Brilliant mod, I just don't like the pricing. If real, this would win a Nobel Prize and solve the world's energy problems. The stock BGAs profitability is quite fine, as good or better than most things, however it is a large $$$ investment and takes up a large amount of space. This mod is fantastic as it allows you to first invest in a much smaller amount of land space, and customize exactly what you want, and then affordably scale up from there. The problem, is that the smallest version of this BGA is much more profitable and drastically much cheaper than the largest stock BGA. It needs balancing. Its almost akin to the lime production plants that can sell lime for $4000/1000L.
I'm not sure how you are making the smallest BGA, the Fermentor 100, more profitable. It handles almost the same amount of silage, manure, and slurry that the stock 500 BGA does. In testing last night I was getting between $530 and $570 per 1k per input on normal economy. That's the same that the stock 500 BGA gives me. You only make more money if you are using a generator but selling straight from the fermentor it's the same as the stock BGAs. As far as being cheaper so is a lot of other mods in the game. The first silo I bought was $198k for 2 mil in storage. One I use now is $30k for 5 mil in storage and it accepts bales. Just the way mods go.
@@AbelRamirezII The recipe and cycles for the Fermentor 100 is almost exactly the same as the stock BGA 500. The Fer 100 can do 108k of silage and 24k each for manure and slurry in a month. The BGA 500 can do 101,760 of silage and 24,240 each for manure and slurry in a month. Both put out 90% of what is put in for electricity. Not seeing a balancing issue there. All I see is a mod that will allow you to do the same thing for less construction cost like 100 other mods in the game. Do some of the other fermentors pay out differently? Yes but that wasn't what I was comparing.
@@davekiefer5701 Well... you are wrong. The math shows the Fermenter 100 is WAY more efficient than the other Fermenters. The base in game BGA will get you $500 per 1,000 silage. The Fermenters in the mod 150-300 will give you $351-$381 per 1,000... BUT the Fermenter 100 will give you a whopping $640 per 1,000 silage your feed it.
@@FarmerKlein yeah that doesn't help figure out how much money you can make. Recipes and cycle times can not be left out anytime you review a production building.
I have a feeling I am going to be referring back to this video multiple times lol I'm excited to try this thing out, it looks fun to manage!
Its mind boggling the combinations you can end up with.
Thank you, for the mod presentation
Thank you for the creation. Really cool possibilities with this one.
@@FarmerKlein Indeed! What he said! 🤠
Really like how this has advanced since FS 19. Good job as always FK 👍
Hope everything has been going good with the hospital I’m rooting for her. Great mod lots of thought and versatility
Thanks. First procedure done.
Hmm! Oh my this BGA is one of the best for all platforms for fs#22! 😉
Now that is dang fancy stuff right there!!!
Brilliant mod, I just don't like the pricing. If real, this would win a Nobel Prize and solve the world's energy problems. The stock BGAs profitability is quite fine, as good or better than most things, however it is a large $$$ investment and takes up a large amount of space. This mod is fantastic as it allows you to first invest in a much smaller amount of land space, and customize exactly what you want, and then affordably scale up from there. The problem, is that the smallest version of this BGA is much more profitable and drastically much cheaper than the largest stock BGA. It needs balancing. Its almost akin to the lime production plants that can sell lime for $4000/1000L.
I'm not sure how you are making the smallest BGA, the Fermentor 100, more profitable. It handles almost the same amount of silage, manure, and slurry that the stock 500 BGA does. In testing last night I was getting between $530 and $570 per 1k per input on normal economy. That's the same that the stock 500 BGA gives me. You only make more money if you are using a generator but selling straight from the fermentor it's the same as the stock BGAs. As far as being cheaper so is a lot of other mods in the game. The first silo I bought was $198k for 2 mil in storage. One I use now is $30k for 5 mil in storage and it accepts bales. Just the way mods go.
@Dave the balancing isn't about the price of electricity which are the same for all BGAs, but rather because of the recipes and cycles per month.
@@AbelRamirezII The recipe and cycles for the Fermentor 100 is almost exactly the same as the stock BGA 500. The Fer 100 can do 108k of silage and 24k each for manure and slurry in a month. The BGA 500 can do 101,760 of silage and 24,240 each for manure and slurry in a month. Both put out 90% of what is put in for electricity. Not seeing a balancing issue there. All I see is a mod that will allow you to do the same thing for less construction cost like 100 other mods in the game. Do some of the other fermentors pay out differently? Yes but that wasn't what I was comparing.
@@davekiefer5701 Well... you are wrong. The math shows the Fermenter 100 is WAY more efficient than the other Fermenters.
The base in game BGA will get you $500 per 1,000 silage. The Fermenters in the mod 150-300 will give you $351-$381 per 1,000... BUT the Fermenter 100 will give you a whopping $640 per 1,000 silage your feed it.
Great tutorial, can you please clarify what’s in the back left behind the Large Post Fermenter? Is it a Liquid Fermenter Big?
This mod is bugged. I don't know how to recreate the problem, but sometimes the bunkers create infinite silage, then infinite monthly earnings. 😅
I tried to connect the bunker small with fermeter 100 and for some reason it said that materials missing
The videos are as always very cool)
What if you want to store methane for later sell at a methane sell point?
Brilliant mod, thanks for the review. Hope the wife is okay.
Yes she is doing well now we're half way done.
@@FarmerKlein 👍
Do I actually need the bunker, or can I have my fermenting silo set to distribute to the fermenter?
Distribution should be fine
On the link for this mod it says its been moved to the In game Modhub , under what category ? I cant seem to find it
It would be in the build menu under factories. In the mod hub my guess would be under packs. The listing on the website will say what category its in.
Can you show filling a bunker with a trailer ?? I seem not to be able to.
After the update I can't make the liquid digestate back to power
why do they have change the generator 2 the input was electricity to electricity and it sold it to double now you need raw methan
sorry fix it find another
Lord Kelvin is rolling in his grave...
Where's the website that shows the recipe and cycles per month numbers?
The link in the description gives the max input and output capacities for the various buildings and costs for each.
@@FarmerKlein yeah that doesn't help figure out how much money you can make. Recipes and cycle times can not be left out anytime you review a production building.
I can't make the liquid digestate back to power
Great video. Ty
Awesome 👍