instantly turns all pings into 4 so it's even better that more expensive options like fiery emancipation. It is a creature though so more succeptible to interaction unless you can get it in place and then combo off to remove the most interaction heavy players first.
If you really wanna kill the whole table with the Niv combo, you could run Glinthorn Buccaneer (also combos with curiosity effects by himself btw) Going into the cleanup phase with your whole deck in hand should give you plenty of discard triggers to deal the rest of the damage
Ashling, Flame Dancer and Fury Storm is a neat 2-card combo that digs through your deck to do whatever you want. Just be sure to include a shuffle titan in the 99.
7:25 this doesn't work, Felidar exiles and returns Rocco all while the ability is resolving, which means Rocco is still on the battlefield the next time state based actions are checked, so you never have an option to return him to the command zone.
@@BoulevardTCGSame thing with Thassa, Deep Dwelling. If I were to steal your commander and it had an ETB I wanted to use, I can blink it with Thassa and you never get a chance to return it to the CZ because it blinks out and in as part of the resolution. It's never in the yard when you would have the chance to move it.
Niv+Curiosity is a Control deck. You get niv out with protection and in the long run get curiosity on it. The way I like to look at it is that you (The Niv player) are holding guns to your OP's heads, first one to move get it. Any attempts to kill Niv resolves in that player dieing. Let the turn get back to you and then win with thoracle, jace... You deck has like 15-20 interaction spell so fighting one player shoudnt be a problem
Godo: single commander combo; that aside, technically not 2-card wins but kinnan + basalt monolith and sisay + bloom tender / faeburrow elder will win in almost any board state the decks have at the time.
Another way to "fix" the Niv-Mizzet combo besides timetwiser effects is to have a glinthorn buccaneer as a backup wincon. Not only can it also combo with curiosity effects assuming you have a full handsize, but if need be you can clean up the table by resolving a buccaneer and discarding to handsize if drawing your deck wasn't enough damage to kill everyone. There's also always the extreme backup of cutting the combo short by only killing 2 players, then finishing off the 3rd opponent with a couple rounds of combat damage and the best spells from among the 80ish cards you drew to kill said players.
If your commander changes zones you have the choice to put it in the czone instead. You just normally choose not to when flickering it but you definetly can
@@arthursmit8468 You don't get the ability to perform state based actions during the resolution of a spell (which is what moving the commander to the command zone is). Flicker (the namesake card) both exiles and returns as a part of it's resolution, so you can't send your commander to the command zone. For cards that return a creature at a later time (like Flickerwisp), yes you can choose the command zone.
There's an easy 2 card combo with the locust god as your commander, and Sage of the Falls. The Locust God creates a 1/1 insect with flying and haste whenever you draw a card. Sage of the falls is a merfolk that says when it or another non-human ETBs, you may draw and discard a card. So you loot through your entire deck and create that many 1/1s with haste. similarly to niv mizzet you have easily enough to kill 2 players, but still have one player left. However you can get around this by running an eldrazi titan, which shuffles your graveyard when you discard it. Alternatively you can just play timetwister effects, which is very synergistic with the locust god anyways. Elixir of immortality also works, because unlike niv mizzet you have to discard your cards as part of the combo, so all you need is 1 turn to reshuffle everything. (You could even combo on the same turn if you have an ashnods altar or mana echoes to cast and activate it)
A turn 1 Niv doesn't need to win via damage because you've got an entire deck at your disposal and can kill any other creature on the board. Timetwister is an easy and obvious answer, but Thoracle, Breach, and Brain Freeze also will secure victory.
combo analysis can sometimes be a tought trap: you should not forget that your deck contains other cards other than the combo, and that your opponents are playing the game.
Again, my problem is that they don't play Thoracle, Breach, or Brain Freeze. None of the lists I see run another way to win the game. On top of that you don't have an entire deck at your disposal, you have the 7 cards you discard down to at the end of the turn because again, there isn't another kill.
@@BoulevardTCGThe problem is solved as long as you bring a shuffler titan in your 99 and draw into it. Stop the combo there, end your turn, discard to hand size, then shuffle your entire graveyard to deck then trigger the combo again with anything you have left. I guess you could argue that, as with Timetwister, this turns into a 3-card combo, but technically all you need to cast are two cards (Niv+Curiosity) and the other piece(s) comes on naturally as you resolve the combo.
@@BoulevardTCGDo those lists not run other cards that unbound hand-size, such as Sea Gate Restoration? Even then, your board state should be supremely developed, their state should be non-existent, mana should be irrelevant, and you have a custom 7. Bad lists can still be bad, but I wouldn't sleep over them.😉
The long combo lines remind me of my Oswald Fiddlebender deck: I usually only need 2 or 3 low cost artifacts (CMC 1-2) at the beginning and if possible a window to protect Oswald (Usually Grand Abolisher but there's an artifact version you can also tutor for called Conqueror's flail) And it basically tutors itself to any number of combos, the most simple being Oswald With Illusionist Bracers on > Sacrifice 1 cmc artifact for Mageright Stone and any other 2 CMC > Magewright stone untaps Oswald > Sacrifice 2 CMC for Basalt Monolith and Rings of Brightheart > Dump the rest of your hand with infinite mana and usually win, specially if you already had Walking Ballista or Blasting Station and a Token Creature Generator in hand, or Skullclamping generated tokens to draw your entire deck, etc.
Hallo just wondering uhh shalai and halar does not go infinite with all will be one because shalai and halar nor all will be one does not put counters on anything it is just a really good piece in the deck that goes infinite with the red terror.
there's also an easy way to back up Niv-Mizzet with Winds of Change - {R} Sorcery: Each player shuffles the cards from their hand into their library, then draws that many cards. You should be able to find spare mox diamond, simian spirit guide or chrome mox to do it same turn you combo off with Curiosity.
I feel like Parun Niv could be two card, but does best as a three, as two essentially needs your opponents playing a game ignoring your existence. I guess some third piece cards to make things cleaner could include running things that also makes your opponents lose life when you draw like the oldest niv and psychosis crawler, or The Locust God to make haste-y 1/1s to finish off the last guy can go do the trick. Also the Glinthorn Buccaneer you mentioned earlier could kill on cleanup. And at the end of the day, Grafted Exoskeleton makes it that you only need to draw 10 cards.
That spellseeker combo is so efficient though... 1 card, 4 mana... Also I really like the colours and all of the cards involved... Guess I'll have to play it
Is Queza + Lichs Mastery cEDH viable? I have a deck built araund her, and it seems really good, you dont even mill because of the "you cant lose the game"
The idea lead me to making a "Drawn to Victory" deck. Locust God, a crap ton of draw spells, and Sage of the Falls lol. (Couple combo pieces to try to set up as well, but basically just draw to hell)
Absolutely a valid deck. Sage of the Falls is also tutorable via Imperial Recruiter (2 power) and Wizardcycling (Step Through, Vedalken Aethermade). The biggest problem of Sage of the Locust God combo is that it's a 2-spell, 11 mana combo. If you can pull it off though I'd argue it's sort of better than Niv Mizzet, because while you also run into the problem of running out of cards before wiping the entire table, you have an army of insects ready to swing in a 1v1 situation and I don't believe cEDH decks run that many boardwipes.
I love tivit bc that deck is just packed with wincons. You have 6 or more ways to win the game if you are on kitten you get tefari which is also your silence for the other gameplans. And if all else fails you get a casual style beatdown plan.
Vohar + Demonic Consultation is a funny one... Play Demonic Consultation naming Thassa's Oracle and hope it isn't in the first 6. Then you can sac Vohar to cast Consultation from your graveyard and do Thoracle. Rona + Wishclaw Talisman is also a fun one, but it folds to any and every stax piece ever and Rona is a sucky commander.
Muldrotha and Intuition, get LED, Walking Ballista and Displacer Kitten (10 mana in one turn), or get Kaya's Ghostform, Lotus Petal and Altar of Dementia (12 mana in one turn). Both are ridiculously easy if Muldrotha is on the field at the start of turn (4 mana and 6 mana respectively).
Couldnt tell you the card because it was years ago, but i had a guy play something (a red creature i think?) That put cards from his grave back into his deck to get the rest of the damage.
Parun being uncounterable and drawing you cards when opponents cast spells makes it much better than the other 2 nivs in terms of raw power. Also, whether or not they say may, you can always stop the combo early by pinging something other an the opponent's face such as another creature or in an emergency Niv himself. The "problem" he brings it up is that there's a pretty hard upper limit on how much damage you can do with just Niv+curiosity (80-90 damage vs the 120 total HP your opponents start with) and are relying on your opponents having already been chipped down by the time you start the combo. This would still be the case for the firemind. At risk of explaining the joke, but part of what drives him insane is that, due to Niv's success at tournaments, simply assuming that your opponents have done 30+ damage to each other by the time Niv combos proves to be a pretty safe assumption.
before baral got banned in duel commander on mtgo i build a niv mizzet curiosity deck but i used the 1st niv mizzet because i think the 3rd niv mizzet wasnt even released yet (the old niv mizzet had the upside that he can kickstart the combo himself, but it also can be countered) and the deck was not well positioned AT ALL and so clunky against counters, but i played a tournament and many many games online :D back then nobody was playing that deck, so you could say i invented the archtype :b it had ophidians eye and tandem lookout aswell and the damage cap was not relevant because the deck was 1st designed for 1v1 events on mtgo
Yeah....lots of errors here. Shalai/Halar for example doesnt combo with All Will Be One, All Will Be One os the backup piece in Shalai/Halar. Runs lines around Heliod/Red Terror/Ballista...and the blink line for Rocco is incorrect...put your vid in front of a private audience first...a judge maybe? Hello?
Good thing I'm reading the cards along side this video cuz u aren't explaining them properly. U said Malcolm makes a treasure whenever a pirate hits an opponent... which means even in a 1v1 u get treasure equal to the amount of pirates that hit... but it actually says "Whenever ONE OR MORE pirates ur control deals combat damage to ur opponents, make a treasure for each opponent that was dealt damage." So u only get treasure equal yo the number of opponents ur hit, not the number of pirates that hit an opponent. That is a huge difference! Thumbs down n I'm not even bothering to finish this video cuz I don't support misinformation no matter how insignificant.
Shout out to Mikaeus the Unhallowed for combining with walking ballista and triskelion out of no where
that's a 3 card combo, there are plenty out there, we don't talk about them
@@frago321 He means Mikaeus combos with either card, having two different combos. It's not 3 cards.
A backup in Niv-curiosity I've seen is borne upon a wind into thoracle. A friend of mine was also running main deck ghyrson starn for a while to make it 3 damage per card instead of one
I run this deck and usually *can* win with some of the more effective damage doublers: The recent Ojer Axonil is a great choice but also Solphim Glory Dominus works out great or Furnace of Wrath. There's a few 6 CMC choices too like Fiendish Duo or Fiery Emancipation but those are even harder to cast so they should be the first ones you cut in favor of just some of the other options or just something like more interaction.
In the end though, I went back on the damage doublers and the small burn package I was running to just run more versions of the Niv-Mizzet combot: Most people know Curiosity or Tandem Lookout but there's also some other useful effects like one called Body of Knowledge where you just keep pinging that creature until you draw your entire deck and go for Thassa's Oracle or even cards that on the stack cause infinite draw like Dualcaster Mage (Or Naru Meha if you've got the mana) plus Blur will also let you deck yourself for Thassa's
Usually the part that's the most important is not getting the combo pieces (There's enough variations that you will get one relatively fast) but to hold up without too much card advantage or answers and to make sure to drop out the player most likely to counter or respond first since once the other blue decks are gone the mono black decks will have a harder time countering your Thassa's specially if you now have almost your entire deck in hand to interact as well.
There's also a number of red permanents that say "increase damage done by red sources" like Torbran, Furnace, Fiery Emancipation, etc etc
@@SporePunch One of the best is the new one from lcoi Ojer Axonil: he's 4 mana and instantly turns all pings into 4 so it's even better that more expensive options like fiery emancipation. It is a creature though so more succeptible to interaction unless you can get it in place and then combo off to remove the most interaction heavy players first.
It’s criminal that you didn’t put Godo/Helm in this
ZERO CARD COMBO BABEEEEEEEEEEEEY!!!!
I was also shocked
I looked through the top 50~ decks, and Godo comes in at 58
@@BoulevardTCG Still a classic, hard to miss, I get it, but still
If you really wanna kill the whole table with the Niv combo, you could run Glinthorn Buccaneer (also combos with curiosity effects by himself btw) Going into the cleanup phase with your whole deck in hand should give you plenty of discard triggers to deal the rest of the damage
Rip Kess and Consultation/Tainted pact. I swear she’s still playable guys.
Also Kess + intuition
Rip Kroxa and Kunoros + Altar of Dementia too
Intuition + being in jeskai is already a 1 card combo, too, so Kess doesn't get much advantage there over something like blue farm.
Ashling, Flame Dancer and Fury Storm is a neat 2-card combo that digs through your deck to do whatever you want. Just be sure to include a shuffle titan in the 99.
Can't you just feldon's cane in niv mizzet? Draw it, cast, go to discard, discard library, put yard back into library, draw a single card and win.
7:25 this doesn't work, Felidar exiles and returns Rocco all while the ability is resolving, which means Rocco is still on the battlefield the next time state based actions are checked, so you never have an option to return him to the command zone.
Oh thats good to know, thanks. I assumed anytime a commander left play I could redirect it to the command zone
@@BoulevardTCGSame thing with Thassa, Deep Dwelling. If I were to steal your commander and it had an ETB I wanted to use, I can blink it with Thassa and you never get a chance to return it to the CZ because it blinks out and in as part of the resolution. It's never in the yard when you would have the chance to move it.
Niv+Curiosity is a Control deck. You get niv out with protection and in the long run get curiosity on it. The way I like to look at it is that you (The Niv player) are holding guns to your OP's heads, first one to move get it. Any attempts to kill Niv resolves in that player dieing. Let the turn get back to you and then win with thoracle, jace... You deck has like 15-20 interaction spell so fighting one player shoudnt be a problem
Godo: single commander combo; that aside, technically not 2-card wins but kinnan + basalt monolith and sisay + bloom tender / faeburrow elder will win in almost any board state the decks have at the time.
Another way to "fix" the Niv-Mizzet combo besides timetwiser effects is to have a glinthorn buccaneer as a backup wincon. Not only can it also combo with curiosity effects assuming you have a full handsize, but if need be you can clean up the table by resolving a buccaneer and discarding to handsize if drawing your deck wasn't enough damage to kill everyone. There's also always the extreme backup of cutting the combo short by only killing 2 players, then finishing off the 3rd opponent with a couple rounds of combat damage and the best spells from among the 80ish cards you drew to kill said players.
The Inalla Community has taken to writing songs and raps just to help remember the combo lol
Mind sharing some of those?
You can not flicker a commander back into the command zone. So Emiel Dockside in Rocco always needs a outlet like Twinshot Sniper
If your commander changes zones you have the choice to put it in the czone instead. You just normally choose not to when flickering it but you definetly can
@@arthursmit8468 You don't get the ability to perform state based actions during the resolution of a spell (which is what moving the commander to the command zone is). Flicker (the namesake card) both exiles and returns as a part of it's resolution, so you can't send your commander to the command zone.
For cards that return a creature at a later time (like Flickerwisp), yes you can choose the command zone.
I see. Thats kinda fucky
I think that's why Rocco decks typically use Temur Sabertooth as the combo piece with Dockside. You can bounce Rocco back to hand.
There's an easy 2 card combo with the locust god as your commander, and Sage of the Falls.
The Locust God creates a 1/1 insect with flying and haste whenever you draw a card. Sage of the falls is a merfolk that says when it or another non-human ETBs, you may draw and discard a card.
So you loot through your entire deck and create that many 1/1s with haste. similarly to niv mizzet you have easily enough to kill 2 players, but still have one player left.
However you can get around this by running an eldrazi titan, which shuffles your graveyard when you discard it.
Alternatively you can just play timetwister effects, which is very synergistic with the locust god anyways. Elixir of immortality also works, because unlike niv mizzet you have to discard your cards as part of the combo, so all you need is 1 turn to reshuffle everything. (You could even combo on the same turn if you have an ashnods altar or mana echoes to cast and activate it)
Grenzo used to be cEDH using Doomsday to setup reverse piles and win with 2 mana
Another A+C for Najeela is Grim Hierling as long as you're able to connect with either 2 opponents and 1 mana up or all 3 opponents
A turn 1 Niv doesn't need to win via damage because you've got an entire deck at your disposal and can kill any other creature on the board. Timetwister is an easy and obvious answer, but Thoracle, Breach, and Brain Freeze also will secure victory.
The loop would stop when you shot a creature. But agreed you should be able to win with all but a few cards in hand.
combo analysis can sometimes be a tought trap: you should not forget that your deck contains other cards other than the combo, and that your opponents are playing the game.
Again, my problem is that they don't play Thoracle, Breach, or Brain Freeze. None of the lists I see run another way to win the game. On top of that you don't have an entire deck at your disposal, you have the 7 cards you discard down to at the end of the turn because again, there isn't another kill.
@@BoulevardTCGThe problem is solved as long as you bring a shuffler titan in your 99 and draw into it. Stop the combo there, end your turn, discard to hand size, then shuffle your entire graveyard to deck then trigger the combo again with anything you have left. I guess you could argue that, as with Timetwister, this turns into a 3-card combo, but technically all you need to cast are two cards (Niv+Curiosity) and the other piece(s) comes on naturally as you resolve the combo.
@@BoulevardTCGDo those lists not run other cards that unbound hand-size, such as Sea Gate Restoration? Even then, your board state should be supremely developed, their state should be non-existent, mana should be irrelevant, and you have a custom 7.
Bad lists can still be bad, but I wouldn't sleep over them.😉
as a gitrog player, i can confirm
The long combo lines remind me of my Oswald Fiddlebender deck: I usually only need 2 or 3 low cost artifacts (CMC 1-2) at the beginning and if possible a window to protect Oswald (Usually Grand Abolisher but there's an artifact version you can also tutor for called Conqueror's flail) And it basically tutors itself to any number of combos, the most simple being Oswald With Illusionist Bracers on > Sacrifice 1 cmc artifact for Mageright Stone and any other 2 CMC > Magewright stone untaps Oswald > Sacrifice 2 CMC for Basalt Monolith and Rings of Brightheart > Dump the rest of your hand with infinite mana and usually win, specially if you already had Walking Ballista or Blasting Station and a Token Creature Generator in hand, or Skullclamping generated tokens to draw your entire deck, etc.
I feel like godo (helm of the host) should be mentioned. Screw a+c I only need c…and 11 mana
Hallo just wondering uhh shalai and halar does not go infinite with all will be one because shalai and halar nor all will be one does not put counters on anything it is just a really good piece in the deck that goes infinite with the red terror.
I just use Laboratory Maniac with Niv/Curiosity to make the exact damage numbers irrelevant.
great video, really been enjoying the cEDH content
there's also an easy way to back up Niv-Mizzet with Winds of Change - {R} Sorcery: Each player shuffles the cards from their hand into their library, then draws that many cards. You should be able to find spare mox diamond, simian spirit guide or chrome mox to do it same turn you combo off with Curiosity.
Time stamps would elevate this video a lot, especially for rewatching.
Nonetheless, well presented and thought out!
I feel like Parun Niv could be two card, but does best as a three, as two essentially needs your opponents playing a game ignoring your existence. I guess some third piece cards to make things cleaner could include running things that also makes your opponents lose life when you draw like the oldest niv and psychosis crawler, or The Locust God to make haste-y 1/1s to finish off the last guy can go do the trick. Also the Glinthorn Buccaneer you mentioned earlier could kill on cleanup. And at the end of the day, Grafted Exoskeleton makes it that you only need to draw 10 cards.
Niv Mizzet + Curiosity is solved with 2 shuffle titans. Discard a shufflust hold onto a 1cmc instant, and hit on next upkeep and 91 MORE damage.
Shoutout for Godo + Helm and a not so popular Azami + MoM
niv mizzet doesnt need timetwister it has winds of change and valakut awakening
That spellseeker combo is so efficient though... 1 card, 4 mana... Also I really like the colours and all of the cards involved... Guess I'll have to play it
Is Queza + Lichs Mastery cEDH viable? I have a deck built araund her, and it seems really good, you dont even mill because of the "you cant lose the game"
Such a well done researched vid. Thnx 👏🏽👌🏽👍🏼
Ashling, flame dancer + Fury Storm, this is my new deck I’m building, rummage deck, underworld breach and gg
I just run a shuffle eldrazi in Niv
Fair
The idea lead me to making a "Drawn to Victory" deck. Locust God, a crap ton of draw spells, and Sage of the Falls lol. (Couple combo pieces to try to set up as well, but basically just draw to hell)
Absolutely a valid deck. Sage of the Falls is also tutorable via Imperial Recruiter (2 power) and Wizardcycling (Step Through, Vedalken Aethermade). The biggest problem of Sage of the Locust God combo is that it's a 2-spell, 11 mana combo.
If you can pull it off though I'd argue it's sort of better than Niv Mizzet, because while you also run into the problem of running out of cards before wiping the entire table, you have an army of insects ready to swing in a 1v1 situation and I don't believe cEDH decks run that many boardwipes.
I love tivit bc that deck is just packed with wincons. You have 6 or more ways to win the game if you are on kitten you get tefari which is also your silence for the other gameplans. And if all else fails you get a casual style beatdown plan.
Vohar + Demonic Consultation is a funny one... Play Demonic Consultation naming Thassa's Oracle and hope it isn't in the first 6. Then you can sac Vohar to cast Consultation from your graveyard and do Thoracle.
Rona + Wishclaw Talisman is also a fun one, but it folds to any and every stax piece ever and Rona is a sucky commander.
Muldrotha and Intuition, get LED, Walking Ballista and Displacer Kitten (10 mana in one turn), or get Kaya's Ghostform, Lotus Petal and Altar of Dementia (12 mana in one turn). Both are ridiculously easy if Muldrotha is on the field at the start of turn (4 mana and 6 mana respectively).
The najeela combo only works if they cant block, so id say its not a good one to put in this video. Tivit makes sense because he has flying
Red Terror from 40K + All Will Be One
Missing Godo/Helm but if an opponent has a strong first strike creature then it wont work anyway
Damn he speaking to me and want me to do some CEDH
i am just biased, but my favorite combo is Rionya + combat celebrant. Even without casting a single instant or sorcery you just get infinite combats.
Talks about Derevi needing Bant as a weakness.
Dismisses the other cards that achieve the same result, that don't have that issue.
He didn't necessarily dismiss them so much as saying that a majority of players have preferred running Derevi.
Minsc + Protean Hulk/Pattern of Rebirth/Academy Rector or Vivien on the Hunt/Arena Rector
You got timetwister MONEY LMAOO
everyone does if they know a guy.
Timetwisters cost 7 cents at fedex print, seems affordable to me. (12 cents if you want color)
Couldnt tell you the card because it was years ago, but i had a guy play something (a red creature i think?) That put cards from his grave back into his deck to get the rest of the damage.
For the Niv-mizzet curiosity combo whay not use Niv-mizzet the Firemind instead and the draw trigger on curiosity is a may and so is ophidian eye
Parun being uncounterable and drawing you cards when opponents cast spells makes it much better than the other 2 nivs in terms of raw power. Also, whether or not they say may, you can always stop the combo early by pinging something other an the opponent's face such as another creature or in an emergency Niv himself. The "problem" he brings it up is that there's a pretty hard upper limit on how much damage you can do with just Niv+curiosity (80-90 damage vs the 120 total HP your opponents start with) and are relying on your opponents having already been chipped down by the time you start the combo. This would still be the case for the firemind. At risk of explaining the joke, but part of what drives him insane is that, due to Niv's success at tournaments, simply assuming that your opponents have done 30+ damage to each other by the time Niv combos proves to be a pretty safe assumption.
before baral got banned in duel commander on mtgo i build a niv mizzet curiosity deck but i used the 1st niv mizzet because i think the 3rd niv mizzet wasnt even released yet (the old niv mizzet had the upside that he can kickstart the combo himself, but it also can be countered) and the deck was not well positioned AT ALL and so clunky against counters, but i played a tournament and many many games online :D back then nobody was playing that deck, so you could say i invented the archtype :b it had ophidians eye and tandem lookout aswell and the damage cap was not relevant because the deck was 1st designed for 1v1 events on mtgo
Why did the volume bounce every time you started a new segment...and Ob Nix triggers on life loss.
Doesn't Sisay have a bunch of 1-card combos?
Aurelia + Helm of the Host
Helm of the host?
@@Duratan6 yeah, my bad lol
Since you mentioned Rocco why not mention Rocco (X=4) + any sac outlet? Start with Arena rector and move all the way to Kiki Felidar
Thanks
@boulevard hit up shauna giles (spelling?) She is the best niv pilot
ik I'm the third guy to mention it, but where's Godo, Bandit Warlord + Helm of the Host?
i mean within 5 turns ive normally spent 20 life XD
Or just use something like goblin bombardment or sign in blood. Make somebody draw 2 take 2 then loop your combo lol
why he say sieve like that
gaming
Yeah....lots of errors here. Shalai/Halar for example doesnt combo with All Will Be One, All Will Be One os the backup piece in Shalai/Halar. Runs lines around Heliod/Red Terror/Ballista...and the blink line for Rocco is incorrect...put your vid in front of a private audience first...a judge maybe? Hello?
Is that a yuyu Hakusho tattoo?
Life Is Strange
Why is it A + C instead of A + B?
It's my own classification: I like to use A+B for 2 cards from your deck, but I like using 'C' when talking about the commander
Play snapback/snap or vapor snag or twister in niv...
Also you can play borne upon a wind and thoracle... it's easy
Niz Mivvet @ 7:57
Malcolm combo can only work if you can keep discarding cards, also not a great one to put in this video
Best A+C combo is Eloise + March of the Machines because making cEDH players lose is more important than making myself win
Best🫣😆
Why is it that no one can ever pronounce the word sieve? Lol
CDEH players losing sleep over Niv combo while I lose sleep over how to only fit cards which have girls with hats in my EDH deck...
Tivit combo made me never want to go back or play CEDH ever again.
Killed the table like turn 3.
Good thing I'm reading the cards along side this video cuz u aren't explaining them properly. U said Malcolm makes a treasure whenever a pirate hits an opponent... which means even in a 1v1 u get treasure equal to the amount of pirates that hit... but it actually says "Whenever ONE OR MORE pirates ur control deals combat damage to ur opponents, make a treasure for each opponent that was dealt damage." So u only get treasure equal yo the number of opponents ur hit, not the number of pirates that hit an opponent. That is a huge difference! Thumbs down n I'm not even bothering to finish this video cuz I don't support misinformation no matter how insignificant.
nivmizzet deals commander damage with its ability so you only need 21 per opponent so 63 total
Nop. Commander damage is only combat damage
A back up for Ob Nixilis + All Will Be One is subbing ob for The Red Terror
Niz Mivvet FTW! 😁