Isn't that just a regular playthrough of Control? Telekinesis does considerably more damage than any other option. At default settings it is by far the most effective and efficient source of damage for the entire game. Guns need optimal mods to compete at any point beyond the very beginning.
Question I never thought to ask until now. In the intro screen, what happens if you select 'Settings'? Will it break everything? Am I playing with powers beyond my understanding? Absolutely, what else would you expect from a Firebomb Academy student?
@darianclark3980 Lemon brought it up? I also said IF it's not gonna be torture to do, and there's a high chance that it won't happen anyway for the same reason that this game isn't no 10/10.
I actually enjoyed Callisto Protocol. I actually just started playing it again a couple days ago to finish up trophies and was wondering if there were any challenge videos of the game. What a coincidence that you posted one as I was wondering.
I will say that this video was extremely entertaining despite the game having some serious flaws. Thank you again, Lemon. Your content continues to satisfy. also, i would watch a pistol only run.
@@burntgrahamcracker2866 I am not saying that blame should not be pined on the people actually responsible. I am saying that that does not mean one should reconsider the quality of the game.
Doubly so when it's the CEO and every part of the game except the graphics engine was just so dull and lifeless. That's not half baked, that is failed management, CEO included
I haven't thought about playing TMNT: Turtles in Time in literal decades and somehow the second I heard that soundbite I was back sitting in front of that TV way too close. nostalgia is a hell of a drug~
@@Nova11435 Or you can just turn on auto-dodge in the options. No, I'm not joking, there's an accessibility option to skip the one interactive element combat has.
@@vampirecat6769 huh? so you can just turn on invincibility mode??? how the hell are you supposed to get hit if the computer just makes you dodge no matter what?? is that for game journalists or something?
I presume there is no flamethrower in this game as that would of been the first type of challenge he would of gone for being the founder of the fire bomb academy .
Yup. There's melee stick, kinesis, failure of a pistol, bad pistol, failure of a shotgun, bad shotgun - and somewhat working assault rifle in the end.That's ALL. The whole game has 5 guns. Two of which are just another version of itself.
Would probably take some grinding but now that I think about it bombs only would be super cool to see. There's a certain boss I can think of though that I'm not sure would be possible or not.
That shimmy song brought back MEMORIES man! like every wedding, school dance, communion party, bat mitzvah, anniversary hall party, you name it. this song was there. Well that and the chicken dance.
“Its almost like this game is bad at being a horror game.” My exact thoughts on dead space and calisto. But i had just come off from playing silent hill 2. So both those games kinda just didnt have anything except action shooter when i played through.
The game play with that weapon makes me want to play "Bulletstorm" again, so many points to gain from hazards, and basically able to do that same with a kick
27:24 It doesn't mean any of that, and it's unfortunate that the industry has gaslit you into believing that. So long as you withhold 51% of your company's shares from the market (how many shares you put in the open market is entirely in your control), you retain ownership of the company and can continue doing whatever you want. Non-majority shareholders aren't entitled to anything more than a seat at the table during shareholder meetings, where they can voice their opinions/desires about the company's path.
Granted, it's still in your best interest to listen to your shareholders and take actions to appease them. However, you absolutely are not forced to do so.
Ah. Fair point. I guess I oversimplified it a bit, thank you for expanding on the subject! But as you said, it does seem that the general trend of the industry is to listen to those shareholders whether or not that 51% is held. Which is a bummer.
@@TheBacklogs you worded it inelegantly, but you were on the right track. A publically held company does have a duty to act in the interest of its shareholders, though what that means exactly is somewhat vague. It doesn't necessarily have to mean profit at all costs, but that is a common interpretation currently. Hexerin is correct that shareholders can't control the actions of a company without a majority share, but that doesn't erase the duty a company has to its shareholders under US corporate law.
@@TheBacklogs That's because those shareholders can, and have, successfully sued public companies for actions that did not work to directly increase their profit as shareholders. This was never meant to be a feature of the public model but... It's where we are now.
That's...mostly correct with one very important caveat. One of the larger implications of Dodge v. Ford (the foundational case for what non-majority shareholders can do) is that non-majority shareholders _can_ sue the majority shareholder (as a single entity, or collective of entities as appropriate) if the said majority isn't sufficiently acting in the interests of the corporation as a whole. Which presents an interesting conundrum. What is in the interest of a corporation? Profit. That's all a corporation can really care about. But how you go after that profit can differ. Broadly speaking (very broadly to the point of oversimplification) there are two strategies. Go fast and make immediate profit by any means necessary, then use that profit either to buy up similarly sized competition and become a big fish or get bought by a bigger fish, often both. Or go _slow_ and focus on a core product/service, customer service, and quality, while taking most of your profit and reinvesting it into that core, then diversifying into related areas once it's rock solid. What we generally see in the case of game companies going public, is an investment firm of some sort buys the bulk of the minority share. The game company is adopting a go slow strategy. Most of their money isn't being expressed as profit, but is being re-invested into acquiring talent, tools, and resources to maximize the quality of their product, service, and slowly make more games. With an intent to create a reputation that will hype their next game, the quality creates more reputation, creates more hype, more reputation, more hype, repeat forever. The investment firm wants to adopt a go fast strategy. They want to cash out what the developers have by getting them bought by a 'AAA' studio, either converting their shares of a somewhat valuable small company into hard to get shares of a _much_ more valuable one, or walking away with a profit in the process. So, behind closed doors, they threaten the majority with a Dodge v. Ford style suit. And now the majority has a _problem_ , how do they prove that their go slow strategy will pay off? Getting bought is a very low risk strategy, put out one to two decent games in a genre they care about and one or more of the AAA's will show up with a bag of cash. Easy money. But actually building an great product, a strong IP, a loyal fanbase? That's _expensive_ , it takes time, talent, resources, and is a riskier strategy by far. If the majority goes to court with in those conditions? High risk, high reward strategy vs. low risk medium reward strategy? They lose, every time. There is no way to win that argument, and _that's_ why going public is perceived as the death of games companies. It doesn't _have_ to be if your minority investors are on board with a go slow strategy. Good luck finding them when the go fast firms are willing to throw money at anything they can force into playing by their rules. tl;dr While it _is_ an oversimplification, it's also not _wrong_ . At all.
Hey Lemon, thank you for the help you've done with me. My last relationship actually ruined me and your videos have been one of the things to help me return true to myself, thank you so much
Hate to be that guy, but you CAN beat the first two head without guns/batons. Every time you dodge, you can push him a foot back before dodging the other direction. You can use this method to push him BARELY off the edge of the moving drill and beat the boss. I’ve used it in my own no-death runs while platinuming the game and it’s dlcs.
You can beat them all without weapons. The second can be beat by doging him until you can push him up a small ledge that kills him instantly for some reason. The third can be skipped with a battery duplication glitch and the fourth can be killed with the fans
@@battelangel huh. All the guides I had looked at (at the time) just involved wedging the two head into a wall and making it unable to move so you could melee it to death in the second and third encounters. And the fan one is easy enough to pull off as long as you don’t kill yourself in the process, but knowing this game you can “dodge” into the fans along with the boss
@@goldenflame4884 yeah, speedrunner use the instant kill on 1&2 and the skip on 3. I think the 4th is the most obvious one to kill without ammo. The worst thing is the endboss though. Can't finish that one without a lot of ammo...
@@battelangel there are a lot of explosive enemies and boxes in the final arena though. I dunno, I’m not masochistic enough to try. I’m done with that game
Dang, I never heard much about this game other than “eh, it’s not for me”.. or “I couldn’t get into it”… so hearing you rip it to shreds came as somewhat of a surprise honestly. But thank you for sharing your thoughts, plus this was very entertaining.
Even a few minutes into the video I still didn't know what game it was, this is how much of an impact this game had on me when it first came out, other than that, great video
I could be wrong but you seemed a little sad in your intro or maybe sick. You always tell us you hope we are well so I hope you are well as well. Leave whatever happened in the past in the past only use it to reflect on past mistakes to learn and improve upon your life now. Trust and believe in the power of God and have faith that he will handle the future. All will be well and I hope you and your family are doing well too. Much love. Love your videos and God bless. 🙏🏾
I really wanted to like this game when it came out. I watched a lot of reviews after finishing the game and almost all of them never mention the cool invisible enemy in this game. And when they do it was a passing mention. They're the only thing in this game that ever gave me a single moment of tension so I really appreciated them. Its cool that someone finally mentions them.
One kinda funny thought I had for a challenge run is Satisfactory with no/minimum default recipes. The rules I would use are something along the lines of this - Goal is to complete the space elevator with as few default recipes used as possible - The first time you use a default recipe to craft something, by hand or at a machine, that recipe counts against your score. - Items with no alt recipe don't count against this. Partly because some of those are required and counting them is pointless, partly because it would be a nuisance in a way that doesn't relate to the challenge to have no late game weapons. - A cheat tool to get exactly the recipes you want from hard drives might be a good idea to allow so you can't lose the run to bad recipe RNG, but no cheating to get more recipes than you've found hard drives or unlock recipes that weren't in the pool yet. I would guess that you can probably get by on about ten or so scoring recipes, and I would be surprised but not amazed if it's possible to do none at all with judicious use of free material from crash sites. And on the subject of going public, I have one slight correction: Fiduciary duty is less often the problem than shareholder control. It's actually pretty hard to make a colorable breach of fiduciary duty claim for just making responsible leadership decisions like waiting to ship a finished game, paying your staff fairly, or not overworking them. Fiduciary duty doesn't require you to make the optimal decision for profits on any particular timescale, just that shareholder value be your main concern, and retaining talent, allowing your staff to work at the peak efficiency that only comes from enough sleep and leisure, and earning consumer trust by shipping good, finished games are all valuable enough to win in court if you get sued for breach of fiduciary duty. What's much harder is to make those decisions without shareholders who understand the short-term costs and absolutely nothing else about the situation throwing a tantrum and threatening to fire you, and if they do that your two choices are to either do what they think they want or get fired and replaced by someone who will. The irony is that not only does this kind of shareholder influence create abusive workplaces and shoddy, defective products, it's also bad for shareholder value because shareholders either don't understand the long term (because they are businesspeople and not industry experts) or don't care (because they plan to boost stock prices and then cash out before the consequences catch up), and so tend to kill golden geese for a fraction of their potential long term value.
Callisto has its problems. But I did enjoy playing it when I got it last year. Scariest part was the tunnels when you run into the exploding dragger infected. It definitely needed more time to cook and shouldn't have been marketed as the successor to Dead Space.
I have no idea what else you'd market it as, though - it's fundamentally Dead Space with the serial numbers filed off and the good game design swapped for shimmying.
@@gobywan sure, but a lot of great games start off as imitators before finding their own footing. Not disagreeing though, the fact that the game didn't do anything really new or better is exactly why it failed.
@@gobywan yeah like, so much of the game is completely ripped from Dead Space that you couldn't possibly market it as anything other than a successor without it being extremely dishonest
You always ask us how are we doing, but How are YOU doing lemon? Your videos are supppper fun I always enjoy them, it's crazy how many times I have rewatched them, thanks for that! 😅😅
This is one of the reasons why I believe that companies should just never go public the laws currently demand that shareholders take priority over everything and it results in really nasty companies and horrible Services / products
I love your videos, I hate commenting like this since this wasn't even part of the challenge and because it has been so long since I played the game but I am pretty sure you can melee attack and kill the two head boss. It is just tedious because you have to hit him while he is recovering from an attack and you have to immediately dodge his next attack.
I've watched basically all of your videos and I swear this is the first time I've ever seen an angry image of you XD Callisto Protocol was a fuckin' mess from top to bottom and an extra three and a half months wouldn't have done shit. Always loved your stuff and hope this didn't take too much out of you. Keep up the good work! =)
I don’t think it was a $70 dollar game by any means, but I still had fun with it for what it was. The PlayStation adaptive triggers and vibrations helped the experience for me because I really felt like my hits had true power. Jacob must smash! Thank you for your content Lemon.
It's challenging enough just getting through Callisto protocol (with how bad it is) but this madlad does it with just the GRP? The testicular fortitude on this man...
Hey lemon, Dont know if you care about a Idea from a nobody, but i present "Can Lemon beat The Backlogs with only(Insert game title here), A video or series where you take the challenges on your backburner, spin a wheel between them then try to beat the first boss with that challenge, calling it complete you then spin to a new one to beat the second boss, and so on. Benifiets? : Knock out multiple challenges without doing full runs of them. Drawbacks? : Gotta farm multiple builds for one run and you could roll something really awful for a hard boss or something really good for an easy one. Probably more I didnt think about but I had to get the idea out of my head. Love what you do my guy.
I have never heard of this game, and while only being half way into this video I'm not surprised why. Also we need a full version of the shimmy track, shimmy track when? Lemon, we need it.
Once tried a fun Dark Souls 1 run: you need 2 people and a Nintendo switch. Each player gets one controller and both try to navigate character - one gets the movement and consumables swap, other camera and action buttons. Its challenging but not impossible. Would totally watch you try. I only got past Asylum demon that way 😅
Absolutely incredible. That's one hell of a way to soft-lock a game. You have to fight him THREE times?? This really is the Dark Souls 2 of Dead Space. (for the record, I do love DS2, because I'm an atrocious hipster, but fighting the Pursuer multiple times was kinda annoying, at least with Morgott in Elden Ring he gets new moves)
I like the idea of others making their own dead space clones but i whish they got more creative with their space zombies more body horror would have been great
I love how he dosn't even finishes the game. No that's it, that's the breaking point, and to be honest, I like it way better for such challenge in such game then somehow trying to force your way thru. Also, even if it's calypso protocol, I am glad we are still on that non-souls game challenge runs, definitely way too little people do those (or my recommendations are screwed up cause I watched too much dark souls.)
I was watching the vid while playing smth on my ps4 then I heard Cult of the lamb music then I looked at my game knowing damn well I don't even have Cult of the lamb. Thanks you Lemon!
Hey, cool video. Just wanted to say that you can kill that 2 head boss. Every time you dodge his attack, he steps back slightly. If you aim his back to the big spinning fan and keep dodging, he will eventually back into it and kill himself. Nice trick I picked up from watching speed runs 😂
@@Ironica82 no gimmick bosses can still be beaten with more than 1 method, it's just more efficient to go with the intended method. enemies with only 1 way to kill is way worse than a gimmick boss.
@@h13n12Devs make bosses like that all of the time. Occasionally you can do it with other methods that are less effective but its still super common to only have one method of damaging them. The difference is generally when there is a boss that requires a specific method of killing them they make sure you have access to said weapon or ammo during the fight.
The problem is that this game is terribly unbalanced, it nudges you into melee combat for a good 90% of it because the only gun that doesn't suck is found at the end of the game, only for the game to throw you off balance with a boss that punishes you severely for doing that, to the point that melee combat (and grp, ofc) is completely unviable And said boss appears multiple times. And dying and reloading gets you back to the boss battle, no way to go back to restock or upgrade. No ammo? Too bad, make a new save file This is inexcusable
Alternative title: I played callisto protocol so you don't have to I feel like lemon is on a streak of begrudgingly playing games he actually doesn't like
If you're interested in adding more games to your backlog, I think you'd really enjoy doing a telekinesis only run in CONTROL
Isn't that just a regular playthrough of Control? Telekinesis does considerably more damage than any other option. At default settings it is by far the most effective and efficient source of damage for the entire game. Guns need optimal mods to compete at any point beyond the very beginning.
Yes this would be awesome!
@@RevyaAeinsett The Service Weapon is overall still the strongest, most consistent weapon in the game.
@@RevyaAeinsettmaybe if he doesn’t upgrade and only use the basic telekinetic power
Dude that's a great idea!
I’m a simple man, I see lemon, I click play.
Agreed my friend.
Yeah me too
Same
Same
Simpletons. I see lemon I save to watch later. Than immediately watch the whole video
Question I never thought to ask until now. In the intro screen, what happens if you select 'Settings'? Will it break everything? Am I playing with powers beyond my understanding? Absolutely, what else would you expect from a Firebomb Academy student?
It lets you adjust the screenshake, volume, and font size haha
@@TheBacklogs Ha! You should mess around with it for your next April Fools video.
"Luckily for me, this game is bad" I'm glad I chose not to take a sip of my coffee at that part
Absolutely gorgeous tech demo for whatever they used to make the graphics and some of the lighting effects (but weirdly not all).
Are we sure this isn't a Summoning Salt video? Cause Lemon is SALTY! I love it.
"Yeah, alright you have a good day there pal."
More bitter, I feel... >;)
His expectations of the game definitely soured since he first booted up the game.
Can't be a Summoning Salt video. The bgm doesn't make me feel like I'm floating in the void (in a good way)
His salt certainly summoned our views
My cat and I always watch your videos together, I woke her up and now she’s happily watching along with me :)
aww that´s cute.
Sleep beckons, but new lemon video. Sleep can wait
Same
Truth
Mmmm... spleep bacon... aaaaah 🤤
It’s one thirty in the morning for me rn and I’m not sleeping until I finish this video lol
No Mel run
28:22 Gun only, please, if it's not gonna be pure torture to you.
Why?
Callisto Protocol is just one big trainwreak of a game. . .
Even Lemon is having a hard time liking the game.
@darianclark3980 Lemon brought it up? I also said IF it's not gonna be torture to do, and there's a high chance that it won't happen anyway for the same reason that this game isn't no 10/10.
There are sections where it's GRP or melee designed apparently, so gun only might not be possible
@dahn57 Isn't that's when the rule of mandatory uses doesn't count normally apply?
I Hope this one isn't censored, TH-cam's bullshit made every TH-camr i know that has a video for this game heavily censored and It annoys me.
*couth couth* Rimmy Downunder *couth couth*
@@alexletiny5155you casting a spell?
What, specifically, in this video would be censored?
What are you worrying about missing out on?
I absolutely agree being a huge gore fan but their trying to get some money so I don't mind. Whish youtube would back that policy off though
I wish they had more age choices. Right now it's e for everyone or locked to 18+ and good luck if you use 18+.
I never expected a challenge on Callisto Protocol
What about a Resident Evil(1-8)or Dead Space (1-3) challenge
Already did RE4 and Deadspace 1 and 2 :)
I Tried Dead Space 3 with only a flamethrower It was so hard that I quit have way I didn't halve the patience of a true master
@@TheBacklogs
What about XCOM 2?
@TheBacklogs LOL I thought when this comment asked about a Dead Space challenge "Have you even checked the channel?"
As any fan of challenge running games
I always want more
Shimmy simulator… Shimulator?
*Nods* Shimulator.
A shimmylator
Ol’ dirty b*stard approved genre
I actually enjoyed Callisto Protocol. I actually just started playing it again a couple days ago to finish up trophies and was wondering if there were any challenge videos of the game. What a coincidence that you posted one as I was wondering.
Considering the RoR2 soundtrack in this video, I encourage you to make a "No items" run and a "Only grenades with comando" run. Good luck 👍
I will say that this video was extremely entertaining despite the game having some serious flaws. Thank you again, Lemon. Your content continues to satisfy. also, i would watch a pistol only run.
To be fair "Not my fault" does not make the game better.
Blame should be attributed right though. I’d hate to put in a lot of work, get screwed and then blamed for being screwed
@@burntgrahamcracker2866 I am not saying that blame should not be pined on the people actually responsible. I am saying that that does not mean one should reconsider the quality of the game.
@@Hellbughunter oh no I get that, I’m saying his motivation wasn’t to get a better outlook on the game but to explain why it ended up as it did
Not to mention that "not my fault" doesn't work when the person saying that is the CEO. Everything wrong with the game is, in fact, his fault.
Doubly so when it's the CEO and every part of the game except the graphics engine was just so dull and lifeless. That's not half baked, that is failed management, CEO included
This video pushed me over the edge. Patreon here I come. God bless you, lemon. Funding this nonsense is the best 5$ I ever spent.
I haven't thought about playing TMNT: Turtles in Time in literal decades and somehow the second I heard that soundbite I was back sitting in front of that TV way too close.
nostalgia is a hell of a drug~
7:43 Ah! The Dark Messiah wall spikes! A true classic of gaming! Dark Messiah challenge run when?
Now THAT would be a great vid! 😀
I’m only at 5:32 . I didn’t realize he combat was so simple. It looked fun as heck in the playthrough I watched. Very satisfying.
Yeah... it's just hold a or d to dodge basically every attack in the game, and occasionally smack someone with your electric stick.
@@Nova11435 Or you can just turn on auto-dodge in the options.
No, I'm not joking, there's an accessibility option to skip the one interactive element combat has.
@@vampirecat6769 huh? so you can just turn on invincibility mode??? how the hell are you supposed to get hit if the computer just makes you dodge no matter what?? is that for game journalists or something?
@@Nova11435It basically disables the QTE for melee dodge. It doesn't make you immune to damage or avoid ranged attacks
I presume there is no flamethrower in this game as that would of been the first type of challenge he would of gone for being the founder of the fire bomb academy .
Yup. There's melee stick, kinesis, failure of a pistol, bad pistol, failure of a shotgun, bad shotgun - and somewhat working assault rifle in the end.That's ALL. The whole game has 5 guns. Two of which are just another version of itself.
I really enjoy your use of the Risk of rain soundtrack, the 2nd is my favorite game. So Lemon video + risk of rain soundtrack = highlight of my day.
That force awakens II joke is a deep cut, and I just want to say, sir, well done
You should try a challenge run of "Tunic". (It has firebombs)
Would probably take some grinding but now that I think about it bombs only would be super cool to see. There's a certain boss I can think of though that I'm not sure would be possible or not.
That shimmy song brought back MEMORIES man! like every wedding, school dance, communion party, bat mitzvah, anniversary hall party, you name it. this song was there. Well that and the chicken dance.
“Its almost like this game is bad at being a horror game.” My exact thoughts on dead space and calisto. But i had just come off from playing silent hill 2. So both those games kinda just didnt have anything except action shooter when i played through.
The game play with that weapon makes me want to play "Bulletstorm" again, so many points to gain from hazards, and basically able to do that same with a kick
Im not gonna lie. This man is a blessing to youtube, and if anyone doesn't like his stuff... well, in his own words, "i weep for you."
I liked the Skip guy. The one you meet after shimmying through that vent.
The Backshots is my favorite youtuber
Also, The Evil Within melee only when?
Lemon low key one of the best writers on TH-cam. Scripts always crazy fire 🔥
Lmao the sewer surfing caught me completely off guard and was fantastic. 10/10 editing!
Man the script on this one had some hilarious jokes and references, excellent work as anyways lemon!
27:24 It doesn't mean any of that, and it's unfortunate that the industry has gaslit you into believing that. So long as you withhold 51% of your company's shares from the market (how many shares you put in the open market is entirely in your control), you retain ownership of the company and can continue doing whatever you want. Non-majority shareholders aren't entitled to anything more than a seat at the table during shareholder meetings, where they can voice their opinions/desires about the company's path.
Granted, it's still in your best interest to listen to your shareholders and take actions to appease them. However, you absolutely are not forced to do so.
Ah. Fair point. I guess I oversimplified it a bit, thank you for expanding on the subject!
But as you said, it does seem that the general trend of the industry is to listen to those shareholders whether or not that 51% is held. Which is a bummer.
@@TheBacklogs you worded it inelegantly, but you were on the right track. A publically held company does have a duty to act in the interest of its shareholders, though what that means exactly is somewhat vague. It doesn't necessarily have to mean profit at all costs, but that is a common interpretation currently. Hexerin is correct that shareholders can't control the actions of a company without a majority share, but that doesn't erase the duty a company has to its shareholders under US corporate law.
@@TheBacklogs That's because those shareholders can, and have, successfully sued public companies for actions that did not work to directly increase their profit as shareholders. This was never meant to be a feature of the public model but... It's where we are now.
That's...mostly correct with one very important caveat. One of the larger implications of Dodge v. Ford (the foundational case for what non-majority shareholders can do) is that non-majority shareholders _can_ sue the majority shareholder (as a single entity, or collective of entities as appropriate) if the said majority isn't sufficiently acting in the interests of the corporation as a whole.
Which presents an interesting conundrum. What is in the interest of a corporation? Profit. That's all a corporation can really care about. But how you go after that profit can differ. Broadly speaking (very broadly to the point of oversimplification) there are two strategies. Go fast and make immediate profit by any means necessary, then use that profit either to buy up similarly sized competition and become a big fish or get bought by a bigger fish, often both. Or go _slow_ and focus on a core product/service, customer service, and quality, while taking most of your profit and reinvesting it into that core, then diversifying into related areas once it's rock solid.
What we generally see in the case of game companies going public, is an investment firm of some sort buys the bulk of the minority share. The game company is adopting a go slow strategy. Most of their money isn't being expressed as profit, but is being re-invested into acquiring talent, tools, and resources to maximize the quality of their product, service, and slowly make more games. With an intent to create a reputation that will hype their next game, the quality creates more reputation, creates more hype, more reputation, more hype, repeat forever.
The investment firm wants to adopt a go fast strategy. They want to cash out what the developers have by getting them bought by a 'AAA' studio, either converting their shares of a somewhat valuable small company into hard to get shares of a _much_ more valuable one, or walking away with a profit in the process. So, behind closed doors, they threaten the majority with a Dodge v. Ford style suit. And now the majority has a _problem_ , how do they prove that their go slow strategy will pay off? Getting bought is a very low risk strategy, put out one to two decent games in a genre they care about and one or more of the AAA's will show up with a bag of cash. Easy money. But actually building an great product, a strong IP, a loyal fanbase? That's _expensive_ , it takes time, talent, resources, and is a riskier strategy by far.
If the majority goes to court with in those conditions? High risk, high reward strategy vs. low risk medium reward strategy? They lose, every time. There is no way to win that argument, and _that's_ why going public is perceived as the death of games companies. It doesn't _have_ to be if your minority investors are on board with a go slow strategy. Good luck finding them when the go fast firms are willing to throw money at anything they can force into playing by their rules.
tl;dr While it _is_ an oversimplification, it's also not _wrong_ . At all.
Hey Lemon, thank you for the help you've done with me. My last relationship actually ruined me and your videos have been one of the things to help me return true to myself, thank you so much
Hate to be that guy, but you CAN beat the first two head without guns/batons. Every time you dodge, you can push him a foot back before dodging the other direction. You can use this method to push him BARELY off the edge of the moving drill and beat the boss. I’ve used it in my own no-death runs while platinuming the game and it’s dlcs.
You can beat them all without weapons. The second can be beat by doging him until you can push him up a small ledge that kills him instantly for some reason. The third can be skipped with a battery duplication glitch and the fourth can be killed with the fans
@@battelangel huh. All the guides I had looked at (at the time) just involved wedging the two head into a wall and making it unable to move so you could melee it to death in the second and third encounters. And the fan one is easy enough to pull off as long as you don’t kill yourself in the process, but knowing this game you can “dodge” into the fans along with the boss
@@goldenflame4884 yeah, speedrunner use the instant kill on 1&2 and the skip on 3. I think the 4th is the most obvious one to kill without ammo. The worst thing is the endboss though. Can't finish that one without a lot of ammo...
@@battelangel there are a lot of explosive enemies and boxes in the final arena though. I dunno, I’m not masochistic enough to try. I’m done with that game
14:21 Punch line was the best part about this game, love the content lemon
Dang, I never heard much about this game other than “eh, it’s not for me”.. or “I couldn’t get into it”… so hearing you rip it to shreds came as somewhat of a surprise honestly. But thank you for sharing your thoughts, plus this was very entertaining.
I hate lemons but this one has been growing into something I can enjoy.
Love the content man. Keep it up!!!
3:03 The rain formerly known as purple!!! Great music choice :D
I like self righteous snarky lemon tearing apart bad management and the state of the games industry good work my dude
I clicked play simply to see if the game got fixed and was worth buying, glad you got that out of the way early, but I’m still watching it all the way
Damn. Brutal end to an entertaining video.
500k is almost here! Congrats, Lemon!
Callisto protocol is actually my favorite game, I have a 1000 hours on it on steam! Great Video!!
18:52 Age of Empires II music in the background? Great touch, Lemon!
Just here to say that i love the background soundtrack - you got cult of the lamb and age 2 in one video, ehich i both love ❤
congratz on 500k lemon
Can we all agree. That Jacobs jacket is awsome
Even a few minutes into the video I still didn't know what game it was, this is how much of an impact this game had on me when it first came out, other than that, great video
I could be wrong but you seemed a little sad in your intro or maybe sick. You always tell us you hope we are well so I hope you are well as well. Leave whatever happened in the past in the past only use it to reflect on past mistakes to learn and improve upon your life now. Trust and believe in the power of God and have faith that he will handle the future. All will be well and I hope you and your family are doing well too. Much love. Love your videos and God bless. 🙏🏾
Fuck yeah, Shamburger in the background. Excellent music choices as always, Lemon.
After a 6 hour Palworld binge on PS5, I needed a palette cleanser.
Lemon always works well.
I really wanted to like this game when it came out. I watched a lot of reviews after finishing the game and almost all of them never mention the cool invisible enemy in this game. And when they do it was a passing mention. They're the only thing in this game that ever gave me a single moment of tension so I really appreciated them. Its cool that someone finally mentions them.
The background music mix including AOE2 dark age and Metroid Prime Echoes music gave me so much nostalgia while enjoying the shimmying sim.
13:28 that ladder looks difficult here let me give you a hand
One kinda funny thought I had for a challenge run is Satisfactory with no/minimum default recipes. The rules I would use are something along the lines of this
- Goal is to complete the space elevator with as few default recipes used as possible
- The first time you use a default recipe to craft something, by hand or at a machine, that recipe counts against your score.
- Items with no alt recipe don't count against this. Partly because some of those are required and counting them is pointless, partly because it would be a nuisance in a way that doesn't relate to the challenge to have no late game weapons.
- A cheat tool to get exactly the recipes you want from hard drives might be a good idea to allow so you can't lose the run to bad recipe RNG, but no cheating to get more recipes than you've found hard drives or unlock recipes that weren't in the pool yet.
I would guess that you can probably get by on about ten or so scoring recipes, and I would be surprised but not amazed if it's possible to do none at all with judicious use of free material from crash sites.
And on the subject of going public, I have one slight correction: Fiduciary duty is less often the problem than shareholder control. It's actually pretty hard to make a colorable breach of fiduciary duty claim for just making responsible leadership decisions like waiting to ship a finished game, paying your staff fairly, or not overworking them. Fiduciary duty doesn't require you to make the optimal decision for profits on any particular timescale, just that shareholder value be your main concern, and retaining talent, allowing your staff to work at the peak efficiency that only comes from enough sleep and leisure, and earning consumer trust by shipping good, finished games are all valuable enough to win in court if you get sued for breach of fiduciary duty. What's much harder is to make those decisions without shareholders who understand the short-term costs and absolutely nothing else about the situation throwing a tantrum and threatening to fire you, and if they do that your two choices are to either do what they think they want or get fired and replaced by someone who will. The irony is that not only does this kind of shareholder influence create abusive workplaces and shoddy, defective products, it's also bad for shareholder value because shareholders either don't understand the long term (because they are businesspeople and not industry experts) or don't care (because they plan to boost stock prices and then cash out before the consequences catch up), and so tend to kill golden geese for a fraction of their potential long term value.
With a hurricane hitting my town, this video is here to at least brighten my day a little.
Callisto has its problems. But I did enjoy playing it when I got it last year. Scariest part was the tunnels when you run into the exploding dragger infected. It definitely needed more time to cook and shouldn't have been marketed as the successor to Dead Space.
I have no idea what else you'd market it as, though - it's fundamentally Dead Space with the serial numbers filed off and the good game design swapped for shimmying.
@@gobywan it’s dead space before the revisions since that’s how DS started out when it was being storyboarded
@@gobywan sure, but a lot of great games start off as imitators before finding their own footing. Not disagreeing though, the fact that the game didn't do anything really new or better is exactly why it failed.
@@burntgrahamcracker2866 How dare you use DS as an acronym for deadspace
@@gobywan yeah like, so much of the game is completely ripped from Dead Space that you couldn't possibly market it as anything other than a successor without it being extremely dishonest
Lemons so positive normally; and it’s hilarious to hear him chew this game up.
10:22 That cha cha slide reference lol
When life gives you lemons, watch his videos.
Hey man, you didn't have to bring the force unleashed 2 into this, right in the feels
You always ask us how are we doing, but How are YOU doing lemon? Your videos are supppper fun I always enjoy them, it's crazy how many times I have rewatched them, thanks for that! 😅😅
This is one of the reasons why I believe that companies should just never go public the laws currently demand that shareholders take priority over everything and it results in really nasty companies and horrible Services / products
Wow this was scathing! Love the content!
I love your videos, I hate commenting like this since this wasn't even part of the challenge and because it has been so long since I played the game but I am pretty sure you can melee attack and kill the two head boss. It is just tedious because you have to hit him while he is recovering from an attack and you have to immediately dodge his next attack.
I've watched basically all of your videos and I swear this is the first time I've ever seen an angry image of you XD Callisto Protocol was a fuckin' mess from top to bottom and an extra three and a half months wouldn't have done shit. Always loved your stuff and hope this didn't take too much out of you. Keep up the good work! =)
I don’t think it was a $70 dollar game by any means, but I still had fun with it for what it was. The PlayStation adaptive triggers and vibrations helped the experience for me because I really felt like my hits had true power. Jacob must smash!
Thank you for your content Lemon.
It's challenging enough just getting through Callisto protocol (with how bad it is) but this madlad does it with just the GRP? The testicular fortitude on this man...
Love you lemon your the goat can’t wait to see you hit 500k
Hey lemon, Dont know if you care about a Idea from a nobody, but i present "Can Lemon beat The Backlogs with only(Insert game title here), A video or series where you take the challenges on your backburner, spin a wheel between them then try to beat the first boss with that challenge, calling it complete you then spin to a new one to beat the second boss, and so on. Benifiets? : Knock out multiple challenges without doing full runs of them. Drawbacks? : Gotta farm multiple builds for one run and you could roll something really awful for a hard boss or something really good for an easy one. Probably more I didnt think about but I had to get the idea out of my head. Love what you do my guy.
22:12
Man said this as I was finishing a meal at Five Guys, most relatable content of all time
9:26 Grindr Therapy Session sounds like a mistake a gay man would make on a lonely friday night.
Glad to see that this game gets a chance to redeem itself.
Also nice throwback with the TMNT song
Uh have you seen the end of the video? Cause that would be a big fat no lol
@@gabriel-ns-2354 well it got the chance at least. Now we know for sure
Congrats on the 500k Lemon !
Lemon finally met someone with more perseverance than themselves cause if you sharpen a gods damn wrench in a prison you have the patience of the gods
I have never heard of this game, and while only being half way into this video I'm not surprised why.
Also we need a full version of the shimmy track, shimmy track when? Lemon, we need it.
Once tried a fun Dark Souls 1 run: you need 2 people and a Nintendo switch. Each player gets one controller and both try to navigate character - one gets the movement and consumables swap, other camera and action buttons. Its challenging but not impossible. Would totally watch you try. I only got past Asylum demon that way 😅
Absolutely incredible. That's one hell of a way to soft-lock a game. You have to fight him THREE times?? This really is the Dark Souls 2 of Dead Space.
(for the record, I do love DS2, because I'm an atrocious hipster, but fighting the Pursuer multiple times was kinda annoying, at least with Morgott in Elden Ring he gets new moves)
Laughed at the "oh God it's in my mouth" borderlands movie reference 😄
Bro this game was so fun...i loved it it wasnt deadspace but it was a great alternative
Hearing Lemon say "Grinder Therapy Season" wasn't something I was expecting today. 😂
I like the idea of others making their own dead space clones but i whish they got more creative with their space zombies more body horror would have been great
I love how he dosn't even finishes the game. No that's it, that's the breaking point, and to be honest, I like it way better for such challenge in such game then somehow trying to force your way thru.
Also, even if it's calypso protocol, I am glad we are still on that non-souls game challenge runs, definitely way too little people do those (or my recommendations are screwed up cause I watched too much dark souls.)
I was watching the vid while playing smth on my ps4 then I heard Cult of the lamb music then I looked at my game knowing damn well I don't even have Cult of the lamb. Thanks you Lemon!
Very surprised this video was made. Didn't seem like you enjoyed the game enough to warrant a challenge run
Hey, cool video. Just wanted to say that you can kill that 2 head boss.
Every time you dodge his attack, he steps back slightly. If you aim his back to the big spinning fan and keep dodging, he will eventually back into it and kill himself.
Nice trick I picked up from watching speed runs 😂
I love this game in the way a parent loves a bad kid I just want to see it shine
lemon is one of the best ytubers ive seen in a while
No, you cannot beat XCOM 2 with only the G.R.P.
That sounds like quitter talk to me, son.
Grenadiers
.
Rangers
.
Psionics
That sounds very doable
Ayeeee, a Callisto Protocol challenge!? As Palpatine once said, “A surprise to be sure but a welcome one.”
why even make an enemy without a way to defeat them except for a single way.
It's called a gimmick boss. Loads of games have them. Some just do it a whole lot better than others.
@@Ironica82 no gimmick bosses can still be beaten with more than 1 method, it's just more efficient to go with the intended method. enemies with only 1 way to kill is way worse than a gimmick boss.
It's not particularly uncommon, and generally is a pretty good way to force the player to adapt to an encounter.
@@h13n12Devs make bosses like that all of the time. Occasionally you can do it with other methods that are less effective but its still super common to only have one method of damaging them. The difference is generally when there is a boss that requires a specific method of killing them they make sure you have access to said weapon or ammo during the fight.
The problem is that this game is terribly unbalanced, it nudges you into melee combat for a good 90% of it because the only gun that doesn't suck is found at the end of the game, only for the game to throw you off balance with a boss that punishes you severely for doing that, to the point that melee combat (and grp, ofc) is completely unviable
And said boss appears multiple times. And dying and reloading gets you back to the boss battle, no way to go back to restock or upgrade. No ammo? Too bad, make a new save file
This is inexcusable
Lemon and Frapollo would be funny to watch them try a challenge run race.
I am once again recommending Torchlight 2. One of the classes, the mage, even has a spell called "Firebombs"
Alternative title: I played callisto protocol so you don't have to
I feel like lemon is on a streak of begrudgingly playing games he actually doesn't like
4:08 “YOU AGREED TO STAY AWAY!”
Shimmy yay shimmy yay shimmy yah (G.R.P) Swalalala-a
(G.R.P) Swalalala-a🗣️🗣️🗣️
I don't usually watch Calisto Protocol videos. But since it's been made by Lemon I might as well.
Thank you for making this game enjoyable only you could do it lemon