Pokemon Stadium is a Disaster (and tournament legal)

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 1.9K

  • @bakubread9308
    @bakubread9308 4 ปีที่แล้ว +8363

    "this stage is a disaster"
    "8/10, it has a little something for everyone"

    • @FakestLoogi
      @FakestLoogi 4 ปีที่แล้ว +165

      Ah yes dunkey

    • @tonic777
      @tonic777 4 ปีที่แล้ว +134

      It makes you really feel like the stage!

    • @rainbowgg___
      @rainbowgg___ 4 ปีที่แล้ว +35

      Melee in a nutshell, and that’s why we love it. Pokémon stage gives. But it also takes away

    • @Rarest26
      @Rarest26 4 ปีที่แล้ว +37

      7.8/10
      + Great variety
      - Too much jank

    • @malcolm5965
      @malcolm5965 4 ปีที่แล้ว +20

      Shine license? What for?

  • @Hyparbeem526
    @Hyparbeem526 3 ปีที่แล้ว +837

    You know what I just realized? Their idea for a Fire-type based variant is like a building that burned down and is still on fire... and not like, a volcano, or something.

    • @PeptoAbismol
      @PeptoAbismol 2 ปีที่แล้ว +243

      ah yes, my favorite element type: arson

    • @mushroom11g55
      @mushroom11g55 ปีที่แล้ว +49

      It makes perfect sense, what do you think is harder? Putting a burning building or making a volcano? Volcanos are made by nature, buildings are made by man. Even if they use molten steel in a rock pit, they would have to keep it hot which would use alot of energy, or else it would harden when it cools down. Burning building is easy, make a building, put some gasoline on it, spark it up and we have a viable temporary stage. When the stage transforms simply water it down and make it airtight to store it.

    • @bananaplane5494
      @bananaplane5494 ปีที่แล้ว +7

      Why do you assume that a person has intentionally burnt the building and it wasn’t a kitchen accident or something

    • @andredominguez3199
      @andredominguez3199 ปีที่แล้ว +18

      It's meant to be Pokémon related so it's probably a situation that any house Pokémon could cause either intentionally or accidentally.

    • @justfitz08
      @justfitz08 ปีที่แล้ว +5

      True. And it would've been cool if they could've utilized lava in some way, like on Planet Zebes from 64.

  • @Kalo_
    @Kalo_ 5 ปีที่แล้ว +5308

    It's so weird that me that the Smash community hates almost any variation in their competitive stage layouts, and then this stage exists.

    • @HJHawley7677
      @HJHawley7677 5 ปีที่แล้ว +457

      Kalo because when a game like Ultimate has 100+ stages you get to pick and choose so you don’t have to deal with bs like this. The worst it has is Lylat, which is nothing compared to Melee Pokémon Stadium

    • @Grapevin
      @Grapevin 5 ปีที่แล้ว +140

      @@julian362 Found one

    • @RagnellAvalon
      @RagnellAvalon 5 ปีที่แล้ว +283

      it's because mElEe Is A pErFeCt gAMe

    • @gdaxe3439
      @gdaxe3439 5 ปีที่แล้ว +25

      RayOfSpeed who says melee is a perfect game

    • @RagnellAvalon
      @RagnellAvalon 5 ปีที่แล้ว +171

      @@gdaxe3439 Melee players, traditionally

  • @HenryXLII
    @HenryXLII 5 ปีที่แล้ว +8305

    Meanwhile... in Ultimate...
    “I find the background of this stage distracting. Can we ban it?”

    • @angrypepe7615
      @angrypepe7615 5 ปีที่แล้ว +1999

      This stage has a slope bAn iT nOw

    • @RagnellAvalon
      @RagnellAvalon 5 ปีที่แล้ว +575

      @@angrypepe7615 you mean the hype enablers?

    • @MeesterTweester
      @MeesterTweester 5 ปีที่แล้ว +662

      Stalin ,exe You joke but some people legit play worse on those stages. Also motion sickness with Banjo's stage.

    • @m7in
      @m7in 5 ปีที่แล้ว +386

      @@MeesterTweester i take stadium over bayos stage everyday

    • @Linktober04
      @Linktober04 4 ปีที่แล้ว +73

      @@galaxypegasusrules13 epic

  • @ButterStick64
    @ButterStick64 4 ปีที่แล้ว +534

    2:14
    The way be the commentator goes, “Oh shit!”
    *Samus pops back in*
    “He’s back!”
    Kills me

    • @dragonslayer7724
      @dragonslayer7724 ปีที่แล้ว +21

      The angelic choir in the song is just the cherry on top

  • @creeeamy7133
    @creeeamy7133 5 ปีที่แล้ว +3949

    Broke: The floor is lava
    Woke: The floor is not real

    • @toe_sucker_4165
      @toe_sucker_4165 4 ปีที่แล้ว +29

      I love how nobody is commenting because there's nothing more to say.

    • @mayolover23
      @mayolover23 4 ปีที่แล้ว +6

      @@toe_sucker_4165 i agree

    • @rickhillard4358
      @rickhillard4358 4 ปีที่แล้ว +11

      Choke: the floor is not rea- SHHhh Shit!

    • @axew3127
      @axew3127 4 ปีที่แล้ว +4

      Creeeamy melee: the floor ends all ur stocks instantly

    • @mayolover23
      @mayolover23 4 ปีที่แล้ว

      @@axew3127 yes

  • @alula563
    @alula563 5 ปีที่แล้ว +3397

    I'm loving these new type of vids, can't wait to hear more from the world's busiest melee nerd

    • @browk2512
      @browk2512 5 ปีที่แล้ว +23

      *internet's

    • @jaelonsanders5878
      @jaelonsanders5878 4 ปีที่แล้ว +9

      I wonder if people are gonna know where busiest melee nerd comes from

    • @browk2512
      @browk2512 4 ปีที่แล้ว +9

      I mean melon has been featured on hbox's stream so maybe

    • @had5709
      @had5709 4 ปีที่แล้ว +5

      Alula!

    • @vecvecvec
      @vecvecvec 4 ปีที่แล้ว +2

      "Pokemon Stadium? It's not good." *explosion*

  • @azophi
    @azophi 4 ปีที่แล้ว +637

    Meanwhile in Ultimate:
    I see slopes, can we ban it?

    • @Extreme11
      @Extreme11 4 ปีที่แล้ว +77

      Meanwhile in Ultimate:
      Let’s legalize Lylat which is literally a slope in stage form

    • @azophi
      @azophi 4 ปีที่แล้ว +7

      @@Extreme11 pokemon stadium: exista

    • @Robbie_Haruna
      @Robbie_Haruna 3 ปีที่แล้ว +33

      Ultimate's competitive scene is strong, but too many people in that community are huge babies when it comes to banning stages for the tiniest of reasons.

    • @hsalfesrever3554
      @hsalfesrever3554 3 ปีที่แล้ว +26

      @@Taktaagic I hate how few stages there are to pick, like I understand why a lot of them are banned but Unova felt like a really dumb ban

    • @Neogears1312
      @Neogears1312 3 ปีที่แล้ว +7

      @@MrMan_18 and yet they still only have effectively 4

  • @doofs
    @doofs 5 ปีที่แล้ว +976

    normally you don't really get compliments on the fluidity or style of a video's presentation, but watching this was an absolute joy.
    I absolutely adore the theneedledrop parody, and your font and music choice was oddly fitting. amazing video dude.

    • @Venombot21
      @Venombot21 5 ปีที่แล้ว +3

      Doofus ikr

  • @kfoley275
    @kfoley275 5 ปีที่แล้ว +428

    AsumSaus: "One of the tournament legal stages you can just lose a stock in the middle of the stage by just falling through?"
    Lylat: Wait, that's weird?

  • @owfan4134
    @owfan4134 5 ปีที่แล้ว +4855

    i've been watching your videos for a long time and I only just recently realized that your name is "awesome sauce" and not "aysum samus"

    • @Mcspazz731
      @Mcspazz731 5 ปีที่แล้ว +170

      yeah lmao this is what i thought for a while too, you will never see him the same again

    • @professortrickroom3777
      @professortrickroom3777 5 ปีที่แล้ว +22

      Me as well.

    • @bleydhammond3916
      @bleydhammond3916 5 ปีที่แล้ว +64

      Why did you do this

    • @laprettydoritos7824
      @laprettydoritos7824 5 ปีที่แล้ว +17

      I would never get to know this lol

    • @largenaq2935
      @largenaq2935 5 ปีที่แล้ว +19

      How are you meant to get awesome sauce from asumsaus wuuuuuuut

  • @SincradTB
    @SincradTB 4 ปีที่แล้ว +68

    Here's my theory: it transforms inside the ring only, and it looks like a morph, but I think it actually just swaps them out on the final frame, and the morph is separate moving geometry. When it swaps, you are below the ground there as it is the lowest point, lower than the main stage, thus you fall through

  • @TheThing274
    @TheThing274 5 ปีที่แล้ว +834

    I like how the way you pronounce "busiest" synergizes perfectly with Falcos expression and body language.

    • @hectornavarro7554
      @hectornavarro7554 5 ปีที่แล้ว +3

      Lmao

    • @watching726005
      @watching726005 5 ปีที่แล้ว +11

      Made me want to kill myself.

    • @Duck-de9dw
      @Duck-de9dw 3 ปีที่แล้ว +2

      @@watching726005 interesting!

    • @Ten_Thousand_Locusts
      @Ten_Thousand_Locusts 3 ปีที่แล้ว

      "Synergizes"
      You fucking stupid or something?

    • @TheThing274
      @TheThing274 3 ปีที่แล้ว

      @@Ten_Thousand_Locusts dictionary.cambridge.org/dictionary/english/synergize
      There you go buddy, took me like ten seconds to find. If you need to be an ass on the internet, do it right, ok? :)

  • @DrAnimePhD
    @DrAnimePhD 4 ปีที่แล้ว +931

    “The only legal Infinite is wobbling, right?”
    Umm...should we tell him?

    • @vyor8837
      @vyor8837 4 ปีที่แล้ว +11

      Yes.

    • @seanstange8704
      @seanstange8704 4 ปีที่แล้ว +18

      He already knew

    • @DrAnimePhD
      @DrAnimePhD 4 ปีที่แล้ว +137

      @@seanstange8704 What I was gonna say is about how Wobbling is pretty much banned now as a lot of majors and locals have agreed to get rid of it as more problems started showing up, and when people realized Icies don't actually need wobbling to be viable.

    • @trials_of_death3680
      @trials_of_death3680 4 ปีที่แล้ว +61

      @@DrAnimePhD I mean yeah wobbling isn't needed for icies in melee, look at the guy who invented wobbling, he doesn't use it and still is really good

    • @VVheeli
      @VVheeli 4 ปีที่แล้ว +32

      Trials_Of_ Death it’s honestly the only thing keeping Icies from being the most hype character. Wobbles himself has insane handoffs that are so clean and stylish. And yet...
      A a a a a a a a a a a a a a a a a a a a

  • @TexasCCLP
    @TexasCCLP 4 ปีที่แล้ว +335

    “This allows Samus to tether on the inside of the tree and live”
    “HOLY SHIT”
    That got me 😂

    • @bighammer3464
      @bighammer3464 3 ปีที่แล้ว +3

      That’s from Unreal Tournament. 😬

  • @blegher
    @blegher 4 ปีที่แล้ว +90

    I have a thought. So when coding objects and terrains, an important thing to consider when the object is being built is the angles, particularly whether the object has any sort of internal obtuse angles (stuff like a stars). This bug occurs due to most collision systems calling the vertex of a shape rather than the edge (as most shapes are generated using their vertex and the edges are a calculated component made from the vertex). This sort of bug is fixed in a bunch of different ways, but it usually has to come in a separate object generation function than the standard one. There's a chance that the function that they call to fix this internal obtuse angle doesn't work for those specific parts. My guess is that the tree that Samus can do her shenanigans had two internal obtuse angles, and the programmers called the function for one of them but not the other. Another guess is that the function they use to fix this bug is called whenever characters and items are in contact with an object marked as having an internal obtuse angle. So when Samus goes into her ball form, the game doesn't realize that she's there (possibly due to an oversight) and she clips through. The Marth clip seems like it could be a similar oversight with hurtbox and model collision with internal obtuse angles. If the code for detecting whether an item or character is in collision is based on the model while movement of characters is based on the hurtbox, then a conflict can occur if these don't line up perfect over a specific angle (this could apply to the Samus thing as well).

    • @ultralowspekken
      @ultralowspekken 4 ปีที่แล้ว +9

      About Samus being a different object when transformed: while I don't know if that is true (but I think the player object doesn't despawn-- it just calls a ball model for the length of the dodge), the technique used (the wave dash) can be used by anyone, so potentially anyone can clip through the tree the way Samus did. The only difference is that Samus can use her swingshot to stick to the tree and climb back in.
      So I would discard that one hypothesis

  • @VergilSFD
    @VergilSFD 5 ปีที่แล้ว +319

    4:19 This is literally what every single attempt to dash off of a platform in Smash Brothers Ultimate feels like.

    • @Swagachu125
      @Swagachu125 4 ปีที่แล้ว +16

      Funny detected ^

    • @mathunit1
      @mathunit1 4 ปีที่แล้ว +15

      Not really but okay.

    • @Endershock1678
      @Endershock1678 4 ปีที่แล้ว +35

      Oliver Xu
      It's obviously hyperbole, but as an Ultimate Player, I hate how sticky the platforms feel.

    • @namedidii
      @namedidii 4 ปีที่แล้ว +22

      @ILaserPeopleexaggeration is a common concept within humor

  • @FlameLFH
    @FlameLFH 4 ปีที่แล้ว +42

    The transformation animation itself could explain why players fall through the floor, as both the fire stage and original stage's collision could be conflicting with eachother during that moment. This is a pretty blind guess, however, as I don't know much about how Melee operates technically.

  • @buff00n3ry
    @buff00n3ry 5 ปีที่แล้ว +148

    2:02 Look at the Jumbotron. Now say hi to Samus.

  • @Kamodomon
    @Kamodomon 4 ปีที่แล้ว +47

    Yeah, I like having it around. Especially since there's already so little in the stage pool already. It's a good way to test a player's ability to improvise with random elements without the random being TOO swaying.

  • @clutchedbyanangel
    @clutchedbyanangel 5 ปีที่แล้ว +836

    I was extremely happy when they announced Ultimate would let you freeze every stage.
    Then Stadium somehow still lets you clip through the floor. Stay classy, Stadium.

    • @IronFreakV
      @IronFreakV 4 ปีที่แล้ว +51

      Only Stadium 1 has that problem, but a part of me thinks that was intentional

    • @lightbrand_
      @lightbrand_ 4 ปีที่แล้ว +95

      Mr Ville there is absolutely no way it was intentional when they patched the harmless and fun Isabelle assist trophy glitch, sadly Nintendo doesn’t seem to understand what glitches have to be patched and which ones are fine and don’t hurt anyone

    • @clutchedbyanangel
      @clutchedbyanangel 4 ปีที่แล้ว +7

      @@lightbrand_ Isabelle assist trophy *infinite*

    • @lightbrand_
      @lightbrand_ 4 ปีที่แล้ว +8

      clutchedbyanangel its not an infinite, infinites mean combos that bring the opponent to death with no way to escape

    • @clutchedbyanangel
      @clutchedbyanangel 4 ปีที่แล้ว +3

      @@lightbrand_ i.e. jabbing infinitely until the target is in downsmash kill percent

  • @TheFeintOfHearts
    @TheFeintOfHearts 4 ปีที่แล้ว +93

    "It's a Disaster"
    ...
    "8/10"

  • @kingkrispy5289
    @kingkrispy5289 5 ปีที่แล้ว +399

    this is the part where he talks about the tree of tranquility!

    • @Supernova-yy2oz
      @Supernova-yy2oz 5 ปีที่แล้ว +8

      I believe that's the *Tree of Sorrow*

    • @nicmagoo1149
      @nicmagoo1149 5 ปีที่แล้ว +1

      Nah, it’s the tree of advantage

    • @kingkrispy5289
      @kingkrispy5289 5 ปีที่แล้ว

      Nicolas Girard-Doubleday, ehhhh h h h h h h h h h h h h h h h

  • @section4344
    @section4344 5 ปีที่แล้ว +36

    I remember my first time watching competitive Melee, someone went to this stage, I'm pretty sure they did an infinite, and I asked myself, "Why the fuck is this stage legal?"

    • @TDG386
      @TDG386 3 ปีที่แล้ว +2

      Some of the infinite are in reality pseudo infinites, You just need Wizzy sdi to get out

  • @rensenware5375
    @rensenware5375 5 ปีที่แล้ว +56

    this channel has been on fire lately

  • @Mar-oh4cl
    @Mar-oh4cl 2 ปีที่แล้ว +10

    0:56
    I rewatched this video about 10 times and just noticed that skeleton dancing for the first time

  • @mangoman2152
    @mangoman2152 5 ปีที่แล้ว +674

    Egg, I really enjoyed your evaluation of the stage but the 5 minute rant on whether or not Jews deserve human rights was just uncalled for and extremely unprofessional.

    • @tomassmith2088
      @tomassmith2088 4 ปีที่แล้ว +39

      Theres a meme I'm missing out on isn't there lol?

    • @ayyOrca
      @ayyOrca 4 ปีที่แล้ว +145

      The intro was an Anthony Fantano reference. In Fantano’s comment section, stuff like this is commonplace

    • @SangheiliSpecOp
      @SangheiliSpecOp 4 ปีที่แล้ว +17

      @@ayyOrca Fanthony Antanientio

    • @realbland
      @realbland 4 ปีที่แล้ว +24

      AltsumRightsaus

    • @jacksonjeter2806
      @jacksonjeter2806 4 ปีที่แล้ว +5

      asumthony saustano

  • @SentientBratwurst
    @SentientBratwurst 2 ปีที่แล้ว +15

    Seems to me like there’s a reason it’s a counterpick stage. Falling through the stage is a bit much, but giving other characters access to infinite combos through its weird shifting geometry is interesting.

  • @webbowser8834
    @webbowser8834 5 ปีที่แล้ว +104

    I like how he cut out the part of the first clip where the little kid says "Brawl is better".
    Aside from that, I want this stage to be legal, hazards on, in smash ultimate. Stage list is way too dry as is.
    Weird opinions man out.

    • @walkinginternetstereotype80
      @walkinginternetstereotype80 5 ปีที่แล้ว +16

      tbh i've wanted Warioware legal since Day 1 but everyone's saying its jank and "too small" so ¯\_(ツ)_/¯

    • @julioventres
      @julioventres 5 ปีที่แล้ว +26

      Current legal stages are boring AF, some different stages would make competitive much more fun to watch. Stadium, wario ware etc. The fact that slightly angled floors rule out stages in some cases is ridiculous

    • @webbowser8834
      @webbowser8834 4 ปีที่แล้ว +4

      @Muse Suse Regrettably, custom stages are absurdly buggy and inconsistent. Even good ones.

    • @MB-hc9we
      @MB-hc9we 4 ปีที่แล้ว +1

      I want frigate Orpheon to be legal, but I don't think the world is ready for that yet.

    • @nahor88
      @nahor88 4 ปีที่แล้ว +3

      I see so many posts criticizing Ultimate's competitive scene; I have a simple solution. PLAY MELEE. Or play Project plus; it fixes everything that is wrong with Melee, and has it's own community with regular tournaments.
      Ultimate at it's core is still a game catered to casual players, which is why there are so many limitations and ambiguities at tournament level. Ever since Brawl, Sakurai has made that a point in his development after seeing how Melee developed such a strong competitive scene.
      The "competitive features" he added were after a cursory examination of the competitive Brawl scene in Japan. Brawl, NOT Melee, cuz Brawl was much more popular than Melee in Japan compared to the rest of the world (which makes sense as competitive Melee started in America) and the opinions of the Japanese are always gonna be considered before anyone else, being Nintendo. Note how in the first iteration of "For Glory" mode in Sm4sh, the "competitive versions" of every stage were FD, not also Battlefield. Why? Cuz FD is often the stage of preference in Japanese competitive Smash going back to Melee even. Even in Ultimate, the stuff you can do on platforms is so horrendous you should just stick to FD.
      I see Hungrybox making his pleas to Nintendo over and over, but he might as well be talking to a brick wall.

  • @SuperBobs22
    @SuperBobs22 4 ปีที่แล้ว +5

    3:16 probably the shape of the terrain causes collision detection to fail, it is really difficult to simulate this kind of physics with multiple strange angles, more technically it probably happens because the collision box for the character collides with multiple things at the same time, you need to choose a behavior for when you collide with an obstacle, often you simply move the character back by a vector equal to the normal of the obstacle in the collision point so that if you would go past a wall you just end up against it, but in some cases this can cause you to collide with another shape, if this last shape has the correct angle this process will repeat entering a feedback loop that ends with your character on the other side of the wall, so you need edge cases for this kind of stuff but doing all edge cases is almost imposible, which is why you can often go out of bounds in games mainly moving onto terrain with collision geometry with odd angles and why most platform games use grids and try to avoid diagonal platforms, this isn't that bad, doing this right is hard, think about it, nintendo is one of the biggest game developers but you still can go out of bounds in mario odyssey

  • @RJMX
    @RJMX 5 ปีที่แล้ว +75

    Asumthony Saustano!! I'm giving this a strong 9 to a Light 10 on this!

  • @JediJess1
    @JediJess1 4 ปีที่แล้ว +12

    one of my favorite matches is still S2J vs Lorde. It was a great set that showcased both players skill as Captain Falcon and went to an insane game 3 on Stadium. I can't think of a more hype way that match could've ended. I say keep Stadium

  • @GeorgWal
    @GeorgWal 5 ปีที่แล้ว +128

    but wheres the "scary melee" video

    • @CaptainJiggles11
      @CaptainJiggles11 5 ปีที่แล้ว +5

      i wish i still had the link

    • @frankiewimbish1117
      @frankiewimbish1117 5 ปีที่แล้ว +11

      Lookup archivesaus. All his videos are archived there

    • @redwarrior118
      @redwarrior118 5 ปีที่แล้ว +6

      @@frankiewimbish1117 i dont think even archivesaus has scary melee

  • @Diembee
    @Diembee 4 ปีที่แล้ว +22

    10/10, a perfect disaster of a stage. Would play in tournament

  • @samwisedidier7312
    @samwisedidier7312 5 ปีที่แล้ว +144

    This is the content the melee community needs

    • @harrylane4
      @harrylane4 4 ปีที่แล้ว +2

      Content from a melee player that calls out weird and/or bad parts of comp melee in order to change the community for the better is few and far between and I'm all for it.

    • @mathunit1
      @mathunit1 4 ปีที่แล้ว +1

      @@harrylane4 Especially since there's recently a video shitting Ultimate's competitiveness as "broken". Having videos that shit on Melee's flaws fairly would balance that well. :P

    • @MustacheOnMars9
      @MustacheOnMars9 3 ปีที่แล้ว

      @@mathunit1 But you can't though, because Melee fans would get all offended and scold the content creator for discriminating their precious game, then proceed to shit on Brawl and Ultimate because I guess that's allowed.

    • @90sNath
      @90sNath 2 ปีที่แล้ว

      @@MustacheOnMars9 wait... I thought we all admitted melee was broken from the start?

    • @Callie_with_a_bible
      @Callie_with_a_bible 6 หลายเดือนก่อน

      @@90sNath It's best described as a car crash
      It is an absolute dumpster fire but you just can't look away because something about it just calls for your attention

  • @takatominemoto7703
    @takatominemoto7703 ปีที่แล้ว +6

    watching this is depressing now that stadium is frozen in most tournament rulesets and on slippi

  • @DrMario-
    @DrMario- 5 ปีที่แล้ว +30

    Like you yourself stated in a previous video, “Know thy stage.” Stadium is a blast and full of jank, but good thing it’s only a counterpick. I would also be fine with frozen stadium but when Nintendo sponsors a tournament or has anything to do with it, we can’t use UCF or 20XX, so there’s that.

  • @zeyode
    @zeyode 4 ปีที่แล้ว +3

    Comp sci student here! I think I have a pretty good guess.
    Often times in a lot of games, there flat out doesn't HAVE to be a gap in order for a clip to happen. If a character is crushed between 2 or more solid objects at an angle where they can't escape, and those objects aren't programmed to be affected by the character themselves, the character will just clip through at least one of those objects. It's usually the consequence of a physics engine that attempts to emulate the concept of "every action has an equal and opposite reaction", applying it to some things (the characters), but not others (the trees). The stationary tree grips the character tight enough that it would crush someone in real life. The tree can't be affected by the force of the character, but the character is pushed in multiple contradictory directions by the tree, and it's not programmed to react to being crushed other than "get pushed in x direction by object". So whichever force is more powerful for one reason or another (be it angle or dev preference) pushes the character in that direction. The direction these characters are being pushed happens to be beyond the collision barrier of the tree.

  • @NidoTheKing572
    @NidoTheKing572 5 ปีที่แล้ว +332

    Melee Pokemon Stadium described in six words:
    And you thought Lylat was bad.

    • @evanjohnson2658
      @evanjohnson2658 5 ปีที่แล้ว +29

      To be fair, Lylat is bad.

    • @ChillavaKirby
      @ChillavaKirby 5 ปีที่แล้ว +20

      It is.
      (sees stadium)
      Oh.

    • @Emeraldakafunnygamerguy
      @Emeraldakafunnygamerguy 4 ปีที่แล้ว +9

      Water, ground, rock, floor clip, normal.

    • @martmine4618
      @martmine4618 4 ปีที่แล้ว +1

      And you thought melee was bad*

    • @callinater6133
      @callinater6133 4 ปีที่แล้ว +2

      1998SIMOMEGA that’s a joker thing. Not a stage thing

  • @1snivy10
    @1snivy10 ปีที่แล้ว +9

    AsumSaus does an excellent job explaining Melee to people who don't play Melee, but he didn't say anything about what a counterpick stage is and why Pokemon Stadium is only allowed as one. I'm a bit confused.

    • @WatchVidsMakeLists
      @WatchVidsMakeLists ปีที่แล้ว

      Not a Melee player, but I think the player who loses each match gets to pick the stage for the next match, and this is called counterpicking.

  • @emmbeesea
    @emmbeesea 5 ปีที่แล้ว +48

    In S2J's video, I'm all for allowing Frozen Stadium.
    But then again, shenanigans are always a blast.

    • @derpeonls6711
      @derpeonls6711 5 ปีที่แล้ว +4

      I know not all melee players think this way but a lot of them don't seem to like the shenanigans of smash ultimate but will look the other way when it comes to things like pokemon stadium, just how it seems to come across is all

    • @pedlar6839
      @pedlar6839 4 ปีที่แล้ว

      change ur profile pic to confuse all the melee fans, I see u everywhere in the comments section

  • @SommerSen
    @SommerSen 4 ปีที่แล้ว +8

    TFW, I just found Daddy pig staring at me in the ending transition

  • @dairycans
    @dairycans 5 ปีที่แล้ว +426

    great vid asumsaus but that part about black people only playing falco was kinda iffy

    • @spaghettiking653
      @spaghettiking653 5 ปีที่แล้ว +2

      Wait, when was that? If it's the intro, I probably missed the reference lol

    • @dairycans
      @dairycans 5 ปีที่แล้ว +57

      @@spaghettiking653 4:20

    • @AShavedBeaver
      @AShavedBeaver 5 ปีที่แล้ว +116

      Fantano memes in my asumsaus comment section? It's more likely than you think

    • @j0rd0
      @j0rd0 5 ปีที่แล้ว +28

      @dairycans don't be a little snowflake about it. That meme has been around since melee. Don't get offended on black people's behalf because they love falco and they'll tell you they do lol

    • @solshady1375
      @solshady1375 5 ปีที่แล้ว +51

      Jordan Carr Hey you, stop being a snowflake, hey you, stop being offended lolololol

  • @MidnightMechanic
    @MidnightMechanic 4 ปีที่แล้ว +17

    Other stages: banned for too much variation and exploitable geometry
    Stadium: completely legal, with included exploitable geometry and too much variation

    • @TDG386
      @TDG386 3 ปีที่แล้ว +2

      Well, stadium doesn't have specific hazards that ruin competitive play like corneria or green greens (previously legal counterpicks)

    • @SamuelTrademarked
      @SamuelTrademarked 8 หลายเดือนก่อน

      @@TDG386 except fucky geometry that would make any other stage illegal

    • @AllUpOns
      @AllUpOns 3 หลายเดือนก่อน

      Other stages are banned for random hazards and because they allow for degenerate gameplay like multishining into the blastzone or just running away from slower characters. Stadium has random transformations, but they are shown in advance and not really hazardous. And sure, the rock and tree promote passive gameplay, but they only last as long as that transformation does, so you can't really stall out the match. Falling through the stage is obviously stupid, but rare.
      The fact of the matter is that Melee is in desperate need of viable stages, and Stadium's un-transformed state is one of the best stage arrangements in the game. Frozen Stadium would be the perfect solution, but big bad Nintendo doesn't like mods, so we just have to deal. Everyone already knows Melee is jank, so I guess people would rather just look past Stadium's flaws for the sake of having one more legal stage.

  • @opadrip
    @opadrip 2 ปีที่แล้ว +31

    Ultimate tournaments: "Noooo you can't legalize this stage! There's a tiny slope in the middle!"
    Melee tournaments: "Haha fall through stage"

  • @orangepeel4542
    @orangepeel4542 ปีที่แล้ว +7

    This stage being frozen is the downfall of humanity

  • @0W0TOMO
    @0W0TOMO 5 ปีที่แล้ว +14

    Got say dude, lovin the new content. I’m glad you’re back

  • @raimbowdash360
    @raimbowdash360 5 ปีที่แล้ว +13

    0:56 I caught the skeleboi

  • @adamkampen
    @adamkampen 5 ปีที่แล้ว +8

    Pokémon Stadium has always been a favourite stage of mine, and I've always preferred the transformation's over Brawl's PS2
    The normal layout is great, and I'm always down to play on this stage in any game, frozen or not

  • @RedImpost
    @RedImpost 3 ปีที่แล้ว +8

    could be gaps when switching between stadium variants, or could be that the poor stage geometry forces your player's collision box through the stage

    • @WatchVidsMakeLists
      @WatchVidsMakeLists ปีที่แล้ว +1

      Samus vented ඞ👀

    • @RedImpost
      @RedImpost ปีที่แล้ว +1

      @@WatchVidsMakeLists thankyou for replying to this 2 year old comment lol

    • @WatchVidsMakeLists
      @WatchVidsMakeLists ปีที่แล้ว

      @@RedImpost ding ding ding ding ding ding ding
      dingdingding
      dundun

  • @yugutugut
    @yugutugut 5 ปีที่แล้ว +56

    I've heard that while the stage is in the middle of transitioning, that small gaps form in the stage that you can fall through

    • @soupboy-yn8oz
      @soupboy-yn8oz 5 ปีที่แล้ว

      Yeah bro grsatd that tii

    • @namedidii
      @namedidii 5 ปีที่แล้ว +1

      first glitch in the video

    • @MIGU3L2K
      @MIGU3L2K 5 ปีที่แล้ว +21

      soupboy 10164 Are you ok? (Terry pun not intended) did you have a fucking stroke?

    • @randomrandomer9235
      @randomrandomer9235 5 ปีที่แล้ว

      @@MIGU3L2K he was probably having a stroke of his dick whilst typing

  • @kirbysp8961
    @kirbysp8961 5 ปีที่แล้ว +6

    I'm just surprised that the capt falcon at 2:41 managed to react to the random shit lol

  • @Tubeytime
    @Tubeytime 4 ปีที่แล้ว +16

    2:00 I haven't laughed that hard for an entire minute in a very long time, thank you.

  • @0rbeez
    @0rbeez 2 ปีที่แล้ว +6

    Hot take: make every stage legal, and have them set to random. Let chaos and stage hazards reign

  • @MaxWelton
    @MaxWelton ปีที่แล้ว +7

    4:03 the real question is: does grabbing the wrong side of a ledge prevent your opponent from grabbing the correct side? Unpunishable ledgehogging?

    • @MarsPikachu
      @MarsPikachu ปีที่แล้ว +1

      That a good question

  • @gpoop23
    @gpoop23 4 ปีที่แล้ว +4

    I kinda like the idea that there's actually a secret passage through the stage that can be entered through the tree.

  • @GammaDelta7
    @GammaDelta7 5 ปีที่แล้ว +100

    Yeah, that Pokémon Stadium stage? It's *not good.*

    • @xertifiedthicc
      @xertifiedthicc 5 ปีที่แล้ว +10

      GammaDelta FD review: I can feel a strong 9 to a 10, on this stage.

    • @K_v_B
      @K_v_B 5 ปีที่แล้ว

      Xertified you forgot “It has a little something for everyone”.

    • @xertifiedthicc
      @xertifiedthicc 5 ปีที่แล้ว +4

      VanbPwa dreamland is so shit the stage is too high and it’s too big the platforms are fucking shitty as fuck
      9.5/10 it has a little something for everyone

    • @HJHawley7677
      @HJHawley7677 5 ปีที่แล้ว +3

      VanbPwa we’re talking about Fantano, not Dunkey

    • @K_v_B
      @K_v_B 5 ปีที่แล้ว

      @@HJHawley7677 Sue me

  • @spinegun
    @spinegun 4 ปีที่แล้ว +3

    1:56
    WAIT HOLD ON
    SAMUS CAN TETHER THE WALL?!
    WHY DID I NEVER KNOW THIS?!

  • @papiramos899
    @papiramos899 5 ปีที่แล้ว +5

    Great vid AsumSauce, I really like the part where you said you’d totally clap falcons cheeks

  • @maxwell2162
    @maxwell2162 5 ปีที่แล้ว +14

    Literally was watching fantano, then click on this video and
    Yeah

  • @hexa7730
    @hexa7730 5 ปีที่แล้ว +7

    0:19 "until game two" graphic shows after game 2

  • @sh4dow_rc21
    @sh4dow_rc21 4 ปีที่แล้ว +7

    “I think the random stage layouts give tournament play a nice change of pace, and it keeps players on their toes”
    Let me introduce you to casuals

  • @basedprojectd5140
    @basedprojectd5140 5 ปีที่แล้ว +4

    Hey Asum, i know i’m a plethora of supporting compliments, as well, your content is awesome and you deserve it, but i just want to commend you on being to adapt your content in response to youtubes policy. Not only is your new content awesome, but it keeps me just as entertained and proud to be a melee player as your old stuff. Keep it up, i’ll be an avid fan forever

  • @Space_Australian
    @Space_Australian 4 ปีที่แล้ว +3

    Stadium has been my favorite stage ever since I started competitive Melee. It's so perfect for the Marth/Fox matchup and the random BS I find not only hilarious, but also is a large part of Melee's identity that I don't ever want to go away

  • @alexanderharrison7421
    @alexanderharrison7421 4 ปีที่แล้ว +6

    6:38
    And so nothing of value was transferred to Ultimate

  • @Goldenleyend
    @Goldenleyend 4 ปีที่แล้ว +37

    The fact that the entire game is tournament legal is baffling

  • @EzDoesitYGO
    @EzDoesitYGO 4 ปีที่แล้ว +3

    This video reminds me why Pokemon Stadium will always be my favourite melee tournament stage, after years of competing. What a fucking masterpiece.

  • @SchlimmShadySmash
    @SchlimmShadySmash 5 ปีที่แล้ว +1

    Hey! AsumSaus, Michael here!
    I loved this video, really pleasant to watch. Youve clearly improved so much in video quality what the hell.

  • @redmangc
    @redmangc 4 ปีที่แล้ว +3

    I know im probably late with throwing out my opinion, but with the Zain clip I think what happens is when he gits lifted by the tree he drops back down onto back end of the ledge, when he steps forward it looks like he falls at the same point that you show YLink grabbing onto

  • @cfino9
    @cfino9 ปีที่แล้ว +1

    I never knew the ledges could be grabbed from inside the stage. That’s super cool.
    In brawl, clipping the stage seemed exclusively during a stage transformation, i had theorized that it had something to do with loading the different transformations in. Especially considering that the terrain for the edges was a different value than the stage transformations. I never took took deep of a look at it though, but perhaps it’s similar in melee. As an olimar main, the Terrain value was an important factor as it altered the pikmin pluck percentage of his neutral b. Since the terrain had to be modified during the transformations, maybe that relates to being able to clip through the floor. Since brawl sometimes had stages like frigate orpheon legal, adapting a strategy of just trying to be airborne during transformations was sufficient. Even though this maybe happened 1-2 times in my 200,000 play hours, it was still worrisome to some extent. That being said, I don’t think it merits removing. Pokémon stadium isn’t exactly my favorite stage, but it’s a smash staple.

  • @MrCarrot14
    @MrCarrot14 5 ปีที่แล้ว +157

    Imagine arguing about stage slants and 'distracting backgrounds' in smash ultimate when melee has this garbage in tournaments.

    • @STRONTIumMuffin
      @STRONTIumMuffin 5 ปีที่แล้ว +21

      Slants and backgrounds and even foreground are fine none of them are jank or oversentralizing

    • @richieh7476
      @richieh7476 5 ปีที่แล้ว +41

      melee has to work with what it has

    • @SailorWhyachi
      @SailorWhyachi 5 ปีที่แล้ว +9

      I don't know why unova isn't universal

    • @richieh7476
      @richieh7476 5 ปีที่แล้ว +2

      bad lighting, third biplat, weird slopes that can mess with teleport recoveries would be my guesses

    • @bruceU
      @bruceU 5 ปีที่แล้ว +7

      Why should we settle for stages with shadows under platforms that make it so you can't see tons of characters when we have the option otherwise? Not sure how pokemon stadium existing makes those things okay. The only reason we play pokemon is because it's been around forever and because nobody wants to remove an anti-floaty counterpick option

  • @noahgoldberg7387
    @noahgoldberg7387 ปีที่แล้ว +1

    Random guess. Usually when two walls close in on a player, the player phases through the walls. This can happen on a v shaped hole on the stage as well depending on a character’s hit box. It’s probably the wavedash that leads to it maybe since it closes the gap. 🤷‍♂️

  • @MvsCerezo
    @MvsCerezo 2 ปีที่แล้ว +3

    Holy moly, that's a young Zain at 1:07

  • @ladian5475
    @ladian5475 5 ปีที่แล้ว +2

    I really think, despite the falling through the floor, stadium is a great stage in competitive play. Even when they wait out the transformations it's like the laser doors in The Phantom Menace, just increases the tension.

  • @adicusthegreat9120
    @adicusthegreat9120 4 ปีที่แล้ว +25

    0:04 more like melee BIRD

  • @slippinjenny7410
    @slippinjenny7410 3 ปีที่แล้ว +1

    I love how when Plup falls through, he raises how eyebrows, but S2J doesn't react at all and relentlessly dairs him through the stage.

  • @Mote.
    @Mote. 5 ปีที่แล้ว +7

    The pokemon stage changing and randall on yoshi's is fun.

    • @richnolan2744
      @richnolan2744 5 ปีที่แล้ว

      This is melee. No fun allowed

  • @SUPDOZ
    @SUPDOZ ปีที่แล้ว +2

    The peppa pig evangelion outro backdrop at 10% opacity is based

  • @Wimpishtomb101
    @Wimpishtomb101 5 ปีที่แล้ว +19

    You forgot to add, "y'all know this is just my opinion, right?" into the description

    • @JesusMowsMaLawn
      @JesusMowsMaLawn 4 ปีที่แล้ว +1

      Your name is great with this lmao

    • @Wimpishtomb101
      @Wimpishtomb101 4 ปีที่แล้ว

      @Keaton Harris please indicate that you are joking.

  • @SqueezeBakon
    @SqueezeBakon 4 ปีที่แล้ว +1

    Did you ever notice how every legal stage has fairly basic geometry? Maybe a character is forced out of bounds by moving at too high of a speed and landing on a point where complex geometry connects. For example, when you waveland, the momentum from your airdodge is carried over into sliding your character at an angle parallel to the angle the platform is at.This is true for any type of "grounded" surface. When you airdodge perfectly into the tree on stadium, my guess is that you land on the point where 2 collision boxes that are treated as ground and that causes your character to be pushed in the compound of both directions and likely with twice the speed of a normal waveland. The resulting force pushes your character through the collision and out of bounds. But maybe just airdodging is fast enough seeing as you're in freefall afterwards. I suspect that it may be the same when a character is knocked into one of these collision points and doesn't tech. The slide along the ground likely pushes you out of bounds.

  • @danlorett2184
    @danlorett2184 5 ปีที่แล้ว +12

    Great vid, but the part in the middle where you start reading from Mein Kampf is kinda questionable :|

  • @1UnderKable
    @1UnderKable 5 ปีที่แล้ว +1

    Pretty sure you can fall through the stage because in all of those spots there's a sharp corner where 2 collision planes meet. A lot of old games just don't handle corner collision or intersecting collision very well. So while there might not be an actual gap there, it might as well have one since the game doesn't know which way to push the character out of the planes.

  • @ushi130
    @ushi130 5 ปีที่แล้ว +11

    "falcomon stadiumbardi"

  • @Vandius24
    @Vandius24 ปีที่แล้ว +1

    Indie dev here, gaps between geometry can be thousandths of an inch so you might not see gaps unless you zoom or they just might not be visible because they're that small.

  • @skratchforce9785
    @skratchforce9785 4 ปีที่แล้ว +12

    You sound like my friend jacob.

  • @duck___e
    @duck___e 2 ปีที่แล้ว +1

    maybe you fall through the stage on the left side of the tree (i’m talking about the clip at 3:13) because as it transforms, the dirt patch (which rises a bit) can overlap the bottom of your collision box and if you are at the very very right of the white part where the ledge as it transforms when you walk to the right you’ll fall through? (sorry if it didn’t make sense my explaining is a little rusty and this can most certainly be wrong)

  • @sushitime5052
    @sushitime5052 4 ปีที่แล้ว +13

    Melee: “This stage transforms and has multiple glitches, but heck it lets make it legal”
    Ultimate: “sorry the backgrounds kind of distracting can we ban it?”

    • @100billionsubscriberswithn4
      @100billionsubscriberswithn4 3 ปีที่แล้ว +1

      To be fair, the background being too distracting is a huge issue on the Bayonetta stage.

    • @BappO-is-me
      @BappO-is-me 3 ปีที่แล้ว

      @@100billionsubscriberswithn4 i wouldnt call it the background as much as the screen literally going blurry mid game. If you really mean the actusl backgrouns, then seriously, FD has worse backgrounds

    • @100billionsubscriberswithn4
      @100billionsubscriberswithn4 3 ปีที่แล้ว

      @@BappO-is-me I wouldn't know, omega stages are a thing so why would I ever play FD?

    • @Neogears1312
      @Neogears1312 3 ปีที่แล้ว +1

      @@100billionsubscriberswithn4 because they’re not legal. Somehow.

  • @stillcantthinkofaname4800
    @stillcantthinkofaname4800 3 ปีที่แล้ว +1

    I think falling through on the left side is related to the transition and is similar to the Young Link thing, which means that the tree affecting the character might actually be the correct explanation for the other two clips

  • @MagMattock
    @MagMattock 3 ปีที่แล้ว +6

    0:30 oops...

  • @Trollygag
    @Trollygag 4 ปีที่แล้ว

    I notice that the 3 places you can fall through the tree all happen at concave intersections of two pieces of geometery. I bet there is something funky with the player's location, movement, and the transition between the two pieces that allows the character to push through the transition.

  • @HarmonicVector
    @HarmonicVector ปีที่แล้ว +1

    2:14 Samus tapping into 1% of her lore accurate capabilities.

  • @Shadowwind4
    @Shadowwind4 5 ปีที่แล้ว +6

    Ice climbers isn’t the only character with an infinite on all stages, Fox does too on certain characters when he waveshines then dash forward into jc wave shine than rinse repeat

  • @bartholomewthundercatiii3484
    @bartholomewthundercatiii3484 3 ปีที่แล้ว +1

    “It’s simple, just perform a *frame-perfect wavedash* at this exact spot.”

  • @nikoadventures
    @nikoadventures 3 ปีที่แล้ว +3

    And now stadium is frozen
    11/10

    • @poleon2003
      @poleon2003 ปีที่แล้ว

      All because Stadium NEEDED to be frozen in order for rollback to function for the same reason why there's no music on slippi

  • @Micha-Hil
    @Micha-Hil 3 ปีที่แล้ว +1

    melee: here's a legal counterpick stage that lets you clip through the floor, grab the ledge from the inside of the stage, and do infinites from walls on its transformations
    ultimate: this stage isn't symmetrical, its background is too distracting, banned

  • @12...
    @12... 3 ปีที่แล้ว +5

    4:52 god i wish that were me

    • @12...
      @12... 2 ปีที่แล้ว +3

      why did i write this

    • @dalgusmaximus4557
      @dalgusmaximus4557 2 หลายเดือนก่อน

      You like shine?

    • @RegalBlob
      @RegalBlob หลายเดือนก่อน

      @@12... you tell me my guy, you tell me

    • @12...
      @12... หลายเดือนก่อน

      @@RegalBlob i mean it's true, i agree with my past self on this one
      i just don't remember posting it

    • @RegalBlob
      @RegalBlob หลายเดือนก่อน

      @@12... digital footprint moment

  • @laughableluigi-_-9267
    @laughableluigi-_-9267 3 ปีที่แล้ว +1

    Maybe you fall through the left because something weird happens when the stages transforms into the fire because in the Zain clip it’s just when it’s being transformed and also some weird shit happens with the tree

  • @hfrmartin
    @hfrmartin 4 ปีที่แล้ว +3

    2:20 i literally choked on my spit

  • @nigerundayo5080
    @nigerundayo5080 5 ปีที่แล้ว +2

    That was such a good video, very interesting and very good background music choice

  • @exxxtramost
    @exxxtramost 4 ปีที่แล้ว +4

    Melee: Fuck it PS is legal despite its million bugs
    Ultimate: Warioware too small >:(

    • @hsalfesrever3554
      @hsalfesrever3554 3 ปีที่แล้ว

      Warioware being banned makes sense considering how hard some of the characters hit so I can see it, HOWEVER when a stage is banned because "Oh no I am bad at the game and didn't teleport right, must be the games fault" that's dumb