The voltage given from the SP skill is determined by *a lot of factors* . Such as... -The total combined technique and appeal of the girls in your center strategy(there's a bonus if they're also attribute matching). Technique is weighted a bit more than appeal so focus on getting those in the center strategy first. The typing of these cards also affects it. Each VO-type gives +5% extra bonus, while each SK-type will give a -5% penalty. -Belts from the DLP shop(well, originally from there not sure how it is now) also greatly improves it. Slap the belts into a side strategy of appeal boosters(but make sure they have the highest technique as that's what belt scale off of) and then watch the SP skill hit harder for free. You can put belt(s) in the frontline but they're competing with brooches and bangles so only use it as a last resort if certain SP ACs are giving you some real issues. -What we used to call "SP Bombers." Basically cards that add a percentage of their appeal to the SP-skill the next time it is used. An example would be from Fes2 Nozomi who's tap skill states "33% chance: Buff. Increase voltage gain from SP burst by 38%..40% of this card's appeal on the next SP burst." -Finally, it can be affected by the SP-Overcharge LSA. If you have Fes3 Ai for this song(or make sure your center girl is on-attribute and borrow the LSA yourself from someone else), your SP skill can be filled by an extra 100%, giving up to an extra 30% voltage if you've managed to max it out twice.
How can you score so high on the SP skills? I can only do 220k
The voltage given from the SP skill is determined by *a lot of factors* . Such as...
-The total combined technique and appeal of the girls in your center strategy(there's a bonus if they're also attribute matching). Technique is weighted a bit more than appeal so focus on getting those in the center strategy first. The typing of these cards also affects it. Each VO-type gives +5% extra bonus, while each SK-type will give a -5% penalty.
-Belts from the DLP shop(well, originally from there not sure how it is now) also greatly improves it. Slap the belts into a side strategy of appeal boosters(but make sure they have the highest technique as that's what belt scale off of) and then watch the SP skill hit harder for free. You can put belt(s) in the frontline but they're competing with brooches and bangles so only use it as a last resort if certain SP ACs are giving you some real issues.
-What we used to call "SP Bombers." Basically cards that add a percentage of their appeal to the SP-skill the next time it is used. An example would be from Fes2 Nozomi who's tap skill states "33% chance: Buff. Increase voltage gain from SP burst by 38%..40% of this card's appeal on the next SP burst."
-Finally, it can be affected by the SP-Overcharge LSA. If you have Fes3 Ai for this song(or make sure your center girl is on-attribute and borrow the LSA yourself from someone else), your SP skill can be filled by an extra 100%, giving up to an extra 30% voltage if you've managed to max it out twice.