Texture 3D like Riot Games -Handpaint Textures Tutorial

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 79

  • @1InVader1
    @1InVader1 8 หลายเดือนก่อน +5

    I never knew how to draw. I could never learn how to paint. So I started doing 3D modeling instead. Little did I know, I can't just use procedural materials for everything. Thanks for the tutorial.
    For what it's worth, at least I still don't have to draw perspective, so that's cool.

  • @VIMES_
    @VIMES_ ปีที่แล้ว +28

    Beginner here:
    1. Why not make manual painting in Substance Painter? (but in 3D Coat)
    2. I saw dozens of texturing guides - this one is the best considering step by step explanation and how good is the achieved result.
    MAKE MORE OF GUIDES LIKE THIS - even if they are very similar in the covered topic - people will watch it!

    • @itsgusas
      @itsgusas 11 หลายเดือนก่อน

      i want to know too

    • @sumdude5172
      @sumdude5172 11 หลายเดือนก่อน +5

      Painting in painter is not as intuitive as in 3D coat. If you come from a digital painting background, 3D coat is a lot more familiar and easier to use. Painter is better if you work procedurally from baked maps

    • @Pandan3D
      @Pandan3D 11 หลายเดือนก่อน +13

      Substance painter is really poorly suited for hand painting. The color picker is awkward, you cant load a palette image... The list goes on.
      3DCoat was partially designed for it, and it's used by Blizzard & Riot employees. (literally)

    • @VIMES_
      @VIMES_ 11 หลายเดือนก่อน

      @@Pandan3D Wow. So interesting. Thank you very much for the answer!!!

    • @Squidmoto3
      @Squidmoto3 11 หลายเดือนก่อน +1

      Riot uses 3D Coat. That should be reason enough.

  • @macro3751
    @macro3751 ปีที่แล้ว +7

    now this is exactly what i needed, looking forward to seeing more tutorials from you!

  • @nuckylization
    @nuckylization 4 หลายเดือนก่อน

    One of the best tutorials i've ever watched.

  • @GontijoGamer
    @GontijoGamer ปีที่แล้ว +8

    Make more tutorials more like these one pleaseeee! SO GOOD! we love hand painted textures!

  • @ilyaderyabin912
    @ilyaderyabin912 11 หลายเดือนก่อน +9

    не жалуйтесь на акцнт, мне из-за его акцента всё понятно, что он говорит, спасибо!)

  • @dominicamend38
    @dominicamend38 7 หลายเดือนก่อน

    This is honestly incredible. Thank you for the tutorial!

  • @HadasDrory
    @HadasDrory 9 หลายเดือนก่อน +2

    This is great, thank you!
    I'm guessing a lot of the details comes from the normal map - did you do a sculpt before this? I'd love to know the full process.

  • @nelyrions1838
    @nelyrions1838 11 หลายเดือนก่อน

    You can sculpt and bake into diffuse as well as an alternative work method. Pretty sure that's what example Blizzard does.

    • @BradfordSmith3D
      @BradfordSmith3D 9 หลายเดือนก่อน

      I wouldn't recommend baking. That can all be done with Substance generators / filters. Determining that data in bakes is quite costly and time consuming in production. Mesh baking should be minimized as much as possible in the production process

    • @1989johno
      @1989johno 7 หลายเดือนก่อน

      ​@@BradfordSmith3D not baking is fine lol ... What are you talking about ?? You get your high poly bake and get a normal map ... If you just want a diffuse map you just use the green channel on the normal map and overlay that with your diffuse to make it looked like baked lighting shadows ..

  • @beatrizsakazaki
    @beatrizsakazaki 5 หลายเดือนก่อน

    thank you so much for showing your process! It's going to help me a lot!

  • @siddhantkshirsagar-p9i
    @siddhantkshirsagar-p9i ปีที่แล้ว +10

    Hey, this is really helpful but can you show it without using simple diffuse ?

    • @bryanho7376
      @bryanho7376 11 หลายเดือนก่อน +1

      You definitely can, but it won't be as easy as click and drag. You' would need to create all the gradients yourself, along with the curvature, AO, etc

    • @RomanGuro
      @RomanGuro 2 หลายเดือนก่อน

      He selling it :))

  • @oanalowrider
    @oanalowrider 9 หลายเดือนก่อน

    i recommend the material , its super cool, thanx

  • @vizeath
    @vizeath 8 หลายเดือนก่อน

    I want more hand painting tutorials!

  • @DailyPaily
    @DailyPaily ปีที่แล้ว +3

    Need this for blender

  • @activemotionpictures
    @activemotionpictures ปีที่แล้ว

    Your tutorial is TOP AAA+!! Thank you for sharing.

  • @biglittledude496
    @biglittledude496 9 หลายเดือนก่อน

    Amazing work

  • @cjellichheissen2379
    @cjellichheissen2379 11 หลายเดือนก่อน

    Great tutorial! I'm thinking about learning hand painting textures, but I don't have any experience with drawing, where should I start?

  • @laper_3d
    @laper_3d ปีที่แล้ว

    Awesome as always!👏

  • @millerbyte
    @millerbyte 9 หลายเดือนก่อน

    Thank you for sharing!

  • @kelhean9323
    @kelhean9323 ปีที่แล้ว

    Beautiful tutorial as always!

  • @hotsauce7124
    @hotsauce7124 8 หลายเดือนก่อน

    very cool

  • @nkungtran7121
    @nkungtran7121 ปีที่แล้ว

    Thank you so much ! I'm so enjoying your tutorial!

  • @isabel2793
    @isabel2793 8 หลายเดือนก่อน

    Can you do a 3D coat tutorial? 🙏

  • @accumulator4825
    @accumulator4825 11 หลายเดือนก่อน

    Great tutorial, thank you

  • @y_lobus
    @y_lobus ปีที่แล้ว +1

    Nice video. Though I didn't quite get the 3DCoat part. What makes it so important for the pipeline? To me, it looked like you just used color picking all the way through during the pattern stage. What do I miss here? Thank you.

    • @yugi9710
      @yugi9710 ปีที่แล้ว

      3d coat is appreciated for handpainting because it handles layers blending just like photoshop. But substance painter can acheive the same results too.

    • @y_lobus
      @y_lobus ปีที่แล้ว +1

      @@yugi9710 Yeah. It seems like the only reason to use 3DCoat is seamless external editing with Photoshop, which is extremely useful for gradients. It is strange that Substance Painter doesn't offer this feature, both being Adobe products, but it is what it is...

  • @TompLaFuriaDeBalaho
    @TompLaFuriaDeBalaho ปีที่แล้ว

    thank you for this! I'm thinking about jumping from only 2D to 3D so yeah!

  • @tranduyhung7770
    @tranduyhung7770 11 หลายเดือนก่อน

    Nice tutorial, I have a question I used 3DCoat in my workflow a lot as well - Why not paint the soft gradients in 3DCoat's 3D view itself instead of opening it in Photoshop? There's the option of selecting and gradient very similarly in 3DCoat as well.

  • @hldfgjsjbd
    @hldfgjsjbd 11 หลายเดือนก่อน

    What about forgotten radiance on support from the wall?

  • @nguyenquyen6791
    @nguyenquyen6791 6 หลายเดือนก่อน

    Pls help, I can't drag the plugin to the layer

  • @Uta-gz7jm
    @Uta-gz7jm ปีที่แล้ว +1

    nice video dude, thank you for showing your work pipeline, it's so inspiring and make me want to try ASAP, but quick question, If I apply as a concept/2D artist at game studio will I also do texturing or that's 3D artist job? I'm sorry if it kinda OOT but I'm really appreciate it if you can give me the answer

    • @nhanceschool
      @nhanceschool  ปีที่แล้ว +2

      Hey, it depends only on studio. In most cases studios would like such flexibility if you can texture 3D Models as well.
      Yes, you can be a Texture Artist in this case.

    • @Uta-gz7jm
      @Uta-gz7jm ปีที่แล้ว

      thanks dude, this is input that I really need right now because it's really hard to find information about what studio actually want us to have since everyone always said different thing so I really appreciate it.

  • @stephenmoreno1763
    @stephenmoreno1763 ปีที่แล้ว

    Great tutorial, thanks! Would Photoshop be equivalent to 3D coat?

    • @nhanceschool
      @nhanceschool  11 หลายเดือนก่อน

      Yes, but some useful tools like gradients, projection won’t be available

  • @omn97
    @omn97 ปีที่แล้ว +1

    thanks for the tutorial it's really helpful! I have a question, for the painting of the texture do I need to do it in 3D Coat or can I just do it in 3D substance painter because I do not have 3D Coat?

    • @MK_2023.
      @MK_2023. ปีที่แล้ว

      Yeah you can do it in Substance Painter, I don’t know why he said it can be done only in 3D Coat.

    • @hikari4415
      @hikari4415 11 หลายเดือนก่อน

      @@MK_2023.it’s just a lot better in 3D Coat but yeah it’s not necessary to do it in 3D coat

  • @kaustub6049
    @kaustub6049 ปีที่แล้ว

    thank you :>

  • @pychh5949
    @pychh5949 ปีที่แล้ว +2

    İts so wonderful bro but is so expensive for me because im form fucking turkey i just can watch your art :(

    • @Squidmoto3
      @Squidmoto3 11 หลายเดือนก่อน +2

      pirate it

    • @alienisalien
      @alienisalien 4 หลายเดือนก่อน

      kendi sitesinden 45 liraya yıllık Textura2024 lisansı ve 220 liraya aylık 3dcoat 2024 alabiliyorsun.(üni öğrencisiysen)

  • @nemonke9999
    @nemonke9999 หลายเดือนก่อน

    Наш слоняра

  • @pitrek121g
    @pitrek121g 11 หลายเดือนก่อน

    Does the SimpleDiffuse plugin work with Substance Painter 2020?

  • @BradfordSmith3D
    @BradfordSmith3D 9 หลายเดือนก่อน +1

    I love the artistic principles and methodology you present. These should always be the driving forces behind any artistic workflow. One thing I would be cautious of however, is how the hand painting in 3D Coat after performing the Painter workflow steps negates any of the previous workflow benefits. Most of that process could be done in Painter procedurally and much faster. Professional production environments work this way. If an Art Director needs you change the broad colors or added forms, you'd have to re-hand paint a significant amount of the asset. This amount of hand painting would not scale professionally.

  • @ivobo6227
    @ivobo6227 ปีที่แล้ว

    Subbed!

  • @TheDenDik
    @TheDenDik 11 หลายเดือนก่อน

    Как же он пытается)

  • @SophiaWoessner
    @SophiaWoessner 11 หลายเดือนก่อน +88

    "Step 1. Spend 149.99$"

    • @hikari4415
      @hikari4415 11 หลายเดือนก่อน +9

      Honestly it’s pretty cheap if you do this professionally.

    • @Dianruakrhakakks
      @Dianruakrhakakks 11 หลายเดือนก่อน +19

      ​@@hikari4415it's a freakin tutorial so it's assumed no one watching is a professional

    • @hikari4415
      @hikari4415 11 หลายเดือนก่อน +19

      @@Dianruakrhakakks What? Do you think all professionals know how to do exactly everything? Or maybe they’re trying to learn a new style for a different game? It’s literally in the title “texture like riot games” who are professionals who use professional software.

    • @anupamkumar4109
      @anupamkumar4109 10 หลายเดือนก่อน

      Hack it and get it for free

    • @frgtyhjuhngbtyhu4676
      @frgtyhjuhngbtyhu4676 10 หลายเดือนก่อน +4

      You could js pirate it

  • @kabozyUA
    @kabozyUA 10 หลายเดือนก่อน +1

    Выучи акцент умоляю

  • @hammer1034
    @hammer1034 11 หลายเดือนก่อน

    видно же русский)

  • @kekewi4751
    @kekewi4751 ปีที่แล้ว +1

    Спасибо большое, но акцент конечно пздц)))))

  • @olegbaranov3801
    @olegbaranov3801 11 หลายเดือนก่อน

    А теперь давай на нормальном

  • @kogimaru5411
    @kogimaru5411 ปีที่แล้ว +3

    А по русский можно ? 😂 Я слышу ты можешь 😅

  • @НЕОЧЕМ-ъ2о
    @НЕОЧЕМ-ъ2о ปีที่แล้ว +1

    Акцент как у зеленского! )))

  • @ExplosiveBolts
    @ExplosiveBolts 11 หลายเดือนก่อน

    Why are modern artists so afraid of contrast?

    • @HadasDrory
      @HadasDrory 9 หลายเดือนก่อน +1

      This is a background prop, you don't want high contrast on it because it will draw away attention from the characters/interactive objects.