OVERALL this Purifier is a Pretty Decent Weapon to use from tier-7 to tier-9 difficulty... What are your thoughts about the PURIFIER? I wanna know in the comments! 💯
I am in the minority here but I like the purifier. It is missing something though. Either needs one or more of the following tweaked or added to make it more viable. -higher damage (350-400) -less AOE fall off -faster fire rate -stronger if you charge it maybe up to double damage -close bug holes and factories due to such a large explosion -fire damage (it is superheated plasma after all) Fire rate would be my bottom choice as it's not really bad tbh. Still like it though
@@bluewolf5582 This is a nice breakdown to have some of this weapon's improvement in the future buddy! I like this comment and I agree to all of this... 💯
idk if its been said but the med pen doesn't work as of now lol its not "active" if that makes sense for the weapon. You cant blow off the mini guns on the factory striders face on bots, which require med pen to break
@@silkyzoid Using both a lot, I think that between the two, people should take what they enjoy or what best fits the scenarios they're going to be dealing with. They're functionally different in a few ways but neither invalidates the other, which is a good example of balancing imo whereas the Purifier definitely isn't.
>Firerate "250" >Takes 17-20 seconds to empty 15 rounds (literally the same fire rate as the Arc Blitzer) The math ain't mathing, but it's nice to see another curved HUD enjoyer.
The break points and kill per shot is the same as plasma punisher. While its a good gun, it needs a bit more reward dps wise if it wants to compete. It can definitely shoot flying enemies like gunship as opposed to plasma punisher. But let's be honest the gun is just plasma punisher and scorcher had a baby except slower... They either take away charging part and give it a slow ass firing rate or... keep the slow ass firing rate and buff its damage a bit more if they want it to compete.
I was hoping for this weapon to be some type of sniper or marksman rifle with a charge-up function; kind of a let down that it didn't end up being that
One thing that I've noticed between this gun and the plasma punisher is that the purifier says it has more rate of fire but in practice when using them in battle the plasma punisher cranks up more shots in a shorter time frame. I feel like the developers probably screwed up the numbers because this weapon shoots about as fast as the crossbow whereas the plasma punisher shoots way faster. Not to mention the plasma punisher is overall better because of that faster rate of fire you just do more damage faster not to mention that the plasma punisher also is better in general for dealing with hordes for the simple fact that for some reason the projectile of the plasma punisher's AOE increases in size the farther it travels. Meaning that if you can arc your shots properly and hit targets close to 50 meters away the projectiles start looking more like mortar impacts. Also being able to take out hordes of berserkers or 5 to 6 devastators that are close together in 5 to six shots is crazy.
This comment breakdown of differences between the 2 weapons is great! You nailed the explanation of the advantage of the PLUNISHER... The farther the target the more explosion radius... What I liked about this Purifier is the Projectile Speed which is you can like Snipe them from afar.. But overall PLUNISHER Still a bit better for now. - I'll be posting a video about the differences between these 2 weapons... Stay tuned bro! Well done!
I genuinely just think that this weapon was released unfinished, which I am a bit compassionate about. It’s the last weapon in the warbond, requiring literally hundreds of medals to unlock, vs the first one which only takes what, 10 maybe? Far more players will much more quickly have access to the first and second weapons much sooner, so if you want to focus on development time and polish, you do your best on those first. Even though I wish reality were otherwise, since I was really excited for the new gun and happen to one of the power-users that got it day 2 and was disappointed, I try to be pragmatic and reasonable. Frankly arrowhead has earned this by consistently keeping the game fun to play, and consistently addressing things that I view as bugs or “needing a little tweeting” very effectively, given some time.
My issue with the weapon is that the only advantage it has over say the Blitzer is its range, but that range advantage comes into play so infrequently that your far better off taking the Blitzer which will do everything it does, without ever having to reload or run out of ammo.
Really informative video!! Havent tested it out myself yet but i had the feeling alot of other reviews wrote this weapon off too quickly and didnt really play enough with it to find its strenghts even if there are few. Adding to that your acknowledgement of its weaknesses and your ability to play around them gives you much more credibility compared to alot of others! Keep up the good work you gained a follower! :)
Thanks you so much man! Reading your compliments puts smile on my face... and for that, I always look on the brighter side even if the community said it's a bad weapon. Just doing my job to provide quality Contents! Stay tuned for my next videos!
Scorcher is faster firing, faster DPS, just all around better... tbh I hate cope videos like these because the devs definitely look at public perception and take it into account when something needs to be buffed, and when they see a dogshit weapon like the purifier getting ANY amount of praise, it makes them reconsider. EVERY weapon in the new warbond is objectively worse than weapons we already have. They should have been buffed the first day but here we are, all of them still left untouched...
have to agree, pistol being new desert eagle? well your revolver is better... purifier??? well use scorcher or blitzer or plas shotgun... and the last one? well tenderizer dont worth it and smg is great for bots with shield, otherwise as you said... Weapons that were there already do much better job, best weapon of all in this warbond are smg being worse defender and the impact incendiary grenade... those 2 are great tho...
Dude thank you so much ! You’re insane for getting 636 kills as well. I’m definitely using this strategy and build I’ve been wanting tips and actual tested builds. You showed me exactly this. I thank you so much !
I wouldn't so much say it's "underrated" so much as "outclassed.". Other weapons do more damage with a better rate of fire and less likelyhood of killing yourself or your teammates. Sure the AOE can be handy, but you know what else is handy? Having a choice for what your secondary is going to be. Can't tank the grenade pistol with this thing if you don't want to run the risk of blowing your ankles off if a hunter jumps in your face. In turn means you can't take stun grenades because you'd lose the ability to close bugholes or blow up factories.. Unless you're willing to use your support weapon for that. So no laser cannon, No shock rifle, so on. The weapon isn't "Bad". It limits what your choices are for something that is out preformed in most measures and requires a special technique just to make the most out of it. So I'd say, in general for the average player, this weapon is still a completely over priced, over rated pile of garbage. In the hands of someone with the arcane knowledge (E.G. knowing the timings to get the shot off early) to make it usable.. it's merely *another* AOE primary with lackluster damage with the caveat that it has a slightly larger mag capacity than the previous go-to AOE primary. I'd rather have received a new, or unique, or interesting weapon rather than.. another AOE weapon that will collect dust in the arsenal. I'm sure with the CEO looking into fixing the heavy handed balancing that's been going on, it'll receive some buffs- Most things probably will if in general they require a special method just to make work or simply under preform compared to weapons that fulfill the same role.. Until then though, People should just save their money and not buy this warbond. It's really not worth it. More so considering we still have over 170 countries where our fellow helldivers are being locked from joining the fight. Don't forget, every penny you spend on HD2 the shitheads at Sony get a cut.
Reading your comment tells about how much dedication you put into the game, I agree with all of this and yeah... It limits your choices to choose from. - Thank you for sharing this man! I like it!
@@lukemehalick370 If you want a hunter analogy for bots, If a berserker or knife-bot are in your face. I used the hunter analogy because it's the thing most people associate with an enemy that is constantly trying to be *inside* of your hitbox. Also, because they're there. Why would I not fight them? Same reason I fight bots. Same reason I play the game. Or am I supposed to *not* fight bugs? Just not interact with 50% of the combat in the game I bought, sure. makes sense.
It's good to see a channel that is open to any weapons in the game! I love how you're not biased to some "meta" weapons in the game. Feels refreshing to see an honest review now a days, to more viewers and more subscribers to come!
I've been playing the last few days with energy weapons. Scorcher is ice against bots if you can snipe, punisher is also good for aoe and some stagger for the mediums, while the purifyer seems only better on paper with medium armor pen, but doesn't do better than the punisher in most cases. Maybe on occsion its 1 less shot to any of the mediums, but it feels weakwr due to the charge, which also blocks you from running-and-gunning like the other snapshot guns.
This. It simply just gets outclassed but seeing how the community feels and what the CEO has said, I’m sure that a whole bunch of weapons including the purifier are going to be getting buffs… hopefully
@@oreomint8255 It really only gets outclassed by the plasma punisher due to the velocity buff the plas pun recently got. Otherwise the purifier would be outdoing it in medium range splash staggers. As of now the only main advantage the purifier has is the really large magazine (almost double that of the plas pun). The charge really isn't that bad if you are trading with devastators behind cover, something I often do against bots. If the direct hit damage was just 30 higher, it would one headshot devastor heads. The weapon needs a buff, but it isn't nearly as terrible as some in the community claim it is.
@@josephburchanowski4636 yeah I agree with that, honestly this and the tenderizer just need slight buffs to dmg and they would be goated. I rlly feel like ppl were over exaggerating how bad this warbond was. It feels like the best warbond we’ve got (on release that is)
@WayaliciousTV seeing as the crossbow is at 420 damage with AOE and similar ammo I don't think 350 is too big of an ask. At least to start. Not to mention the charge up is a really large downside for a weapon that doesn't do a lot of damage. Hoping when they buff it, it'll at least oneshot hive guards to the head
@@TheCosmicAstro- If the data miners are correct, it isn't oneshotting a hive guards unless they give it like 500 damage. The Jar Dominator only two shots a hive guard head if you leave it bleed out. The senator will only trigger bleed out if you shoot it 3 times in the head, meaning 350 direct damage at pen 3 will not end a hiveguard. And keep in mind the purifier has a significant fraction of its damage as splash, not direct, and splash damage does zero damage to the head, meaning it gets you no closer to that bleedout. If your goal is a 2 shot kill to head, it can be achieved by 150 direct damage at pen 3 with 200 splash damage. That said, we probably shouldn't be as worried about damage breakpoints against bugs, as the design of the weapon puts it far more suited against bots.
I was really hoping the Purifier would fill more of an anti-armor gap instead just a worse PP. Remove the splash damage, give it like 350 damage per shot and I think it would be great. Nothing in this warbond felt interesting, it was very mediocre.
I know a trash when i seen one, people can cope about this gun all they want, but it doesn't change the fact that plasma shotgun are just straight better it doesn't require charging deal the same dmg, the time this gun need charging to empty one mag plasma shotgun probably can dump 3-4 mag already. People coping about underwhelming stuff actually hurt it more, because you send the wrong signal to the dev that this gun is not underwhelming at all ( in your mind ) so dev just leave it at that because people were ok with it so why would they need to change anything.
Even my video is not enough when the Balance Team make changes... I'm sure later on they will buff it's fire rate or... it's AOE or maybe some damage tweaks.. But i get your point... Thanks for sharing your insights man! Well done!
The problem with this weapon is twofold. first being the charge-up per shot. which makes no sense as with the scorcher and plas-punisher there is no charge up mechanic, and offers no better bang for your buck compared to those weapons. It only has 50 more damage than the scorcher, and same damage as the Plas-pun, with worse ergonomics and no better utility. The plas-pun can arc its shots onto the back of tanks and turrets in a fraction of the time. And the Medium Penetration doesnt seem to work since the explosion seems to happen before the plasma bolt hits enemies, so you are almost entirely doing AOE damage without doing ANY of the penetration damage. It takes the same amount of shots to kill the same things as plasma punisher, and the plas-punisher is light armor penetration, which shouldnt be true. It can take 2-3 shots with the Purifier to kill the same targets that it takes the Dominator to kill in 1 shot (like warriors) or 2 shots (brood commanders) and instead takes 4-6 shots hitting the same areas. Just everything is wrong with the weapon. It does the same damage and AOE as the plasma punisher with worse firing mechanics and no noticeable lethality with the medium armor penetration it supposedly has. It fires significantly slower than the scorcher which has the same mag capacity and only 50 less damage and lower armor pen, but somehow the scorcher will kill the same targets in less shots. if they want to fix it, you can keep the 1 second charge up between shots, but have it auto-charge so you dont have to to hold to shoot, you shoot and wait for it to charge so you can shoot. second, fix the plasma bolt so that the Bolt does its damage/medium pen FIRST and then does the AOE. Because the AOE seems to be the only damage happening right now.
I agree, one thing i noticed when using it... It doesn't much affecting AOE to the enemies when you shoot the ground... Just like when I shot those berserkers.. A better damage tweaks, larger aoe, and fire rate should work to make the weapon more viable against its kind
Thanks man! I'm glad you liked it! There's more of my content for this week... featuring comparisons about OG weapon and POLAR patriots weapons.. Stay tuned!
I think this faster fire rate is a result of releasing the charge as soon as the charge finish, rather than waiting for the ping of the charge finishing
It needs to do 400 damage with explosive and have medium pen at its current fire rate. It is too slow to deal with how fast trash mobs swarm you and is too weak to deal with medium mobs fast enough. It doesn't do anything great and is outclassed in every way by other weapons. If it's going to be a charge weapon it needs to deal more raw damage. Jar5 does way better damage with a much better fire rate to beat medium targets. The plasma shotgun has better rof and no charge to whip this in dps and usability. The scorcher beats this in dps and still has similar break points with medium mobs. Guns need to be unique, but they should all be impactful in some meaningful way. This doesn't really do anything impactful and has been a huge letdown along with the tenderizer. This warbond needs both guns to just get a meaningful buff to give them their own role in primary weapons that differentiate them.
I agree man, Other explosive weapons outclassed this Purifier... expecially Scorcher and Jar-5 but Purifier is a completely different gun that charges up time "main weapon" they should tweak it's charging up time and yes a 400 damage and a bit of larger AOE... so that it can be par on scorcher, and plunisher (plasma punisher)
The gun suffers from a very low fire rate and charging. You mostly won't have time to fire a shot when you're about to get mobbed or when you're getting shot at. I'd rather use the Eruptor in its current state and caveats than use the Purifier with how it is now. The former even has utility. While it does have certain niches it can fill as a plasma weapon, I'd rather gravitate to the plasma shotgun for a higher ROF with the same aoe/damage and fire behind cover capabilities, or the scorcher if I needed range.
I agree with all of these, I mentioned in the video that there are more better options out there... So I made this video for the ones who wanted to give this another shot.. But thanks! I appreciate your Insights about this gun
this gun will make sense in running after a 50-100 damage boost. Also I recommend to try out the eruptor with animation cancelling or possibly even make a guide about it, because it's kinda huge. Saves 2 seconds each shot if you just swap to your secondary and back to eruptor after each shot, effectively making its firerate so much more faster for an easy to perform technique. Makes the gun more mechanically rewarding to play with and personally what made eruptor fun to me, hopefully they bring back the shrapnel.
It's incredibly sad we need these videos to tell us which weapons suck less than the others. Whats the best weapon in the game? Well the question is better asked, "which weapons suck less?". That's sad.
I really kind of wonder, if the fast charge your showing off, is just a bug that will get fixed, or was intended As it hasn't been patched out for the arc thrower yet
I think it's not a bug because what you do here is just releasing the button a bit early as soon as it almost closes... Unlike for the arc thrower before, you can release the button asap when the reticle is half way through before it closes.
Let's not talk about it underrate or not. Just a simple question: if there's a chance to buff or nerf Purifier to compete with other weapon now, which one do you want? (PS: assume your answer would affect devs' decision)
I love this channel because you keep an open mins about any weapon even if toxic people in the community are persistent in thinking that everything in this warbond is trash, every weapon has a different use and shines in different playstyles
Thank you so much man! This is what I do, Looking for a bright side always... and I love it because sometimes I made people change their minds, unless it's total trash weapon which is nothing... as of now. 💯 even the arc 12 blitzer before... I find it pretty decent one since day 1
It really doesn't. When you have to jump through hoops to get even close to what other weapons do, and it's not even particularly fun to do, the toxicity is completely earned. Like really, this warbond is a Liberator, a better Peacemaker, an SMG that actually works, and a plunisher that shoots straight but very very slowly. Don't act like this couldn't have been in the default warbond.
there's also something called toxic positivity when people force themselves and/or others to be positive about something that is just inherently bad, there is no war is Ba Sing Se, but there is no bad guns in helldivers 2 🙃
@@ExValeForthe toxicity isn't earned at all. It's just entitlement. They released a game for 40 bucks and made the extra stuff clear, concise, and earnable in game within a reasonable amount of play time. No loot box mechanics, no battle pass with a trickle feed of crap content if you don't pay for it. Each warbond has had a gem or two, and they're intentionally not power creeping with them so people don't feel like they need to buy one if they don't want just to keep up with the "meta". I fact, the devs are intentionally avoiding meta gable mechanics by trying to make sure everything is playable in some way, so we can play how we want and not just watch someone's video and copy their "build", because that's no fun for anyone. You just feel like the toxicity is earned because you feel like developers owe you something. Meanwhile, a portion of a small 100 person company is producing a new pack every month for us, and then releasing it to a wider audience to see what we do with it. And, like real world weapons development, sometimes reporting from the field (which, if done in uniververse, would be non toxic, constructive feedback) often leads to improvements with weapons. The m16, for example, had loads of issues when it was first developed, but the a2 was better and worked and the a3 added ergonomics and modularity. The Gal But instead people who think they're justified in being toxic are the ones talking to the devs, and that isn't helping anyone. In fact, toxicity is never justified, ever. Even irl, if someone's being an ass, being toxic doesn't help the situation. Everyone loses. But for some reason (I blame cod-culture, but it's probably way deaper than that) this is how modern gamers decide to deal with things. And it perpetuates with mob mentality. We have people looking up devs histories, their personal information, and personally attacking them about life stuff when the players are worried aboutvirtuak guns, as if any of that matters in the real world. If you don't like a weapon, don't use it. Unlock what you like. Or just wait for the next warbond. If a gun doesn't fight the way you think it should, write a post from the perspective of a helldiver about how you thought the longer barrel on the new ar would make it hit a little heavier (which, hey, real world physics, longer barrel, more muzzle energy, better terminal performance) Don't like the plasma weapon? "field tested, the rate of fire wasn't enough, we got overwhelmed and lost our position" or whatever, etc. But just saying "you broke my favorite gun" or "this warbond is trash, devs don't care" isn't fixin anything and just adds to a disgusting cloud of vitriol that these developers clearly don't deserve. Meanwhile, us reasonable people like how a weapon *feels* to play with, so we use it. I was running the adjudicator before the buff and having a great time with it. Because I learned how it worked. Because I loved how it felt. Be better, be the best version of yourself. Be all you can be. Be, a helldiver.
It is faster but it is still slower than others , it should only be use with teammate standing beside. Further more it is explosive which mean you get exploxed when you shoot at point-blank. don't be fooled.
so far the plas shotgun is best weapon in the game coz taking down the titan and charger from the front with primary weapon. Purifier is much much worse scorcher. If you have scorcher use scorcher, if you have incendiary shotgun use it and dont buy this warbond... only good is smg
If you dont have the guard dog or machine pistol this doesnt work. This weapon cannot be used up close or you will kill yourself if fired at close range. You must have range to use this weapon.
I tried this gun on diff 8, it does have time it shines,at times tho like the railgun,mostly in tight areas when enemies are advancing where you could take full advantage on the stagger effect, damage wise is okay but not worth with the charge 'gimmick'. I would say this gun is viable up to diff 6 above that you gonna have some trouble to adapt with it. Idk if its just me, when i watched the trailer i thought the gun would have 2 firing mode, quick tap for small enemies and charge up for medium armored enemies like the walker and devastators
I agree buddy, I thought it has 2 firing modes too! But yeah I like the advantage of stagger effect when they are charging at you... Then pair it with Napalm Airstrike, Push them back through the burning ground and bam! Sweet kill counts! - Thank you for sharing your experience with it!
dude in the heat of battle the last thing I need to be doing is paying close attention to my reticle to get off an abysmally small extra rounds per second. This gun is doghshit. I know it, you know it, everyone knows it.
I know it, but I just gave it another shot and I liked it! I agree that this is outclassed by better weapon choices out there... So yeah thanks for sharing your insights man!
If they removed all of the deficits of this weapon - the charge up time - the insanely low attack speed etc, and made it just like the scorcher, kinda rapid fire like a DMR - then what you'd have is just a scorcher with a bigger explosion radius and 1/5th more damage. Just looking at the two things that are actually improved from the scorcher, and what they have sacrificed from it to give us that, makes the weapon one of the worst in the game currently. If you give the scorcher a bigger explosion radius and an extra fifth of damage lol, you don't then counter balance by nerfing the fire rate by 500%. That's whack AF. Who is designing this garbage? If the gun just had a bit of a slower fire rate than the scorcher, it'd be fun to use, and feel really effective. But having this 2 second charge up between shots makes it feel like a shittier arc blitzer. A plasma spitter that sets enemies alight in blue flame would have been a really great addition to the primaries. Their weapon design here is total dogshit. It's a shit railgun that doesn't do any of the jobs a railgun does and does the same jobs other primaries do but 10x slower.
The scorcher is, imo - way better. Way more firerate and its explosion dmg is enough for weakspot hitting if u only shoot near at it. The new 101 needs way more dmg or more area dmg. Maybe a short field with dmg overtime is interessted. But so... the gunplay is also not good. Pew........pew.......pew..... it sounds like this xD. The scorcher got some bass in it.
I stress tested this weapon today against the bugs. Against bots it looks like it has more of a place due to its unreliability in close range. Pros: mag capacity, stagger, area of effect is great vs groups of clustered enemies at medium range Cons: the damage scales from about 100 at the lowest charge, to 250, the weapons max damage, at maximum charge. That means you have to charge the thing up to maximum just to deal less damage than a JAR 5 dominator can do instantly and you can lay 5 or so shots of 200 damage each with the Scorcher in the same time it takes to charge this gun up too. It is unreliable at close range meaning unless you bring in a support weapon to deal with them have fun running away from things and wasting eagles just to kill a wave of small enemies. Despite saying it has medium armour penetration, it doesnt actually penetrate and blast through hive guard's face plate, it just hits them with the explosion, through the armour, the same as the scorcher does. It's painfully slow at taking out chargers, feeling like a railgun with no armour penetration and a fraction of the damage of safe mode. It does zero damage to bile titans. A low charge close range shot doesnt even kill a warrior bug with a headshot. It is literally only good against scavengers. Overall: What are they thinking with this, that this is a big brother version of the scorcher? that deals 1/5th more damage but takes lots more skill effort and timing to use with loads of deficits?? It's more like an obese autistic twin brother of the scorcher. They called it the purifier, too. What is so purifying about a shit railgun that has a fish bowl explosion that deals barely any damage? In most sci fis a purifier is commonly associated with a flamethrower. A plasma flame spitter sort of weapon that sets enemies alight in blue flame would have been really cool. Like a breaker incendiary but plasma. The groundwork is already set by other sci fis for them to just copy and paste onto here to make fun weapons but they keep making total dog shit.
Don't ever use this against bugs. It is best utilized with cover against bots. You can safely charge behind cover, peak, shoot the shield of a heavy devastator, and proceed chain stunning it until it dies, and then continue doing it against a second heavy devastator without needing to reload. If you are good with the lobbing of the plasma punisher, it can achieve a similar result, but with only 8 rounds you can't kill 2 separated devastators without reloading. The weapon still needs buffs; but people really need to stop basing the weapon on its bug performance. That is akin to stress testing the incendiary breaker against devastators.
Still nahhh. That accelerated RoF still can't match the Punisher Plasma, and the charge up is still forcing you to walk slowly, compromising mobility and leaving you wide open to getting your shots disrupted. That thing straight up needs 150 more damage, or some other thorough rework. Also the 250 fire rate on the Purifier is blatantly false. Scorcher has 250 RoF and it can spam fire. If you actually compare and count, the actual fire rate of the Purifier is at absolute best 60. More like 30-40, especially for people just picking it up and still learning the pace.
How do you see this vs. Blitzer? I haven't unlocked it but from the video, it seems to be a less comfortable Blitzer vs. bugs. The explosion will have its edges against bots for sure.
I like the blitzer more because of it's fire rate now... but you need more to get close, So to make it short. Arc Blitzer - Bugs Purifier - Automatons (because you need range to take them out)
Hot take I know, but I like it better than the Erupter (even pre-nerf) because it actually handles like a gun instead of like a dump truck. Damn do I wish it would close bugholes and destroy fabricators though, because (like the erupter) I feel like I have to take a secondary that can handle trash better (Redeemer/Verdict) instead of the grenade pistol.
@@WayaliciousTV I need the shrapnel back. They need to remove that stupid change they did so things ricochet back towards players more often. It's dumb, and makes no sense. It already functioned neigh realistic. They just want HellDivers to die more often and they're mad we're getting good. (After telling people to get good. The irony)
At the end all the weapons of this Warbond are going to be great weapons xD The Tendericer is a Liberator with low recoil, more accuracy and better ergonomics, but having less mag capacity and less fire rate The SMB its an amazing weapon that stun enemies The Purifier seems great in this video The pistol is something mid-way between the revolver and the pacifier And the grenade is a great AOE grenade People complain and cry a lot, but the weapons seems great
I just hope not this time, because seriously it just need a bit of tweaks and it's good to go.. Thanks man! I'm playing it since 2 days after launching the game
what i've learned from this video: ALWAYS open a video in a new tab. when you find out your time has been wasted by garbage clickbait (i.e. this video), go back to your previous tab and make sure to permanently block the channel from ever being recommended to you again. 👌
@@WayaliciousTV pick the arc thrower and you will better dps and more clearing for a similar way to shoot or if u really wand a plasma weapon with limited ammo to empty all supply drop pick the Scorcher
@@phenixqc3197 I agree with this scorcher is still the best of it's kind... but the purpose of this video was for anyone who want's to give it a shot... Thanks man! Still I like your suggestion well done!
Some of us are good enough to play with out "the best." New mechanics can be more fun than "herp derp I got the most kills but didn't do shit to complete objectives"
I knew I wasnt just imagining that you can do the old AC tech on this thing Now if only it wasn't just a straight downgrade to the plunisher. Smfh it's literally the same projectile, and now that you can actually aim that weapon, it's no contest. Like, why even bother giving yourself carpal tunnel? The effort in firing it is the only reason to even use it right now as otherwise you'll just wish you took the scorcher or plunisher instead. Unless you're new and this is the first warbond you bought, in which case this is the only plasma weapon you get to use (if so have fun killing scout striders in 3 shots while the trailer shows them dying in 1 lol) For reals your kill count demo is like 50% napalm on bug holes and rover on trash. I mean it's cool that DOT damage works now but when that's the highlight of a weapon demonstration you know things are rough. It's just not meant for difficulties where Brood Commanders and Devastators are the norm.
I agree with you man, even doing this fast fire rate... plunisher is still faster and better AOE, but the purifier's projectile speed is better for me.
I spent a good 5 hours playing exclusively with this weapon against bots and, man... This weapon either needs a huge damage buff so it can consistently 2-shot devastators or it needs it's charge up to full halved.
I'm not promoting this as Hidden gem, Watch the video... I mentioned that there are better options out there and I understand why people are hating this weapon 😅
@@ExValeForIts not meta and could have some improvements, but 100% is not usseless trash like all the community is trying to make it look. And the same goes for the Tenderiser, which is just a basic AR with different qualities to those of the Loberator
OVERALL this Purifier is a Pretty Decent Weapon to use from tier-7 to tier-9 difficulty... What are your thoughts about the PURIFIER? I wanna know in the comments! 💯
I am in the minority here but I like the purifier.
It is missing something though.
Either needs one or more of the following tweaked or added to make it more viable.
-higher damage (350-400)
-less AOE fall off
-faster fire rate
-stronger if you charge it maybe up to double damage
-close bug holes and factories due to such a large explosion
-fire damage (it is superheated plasma after all)
Fire rate would be my bottom choice as it's not really bad tbh. Still like it though
@@bluewolf5582 This is a nice breakdown to have some of this weapon's improvement in the future buddy! I like this comment and I agree to all of this... 💯
NOT TODAY! hahaha
@@penontonbola8102 This cracked me up 😅 maybe there will be more changes in the future before we reach that moment
idk if its been said but the med pen doesn't work as of now lol its not "active" if that makes sense for the weapon. You cant blow off the mini guns on the factory striders face on bots, which require med pen to break
Scorcher mains: "Look what they have to do just to imitate a mere FRACTION of our power..!"
I agree lol! Scorcher is still the king of Plasma Weapons 😂
After the patch the punisher is actually better from what I’ve tested and seen
Would be a shame if they "balanced"
It 😂
Plasma Punisher is a really strong contender for being the best plasma weapon tho, AoE and Stagger is one hella of a combo
@@silkyzoid Using both a lot, I think that between the two, people should take what they enjoy or what best fits the scenarios they're going to be dealing with. They're functionally different in a few ways but neither invalidates the other, which is a good example of balancing imo whereas the Purifier definitely isn't.
Joel: Mom i want a railgun
Mom: But we already have new one at home
*the railgun at home
Man this cracked me up lol! 🤣
>Firerate "250"
>Takes 17-20 seconds to empty 15 rounds (literally the same fire rate as the Arc Blitzer)
The math ain't mathing, but it's nice to see another curved HUD enjoyer.
Your comment is hilarous lol! 🤣
- Yeah man! It kind of feels immersive this way and I prefer fewer HUDS 🤣
How do you configure it this way?
The break points and kill per shot is the same as plasma punisher.
While its a good gun, it needs a bit more reward dps wise if it wants to compete.
It can definitely shoot flying enemies like gunship as opposed to plasma punisher. But let's be honest the gun is just plasma punisher and scorcher had a baby except slower... They either take away charging part and give it a slow ass firing rate or... keep the slow ass firing rate and buff its damage a bit more if they want it to compete.
Step 1: Choose the Scorcher
Step 2: dont tell AH
You got me cracked man! 😂
That'll be next on the nerfing block along with the Incendiary Breaker!
This gun should fire like the scorcher-- with the option to overcharge shots by holding down the trigger.
I agree, Fast shots (less damage) Overcharge (More damage) more like a 2 option fire modes.. I like the idea!
I was hoping for this weapon to be some type of sniper or marksman rifle with a charge-up function; kind of a let down that it didn't end up being that
I agree man, If it's like a markman rifle it would be incredible
so a mini railgun?
@@WayaliciousTV scorcher is a marksman rifle of the plasma
@@GameFuMaster Kinda, but not reay, i mean being able to spam weak shots or charge more powerful shots, but without reaching railgun level of damage
@@nahfr. nah, scorcher doesn't have the optic to make it a true marksman rifle. It's more of a battle rifle
One thing that I've noticed between this gun and the plasma punisher is that the purifier says it has more rate of fire but in practice when using them in battle the plasma punisher cranks up more shots in a shorter time frame. I feel like the developers probably screwed up the numbers because this weapon shoots about as fast as the crossbow whereas the plasma punisher shoots way faster. Not to mention the plasma punisher is overall better because of that faster rate of fire you just do more damage faster not to mention that the plasma punisher also is better in general for dealing with hordes for the simple fact that for some reason the projectile of the plasma punisher's AOE increases in size the farther it travels. Meaning that if you can arc your shots properly and hit targets close to 50 meters away the projectiles start looking more like mortar impacts. Also being able to take out hordes of berserkers or 5 to 6 devastators that are close together in 5 to six shots is crazy.
This comment breakdown of differences between the 2 weapons is great! You nailed the explanation of the advantage of the PLUNISHER... The farther the target the more explosion radius... What I liked about this Purifier is the Projectile Speed which is you can like Snipe them from afar.. But overall PLUNISHER Still a bit better for now.
- I'll be posting a video about the differences between these 2 weapons... Stay tuned bro! Well done!
@@WayaliciousTV Plasma PLUNISHER is definitely something you use to unclog your toilet from bug breaches. 😂
@@mikemo42 Indeed it is! Lol that toilet got me 🤣
I genuinely just think that this weapon was released unfinished, which I am a bit compassionate about.
It’s the last weapon in the warbond, requiring literally hundreds of medals to unlock, vs the first one which only takes what, 10 maybe?
Far more players will much more quickly have access to the first and second weapons much sooner, so if you want to focus on development time and polish, you do your best on those first.
Even though I wish reality were otherwise, since I was really excited for the new gun and happen to one of the power-users that got it day 2 and was disappointed, I try to be pragmatic and reasonable. Frankly arrowhead has earned this by consistently keeping the game fun to play, and consistently addressing things that I view as bugs or “needing a little tweeting” very effectively, given some time.
My issue with the weapon is that the only advantage it has over say the Blitzer is its range, but that range advantage comes into play so infrequently that your far better off taking the Blitzer which will do everything it does, without ever having to reload or run out of ammo.
I agree! it's projectile speed is an advantage within the range... but yeah seems it comes into play
Really informative video!! Havent tested it out myself yet but i had the feeling alot of other reviews wrote this weapon off too quickly and didnt really play enough with it to find its strenghts even if there are few. Adding to that your acknowledgement of its weaknesses and your ability to play around them gives you much more credibility compared to alot of others! Keep up the good work you gained a follower! :)
Thanks you so much man! Reading your compliments puts smile on my face... and for that, I always look on the brighter side even if the community said it's a bad weapon. Just doing my job to provide quality Contents! Stay tuned for my next videos!
Scorcher is faster firing, faster DPS, just all around better... tbh I hate cope videos like these because the devs definitely look at public perception and take it into account when something needs to be buffed, and when they see a dogshit weapon like the purifier getting ANY amount of praise, it makes them reconsider. EVERY weapon in the new warbond is objectively worse than weapons we already have. They should have been buffed the first day but here we are, all of them still left untouched...
have to agree, pistol being new desert eagle? well your revolver is better... purifier??? well use scorcher or blitzer or plas shotgun... and the last one? well tenderizer dont worth it and smg is great for bots with shield, otherwise as you said... Weapons that were there already do much better job, best weapon of all in this warbond are smg being worse defender and the impact incendiary grenade... those 2 are great tho...
Dude thank you so much ! You’re insane for getting 636 kills as well. I’m definitely using this strategy and build I’ve been wanting tips and actual tested builds. You showed me exactly this. I thank you so much !
Thank you so much!
- No worries buddy! I'm glad you liked the video! Have fun playing and Bring them hell!
I wouldn't so much say it's "underrated" so much as "outclassed.". Other weapons do more damage with a better rate of fire and less likelyhood of killing yourself or your teammates. Sure the AOE can be handy, but you know what else is handy? Having a choice for what your secondary is going to be. Can't tank the grenade pistol with this thing if you don't want to run the risk of blowing your ankles off if a hunter jumps in your face. In turn means you can't take stun grenades because you'd lose the ability to close bugholes or blow up factories.. Unless you're willing to use your support weapon for that. So no laser cannon, No shock rifle, so on.
The weapon isn't "Bad". It limits what your choices are for something that is out preformed in most measures and requires a special technique just to make the most out of it.
So I'd say, in general for the average player, this weapon is still a completely over priced, over rated pile of garbage. In the hands of someone with the arcane knowledge (E.G. knowing the timings to get the shot off early) to make it usable.. it's merely *another* AOE primary with lackluster damage with the caveat that it has a slightly larger mag capacity than the previous go-to AOE primary.
I'd rather have received a new, or unique, or interesting weapon rather than.. another AOE weapon that will collect dust in the arsenal. I'm sure with the CEO looking into fixing the heavy handed balancing that's been going on, it'll receive some buffs- Most things probably will if in general they require a special method just to make work or simply under preform compared to weapons that fulfill the same role.. Until then though, People should just save their money and not buy this warbond. It's really not worth it.
More so considering we still have over 170 countries where our fellow helldivers are being locked from joining the fight. Don't forget, every penny you spend on HD2 the shitheads at Sony get a cut.
Reading your comment tells about how much dedication you put into the game, I agree with all of this and yeah... It limits your choices to choose from.
- Thank you for sharing this man! I like it!
Why are you fighting bugs?
@@lukemehalick370 If you want a hunter analogy for bots, If a berserker or knife-bot are in your face. I used the hunter analogy because it's the thing most people associate with an enemy that is constantly trying to be *inside* of your hitbox.
Also, because they're there. Why would I not fight them? Same reason I fight bots. Same reason I play the game. Or am I supposed to *not* fight bugs? Just not interact with 50% of the combat in the game I bought, sure. makes sense.
I wouldn't call this weapon overrated when everyone says it's trash though lol
That transition at 0:19 was crazy! never disappoints.... I just came here for the intro lol 💯
THANKS! I always love doing that transitions in every intro of my videos
It's good to see a channel that is open to any weapons in the game! I love how you're not biased to some "meta" weapons in the game.
Feels refreshing to see an honest review now a days, to more viewers and more subscribers to come!
I've been playing the last few days with energy weapons.
Scorcher is ice against bots if you can snipe, punisher is also good for aoe and some stagger for the mediums, while the purifyer seems only better on paper with medium armor pen, but doesn't do better than the punisher in most cases.
Maybe on occsion its 1 less shot to any of the mediums, but it feels weakwr due to the charge, which also blocks you from running-and-gunning like the other snapshot guns.
This. It simply just gets outclassed but seeing how the community feels and what the CEO has said, I’m sure that a whole bunch of weapons including the purifier are going to be getting buffs… hopefully
@@oreomint8255 It really only gets outclassed by the plasma punisher due to the velocity buff the plas pun recently got. Otherwise the purifier would be outdoing it in medium range splash staggers. As of now the only main advantage the purifier has is the really large magazine (almost double that of the plas pun).
The charge really isn't that bad if you are trading with devastators behind cover, something I often do against bots. If the direct hit damage was just 30 higher, it would one headshot devastor heads. The weapon needs a buff, but it isn't nearly as terrible as some in the community claim it is.
@@josephburchanowski4636 yeah I agree with that, honestly this and the tenderizer just need slight buffs to dmg and they would be goated. I rlly feel like ppl were over exaggerating how bad this warbond was. It feels like the best warbond we’ve got (on release that is)
The amount of times I’ve reloaded this weapon after one shot cuz I keep thinking I’m shooting a rail gun is too many
Scorcher fires 4 times per second lmao
I agree! there's no objection for that and I agree that scorcher is still the king of Plasma
Ok, first video that I see and you yave became my favourite Helldiver channel, great info, great perspective about the game and sick intro 💯
Thank you so much buddy! I'm glad you liked it! There's more of it coming soon! Stay tuned!
recharge time 50% off, and damage up to 300-350,it's good to go
Otherwise it's garbage
We need this! damage up to 300 is fine and yeah that would be incredible
@WayaliciousTV seeing as the crossbow is at 420 damage with AOE and similar ammo I don't think 350 is too big of an ask. At least to start.
Not to mention the charge up is a really large downside for a weapon that doesn't do a lot of damage. Hoping when they buff it, it'll at least oneshot hive guards to the head
@@TheCosmicAstro- Oh man that 400 damage would be so sick! My Instant Main Weapon 💯
@@TheCosmicAstro- If the data miners are correct, it isn't oneshotting a hive guards unless they give it like 500 damage.
The Jar Dominator only two shots a hive guard head if you leave it bleed out. The senator will only trigger bleed out if you shoot it 3 times in the head, meaning 350 direct damage at pen 3 will not end a hiveguard.
And keep in mind the purifier has a significant fraction of its damage as splash, not direct, and splash damage does zero damage to the head, meaning it gets you no closer to that bleedout.
If your goal is a 2 shot kill to head, it can be achieved by 150 direct damage at pen 3 with 200 splash damage.
That said, we probably shouldn't be as worried about damage breakpoints against bugs, as the design of the weapon puts it far more suited against bots.
I was really hoping the Purifier would fill more of an anti-armor gap instead just a worse PP. Remove the splash damage, give it like 350 damage per shot and I think it would be great. Nothing in this warbond felt interesting, it was very mediocre.
I think give it a little bit up higher like 400 would be nicee and a bit of larger AOE
I know a trash when i seen one, people can cope about this gun all they want, but it doesn't change the fact that plasma shotgun are just straight better it doesn't require charging deal the same dmg, the time this gun need charging to empty one mag plasma shotgun probably can dump 3-4 mag already.
People coping about underwhelming stuff actually hurt it more, because you send the wrong signal to the dev that this gun is not underwhelming at all ( in your mind ) so dev just leave it at that because people were ok with it so why would they need to change anything.
Even my video is not enough when the Balance Team make changes... I'm sure later on they will buff it's fire rate or... it's AOE or maybe some damage tweaks.. But i get your point... Thanks for sharing your insights man! Well done!
Absolutely agree👍
DAMN YOU ALEXUS KRECHENKAV!!!😢
This plasma weapon should have just been a Battle rifle like the diligence with plasma balls w/ NO CHARGE TIME. Now that would have been awesome!!!
I agree man, no charge up time... or just 2 fire modes like short charge and overcharge with damage differences
I feel the Purifier can do one shot headshor against bots with the right placement. Im testing for that...
I'll stick to the plasma punisher. It's starting to grow on me xD
I agree man! PLUNISHER is a better option for this... and yeah thanks for watching!
The problem with this weapon is twofold. first being the charge-up per shot. which makes no sense as with the scorcher and plas-punisher there is no charge up mechanic, and offers no better bang for your buck compared to those weapons. It only has 50 more damage than the scorcher, and same damage as the Plas-pun, with worse ergonomics and no better utility. The plas-pun can arc its shots onto the back of tanks and turrets in a fraction of the time. And the Medium Penetration doesnt seem to work since the explosion seems to happen before the plasma bolt hits enemies, so you are almost entirely doing AOE damage without doing ANY of the penetration damage. It takes the same amount of shots to kill the same things as plasma punisher, and the plas-punisher is light armor penetration, which shouldnt be true. It can take 2-3 shots with the Purifier to kill the same targets that it takes the Dominator to kill in 1 shot (like warriors) or 2 shots (brood commanders) and instead takes 4-6 shots hitting the same areas.
Just everything is wrong with the weapon. It does the same damage and AOE as the plasma punisher with worse firing mechanics and no noticeable lethality with the medium armor penetration it supposedly has. It fires significantly slower than the scorcher which has the same mag capacity and only 50 less damage and lower armor pen, but somehow the scorcher will kill the same targets in less shots.
if they want to fix it, you can keep the 1 second charge up between shots, but have it auto-charge so you dont have to to hold to shoot, you shoot and wait for it to charge so you can shoot. second, fix the plasma bolt so that the Bolt does its damage/medium pen FIRST and then does the AOE. Because the AOE seems to be the only damage happening right now.
I agree, one thing i noticed when using it... It doesn't much affecting AOE to the enemies when you shoot the ground... Just like when I shot those berserkers..
A better damage tweaks, larger aoe, and fire rate should work to make the weapon more viable against its kind
subscribed , would love to see kill time comparison with plasma punisher, plas and crossbow . battle of the exposion weapon.
Thanks man! I'm glad you liked it! There's more of my content for this week... featuring comparisons about OG weapon and POLAR patriots weapons.. Stay tuned!
If they just up the damage this weapon might actually make sense to use
I think this faster fire rate is a result of releasing the charge as soon as the charge finish, rather than waiting for the ping of the charge finishing
Exactly It is, I mentioned in the video that You can release it a "Bit" of early before it closes and It will succesfully fire...
At least this makes the weapon decent to use, will now give it a try.
Yes, but it's hard to sustain because of it's inconsistency... Thanks for watching man!
It needs to do 400 damage with explosive and have medium pen at its current fire rate. It is too slow to deal with how fast trash mobs swarm you and is too weak to deal with medium mobs fast enough. It doesn't do anything great and is outclassed in every way by other weapons. If it's going to be a charge weapon it needs to deal more raw damage. Jar5 does way better damage with a much better fire rate to beat medium targets. The plasma shotgun has better rof and no charge to whip this in dps and usability. The scorcher beats this in dps and still has similar break points with medium mobs. Guns need to be unique, but they should all be impactful in some meaningful way. This doesn't really do anything impactful and has been a huge letdown along with the tenderizer. This warbond needs both guns to just get a meaningful buff to give them their own role in primary weapons that differentiate them.
I agree man, Other explosive weapons outclassed this Purifier... expecially Scorcher and Jar-5 but Purifier is a completely different gun that charges up time "main weapon" they should tweak it's charging up time and yes a 400 damage and a bit of larger AOE... so that it can be par on scorcher, and plunisher (plasma punisher)
don't sleep on the punisher, just learn its arc, and it becomes better than the scorcher
I'm Testing it out now and about to do a comparison breakdown about it... thanks man!
The gun suffers from a very low fire rate and charging. You mostly won't have time to fire a shot when you're about to get mobbed or when you're getting shot at. I'd rather use the Eruptor in its current state and caveats than use the Purifier with how it is now. The former even has utility.
While it does have certain niches it can fill as a plasma weapon, I'd rather gravitate to the plasma shotgun for a higher ROF with the same aoe/damage and fire behind cover capabilities, or the scorcher if I needed range.
I agree with all of these, I mentioned in the video that there are more better options out there... So I made this video for the ones who wanted to give this another shot.. But thanks! I appreciate your Insights about this gun
this gun will make sense in running after a 50-100 damage boost. Also I recommend to try out the eruptor with animation cancelling or possibly even make a guide about it, because it's kinda huge. Saves 2 seconds each shot if you just swap to your secondary and back to eruptor after each shot, effectively making its firerate so much more faster for an easy to perform technique. Makes the gun more mechanically rewarding to play with and personally what made eruptor fun to me, hopefully they bring back the shrapnel.
I already knew about that animation cancelling and I have a video about it... Thanks man!
It's incredibly sad we need these videos to tell us which weapons suck less than the others. Whats the best weapon in the game? Well the question is better asked, "which weapons suck less?". That's sad.
I didnt know you can even do that 😮
Yes, you can! but it's only a 3-second difference... Still a huge advantage when in the battlefield.
I really kind of wonder, if the fast charge your showing off, is just a bug that will get fixed, or was intended
As it hasn't been patched out for the arc thrower yet
I think it's not a bug because what you do here is just releasing the button a bit early as soon as it almost closes... Unlike for the arc thrower before, you can release the button asap when the reticle is half way through before it closes.
i taught it was ok but i prefer the other plasma shotgun, that is a far better weapon now with its buffs
PLUNISHER is indeed a better option, thanks for watching!
nice information and very useful tips.
and dont forget DIVE!!!!!
for DEMOCRACY!!!!!
Thanks for the support man! I'm glad you liked it 💯🔥
I will stick with the plasma shotgun. Post-buff it feels amazing
Post-buff PLUNISHER is a better choice than this one.. Thanks for watching man!
Let's not talk about it underrate or not. Just a simple question: if there's a chance to buff or nerf Purifier to compete with other weapon now, which one do you want? (PS: assume your answer would affect devs' decision)
Well, I would choose tweak it's damage for about 350-400, Larger AOE and improve fire rate... that would be good for this weapon
@@WayaliciousTV yea def need a buff
I will choice SG8P instead of purifier in all conditions. It is a "S-tier" weapon but not for me.
I love this channel because you keep an open mins about any weapon even if toxic people in the community are persistent in thinking that everything in this warbond is trash, every weapon has a different use and shines in different playstyles
Thank you so much man! This is what I do, Looking for a bright side always... and I love it because sometimes I made people change their minds, unless it's total trash weapon which is nothing... as of now. 💯 even the arc 12 blitzer before... I find it pretty decent one since day 1
It really doesn't. When you have to jump through hoops to get even close to what other weapons do, and it's not even particularly fun to do, the toxicity is completely earned. Like really, this warbond is a Liberator, a better Peacemaker, an SMG that actually works, and a plunisher that shoots straight but very very slowly. Don't act like this couldn't have been in the default warbond.
there's also something called toxic positivity when people force themselves and/or others to be positive about something that is just inherently bad, there is no war is Ba Sing Se, but there is no bad guns in helldivers 2 🙃
@@ExValeForthe toxicity isn't earned at all. It's just entitlement. They released a game for 40 bucks and made the extra stuff clear, concise, and earnable in game within a reasonable amount of play time. No loot box mechanics, no battle pass with a trickle feed of crap content if you don't pay for it. Each warbond has had a gem or two, and they're intentionally not power creeping with them so people don't feel like they need to buy one if they don't want just to keep up with the "meta". I fact, the devs are intentionally avoiding meta gable mechanics by trying to make sure everything is playable in some way, so we can play how we want and not just watch someone's video and copy their "build", because that's no fun for anyone.
You just feel like the toxicity is earned because you feel like developers owe you something. Meanwhile, a portion of a small 100 person company is producing a new pack every month for us, and then releasing it to a wider audience to see what we do with it. And, like real world weapons development, sometimes reporting from the field (which, if done in uniververse, would be non toxic, constructive feedback) often leads to improvements with weapons. The m16, for example, had loads of issues when it was first developed, but the a2 was better and worked and the a3 added ergonomics and modularity. The Gal
But instead people who think they're justified in being toxic are the ones talking to the devs, and that isn't helping anyone. In fact, toxicity is never justified, ever. Even irl, if someone's being an ass, being toxic doesn't help the situation. Everyone loses. But for some reason (I blame cod-culture, but it's probably way deaper than that) this is how modern gamers decide to deal with things. And it perpetuates with mob mentality. We have people looking up devs histories, their personal information, and personally attacking them about life stuff when the players are worried aboutvirtuak guns, as if any of that matters in the real world.
If you don't like a weapon, don't use it. Unlock what you like. Or just wait for the next warbond. If a gun doesn't fight the way you think it should, write a post from the perspective of a helldiver about how you thought the longer barrel on the new ar would make it hit a little heavier (which, hey, real world physics, longer barrel, more muzzle energy, better terminal performance)
Don't like the plasma weapon? "field tested, the rate of fire wasn't enough, we got overwhelmed and lost our position" or whatever, etc. But just saying "you broke my favorite gun" or "this warbond is trash, devs don't care" isn't fixin anything and just adds to a disgusting cloud of vitriol that these developers clearly don't deserve.
Meanwhile, us reasonable people like how a weapon *feels* to play with, so we use it. I was running the adjudicator before the buff and having a great time with it. Because I learned how it worked. Because I loved how it felt.
Be better, be the best version of yourself. Be all you can be. Be, a helldiver.
@@onerimeuse I salute you man, every word you said was phenomenal... thanks man!
It is faster but it is still slower than others , it should only be use with teammate standing beside. Further more it is explosive which mean you get exploxed when you shoot at point-blank. don't be fooled.
I agree, there are better options out there... This is for the player's who wants to give this another shot, thanks man!
What people dont get is that its a good wrapon, the weapons its competing with just happen to be better
I agree, just like the PLUNISHER now and still the king of plasma... SCORCHER
so far the plas shotgun is best weapon in the game coz taking down the titan and charger from the front with primary weapon. Purifier is much much worse scorcher. If you have scorcher use scorcher, if you have incendiary shotgun use it and dont buy this warbond... only good is smg
If you dont have the guard dog or machine pistol this doesnt work. This weapon cannot be used up close or you will kill yourself if fired at close range. You must have range to use this weapon.
Very well said, that's why we need to bring guard dogs to utilize this weapon... But yeah there are meny better options out there
Honestly just give it 350 damage (150 being impact and 200 being AOE)
I love it man! or maybe a little bit higher to make it 400 would be awesomee
Fires like the arc thrower.. makes sense 😂
I tried this gun on diff 8, it does have time it shines,at times tho like the railgun,mostly in tight areas when enemies are advancing where you could take full advantage on the stagger effect, damage wise is okay but not worth with the charge 'gimmick'. I would say this gun is viable up to diff 6 above that you gonna have some trouble to adapt with it. Idk if its just me, when i watched the trailer i thought the gun would have 2 firing mode, quick tap for small enemies and charge up for medium armored enemies like the walker and devastators
I agree buddy, I thought it has 2 firing modes too! But yeah I like the advantage of stagger effect when they are charging at you... Then pair it with Napalm Airstrike, Push them back through the burning ground and bam! Sweet kill counts!
- Thank you for sharing your experience with it!
Might contemplate on ' why didnt i just bring thr plasma shotgun for this lol ' : )
dude in the heat of battle the last thing I need to be doing is paying close attention to my reticle to get off an abysmally small extra rounds per second. This gun is doghshit. I know it, you know it, everyone knows it.
I know it, but I just gave it another shot and I liked it! I agree that this is outclassed by better weapon choices out there... So yeah thanks for sharing your insights man!
If they removed all of the deficits of this weapon - the charge up time - the insanely low attack speed etc, and made it just like the scorcher, kinda rapid fire like a DMR - then what you'd have is just a scorcher with a bigger explosion radius and 1/5th more damage. Just looking at the two things that are actually improved from the scorcher, and what they have sacrificed from it to give us that, makes the weapon one of the worst in the game currently. If you give the scorcher a bigger explosion radius and an extra fifth of damage lol, you don't then counter balance by nerfing the fire rate by 500%. That's whack AF. Who is designing this garbage? If the gun just had a bit of a slower fire rate than the scorcher, it'd be fun to use, and feel really effective. But having this 2 second charge up between shots makes it feel like a shittier arc blitzer.
A plasma spitter that sets enemies alight in blue flame would have been a really great addition to the primaries. Their weapon design here is total dogshit. It's a shit railgun that doesn't do any of the jobs a railgun does and does the same jobs other primaries do but 10x slower.
I like this idea, this will change the way the gun feels.. But yeah It needs to have more tweaks in the future...
I tried this arc thrower trick, but it didn't work. I must have miss timed it
You're releasing it a bit too early, release the button as soon as the reticle almost closes... Sometimes it's hard to do
This weapon needs at least double the dmg before i'd even touch it.
I agree! maybe atleast 350 - 400 would be good enough for this...
niceee!!!
thanks!
👎No bro, NOT nice🤦
The scorcher is, imo - way better. Way more firerate and its explosion dmg is enough for weakspot hitting if u only shoot near at it.
The new 101 needs way more dmg or more area dmg. Maybe a short field with dmg overtime is interessted. But so... the gunplay is also not good. Pew........pew.......pew..... it sounds like this xD. The scorcher got some bass in it.
I agree man, Scorcher is the better option no contest.... Still the king of plasma
I stress tested this weapon today against the bugs. Against bots it looks like it has more of a place due to its unreliability in close range.
Pros: mag capacity, stagger, area of effect is great vs groups of clustered enemies at medium range
Cons: the damage scales from about 100 at the lowest charge, to 250, the weapons max damage, at maximum charge. That means you have to charge the thing up to maximum just to deal less damage than a JAR 5 dominator can do instantly and you can lay 5 or so shots of 200 damage each with the Scorcher in the same time it takes to charge this gun up too. It is unreliable at close range meaning unless you bring in a support weapon to deal with them have fun running away from things and wasting eagles just to kill a wave of small enemies. Despite saying it has medium armour penetration, it doesnt actually penetrate and blast through hive guard's face plate, it just hits them with the explosion, through the armour, the same as the scorcher does. It's painfully slow at taking out chargers, feeling like a railgun with no armour penetration and a fraction of the damage of safe mode. It does zero damage to bile titans. A low charge close range shot doesnt even kill a warrior bug with a headshot. It is literally only good against scavengers.
Overall: What are they thinking with this, that this is a big brother version of the scorcher? that deals 1/5th more damage but takes lots more skill effort and timing to use with loads of deficits?? It's more like an obese autistic twin brother of the scorcher.
They called it the purifier, too. What is so purifying about a shit railgun that has a fish bowl explosion that deals barely any damage? In most sci fis a purifier is commonly associated with a flamethrower. A plasma flame spitter sort of weapon that sets enemies alight in blue flame would have been really cool. Like a breaker incendiary but plasma. The groundwork is already set by other sci fis for them to just copy and paste onto here to make fun weapons but they keep making total dog shit.
Thank you for sharing your Breakdown with this weapon.. This is amazing man! Well done!
Don't ever use this against bugs. It is best utilized with cover against bots. You can safely charge behind cover, peak, shoot the shield of a heavy devastator, and proceed chain stunning it until it dies, and then continue doing it against a second heavy devastator without needing to reload.
If you are good with the lobbing of the plasma punisher, it can achieve a similar result, but with only 8 rounds you can't kill 2 separated devastators without reloading.
The weapon still needs buffs; but people really need to stop basing the weapon on its bug performance. That is akin to stress testing the incendiary breaker against devastators.
Still nahhh. That accelerated RoF still can't match the Punisher Plasma, and the charge up is still forcing you to walk slowly, compromising mobility and leaving you wide open to getting your shots disrupted. That thing straight up needs 150 more damage, or some other thorough rework.
Also the 250 fire rate on the Purifier is blatantly false. Scorcher has 250 RoF and it can spam fire. If you actually compare and count, the actual fire rate of the Purifier is at absolute best 60. More like 30-40, especially for people just picking it up and still learning the pace.
I agree! PLUNISHER is still a better choice for this... But overall i think Scorcher is still the king of PLASMA 😂
@@WayaliciousTV Absolutely
How do you see this vs. Blitzer? I haven't unlocked it but from the video, it seems to be a less comfortable Blitzer vs. bugs. The explosion will have its edges against bots for sure.
I like the blitzer more because of it's fire rate now... but you need more to get close, So to make it short.
Arc Blitzer - Bugs
Purifier - Automatons (because you need range to take them out)
Hot take I know, but I like it better than the Erupter (even pre-nerf) because it actually handles like a gun instead of like a dump truck. Damn do I wish it would close bugholes and destroy fabricators though, because (like the erupter) I feel like I have to take a secondary that can handle trash better (Redeemer/Verdict) instead of the grenade pistol.
Very well said mate! I wish it could close bug holes and fabricators... It would be incredible!
I don't understand. Fire rate is 250. But you can't for 250 shots per minute... I don't get it
ME neither... Just did my best to release a bit early perfectly to achieve that 17 seconds...
Does it have AOE damge like the plasma shotgun? If it does then its a decent gun.
Unfortunately this purifier needs some AOE Buff... been planning to do a breakdown to those both weapons.
@@WayaliciousTV Oh man, sounds like the plasma shotgun is straight up better version of purifier except the mag size, BIG OOF
I miss my Eruptor.
Me too man!, but Let's hope the devs will give this a buff tweaks or balance changes...
@@WayaliciousTV I need the shrapnel back. They need to remove that stupid change they did so things ricochet back towards players more often.
It's dumb, and makes no sense. It already functioned neigh realistic. They just want HellDivers to die more often and they're mad we're getting good. (After telling people to get good. The irony)
I played with this gun on diff 7 against bots and it feels like slapping them with a wet noodle. The only redeeming quality is 2-shotting walkers.
This is great man! I'm glad you liked it's performance despite of those better weapons out there... Well done!
@@WayaliciousTV arent the Scorcher 2 shooting walker too?
You just need 2209381 shots to bring something down x) those new weapons are lacking
It needs a bit of damage tweaks up to 350 or 400... with a larger AOE and It's good to go
THE SCORCHER SUCKS!!
Shhhhh…. They’re onto us.
This comment got me cracked! lool THE SCORCHER SUCKS!!! (Pls don't nerf)
its actually called the puree
eruptor sharpnel >> Polar Patriotic WB
At the end all the weapons of this Warbond are going to be great weapons xD
The Tendericer is a Liberator with low recoil, more accuracy and better ergonomics, but having less mag capacity and less fire rate
The SMB its an amazing weapon that stun enemies
The Purifier seems great in this video
The pistol is something mid-way between the revolver and the pacifier
And the grenade is a great AOE grenade
People complain and cry a lot, but the weapons seems great
Thanks for the Positivity man! I'm like this! I go for the brighter side always... Well done!
if you play helldivers since launch you know that they more likely to nerf (by this point it's just useable gun not op gun) weapon than buff.
I just hope not this time, because seriously it just need a bit of tweaks and it's good to go.. Thanks man! I'm playing it since 2 days after launching the game
how is this gun underrated? there is a better weapon no matter what aspect you want to test as well as overall. it is just trash
feauture of railgun T_T
No reason to take it instead of the scorcher
what i've learned from this video: ALWAYS open a video in a new tab. when you find out your time has been wasted by garbage clickbait (i.e. this video), go back to your previous tab and make sure to permanently block the channel from ever being recommended to you again. 👌
Clickbait? Watch the video again and see for yourself about the differences 😂 I'm sure you're another JELOUS YTBER out there
@@WayaliciousTV pick the arc thrower and you will better dps and more clearing for a similar way to shoot or if u really wand a plasma weapon with limited ammo to empty all supply drop pick the Scorcher
Lol this guy obviously doesn't have Active Listening since this dude claim that this is Clickbait? Lol Your time ain't even worth wasting.
@@phenixqc3197 I agree with this scorcher is still the best of it's kind... but the purpose of this video was for anyone who want's to give it a shot... Thanks man! Still I like your suggestion well done!
Some of us are good enough to play with out "the best." New mechanics can be more fun than "herp derp I got the most kills but didn't do shit to complete objectives"
I swear these bigger TH-camr channels are telling propaganda.
I think most of their criticisms are just skill issues.
Thanks man!
I have no idea about their propaganda but one thing I know for myself is I took inspiration from them 🔥
That is true! Almost all bigger youtubers blames the weapon to compensate for their low gaming skills 😂
What armor do you use ? Light , medium or heavy armor ?
It's a light armor with a a cool looking but with a throwing distance perk... It's called SC-37 LEGIONNAIRE
636 kill and 10 death make it worth i guess ?
Yes because of that Fire Damage DOT of flamethrower and I'm happy with it! and afterall it's a PVE Game 😂
Love u man
Thanks man!
I knew I wasnt just imagining that you can do the old AC tech on this thing
Now if only it wasn't just a straight downgrade to the plunisher. Smfh it's literally the same projectile, and now that you can actually aim that weapon, it's no contest. Like, why even bother giving yourself carpal tunnel? The effort in firing it is the only reason to even use it right now as otherwise you'll just wish you took the scorcher or plunisher instead. Unless you're new and this is the first warbond you bought, in which case this is the only plasma weapon you get to use (if so have fun killing scout striders in 3 shots while the trailer shows them dying in 1 lol)
For reals your kill count demo is like 50% napalm on bug holes and rover on trash. I mean it's cool that DOT damage works now but when that's the highlight of a weapon demonstration you know things are rough. It's just not meant for difficulties where Brood Commanders and Devastators are the norm.
I agree with you man, even doing this fast fire rate... plunisher is still faster and better AOE, but the purifier's projectile speed is better for me.
It's rubbish Lol. As someone mentioned in a different vid it looks like a wep that work better in PVP.
even at this fire rate I don't think it is better than the other plasma weapons.
I agree, there are many better options out there PLUNISHER is better... but yeah maybe you can give it another shot and have some fun
agree, you'll be instantly overrun on Helldive. Time-to-kill just doesn't compete.
It still looks horrible even in your highlight reel.
No problem buddy! Thanks for the feedback...
Purifier? More like Poor fire 😂
I spent a good 5 hours playing exclusively with this weapon against bots and, man... This weapon either needs a huge damage buff so it can consistently 2-shot devastators or it needs it's charge up to full halved.
I agree man! It needs some damage tweaks cuz It takes longer to kill them with this despite of doing it's fast fire rate
Scorcher and plasma punisher are way better
I agree, they're still the top performing plasma guns as of now
wot system weapon
*Punisher Plasma and Scorcher watching this: 🗿*
Still Scorcher is the king of Plasma 😍🔥
Gun's trash... talking like it's a hidden gem. Next gun might as well be a gel blaster cause it doesn't do shite.
I'm not promoting this as Hidden gem, Watch the video... I mentioned that there are better options out there and I understand why people are hating this weapon 😅
Sweet liberty noooo pls noooooooo not another guard rover laser recommandation, think of your team...
I get your point, but i think it depends on your positioning... You can manage it man... Try it! 👌🏻
@@WayaliciousTV i think you missunderstood, i am the one that always has to dodge these pesky lasers :D
@@Epic_Legio_XIII Oh... so that's what it is 🤣sometimes it's annoying that your rover kills
Players on Day 1 of the Warbond: "The Purifier is worthless!"
Players on Day 5 of the Warbond: "Welcome to the Purifier meta!"
I like this purifier since day 2 after I used this for like 2hours, and I'd say it needs some love 🤣
I don't think anyone actually thinks it's meta, it's literally just this one guy trying to make it look good
It's not bad. Not nearly as bad as many seem to think. But meta? No way. I'd put it as a mid-to-high B tier.
@@ExValeForIts not meta and could have some improvements, but 100% is not usseless trash like all the community is trying to make it look. And the same goes for the Tenderiser, which is just a basic AR with different qualities to those of the Loberator
@@ExValeFor I'm not trying to make it look good 😅 I'm trying to make it decent...
This guns suck - level 150 super private
actual copium
they should just double the damage on this thing
I agree! tweak some of it's damage and it's good to go
Definitely.
POV guy shows how good a gun is...and those who know, still see it as trash.
thanks man! and yeah...there will always be that kind of people...
it sucks
Congrats you just got the gun nerfed
NOO! THIS GUN SUCKS! (pls dont nerf)
- I just hope they give it a balance tweak
@@WayaliciousTV true a balance tweak would make the gun a bit more viable *ahem* I mean nah guns trash shouldn’t have been added