a unified approach to grown structures

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 181

  • @soerensenkarl
    @soerensenkarl 7 ปีที่แล้ว +7

    I get the feeling of watching something profound when I see this. Really well presented!

  • @CriticalMonkey623
    @CriticalMonkey623 8 หลายเดือนก่อน +4

    Variant #11 reminds me of a video I saw on a channel called Physics for the Birds. The video is about Turing Cake, and other phenomena that generate that same sort of pattern. I would love to see the math behind it to see if it aligns with the math discussed in the Physics for the Birds video. Super interesting stuff!

  • @mondosci
    @mondosci 9 ปีที่แล้ว +26

    In the early to mid 1990's, I dabbled a bit in utilizing evolutionary algorithms to create artificial life inspired visually aesthetic content, but there were others who were far more advanced in this arena, such as Karl Simms, and William Latham. Others, of course, have continued in similar veins (OK, bad pun, I'll admit), but these latest examples via Prof. Oxman are among the most interesting examples I've seen in current times.

    • @terrorpants1782
      @terrorpants1782 8 ปีที่แล้ว +8

      +Charles Ostman Could you link me some articles/papers on the subject? I'm very interested in evlolutionary algorithms.

  • @karanmirajkar51
    @karanmirajkar51 4 ปีที่แล้ว +101

    It's been years since you made this, you got to make tutorials for this now.

    • @nictanghe98
      @nictanghe98 2 ปีที่แล้ว +6

      some tutorials whould b apreciated.

    • @Gichanasa
      @Gichanasa 2 ปีที่แล้ว +11

      Most of these were done using Houdini. Entagma has many great tutorials which should guide you. Look for Differential Growth and other growth algorithms.

  • @eleanor5675
    @eleanor5675 3 ปีที่แล้ว +4

    It's amazing how much these resemble so many different structures in nature, from bacteria colonies to the brain

  • @melaniedizon1104
    @melaniedizon1104 10 ปีที่แล้ว +19

    This is so evocative, visceral, and definitely inspiring... Thank you!

  • @RcWingsuit
    @RcWingsuit 9 ปีที่แล้ว +46

    Looks like they are using Gods coral maker algorithm on this one!

    • @theshuman100
      @theshuman100 4 ปีที่แล้ว

      God??!!

    • @animationspace8550
      @animationspace8550 4 ปีที่แล้ว +1

      @@theshuman100 It's a joke referring to how they "stole the secret from god" to making biological looking structures.

  • @ryanmckenna2047
    @ryanmckenna2047 3 ปีที่แล้ว

    That was beautiful moment that you created, sound and visuals.

  • @SarahBadr
    @SarahBadr 3 ปีที่แล้ว

    This is my favourite video on TH-cam.

  • @DanWills
    @DanWills ปีที่แล้ว +1

    This is fantastic! By far and away one of the most impressive reaction-diffusion-based (mostly?) geometry synthesis examples I've ever seen! Quite astounding, such high resolution and 3D (looks-like-voxel-based in some of them) simulations and just so utterly gorgeous! Fantastic work! Would love to see more examples and learn more about how this was made!

    • @chut8624
      @chut8624 10 หลายเดือนก่อน

      no its a kind of differential grow algo

    • @nuclearcrow28
      @nuclearcrow28 9 หลายเดือนก่อน +1

      Is definetely not reaction-diffusion-based, and probably not voxel-based (at least most of the variants). But it is indeed an amazing technique - if you want to learn more, look into "Differential growth".

  • @IcicleTFL
    @IcicleTFL 9 ปีที่แล้ว +3

    Amazing and beautiful methodology to the simulations. Props to the creators.

  • @AnonymoudKid
    @AnonymoudKid 5 ปีที่แล้ว +4

    Houdini is the best 3D software. It has such a high skill ceiling. If it can even be said to have one.

  • @joshuah2234
    @joshuah2234 5 ปีที่แล้ว +2

    Very organic, like watching coral or fungus growing.

  • @FreekHoekstra
    @FreekHoekstra 10 ปีที่แล้ว +37

    fantastic work, is there a paper associated with this???

  • @artbyaline
    @artbyaline 9 ปีที่แล้ว

    Fantastic. Reminds me of the time lapses I used to watch as a kid.

  • @animatedzombie64
    @animatedzombie64 3 ปีที่แล้ว +1

    TH-cam algo summoning us after 6 years.

  • @mjparent222
    @mjparent222 6 ปีที่แล้ว

    Wow, for all of this. The music is superb. Thanks for sharing this great stuff.

  • @MrKarolWlodarczyk
    @MrKarolWlodarczyk 7 หลายเดือนก่อน

    Damn, this is beautiful.

  • @LordMegabite
    @LordMegabite 7 ปีที่แล้ว +1

    i dont have words to explain how awesome is this technology .... :0

  • @TaylorColpitts
    @TaylorColpitts 3 ปีที่แล้ว

    Wow these are beautiful. Great job.

  • @Reirainsong
    @Reirainsong 9 ปีที่แล้ว +3

    One thing these objects need to truly seem organic is simulating directional forces that affect a colonial or otherwise amorphic organism: gravity, pressure, or pursuit of food/sunlight.

  • @waltonsimons12
    @waltonsimons12 8 ปีที่แล้ว +2

    Variants 10, 12, and 13 remind me of the textures you often see in Zdzisław Beksiński's work.

  • @Astrih_Konnash
    @Astrih_Konnash 10 ปีที่แล้ว +3

    Gorgeous - some growth processes look like coral, bacteria colonies or something like a bone being eroded from the inside (ostheoporisis (sp?))
    Something like a screensaver using these algorithms would be great

  • @albertwang5974
    @albertwang5974 6 ปีที่แล้ว

    Nice, it's my first time to see such kind of strange and beautiful structure, thanks for sharing.

  • @benjaminjohnson5372
    @benjaminjohnson5372 6 ปีที่แล้ว

    Found two pieces today. Thanks.

  • @showmedesign
    @showmedesign 6 ปีที่แล้ว

    these are beautiful to watch

  • @zachhoy
    @zachhoy 4 ปีที่แล้ว +1

    simply astounding, so powerful - I saw morels, corals, fractals, I'm in love. I feel this is too amazing to give away, but gonna ask anyway. How?

  • @FinalMiro
    @FinalMiro 4 ปีที่แล้ว

    it just look amazing ! Impressive work !

  • @luxjava
    @luxjava 9 ปีที่แล้ว +123

    Please, tutorial!!!! Thanks!

    • @StillnessMoving
      @StillnessMoving 6 ปีที่แล้ว +28

      www.entagma.com/differential-line-growth/

  • @joelmulder
    @joelmulder 9 หลายเดือนก่อน +1

    God some of these look truly horrifying. Absolutely amazing work!

  • @nachobanares
    @nachobanares 9 ปีที่แล้ว

    wonderful piece of art

  • @nerdistry
    @nerdistry 10 ปีที่แล้ว +7

    Beautiful. Do you have a paper / blog post somewhere that goes into detail about the growth process and it's variants?

  • @typryor2227
    @typryor2227 ปีที่แล้ว +1

    I like to imagine this is a museum of alien... “plants?” maybe?

  • @HeroesGetKilled
    @HeroesGetKilled 10 ปีที่แล้ว +2

    Really cool but kind of terrifying too. :S

  • @ricardo.mazeto
    @ricardo.mazeto 8 ปีที่แล้ว +24

    1 - Is this algorithm open source?
    2 - Which program was used to render and run the algorithm? Blender?

    • @jim.....
      @jim..... 7 ปีที่แล้ว +2

      look up differential growth

    • @kkonakkona2236
      @kkonakkona2236 6 ปีที่แล้ว +7

      I would guess they used Houdini as that is normally the tool of choice for procedural stuff. Entagma(on vimeo) is a great channel for tutorials in a similiar style (differential growth for example).

    • @StillnessMoving
      @StillnessMoving 6 ปีที่แล้ว +2

      www.entagma.com/differential-line-growth/

    •  5 ปีที่แล้ว

      @@StillnessMoving I was looking for this, thanks!

    • @StillnessMoving
      @StillnessMoving 5 ปีที่แล้ว

      @ You're welcome!

  • @torolf44
    @torolf44 10 ปีที่แล้ว

    WOW..... just only speechless, so beautiful :)

  • @LambareNg
    @LambareNg 7 ปีที่แล้ว +2

    i need to 3d print these and put them in my living room

  • @robelicit
    @robelicit 9 ปีที่แล้ว

    excellent, thanx 4 posting.

  • @mdsanima
    @mdsanima 6 ปีที่แล้ว

    WOW! I really like this. Now I following you. Keep going.

  • @SilencedShotgun
    @SilencedShotgun 9 ปีที่แล้ว +11

    What type of data structures do you use to represent the sculptures? Do you have a paper of the process or could you link some of the sources you used for inspiration? Thanks.

  • @writerziya
    @writerziya 7 ปีที่แล้ว

    Magnificent...Congrats...

  • @tarwin
    @tarwin 3 ปีที่แล้ว

    Dammit this is so beautiful !

  • @andythrasher2976
    @andythrasher2976 8 ปีที่แล้ว +3

    these all look like coral

  • @shalvius
    @shalvius 10 ปีที่แล้ว

    Beautiful and clever

  • @ishigoto
    @ishigoto 10 ปีที่แล้ว +7

    Very few of these don't horrify me.

  • @veruzzzz
    @veruzzzz 6 ปีที่แล้ว

    Beautiful!

  • @guidewired
    @guidewired 10 ปีที่แล้ว +1

    really love this stuff

  • @waldobr
    @waldobr 8 ปีที่แล้ว

    Wow, this is so awesome!!

  • @EclipZeMuzik
    @EclipZeMuzik 6 ปีที่แล้ว

    wonderful work!!

  • @AlexCarby
    @AlexCarby 9 ปีที่แล้ว +1

    Variant #10 would make great cheese themed jewelry.

  • @PhishChiang
    @PhishChiang 10 ปีที่แล้ว +1

    delicious!!!!!!
    #experimental #abstract #art

  • @matitasso
    @matitasso 9 ปีที่แล้ว +1

    Che meraviglia!

  • @amysterling
    @amysterling 10 ปีที่แล้ว +22

    WOW

    • @vladamac
      @vladamac 10 ปีที่แล้ว +3

      Much algorithm.

  • @andrew01
    @andrew01 6 ปีที่แล้ว

    This is brilliant.

  • @humansecretics
    @humansecretics 4 ปีที่แล้ว

    I would put this on a screensaver

  • @DonneyLiu
    @DonneyLiu 10 ปีที่แล้ว

    Looks interesting!

  • @CaptainUnreal
    @CaptainUnreal 10 ปีที่แล้ว +9

    That's so beautiful, but at the same time my trypophobia went mad

    • @animationspace8550
      @animationspace8550 4 ปีที่แล้ว

      I never get tryphobia. Maybe try thinking of another material instead of what ever your semiconscious is trying to think of?

  • @rubyscooby
    @rubyscooby 10 ปีที่แล้ว

    Beautiful

  • @OculusFilm
    @OculusFilm 10 ปีที่แล้ว

    Great video!

  •  10 ปีที่แล้ว

    This is amazing.

  • @AkshayAradhya
    @AkshayAradhya 9 ปีที่แล้ว +1

    Just watching this is mesmorizing :)

  • @spacep0d
    @spacep0d 10 ปีที่แล้ว

    Amazing!

  • @kaemmili4590
    @kaemmili4590 3 ปีที่แล้ว +1

    Please , Could we have the algorithm that lead to every emergence ? even just basically revealing the principles
    Thank you for the video

    • @Monogrammaton
      @Monogrammaton 10 หลายเดือนก่อน

      See dam-prod2.media.mit.edu/x/files/assets/pdf/Grown_Printed_Bio-augmented.pdf

  • @Skovidesign
    @Skovidesign 8 หลายเดือนก่อน

    9 years ago damn!

  • @JasonSeward
    @JasonSeward 8 ปีที่แล้ว

    I so love this... if only there was a script for blender or similar mac friendly app! :)
    you could take my money that is left!

  • @HugoArcier
    @HugoArcier 10 ปีที่แล้ว

    beautiful!

  • @STROBdotNET
    @STROBdotNET 10 ปีที่แล้ว

    amazing!

  • @GameDevAraz
    @GameDevAraz 4 ปีที่แล้ว +1

    Did You Use Houdini? Looks Nice!

  • @Marco-xz7rf
    @Marco-xz7rf 7 หลายเดือนก่อน

    the first look like mushrooms, one could be cancer, then the flat one almost looks like frost on a flat surface, but a little much to bendy, ice is rather straight, the 7th almost looks like something dissolving in water but not diluting and getting more and more :D Then mushrooms again haha. 10 could be a coral.
    Everything is just math and fractals and repetition of what was already there, recursion :D
    somewhat satisfying, terrifying and disgusting, maybe slight trigger of tryptophobia :D

  • @RusticRaver
    @RusticRaver 6 ปีที่แล้ว

    amazing

  • @10290sstp
    @10290sstp 7 หลายเดือนก่อน

    I wonder what applications could this have

  • @MysticalMagnus
    @MysticalMagnus 10 ปีที่แล้ว +3

    Does this mean we can make Wraithbone now?

    • @CoconutSundae
      @CoconutSundae 7 ปีที่แล้ว

      My Good Self Well, sea shell (nacre) with mitochondria is pretty close. I know there's a way to program for more sophisticated shapes, will figure it out someday.

  • @SjonSjine
    @SjonSjine 4 ปีที่แล้ว +1

    Wondering, did someone already tried this in Blender? There is an addon! github.com/hsab/GrowthNodes
    More images - www.behance.net/gallery/21605971/Neri-Oxman-Wanderers

  • @marcin-ignac
    @marcin-ignac 10 ปีที่แล้ว +7

    How does it work? Is it polygonal mesh like in previous projects? How close to realtime is it?

    • @eloanlagier2645
      @eloanlagier2645 10 ปีที่แล้ว +4

      it's not working with polygon but fractal ! it's hard to explain because i'm french but search about the work of loren carpenter (i know he is from pixar bur he really change the informatique about 3D representation )

    • @smokysmoka
      @smokysmoka 10 ปีที่แล้ว +4

      ln Lgr this is particol motion, and yes they use a mesh.

  • @degaculo
    @degaculo 9 ปีที่แล้ว +1

    amazing! which software has been used?

  • @VitorMiguell
    @VitorMiguell 3 ปีที่แล้ว

    This is so beautiful it made me depressed. Ruined my whole day.
    I can't make something this great

    • @GabrielsLogic
      @GabrielsLogic 3 ปีที่แล้ว

      You'll get there

    • @Monogrammaton
      @Monogrammaton 10 หลายเดือนก่อน

      neither can they. nature made it.

  • @DimiShimi
    @DimiShimi 10 ปีที่แล้ว

    Genius.

  • @Leo570000
    @Leo570000 10 ปีที่แล้ว +1

    Всем привет от Вороного!

  • @armena2866
    @armena2866 2 ปีที่แล้ว

    How does one go about creating objects like this?

  • @herczeglaszlo8771
    @herczeglaszlo8771 10 ปีที่แล้ว +1

    jujj, nagyon jó !

  • @henrintibu
    @henrintibu ปีที่แล้ว

    Where are you? :(

  • @KurtKaminski
    @KurtKaminski 10 ปีที่แล้ว +1

    Dream team!

  • @MateoMunton
    @MateoMunton ปีที่แล้ว

    this is so cool, is there a way to replicate or get a similar result inside blender, via an addon or a custom scirpt ??

    • @MateoMunton
      @MateoMunton ปีที่แล้ว

      ive seen the diferential growth addon but I think its limited in terms of the results one can get, is there a way to create different types of growth patterns

  • @genkidama7385
    @genkidama7385 4 ปีที่แล้ว +1

    wow so weird and organic

  • @troillandford7679
    @troillandford7679 4 ปีที่แล้ว

    Someone do this in processing.

  • @alitezcan-eq8fi
    @alitezcan-eq8fi ปีที่แล้ว

    can you show me how to learn this

  • @sinachiniforoosh
    @sinachiniforoosh 2 หลายเดือนก่อน

    Where can we find out more about the actual algorithms

  • @kelseyashy3976
    @kelseyashy3976 7 ปีที่แล้ว +1

    Who wrote the music for this video and what is the music called.

  • @J_Dubois
    @J_Dubois 4 ปีที่แล้ว

    dreaming of doing something like this in blender (Tissue).... maybe houdini is the way to go

  • @magicolmos
    @magicolmos 10 ปีที่แล้ว

    Variant 7 looks like a leafy seadragon.

  • @geoff1121
    @geoff1121 4 ปีที่แล้ว

    I have a strong urge to bite into variant #11

  • @rvnvs6592
    @rvnvs6592 10 ปีที่แล้ว +6

    these structures make me uncomfortable

  • @Roan7995
    @Roan7995 10 ปีที่แล้ว

    When art meets science...

  • @williamvalentin7647
    @williamvalentin7647 4 ปีที่แล้ว

    How can you make something similar to 3:35?

  • @DommageCollateral
    @DommageCollateral ปีที่แล้ว

    is there a paper that explains the different variants?

  • @jinou2906
    @jinou2906 4 ปีที่แล้ว

    真棒👍,用什么软件做的呢?Houdini?

  • @exstacc1886
    @exstacc1886 7 หลายเดือนก่อน

    watched #11 first and #1 second, how can it get worse?

  • @xanthirudha
    @xanthirudha 8 ปีที่แล้ว +1

    What are the differential equations used for this ?

  • @r3feel
    @r3feel 3 ปีที่แล้ว

    tutorial?

  • @siskavard
    @siskavard 10 ปีที่แล้ว

    This would be an amazing tool to use in games