That's good advice. To be clear, teams should solve the easiest missions first before attempting to solve the next harder missions. At the competition table, it may make sense to run some of the harder missions mixed with some of the easier missions due to their proximity to each other and to save time. Many teams only focus on evaluating how hard it is to solve the problem presented by the mission models and miss evaluating how hard it is for their robot to get to and from the mission model. An easy mission model that is too hard to get to, accurately and consistently is still hard to solve.
That's good advice.
To be clear, teams should solve the easiest missions first before attempting to solve the next harder missions. At the competition table, it may make sense to run some of the harder missions mixed with some of the easier missions due to their proximity to each other and to save time.
Many teams only focus on evaluating how hard it is to solve the problem presented by the mission models and miss evaluating how hard it is for their robot to get to and from the mission model. An easy mission model that is too hard to get to, accurately and consistently is still hard to solve.
Could you please make a video with your attachment for the trident. It looks really innovative.
It is just a prototype, and that isn't good enough for me to make a video about.
Ngl i think angler fish is easy
But to get to that yellow part its pure suffering
It reminds me of a last years mission(i forgot name bruh)
I agree that making a mechanism is not hard to do the angler fish, but you cannot separate the path to the task from the difficulty of the task.
lol u kinda sound like squidward😅😂(no hate)
Do I? I had no idea lol
@@FLL-Explained thank you for the advice tho for my team