[DOOM II] 103k Monsters Dying Simultaneously

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  • เผยแพร่เมื่อ 12 ม.ค. 2025

ความคิดเห็น • 128

  • @crazyone3494
    @crazyone3494 2 ปีที่แล้ว +409

    Lore accurate Doom Guy

    • @horatio2560
      @horatio2560 ปีที่แล้ว +5

      Naooo!!

    • @yesseru
      @yesseru ปีที่แล้ว +10

      In the first two games he's just a regular dude,he only becomes the slayer in doom 2016.

    • @anonimonovids
      @anonimonovids ปีที่แล้ว +9

      ​@@yesseru *In DooM 64 Lost Mission

  • @businessclown445
    @businessclown445 ปีที่แล้ว +105

    "bro you should try this one slaughter map its not even that hard"
    the slaughter map in question:

  • @DinnerForkTongue
    @DinnerForkTongue ปีที่แล้ว +173

    Kinda hilarious how Arachnotrons overpower literally all other sounds.

    • @Sh0tgunJust1ce
      @Sh0tgunJust1ce 4 หลายเดือนก่อน +4

      You can hear a bit of the Arch-Vile too, but damn, it's like they knew how beautiful the Arachnotron death sound was.

    • @DinnerForkTongue
      @DinnerForkTongue 4 หลายเดือนก่อน +1

      @@Sh0tgunJust1ce The Archies sure are there, but muted and waaaaay in the background. They respect the limelight of the Arachnos.

    • @Batmann_
      @Batmann_ 3 หลายเดือนก่อน

      Arachnotrons or Spider Masterminds? I was assuming they were the latter.

    • @DinnerForkTongue
      @DinnerForkTongue 2 หลายเดือนก่อน +1

      @@Batmann_ You can hear Masterminds exploding a little later, but the big initial 'KAAAA-' is all Arachnotrons.

  • @brandonstanley9125
    @brandonstanley9125 ปีที่แล้ว +50

    -AI Becomes Evil
    -Enterprising Doom Modder finds a way to melt them

  • @christophercollins3632
    @christophercollins3632 ปีที่แล้ว +40

    -John Carmack “Check out this fun little DOS game I programmed”
    -A relative super Computer from 2023 “Chugga lag chugga chugga lag lag.”

    • @Eye_Of_Odin978
      @Eye_Of_Odin978 ปีที่แล้ว +11

      To be fair, I don't think Carmack ever intended for people to spawn over a hundred *thousand* entities at once in his game.
      He probably thought that any PC at the time would melt into slag well before that many so its kind of impressive that the program runs at all with so many entities active.

    • @jose131991
      @jose131991 10 หลายเดือนก่อน +4

      @@Eye_Of_Odin978dooms engine is inherently single core threaded anyway so it doesn’t matter how “supercomputer” your PC is.

    • @mikeg2491
      @mikeg2491 4 หลายเดือนก่อน +1

      There’s more monsters than 0s and 1s being crunched per second

    • @mr.cantillasz1912
      @mr.cantillasz1912 4 หลายเดือนก่อน

      ​@@mikeg2491no shit,even the Delta touch of Gzdoom can't play nuts wads..😂

  • @shiba2ndworlder
    @shiba2ndworlder ปีที่แล้ว +113

    It's really weird to see Boom run with so little FPS.

    • @xtlm
      @xtlm ปีที่แล้ว +23

      It's like 1993 all over again

    • @gangstarj1229
      @gangstarj1229 ปีที่แล้ว +13

      boom

  • @ChrisJEPlace
    @ChrisJEPlace 2 ปีที่แล้ว +161

    I was wishing you’d shoot them to cause all ghosts, but the game would probably crash if they could all move lmao

    • @spineappletea
      @spineappletea  2 ปีที่แล้ว +41

      i'm pretty sure this is fixed in mbf21 so it wouldn't have worked. i shot through the corpse pile before recording with about 50k monsters with no effect. doing this again on complevel 2 would cause the bug to occur though.

    • @sdwvit
      @sdwvit 2 ปีที่แล้ว +17

      the bug they are talking about is integer overflow when hitscan scans too many objects on it's way causing memory corruption in original doom and causing everything and everyone in level to be a ghost (go through walls and have no hitbox)

    • @Titanic4
      @Titanic4 ปีที่แล้ว +5

      @@sdwvit When making a shot, the game checks all the objects and walls in the shot trace, which originates from player. With shotgun, each pellet will be handled separately. Anything within 2048 units is temporarily saved into intercept array while the first entity on the list is usually the one getting damaged. Maximum amount of intercepts is 127. If the amount of intercepts exceeds this amount, memory corruption occurs. If the corruption is large enough, blockmap gets affected, causing the all ghost effect to occur. In extreme cases, such where the stuck pellet happens to hit more than 5 enemies at once, the game might even crash. Decino made the video about this: th-cam.com/video/-IYfwCWZeD0/w-d-xo.html

    • @awsomebot1
      @awsomebot1 ปีที่แล้ว +5

      ​@@sdwvitI'm pretty sure he knows what the bug is considering he correctly states its fixed in MBF21

  • @OSlaughter
    @OSlaughter ปีที่แล้ว +46

    This is what the regular punch should have beeen in Doom Eternal

    • @felynecomrade
      @felynecomrade ปีที่แล้ว +10

      More than 1 point of damage would have been nice

    • @zombieslayadylan2923
      @zombieslayadylan2923 ปีที่แล้ว

      @@felynecomradeBlood punch exists.

    • @gratedradish6699
      @gratedradish6699 ปีที่แล้ว +1

      @@felynecomrade Super slayer mod, makes dashing/regular punch good enough to kill fodder in 1 hit.

    • @tomatogenesis
      @tomatogenesis ปีที่แล้ว +4

      @@zombieslayadylan2923 Still doesn't justify the regular punch being *_this_* weak

    • @lemonismq4642
      @lemonismq4642 ปีที่แล้ว

      Doom Slayer broke his limiter like Saitama ig

  • @savagemessiah.
    @savagemessiah. 2 ปีที่แล้ว +22

    this is important work

  • @TheDoomer666
    @TheDoomer666 ปีที่แล้ว +23

    I was hoping for a big roof crushing them all

  • @iguana9173
    @iguana9173 ปีที่แล้ว +9

    0:22 the most satisfying sound in the world.

  • @NooB-lw3vl
    @NooB-lw3vl ปีที่แล้ว +7

    Japanese kid: Today is a beautiful day
    Atomic Bomb: 0:23

  • @thegamerator10
    @thegamerator10 หลายเดือนก่อน

    "You wanna see me kill all these demons at once? You wanna see me do it again?"

  • @adamb89
    @adamb89 ปีที่แล้ว +14

    I'm kind of surprised that your frame rate isn't measured in pages per minute.

  • @reptongeek
    @reptongeek 3 หลายเดือนก่อน

    Just over the entire monster count of Alien Vendetta died in less than five seconds

  • @CalavErik
    @CalavErik ปีที่แล้ว +4

    science achieves a new breakthrough

  • @purplecascade
    @purplecascade 6 หลายเดือนก่อน +1

    *"this would make the quake engine cry"*
    -Civvie11 (2018)

  • @Choccykituwu
    @Choccykituwu 7 หลายเดือนก่อน

    I don't understand why I'm here but I understand the mega blood waterfall that was created from this.

  • @swagdudearcidon
    @swagdudearcidon ปีที่แล้ว +2

    Well what a suprise, we finally got doom to lag

  • @SPFLDAngler
    @SPFLDAngler ปีที่แล้ว +2

    The game was so glad to have them all die… It was NOT made to handle all that. I’m surprised you could even move.

  • @Darklogic112358
    @Darklogic112358 3 หลายเดือนก่อน

    People can get Doom to run on a calculator but I want to see it do this.

  • @kirillkotov9259
    @kirillkotov9259 ปีที่แล้ว +2

    You don't know, but this video recorded 1 Frame Per Day...

  • @scottl.1568
    @scottl.1568 ปีที่แล้ว +1

    I was really hoping to hear 100,000 "deactivation" sounds instead of one

  • @iihexxyii630
    @iihexxyii630 ปีที่แล้ว

    That yellow glow will stay on for a while

  • @airdeprime8560
    @airdeprime8560 ปีที่แล้ว

    "It was real in my head"

  • @satisfiction
    @satisfiction ปีที่แล้ว +8

    but can it do 103041?

  • @johnlewisbrooks
    @johnlewisbrooks 11 หลายเดือนก่อน

    Doomguy pushed the button lpl.

  • @Untamed64
    @Untamed64 10 หลายเดือนก่อน

    I've been enjoying this megawad so far
    MAP21 onwards:

  • @mr.cantillasz1912
    @mr.cantillasz1912 4 หลายเดือนก่อน

    Meanwhile Gzdoom and LZdoom struggling to run Nuts wads😂

  • @weon_penca
    @weon_penca ปีที่แล้ว +1

    well that was anticlimatic

  • @jimbabwe3
    @jimbabwe3 4 หลายเดือนก่อน +1

    do this again in Gzdoom, your pc will melt

  • @nivlacmcphickleson839
    @nivlacmcphickleson839 ปีที่แล้ว

    Well hey, you got the shotgun!

  • @YN-im5qn
    @YN-im5qn 2 หลายเดือนก่อน

    Now it's Hell.

  • @camiloordonez
    @camiloordonez ปีที่แล้ว +2

    Whatever you do, do not shoot the corpses unless u wanna break the game

  • @user-yv6xw7ns3o
    @user-yv6xw7ns3o ปีที่แล้ว

    My life is now complete.

  • @CloakEngaged
    @CloakEngaged ปีที่แล้ว +3

    Wanted to see you collect all weapons to see how gold your screen gets

    • @spineappletea
      @spineappletea  ปีที่แล้ว +2

      picking up a full stack of ammo doesn't quite blind you as much as, say, a billion health/armor bonuses. maybe i'll do that video next.

    • @karlk5801
      @karlk5801 ปีที่แล้ว

      @@spineappletea Do it!

    • @spineappletea
      @spineappletea  ปีที่แล้ว +1

      alright i did something similar. th-cam.com/video/q7y9WPY_MeQ/w-d-xo.html

  • @notmegaming9038
    @notmegaming9038 ปีที่แล้ว

    DEMS ROOKIE NUMBERS! PUMP THOSE NUMBERS UP

  • @GeistInTheMachine
    @GeistInTheMachine ปีที่แล้ว

    I think he just won.

  • @Eli-dl2tw
    @Eli-dl2tw ปีที่แล้ว +1

    NOW THATS ALOT OF DEMON

  • @Green-aider
    @Green-aider 4 หลายเดือนก่อน

    My Xbox would explode

  • @edonslow1456
    @edonslow1456 ปีที่แล้ว

    I believe that's called genocide

  • @StefanReich
    @StefanReich ปีที่แล้ว

    9/10 Needs more monsters

  • @alguemsomebody989
    @alguemsomebody989 ปีที่แล้ว

    this... is..... DOOM

  • @Contmotore
    @Contmotore ปีที่แล้ว +1

    Will this run on my 486 PC?

    • @spineappletea
      @spineappletea  ปีที่แล้ว

      it will neither run nor walk, nor crawl nor even twitch and thrash. it would be like setting fire to a baby.

  • @mtalhakhalid1679
    @mtalhakhalid1679 ปีที่แล้ว

    If thats real life there will be flood of blood

  • @sarpsarp8987
    @sarpsarp8987 ปีที่แล้ว +1

    4GB Ram isn't enough surely.

  • @TimDoherty
    @TimDoherty ปีที่แล้ว +1

    Now try it with the 10x mod

  • @iqbrazil
    @iqbrazil หลายเดือนก่อน

    Could you please share this wad? Thanks for the video.

  • @michaelgum97
    @michaelgum97 ปีที่แล้ว +4

    How did they all die simultaneously?

    • @spineappletea
      @spineappletea  ปีที่แล้ว +7

      mbf21 has support for floors that immediately kill monsters on contact. I pressed a switch that transfers the properties of the floor in front of it (in this case, a floor with the insta-kill effect as well as a blood texture) to the sector the monsters are standing on. the switch isn't visible because it's just a linedef, but you can see it on the automap.

    • @michaelgum97
      @michaelgum97 ปีที่แล้ว +2

      @@spineappletea I see, thanks for the explanation.

  • @hughjanes4883
    @hughjanes4883 ปีที่แล้ว +3

    Just dont play it on nightmare difficulty lmao

    • @spineappletea
      @spineappletea  ปีที่แล้ว +3

      there'd likely be no difference since all of them are too clumped together to move. of course, since they respawn at different rates they'd technically be able to get unstuck, but it's still a floor that immediately kills them.

  • @mrcowboyzombie
    @mrcowboyzombie ปีที่แล้ว

    Rip and tear

  • @BroniVictor1993
    @BroniVictor1993 10 หลายเดือนก่อน

    Cheat massacre is easier to kill monsters. You just type letters

    • @spineappletea
      @spineappletea  10 หลายเดือนก่อน

      I never knew about this cheat before. Seems like a DSDA thing only but still very neat.

  • @Kripti-YouTube-Videos
    @Kripti-YouTube-Videos ปีที่แล้ว

    How did you avoid the ghost glitch? 🤯😲

  • @mrllamaton1873
    @mrllamaton1873 ปีที่แล้ว

    PB users: MY PC NO!!!!!

  • @clivethereddevil3178
    @clivethereddevil3178 2 หลายเดือนก่อน

    how long did it take to make the map ?

    • @spineappletea
      @spineappletea  2 หลายเดือนก่อน

      @@clivethereddevil3178 Like two minutes, maybe three

    • @clivethereddevil3178
      @clivethereddevil3178 2 หลายเดือนก่อน

      @@spineappletea I was thinking you had to individually add each monster then realised that would be stupid 😂

    • @spineappletea
      @spineappletea  2 หลายเดือนก่อน

      @clivethereddevil3178 No you just place a couple and copy-paste over them for exponential growth (aka when saving the map takes 20 seconds)

  • @UncleBoss-cr1cb
    @UncleBoss-cr1cb 11 หลายเดือนก่อน

    ty for this

  • @victorpassosl
    @victorpassosl ปีที่แล้ว

    Make a video about these mosnter infight there

    • @spineappletea
      @spineappletea  ปีที่แล้ว

      maybe I will.

    • @victorpassosl
      @victorpassosl ปีที่แล้ว

      @@spineappleteaplease haha

    • @spineappletea
      @spineappletea  ปีที่แล้ว +2

      @@victorpassosl th-cam.com/video/4q8T4xNQX80/w-d-xo.html

  • @spudermapiszon6360
    @spudermapiszon6360 ปีที่แล้ว

    If i'll need to buy a PC. FIrst what im gonna do
    is download doom
    and check if it can run this wad

    • @spineappletea
      @spineappletea  ปีที่แล้ว

      I'm not saying that every pc can run it, but as long as you're not using a zdoom derived port then it'll likely be able to at the very least run it. even nuts.wad in a port like prboom+ can run pretty much perfectly.

  • @joseignaciogazzi3278
    @joseignaciogazzi3278 ปีที่แล้ว

    Bloodlust

  • @Gerisk
    @Gerisk ปีที่แล้ว

    ONE PUUUUUUUUUUUUUUNCH!!!

  • @TheBrutalDoomer
    @TheBrutalDoomer ปีที่แล้ว

    Is it possible to do the same trick with teleporting candles? Or would it be less monsters this way?

    • @spineappletea
      @spineappletea  ปีที่แล้ว +2

      I'm not sure, but I'm guessing it would still kill them since all the flying monsters are stuck to the floor and able to be telefragged.

  • @TheRealBDouble
    @TheRealBDouble ปีที่แล้ว

    Nice

  • @Averageguywithagun
    @Averageguywithagun ปีที่แล้ว

    Thats now too much

  • @Kage999
    @Kage999 3 หลายเดือนก่อน

    Fram rates is AWFUL 😖

  • @kabsonkabson
    @kabsonkabson ปีที่แล้ว

    Try it on brutal doom😊

    • @spineappletea
      @spineappletea  ปีที่แล้ว

      I'm pretty sure this is somehow the first comment I've gotten saying this.

  • @mcbpete
    @mcbpete ปีที่แล้ว

    Now try it in RTX Doom or Brutal Doom 😁

  • @nettlesomereflexion
    @nettlesomereflexion 9 หลายเดือนก่อน

    simple as

  • @DanielWolf555
    @DanielWolf555 10 หลายเดือนก่อน

    Why did they die?

    • @spineappletea
      @spineappletea  10 หลายเดือนก่อน

      MBF21 has support for floors that immediately kill monsters on contact. I pressed a switch that transfers the properties of the floor in front of it (in this case, a floor with the insta-kill effect as well as a blood texture) to the sector the monsters are standing on. The switch isn't visible because it's just a linedef, but you can see it on the automap.

  • @CarlosAnimax
    @CarlosAnimax ปีที่แล้ว

    Uffff

  • @sigurur.oddsson5021
    @sigurur.oddsson5021 ปีที่แล้ว

    that was cheating

  • @reddy64
    @reddy64 6 หลายเดือนก่อน

    kinda looks like the ugly doom 2 hell skybox

  • @belandino
    @belandino ปีที่แล้ว

    Lag

  • @bellicose4653
    @bellicose4653 ปีที่แล้ว

    Super cool. Dont heart react this comment. Thanks!

  • @zerpblerd5966
    @zerpblerd5966 ปีที่แล้ว

    lame

    • @spineappletea
      @spineappletea  ปีที่แล้ว +1

      how rude and abhorrent.

    • @zerpblerd5966
      @zerpblerd5966 ปีที่แล้ว

      @@spineappletea awww, a snowflake on the internet
      get a clue

    • @zerpblerd5966
      @zerpblerd5966 ปีที่แล้ว

      pathetic little boiioii couldn't handle a stranger's perspective, perhaps they should go do something meaningful with their lives instead of depend on validation from stooopids on the internet
      if you don't see how this is lame, well, you are lame too!

    • @zerpblerd5966
      @zerpblerd5966 ปีที่แล้ว

      now you get a downvote!

  • @kkonti1113
    @kkonti1113 ปีที่แล้ว

    hey, umm... can I download it? please

    • @spineappletea
      @spineappletea  ปีที่แล้ว

      i deleted the original wad (mostly on accident) but all you really need to do is make a map in mbf21 format (or any format if you don't want to specifically use the insta-kill floor) and copy and paste monsters until you enough.